Make Big Game Run More Smoothly?

Feb 16, 2012

I am developing a ipad game using flash CS5. When I run it in flash or web browser, it run quite smoothly but when I published it into ipa file and run it on my own ipad, it became very very slow. Since my game has many stages and characters, the amount of symbols may up to more than 50. That makes the flash file more than 100mb (but the ipa is only 11mb) All of the symbols are exported in frame 1.

1)if I used preloader and exports the symbols in frame 2, will my game run more smoothly? is one preloader when the game is loaded enough? or it is need for every game scenes?

2)Is there any other technique that a big game developed in Flash has to follow in order can be run in low configurations devices?

3)Why many other big game can run so smoothly although it contains a lot more characters and background than mine?

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