My Full Screen feature on my Flash Video component is acting a bit odd...When I go to full screen, the screen just shows an enlarged version of only the top left corner of the program, adding a big band of black to the top.Does anyone know how to get Full Screen to display properly so that the program is centered on the page with the whole video visibleSee example images attached. Attachments:fullscreen.jpg(49.8 K)regular.jpg(63.7 K)
I can't get the content to center correctly when the browser window is resized. Despite efforts of trying to make the design work within all screen resolutions, it still does not fit correctly on smaller ones. What I want is for the content to center itself completely - Right now it only centers from left to right. Here is the code.
Code: // Aligns everything to the top left side Stage.align = "TL"; // Disables the movie from scaling Stage.scaleMode = "noScale";
[code]....
The first thing I tried was simply adding all_mc._y = Stage.width/2; to the start values and the sizeListener, which worked until you clicked on the navigation and the all_mc movieclip is moved to a new X coordinate. It moves fine, but when you try to resize the browser, it jumps the movieclip back up to the top and moves back down again.
I have not included a preloader yet, so it will be blank for a few moments before it loads.
My problem is, I can't get the content to center correctly when the browser window is resized. Despite efforts of trying to make the design work within all screen resolutions, it still does not fit correctly on smaller ones.
What I want is for the content to center itself completely - Right now it only centers from left to right. Here is the code.
Code: // Aligns everything to the top left side Stage.align = "TL"; // Disables the movie from scaling
[Code].....
all_mc is the movie clip that holds all of the website content. Pressing the buttons on the navigation makes the entire movieclip shift up and down.
The first thing I tried was simply adding all_mc._y = Stage.width/2; to the start values and the sizeListener, which worked until you clicked on the navigation and the all_mc movieclip is moved to a new X coordinate. It moves fine, but when you try to resize the browser, it jumps the movieclip back up to the top and moves back down again.
how to tell the movieclip to stay center after the x position changes.
There is a small issue that I am not able to solve. Me and my friend are working on a school presentation with many images. The images load as a gallery of piled cards which can be moved and rotated. Now I need to add text on the frame and want it to be aligned to the right of the screen. The stage is aligned to the top left corner. Now the problem is that the text doesn't place itself at the right position on the screen.
I tested my skin for YouTube Chromeless player, and seems it worked properly.All graphic elements, including TLFTextFields, are stored in external SWF, all the AS3 code - in loading SWF.I use ProLoader class to load SWF.However, when I tried to attach Player skin code to my Home Page code, I immediately bumped into two issues:
1. TLFTextFields ceased to display proper font;
2. YouTube Chromeless player ceased to enlarge up to Full Screen width in Full Screen mode, whereas all publishing settings were kept the same...
Although I managed to cope with TLFTextField bug by replacing instances with vars in loaded SWF, I have no the slightest idea what to do with those paddings in Full Screen mode... Neither removing all children on stage before loading YouTube Player skin, nor compulsory resetting player's size can't make it work...
I am creating a full screen projector with flash CS4. In the projector I have more videos, starting from an swf player-
The problem I encounter is this:
The projector starts correctly FULLSCREEN (using AS). The video plays 900x506 correctly. If I click on the player, to get the video full screen, it works. But when I press ESC, not only the video, but also the PROJECTOR looses full screen.
This is a bit annoying. Is there a way to apply the "back to normal size" only to the video? I do not want to prevent the app to be exited from full screen, it's not a problem if the user wants to exit the projector full screen. But not when the user exits the video from fullscreen mode.
// for Full Screen stage.displayState = StageDisplayState.FULL_SCREEN;// for the normal screen stage.displayState = StageDisplayState.NORMAL;But this code does not fulfill my requirement. I need Vertical Scroll Bar, even I go to the FullScreen, but I don't find any Scroll with this code.Even I tried "window.open" of JavaScript with ExternalInterface, but I couldnot succeed.
i am creating an interactive application that will run independantly on a computer.I have implimented the full screen stage display state to a btn, and it works great!
-------code----- import flash.display.StageDisplayState; function goFullScreen():void {
[code].....
however as soon as i add a video [i will be adding several] the video takes on the full screen property, and that is not the desired effect.I have used several diff ways to import the video but as soon as i call the full screen, it goes to an all black screen.
I have an application that runs as a projector and is meant to run full screen in a kiosk. However, when the app is expanded to full screen it crashes and I get an error message of:
Faulting application test.exe, version 10.0.2.54, faulting module test.exe, version 10.0.2.54, fault address 0x0015187e. Event ID: 1000
If I run it in a web browser and try to go full screen the same thing happens. I've been all over the web and haven't found anything. Have uninstalled virus software thinking it might be a problem.
i am wondering from this code, it makes the stage full screen, does it also makes the content of my movieclips scaled to full screen? i have tried this code and it does not seem to do that, how can i make my content to scale to fill a stage's full screen? i have a Movieclip containing a background with a class to make special effects on the background, i am having trouble making the background be "fullscreened" nicely with the stage.
Can you access the FMS Start Screen to verify installation remotely? We have a new FMS 3.5.4 installation set up by our IS team, but cannot remote directly into the box to verify the installation per the installation guide. Is there a URL that can be used to access the FMS Start Screen if FMS was installed with Apache?
I'm working on e-learning project using ASP.NET,C#,SQL Server and Windows XP.I'm developing an interactive videoconferrencing using WebCam and at the same time i want to share the user desktop screen. Through FMS videoconferrencing(WebCam) is working fine. But i'm unable to share screen to online user
I've freshly installed the FSM demo on a redhat linux box, and have everything working. From that start screen running on Local Host, I click the "Play video (HTTP)" and that video of a train shows up. Cool. But when I click the link above it ("Play Video (RTMP)") I get an error message: "Connection Error. press Play to try again." and no matter how many times I hit play, I get that same message. The Dynamic stream doesn't work either, and the Interactive sucessfully displays webcam feeds, but doesn't show the "Play Live Stream" button thing. Is there anything special you have to do to get the RTMP stuff working? Some special command or server you have to run?
Would firewalls intefere with things (I'm pretty sure there isn't one on the machine, but I'm flailing wildly here) or would permissions mess things up? I'm completely lost ^_^;; I guess I should also add that there doesn't seem to be any log files. I'm looking under the server install directory, and there isn't even a "log" folder. There isn't one under Apache, either. It confuses me. So far all I can find on the internet is instructions to look at the log files...but if they aren't there... Am I just looking in the wrong places, or are they just not being generated yet? I did a tcpdump with wireshark, and the web app IS pinging port 1935 (for RTMP), but the packets are failling the checksum and are refusing to be reassembled because of that. Is this making sense to ANYBODY?
I am publishing screen data to FMS 3.5.3 using ffmpeg with flv. Everything is fine with 1024 x 768. When I try to publish 1600 x 1200, the connection closes and I get an entry in core.00.log:1458 (e)2631029 Bad network data; terminating conection.
We installed FMS on a new server - a cloud environment - and set the fms.ini for the correct dedicated IP but we're unable to see the start screen or access any videos.where the IP would need to be added to point to the wwwroot directory?
One of my clients installed FMS 3.5 and has the following issue:
a model was video chatting w/ one or more customers in a chat room. but sometimes, one customer entered her chatroom but saw blackscreen only, couldn't see model's activity, nor the video. the model did not see that customer entering the chat room either.
I am creating a flash-based Kiosk. When launched, it runs full page/full screen. However, if a user clicks a button that opens an external document, the swf or Flash Projector exe leaves full page mode and appears in the Flash Player. Is there any way to ensure the swf or projector file always stays in full screen - full page mode?
I am working in Flash CS3 and Actionscript 3.0 My application resizes according to browser width and height. If the user first resizes the browser and then loads the flash application, I could not get the full browser width untill the user goes for full screen. Is there any way around, to get the full browser width before the user goes for full screen.
I'm having an issue with getting external .swf's to load and position properly in my full browser flash site. I used a template I created for an XML slideshow which worked perfectly, but now the positioning and stage listener doesn't seem to work properly.
Here is the AS in frame one of the stage. Content is to be externally loaded into an MC called "container". The problem is, the container is not showing up initially until I resize the browser or .swf window, and when it does show up, the registration point is all wrong. I put the loadMovie script on a button since it was not loading at all with a simple loadMovie script on a keyframe. This seems to load the movie properly, but once it's loaded, not only is it positioned to the bottom right of the screen, it doesn't move at all when I resize the browser!
[AS] /////////////// Full Browser Control //no scale stop(); Stage.scaleMode = "noScale";
We're using FMIS 4.5 exclusively for recording streams from webcams via RTMP. We don't have a lot of load currently, maybe a couple hundred videos being recorded every day. Every 1 or 2 days the FMS starts logging "The FLV segment cache is full" and refuses to record anymore until a restart. I've adjusted the cache setting to the max for Linux:I suspect that it's putting everything recorded into the cache, and refuses to record anymore when the cache is full. Why is it doing this? The files are written to disk, why won't the data be evicted from the cache? Am I misunderstanding what's happening?
i am a beginner in action script / flex framework and i am facing a problem: i would like to have like a menu bar always anchor the bottom of the screen in normal and full screen mode... i try to set my component with bottom = "1" (so it should alway be at 1 pixel from the bottom of the stage ... But .. NO :)
I have an AIR application that will go full screen when the application starts: stage.displayState = StageDisplayState.FULL_SCREEN_INTERACTIVE; The stage size is 2560 x 1024. And I have 2 moniters (1280 x 1024 , 1280 x 1024) When I start the application, it shows my application on one of my moniter only.
I need the left side of the stage to be shown in moniter 1 and right side of the stage to be shown in moniter 2. Currently, both sides are shown in moniter 1, and in moniter 2, it shows nothing but my default desktop. *The blue color line is a divider for better visual purpose. How do I make the left side of the stage to appear in moniter 1 and right side of the stage to appear in moniter 2 when the application starts in full screen mode?
Is a command for AS2 to make my movie file play fullscreen (stretch, fit to screen, anything).
goFullScreen(); is great but it leaves white bars left and right. What's odd is that I'm using Adobe Flash Media Live Encoder and it seems to display a perfect widescreen that I want as an input and output but once compiled in flash, it's more square leaving me with white bars left and right. The frame for the video in flash is also widescreen looking.
edit: I ended up stretching the width of the frame but if there is a better way through a command that would make my life easier so I don't have to adjust to every monitor that I run this on.
I have a flash app that contains a lot of data. Part of it has a video. I want to have an option to expand just the video to full screen mode. I have this working now, however it scales it proportionally based on the size of my flash app. Instead of doing that, how can I expand it to be 100% of the screen width?
Code: function goFullScreen(base):void { if (stage.displayState == StageDisplayState.NORMAL)
I've been trying to attempt to make it so a .flv video will fit to the entire screen of the browser window. ( I already have my .swf file fit to re-size to any browser on any computer. I just can't figure out how to make the video as well) And obviously an external video so the flash file wont take forever to load.The point is this is to be able to have the Video be the background. So I may put content (Links, information or whatever else) on top of the video.
[ X ] Problem solved I just came up with something i have some trouble to handle I've tried a couple of solution but none seems to work perfectly
What I'm trying to do is simple, get my flash to go full screen, but whatever resolution the user has, my flash must centers itself with the biggest proportion possible, and two movie clips goes right and left of it, as if they were borders.
I've been able to do this with a simple png, but i was not able with a movieclip where his dimension changes through time. ( i have a tween, so the mc gets really big even though just my stage is displayed)
I encountered on the building of my largest flash project to date. The project is a dvd-based presentation with audio, video and text that's xml driven.The project has been coming along nicely but recently a bug has popped up that I haven't been able to figure out. Here's what's going on:
There are three main sections in the swf, the intro screen, the main screen and the content screen. The swf is set to default to full-screen with the resizing and re-positioning of the elements built into a resize handler. Since each screen has different content, each screen has a different resize handler that is removed when transitioning to the next screen before the resize handler is applied for that screen.
For the first two screens, everything is working fine, but when you get to the content (third) screen (where the xml loads), the entire flash movie darkens, and nothing is clickable. This only occurs when the swf is in its default full-screen mode, if you escape full-screen the screen goes back to normal and the nav is clickable again. Also, if you've escaped full-screen mode before you reach the third screen, it remains normal and clickable.
I initially thought that it might be an issue with the event handler for the fullscreen, but the bug never appeared in previous versions with the same code. So I replaced the fla file with one that was not causing the bug and got a functioning swf out of it, even though it was including the same as3 files that the buggy file was including. I saved that file and sent it to the client, who has been successfully publishing from it without a problem. So I thought, problem solved, just a corrupt fla file. But now, any version of the swf that I publish has the problem, even ones that published fine earlier, and aren't using any of the new code that was being used when the problem started occurring. is it possible that my flash app has gotten corrupted or something? Has anyone ever experienced anything like this before?
My question is what needs to be done in order to make a .swf file go into full screen without falling to a black screen when a movie is played? I have tried coding it, however I come up with the following error.
[Code]....
What should I do to fix this? This is not going to be an HTML file, however, so the initial thought of changing the publish settings does not seem to work this time.