Media Server :: Does NetStream.send Work With RTMFP?
Nov 23, 2010
I have application that uses the send functionally in the NetStream on the server-side. When a connect to the app using rtmp I am able to see the send come thru but if the app uses rtmfp it does notI gone thru all the examples in setting up a mutlicast app and I know the app works because when I publish a video out everyone in the group sees the video. The only thing not working is send. I've also set dataReliable to true.
I'm trying to send metaData from client to FMS server when recording Webcam video and have implemented sending of metaData as stated on Adobe's help page at: http:[url]....
However when I play the recorded video from FMS, my custom metaData properties trace "undefined".I can trace default metaData properties such as duration or videocodecid successfully,but not my custom properties such customProp,width or height. Here is part of my code that is related to the issue: private function
We are working with FMS 4 server for a while for a 2 directions video application, and it works great with rtmp. We now want to use its rtmfp abilities after we used Cirrus for testing in the last few days and it also worked well. Locally - everything is working fine, but when we try the application on the remote server - we have some problems.
[Code]....
Again, it is working beautifully both locally and with Cirrus. RTMP also works well with the remote server.
I am trying to make clients to connect FMS4 server over RTMFP for my video conferencing application.It is basically a client-server media relay application in which clients with webcam/mic connect the server and the server relays video/audio data to other clients. This application is working perfectly with FMS 3.0 but it was RTMP rather than RTMFP - I simply replaced 'RTMP' with 'RTMFP' in netConnetion and tried to test in Flash Media Development Server 4.0, but it is failed to make a connection from a client - it was working after replacing it back with 'RTMP' of course.
I believe server-client media relay is possibe using RTMFP in FMS4 because Adobe said:"Although RTMFP is often used for peer-assisted networking applications, you can use RTMFP in unicast, broadcast, and multi-point publishing applications as well. Simply replace the RTMP protocol in the NetConnection.connect() call with the RTMFP protocol:" in url...
I am testing RTMFP unicast for a video chat project using FM Developer Server 4.0.During the testing I overloaded the upload traffic to make packets dropped rather than suffering delay due to retransmission.
However, I see it makes a significant delay and it looks like doing retransmission just like RTMP.
Do you know if there is an option in FMS to disable the retransmission or other configuration I have to consider?One thing I found is "Netstream.videoReliable=false; Netstream.audioReliable=false;" but it doesn't make any difference.
We're on the way to buy a 1 CPU license for FMES4 and I'm looking if anyone can provide real world benchmarks. We will use a Intel X5680 CPU with dual Port 10Ge NIC and we're wondering how much concurrent p2p RTMFP Session the server will be able to handle.
If a p2p RTMFP Session can not be created we want fallback to another server instance with the cheaper FMIS4 on it, is this the right way to handle this?
I'm using the RTMFP protocol to publish and play video and audio, but i'm with a little problem. I installed the FMS 4 Development Server in a Windows Server machine located in our local network and it works perfectly. In order to deploy our application, we have a remote server with a fresh install of the Ubuntu 10.04 Server, and the FMS 4 installed in this server. In other server we have the Java and Flex application, which will be used in the client browser.
The problem is that when trying to change the NetConnection url to the remote FMS server, which is the Ubuntu server, the netconnection can't connect to it. When changing to the RTMP protocol it connects, but with the RTMFP don't. I can't find any information in the log files or anything else.
I built a simple rtmfp app using flash builder (I tested using the cirrus dev key to make sure it connects) but I cant seem to use the rtmfp service on my fms development server. Ive modified the index.html (in the webroot dir on the fms computer) to provide a link to a folder containing the html file and the swf file generated from my flash builder project. When I type in "rtmfp://localhost/" on my app I receive a "NetConnection.Connect.Failed" or a "NetConnection.Connect.Rejected" (if i do it directly on the fms computer).
Do I need to place my app in the "applications" directory to run properly? Ive checed the adaptor.xml file and everthing seems correct, I even added my public ip to the host port field, is there some confguration I missed?
Im not sure what Im doing wrong, Ive double checked my router and the fms computer's firewall thorugh a port scan and found the ports to be allowing traffic through.
I have established Flash Media Server 4.5 on the house computer with win7 a router wasn't present, the cord goes on a straight line to the computer, at me allocated IP. I want that it was possible to address to the server from the Internet. At first video was started only on a local computer, then after change resolved ип in "adaptor.xml" the starting page of the server has started to open with other computers and examples work, video plays. But to incorporate on "rtmfp" leaves only from that computer on which there is a server (under the test on http://cc.rtmfp.net/all green points and one more too with all green points) leaves that computers can incorporate to the server on "rtmp" as the example of the server with video translation works well, but on "rtmfp" connects only those at whom green points.
I was try to connect my FMS 4 development server (Redhat linux OS) in live which was not connected, but the same setup in local windows is connected.I do know whats the exact problem. Also i will stop the iptables in linux but no use.
I see that the new Flash Media Servers were released. Looking over the information on the product pages, Flash Media Enterprise Server 4 is the only available product that supports RTMFP connections?
We currently have Flash Media Server 3.5 and our product utilizes RTMP connections, but I've been working with your Stratus Server and RTMFP and have found that the new protocol better fits our needs. However, the price for Flash Media Enterprise Server 4 is beyond our budget. Is there any possibility that RTMFP support are/will be available in the lower levels of Flash Media Server?
a client publishes a simple webcam and microphone. I noticed that if I use rtmfp the admin console shows between 30 to 200 messages dropped for a simnple webcam at 320x240 10fps quality 69 and audio speex at quality 6. sor after some minutes the video is unsynchronized with the audio. I turned off aggregateMsg and queue. if I use RTMP there is 0 dropped packets.
Is anyone can explain why FMS 4.0..1-r2009 on linux 64bits High Internet speed line on client side without any bandwidth problem last flash player
Only the Flash Media Enterprise Server(FMES) has the "RTMFP peer introduction services" [URL] influxis created SmartMesh which enables p2p in Flash Media Interactive Server(FMiS). [URL] I couldn't find info on what does the peer introduction service do, what is the difference in capabilities of FMiS and FMES and what is the difference between RTMFP unicast and RMTFP multicast. Is it possible to create a p2p rtmfp connection between two clients with FMiS assuming I have a webservice that help clients exchange FarID?
I managed to run the FMS on an EC2 instance and I am able to use admin console. So I think I can say, that the server is running. Now I want to connect to the multicast application, which is delivered with the FMS as an example, via RTMFP. I can't get it to work... With an FMS 4.5 development server I didn't experience such problems. It seems to be a problem with the AWS. It might be, that I missed something to configure
I'm trying to make a software which sends video and audio data to a flash media server by using RTMP protocol. Currently, my program can communicate with a flash media server correctly. RTMP specifications does not describe about the raw data in video/audio messages, so I muxed raw H.264 and AAC data into video/audio messages and sent to the server. The server seems to accept them, but a video player cannot playback the stream sending from the server. The player just says "Loading..." For a test purpose, I sniffed the network packets between Wirecast and the flash media server and ripped off only video and audio data. Then, I muxed those data into video/audio message and sent to the flash media server. In this case, the video player connected to the server can playback the stream correctly.
I checked the stream sent from Wirecast, the stream seems not to be H.264 raw data because those data are not started from 0x17 instead of H.264 start code. With those situation, I am wondering what kind of container format I should use for H.264/AAC data to the flash media server.
I am building an enterprise application which involves many to many video chat. Most of the chats at any given time will be idle but they still need to trasmit some frames to keep the video chat alive and let other person know that someone is available. Will I be able to achieve this without any media server such as FMS and wowza? I heard about data packet loss during RTMFP. Is that true? What would be my limitations?
I know this question comes up from time to time, but it's completely unaddressed in the documentation and I'd like there to exist a more authoritative treatment of the subject.Like many other developers, we're trying to record multicast RTMFP streams. We see three options:
Broadcasting clients open two outgoing NetStreams: one for the multicast group through RTMFP, and another directly to FMS through RTMP for recording. One downside to this solution is that now the user has two outgoing streams, so available outbound bandwidth for any broadcasting client could easily become a constraint on video quality.One can stream to FMS 4 using RTMP and have FMS-side code that records and broadcasts the stream to the multicast group using RTMFP (recommended by JayCharles at http:url...). I haven't tried this out yet but my guess it that it will have worse video quality than a pure RTMFP solution. Is my concern justified?Super-hacky solution: one could have flash player running in some kind of virtual environment on a server. This flash player could subscribe to the multicast stream and record the video at a systems level. Has anyone tried a hack as daring as this? What solution is recommended by Adobe?It's incredible to me that FMS 4 can't act as an RTMFP consumer, thereby both acting as a multicast node and also recording the video. Can anyone at Adobe comment on this omission in functionality?
Let's say user A connected to the FMS server with an RTMFP NetConnection, and user B connected to the server with an RTMP connection. If I want to connect them together, would it be better if I also connect A to an RTMP NetConnection to the server?
I'd like to hear some opinions about using NetGroups VS. using direct p2p connections between everybody, considering there would either be 2,3 or 4 people max in the group.
How can I send some data to ALL peers via p2p-network?I tried using netgroup.post() but not all users recieved this messages.Then I tried to get peers to resend ( via post() ) all the data they have received - this works well, but produces large amounts of additional traffic for all peers (3Ñ…-5Ñ… and more)Is there a way guaranteed to deliver a message from the server to all peers? (not sending data from a server directly to each peer)
Are the RTMFP connection limits for the FMS AMI hard limits? What will happen when the limit is reached, will the server just refuse new rtmfp connections?
I'm developing an online meeting system with audio/video sharing, using Adobe Flex 4 and Flash Media Server 4. I'm using the RTMFP protocol to make the transmission of audio/video which increases considerably the performance. The trouble now is that i must record the audio/video transmitted, but i figured out that when using the RTMFP protocol the FMS doesn't operate in the channels. So, how could i make FMS record this channels?
I'm developing an online meeting system with audio/video sharing, using Adobe Flex 4 and Flash Media Server 4. I'm using the RTMFP protocol to make the transmission of audio/video which increases considerably the performance. The trouble now is that i must record the audio/video transmitted, but i figured out that when using the RTMFP protocol the FMS doesn't operate in the channels. So, how could i make FMS record this channels?
There are 25 livestreams streaming to FMS4 server by fmle3.2,and client number is 20, (FMSCore.exe)CPU usage is about 20%~40%, how can i reduce cpu usage?
I've noticed an issue while creating one way (A publish B play) stream through RTMFP. When I try to create connection between computers behind the same NAT (same IP) stream playing is not fired at all, but on the other hand the same code works on remote computers (different IPs).This issue arose after releasing final release of Flash Player, in a beta release everything works fine.We checked NAT settings and there are no differences for this cases.