Media Server :: RTMFP Unicast For A Video Chat Project Using FM Developer Server 4.0?
Oct 7, 2010
I am testing RTMFP unicast for a video chat project using FM Developer Server 4.0.During the testing I overloaded the upload traffic to make packets dropped rather than suffering delay due to retransmission.
However, I see it makes a significant delay and it looks like doing retransmission just like RTMP.
Do you know if there is an option in FMS to disable the retransmission or other configuration I have to consider?One thing I found is "Netstream.videoReliable=false; Netstream.audioReliable=false;" but it doesn't make any difference.
I am building an enterprise application which involves many to many video chat. Most of the chats at any given time will be idle but they still need to trasmit some frames to keep the video chat alive and let other person know that someone is available. Will I be able to achieve this without any media server such as FMS and wowza? I heard about data packet loss during RTMFP. Is that true? What would be my limitations?
the question is,a client which can use "rtmfp" to connect to a FMS server,and the connecting success,Whether Can not guarantee that the client can play the Multicast video? because the client may be behind a Special firewall So he may connect to the FMS server ,but can not use P2P to connect to the members those are in the group?
If the answer is "yes",Whether i should make a check function that make these client back to "RTMP"?
I'm trying to make a P2P video chat application with Flash Builder 4.5 and Flash Media Server 4.5.First, I've tried a simple sample application using Cirrus(Stratus). It worked very well!NetConnection -> NetGroup -> 2 NetStreams -> netstream play and publish -> last, netgroup post.The sample was all OK.[code]I couldn't get events about NetGroup and NetStream any more..When using Stratus, It worked well...I am not familiar with FMS.. did I skip something in FMS setting?
sample Application, etc. .xml that would provide optimal tuning for many 4-way video chats?Using the "live" application out-of-the-box ended up in very significant delays (~7sec)
I cannot get good quality in video chat. I have 3mbps line but i did not get good quality video, and my video is too slow. Also i will subscribe my FMS on influxis server.
I have created a video chat application using Flash Media Server, Its working well in Local, But not in FMS (If I connect with my FMS account). But Text Chat working well, pbm in Video only My server is from influxis with Bandwidth 1 mbps, But My application got 13 mb totally, It is any pbm in the server, I'm very newbie to FMS, so excuse my silliest question and explains if its.
I want to create a video chat application between 2 people and I want to record the dialouge between the two people to one audio file, so both of then can play back the dialouge at a later time.
I would like to develop a small p2p chat using flash media sever 4.0. There are many p2p video chat samples using cirrus. Please help me if you know how to do it with flash media server,not cirrus.
We're on the way to buy a 1 CPU license for FMES4 and I'm looking if anyone can provide real world benchmarks. We will use a Intel X5680 CPU with dual Port 10Ge NIC and we're wondering how much concurrent p2p RTMFP Session the server will be able to handle.
If a p2p RTMFP Session can not be created we want fallback to another server instance with the cheaper FMIS4 on it, is this the right way to handle this?
I'm using the RTMFP protocol to publish and play video and audio, but i'm with a little problem. I installed the FMS 4 Development Server in a Windows Server machine located in our local network and it works perfectly. In order to deploy our application, we have a remote server with a fresh install of the Ubuntu 10.04 Server, and the FMS 4 installed in this server. In other server we have the Java and Flex application, which will be used in the client browser.
The problem is that when trying to change the NetConnection url to the remote FMS server, which is the Ubuntu server, the netconnection can't connect to it. When changing to the RTMP protocol it connects, but with the RTMFP don't. I can't find any information in the log files or anything else.
I am making a video chat application. When I start the application it running fine but after some time like 30-45 it creating some problem, like I have a volume controller in it, after some time when I use that volume controller for setting volume it is not doing changes in volume. But at initial stage all the functionality worked fine.
I have developed a audio/video/text chat application with multiple users. I would like to store/save live session in to a single video so that we can manage archived live sessions, and make these sessions available for other users just like a normal video/FLV.
I know we can store single live streaming with DVR but I need to store all the live cams into single video. Note: I'm using FMIS for above application (with rtmp).
I am trying to make clients to connect FMS4 server over RTMFP for my video conferencing application.It is basically a client-server media relay application in which clients with webcam/mic connect the server and the server relays video/audio data to other clients. This application is working perfectly with FMS 3.0 but it was RTMP rather than RTMFP - I simply replaced 'RTMP' with 'RTMFP' in netConnetion and tried to test in Flash Media Development Server 4.0, but it is failed to make a connection from a client - it was working after replacing it back with 'RTMP' of course.
I believe server-client media relay is possibe using RTMFP in FMS4 because Adobe said:"Although RTMFP is often used for peer-assisted networking applications, you can use RTMFP in unicast, broadcast, and multi-point publishing applications as well. Simply replace the RTMP protocol in the NetConnection.connect() call with the RTMFP protocol:" in url...
Medium-load chat server using Shared Objects segfaults every few hours. Runtime size has been increased to 30MB (this saves it from crashing every 10 minutes). I have the core dump but don't understand what it means.
the chat client application is created using adobe AIR, the application should be able to do communication sims like Google Talk and AIM does. If it is impossible is there any other solution to do that?
We have been using flash media server with great success. We were wondering if the is any software package which works with the server to provide text chat amongst the user
I am trying to create a multi-player game and I found a VideoPhone sample that each client must have a key. But in this forum, I found a MMORPG that do not need any key for login.How can I do to implement this?
I'm having a problem trying to download FMS developer edition.Basically when I try to download I get a window where I have to update my address data, which I do so correcly. After that I see the following screen:After this I continue and then I get sent back to the previous screen with the message "a general error occurred please try again".
1.Have a Flash Webpage under development designed to permit preview and streaming of FLV video.Downloaded FMS Developer as a test server on my computer.Apache 2.2 loads with it with a checkbox option to install it or not. I'm able to stream my video OK in this setup using RTMP://localhost and the FLVPlayback component in Flash Pro.I like some of the OSMF players better like the one in the FMS Start Screen, but I haven't been able to integrate/embed it into my Flash webpage using the HTML provided.They say just paste it to the webpage, but in ActionScript how do you do that?how to embed Strobe Media Player into an FLA webpage using their HTML.
2.I plan to use PayPal Express Checkout for Digital Goods (EC/DG) as my pay facility on the Flash webpage. My videos will play to a cuepoint and then jump to a PayPal button which executes (EC/DG) .I'm having trouble integrating PayPal with my Flash webpage. There's a lot of online help, but most solutions involve PHP. I bought the e-book, "Adobe Dreamweaver CS5 for PHP" which recommends downloading the XAMPP platform which contains Apache, PHP, MySQL etc.
(a) If I use the XAMPP software, as recommended in the Dreamweaver book, do I have to first uninstall the Apache that comes with FMS? I assume you can't have two Apache's running at the same time.
(b) Is FMS the Server or is Apache the server in the FMS installation?
(c) Does the Apache software installed with FMS include PHP and MySQL, which seems to be required for any server-side coding?
I want to use FMS with Amazon Web Services to implement my Streaming Video Project, but I'm not sure I can do it with all the problems I'm encountering.Two final questions:
3.Why would I need Flash Builder if I have Dreamweaver?Don't they do essentially the same thing?
4.I'm trying to do in 1 and 2 above just using ActionScript and JavaScript, which I understand is just Server-side ActionScript?
I built a simple rtmfp app using flash builder (I tested using the cirrus dev key to make sure it connects) but I cant seem to use the rtmfp service on my fms development server. Ive modified the index.html (in the webroot dir on the fms computer) to provide a link to a folder containing the html file and the swf file generated from my flash builder project. When I type in "rtmfp://localhost/" on my app I receive a "NetConnection.Connect.Failed" or a "NetConnection.Connect.Rejected" (if i do it directly on the fms computer).
Do I need to place my app in the "applications" directory to run properly? Ive checed the adaptor.xml file and everthing seems correct, I even added my public ip to the host port field, is there some confguration I missed?
Im not sure what Im doing wrong, Ive double checked my router and the fms computer's firewall thorugh a port scan and found the ports to be allowing traffic through.
I have established Flash Media Server 4.5 on the house computer with win7 a router wasn't present, the cord goes on a straight line to the computer, at me allocated IP. I want that it was possible to address to the server from the Internet. At first video was started only on a local computer, then after change resolved ип in "adaptor.xml" the starting page of the server has started to open with other computers and examples work, video plays. But to incorporate on "rtmfp" leaves only from that computer on which there is a server (under the test on http://cc.rtmfp.net/all green points and one more too with all green points) leaves that computers can incorporate to the server on "rtmp" as the example of the server with video translation works well, but on "rtmfp" connects only those at whom green points.