IDE :: Full Screen Flash Centering With X-Positioning?
Jun 24, 2009
I can't get the content to center correctly when the browser window is resized. Despite efforts of trying to make the design work within all screen resolutions, it still does not fit correctly on smaller ones. What I want is for the content to center itself completely - Right now it only centers from left to right. Here is the code.
Code:
// Aligns everything to the top left side
Stage.align = "TL";
// Disables the movie from scaling
Stage.scaleMode = "noScale";
[code]....
The first thing I tried was simply adding all_mc._y = Stage.width/2; to the start values and the sizeListener, which worked until you clicked on the navigation and the all_mc movieclip is moved to a new X coordinate. It moves fine, but when you try to resize the browser, it jumps the movieclip back up to the top and moves back down again.
I have not included a preloader yet, so it will be blank for a few moments before it loads.
My problem is, I can't get the content to center correctly when the browser window is resized. Despite efforts of trying to make the design work within all screen resolutions, it still does not fit correctly on smaller ones.
What I want is for the content to center itself completely - Right now it only centers from left to right. Here is the code.
Code: // Aligns everything to the top left side Stage.align = "TL"; // Disables the movie from scaling
[Code].....
all_mc is the movie clip that holds all of the website content. Pressing the buttons on the navigation makes the entire movieclip shift up and down.
The first thing I tried was simply adding all_mc._y = Stage.width/2; to the start values and the sizeListener, which worked until you clicked on the navigation and the all_mc movieclip is moved to a new X coordinate. It moves fine, but when you try to resize the browser, it jumps the movieclip back up to the top and moves back down again.
how to tell the movieclip to stay center after the x position changes.
My Full Screen feature on my Flash Video component is acting a bit odd...When I go to full screen, the screen just shows an enlarged version of only the top left corner of the program, adding a big band of black to the top.Does anyone know how to get Full Screen to display properly so that the program is centered on the page with the whole video visibleSee example images attached. Attachments:fullscreen.jpg(49.8 K)regular.jpg(63.7 K)
There is a small issue that I am not able to solve. Me and my friend are working on a school presentation with many images. The images load as a gallery of piled cards which can be moved and rotated. Now I need to add text on the frame and want it to be aligned to the right of the screen. The stage is aligned to the top left corner. Now the problem is that the text doesn't place itself at the right position on the screen.
I am creating a full screen projector with flash CS4. In the projector I have more videos, starting from an swf player-
The problem I encounter is this:
The projector starts correctly FULLSCREEN (using AS). The video plays 900x506 correctly. If I click on the player, to get the video full screen, it works. But when I press ESC, not only the video, but also the PROJECTOR looses full screen.
This is a bit annoying. Is there a way to apply the "back to normal size" only to the video? I do not want to prevent the app to be exited from full screen, it's not a problem if the user wants to exit the projector full screen. But not when the user exits the video from fullscreen mode.
I tested my skin for YouTube Chromeless player, and seems it worked properly.All graphic elements, including TLFTextFields, are stored in external SWF, all the AS3 code - in loading SWF.I use ProLoader class to load SWF.However, when I tried to attach Player skin code to my Home Page code, I immediately bumped into two issues:
1. TLFTextFields ceased to display proper font;
2. YouTube Chromeless player ceased to enlarge up to Full Screen width in Full Screen mode, whereas all publishing settings were kept the same...
Although I managed to cope with TLFTextField bug by replacing instances with vars in loaded SWF, I have no the slightest idea what to do with those paddings in Full Screen mode... Neither removing all children on stage before loading YouTube Player skin, nor compulsory resetting player's size can't make it work...
how to make it so that it is always centered horizontally in the middle of the browser window. I am having issues making it so that it is centered vertically between 150pixels from the top to the bottom. This will make it so that if the window is small the swf will be right at y=150 but if the window is large it will have equal spacing between the top(150) and the bottom of the window.
i am wondering from this code, it makes the stage full screen, does it also makes the content of my movieclips scaled to full screen? i have tried this code and it does not seem to do that, how can i make my content to scale to fill a stage's full screen? i have a Movieclip containing a background with a class to make special effects on the background, i am having trouble making the background be "fullscreened" nicely with the stage.
I have a script on my first frame to have a full browser tiled background. I also have a script to preload my file. My problem is they don't seem to be working well together. The preloader works but the full browser script doesn't center my file until I resize the browser and then it snaps to the center.
// for Full Screen stage.displayState = StageDisplayState.FULL_SCREEN;// for the normal screen stage.displayState = StageDisplayState.NORMAL;But this code does not fulfill my requirement. I need Vertical Scroll Bar, even I go to the FullScreen, but I don't find any Scroll with this code.Even I tried "window.open" of JavaScript with ExternalInterface, but I couldnot succeed.
i am creating an interactive application that will run independantly on a computer.I have implimented the full screen stage display state to a btn, and it works great!
-------code----- import flash.display.StageDisplayState; function goFullScreen():void {
[code].....
however as soon as i add a video [i will be adding several] the video takes on the full screen property, and that is not the desired effect.I have used several diff ways to import the video but as soon as i call the full screen, it goes to an all black screen.
I'm having an issue with getting external .swf's to load and position properly in my full browser flash site. I used a template I created for an XML slideshow which worked perfectly, but now the positioning and stage listener doesn't seem to work properly.
Here is the AS in frame one of the stage. Content is to be externally loaded into an MC called "container". The problem is, the container is not showing up initially until I resize the browser or .swf window, and when it does show up, the registration point is all wrong. I put the loadMovie script on a button since it was not loading at all with a simple loadMovie script on a keyframe. This seems to load the movie properly, but once it's loaded, not only is it positioned to the bottom right of the screen, it doesn't move at all when I resize the browser!
[AS] /////////////// Full Browser Control //no scale stop(); Stage.scaleMode = "noScale";
I have an AIR application that will go full screen when the application starts: stage.displayState = StageDisplayState.FULL_SCREEN_INTERACTIVE; The stage size is 2560 x 1024. And I have 2 moniters (1280 x 1024 , 1280 x 1024) When I start the application, it shows my application on one of my moniter only.
I need the left side of the stage to be shown in moniter 1 and right side of the stage to be shown in moniter 2. Currently, both sides are shown in moniter 1, and in moniter 2, it shows nothing but my default desktop. *The blue color line is a divider for better visual purpose. How do I make the left side of the stage to appear in moniter 1 and right side of the stage to appear in moniter 2 when the application starts in full screen mode?
Is a command for AS2 to make my movie file play fullscreen (stretch, fit to screen, anything).
goFullScreen(); is great but it leaves white bars left and right. What's odd is that I'm using Adobe Flash Media Live Encoder and it seems to display a perfect widescreen that I want as an input and output but once compiled in flash, it's more square leaving me with white bars left and right. The frame for the video in flash is also widescreen looking.
edit: I ended up stretching the width of the frame but if there is a better way through a command that would make my life easier so I don't have to adjust to every monitor that I run this on.
My question is what needs to be done in order to make a .swf file go into full screen without falling to a black screen when a movie is played? I have tried coding it, however I come up with the following error.
[Code]....
What should I do to fix this? This is not going to be an HTML file, however, so the initial thought of changing the publish settings does not seem to work this time.
I'm creating a flash site. I want the flash movie to fill the entire browser window. What size should I make the canvas, I've been experimenting with sizes and a canvas size of 750*370 fills my browser well on a resolution of 800*600
How do you accomodate different resolution settings? What's the most commonly used canvas size for this type of project.
I would like to have a project where the background fits the whole window (can squeeze) and the content is automatically resized and centered; keeping its ratio.Auto-Resizing and Centering your Content But here's my problem :
My main project is 1400*900px. My MC to handle is 1000*680px.
I load an external SWF in that MC (with addChild).This external SWF is 1000*680px too (same size than parent).I have a lot of clips in my external SWF and some of them are "out" the project zone.So when I load it in my MC; the MC is no more 1000*680 but more.I thought that what was outside didn't matter; but it seems that flash do not ignore what is out.So, when I use the code to resize/recenter the MC; it broke as it do not center as it should.I did try to use masks but it do the same.
I am creating a flash-based Kiosk. When launched, it runs full page/full screen. However, if a user clicks a button that opens an external document, the swf or Flash Projector exe leaves full page mode and appears in the Flash Player. Is there any way to ensure the swf or projector file always stays in full screen - full page mode?
I am working in Flash CS3 and Actionscript 3.0 My application resizes according to browser width and height. If the user first resizes the browser and then loads the flash application, I could not get the full browser width untill the user goes for full screen. Is there any way around, to get the full browser width before the user goes for full screen.
I wanted to know what is the best way of centering an AIR application onto the screen. i am trying to add a splash screen and thats just appearing on the top left corner instead of center I have read about using some function known as CAPABILITIES which gets u the screen resolution and then subtracting the application width and height...
i am a beginner in action script / flex framework and i am facing a problem: i would like to have like a menu bar always anchor the bottom of the screen in normal and full screen mode... i try to set my component with bottom = "1" (so it should alway be at 1 pixel from the bottom of the stage ... But .. NO :)
I have a flash app that contains a lot of data. Part of it has a video. I want to have an option to expand just the video to full screen mode. I have this working now, however it scales it proportionally based on the size of my flash app. Instead of doing that, how can I expand it to be 100% of the screen width?
Code: function goFullScreen(base):void { if (stage.displayState == StageDisplayState.NORMAL)
I've been trying to attempt to make it so a .flv video will fit to the entire screen of the browser window. ( I already have my .swf file fit to re-size to any browser on any computer. I just can't figure out how to make the video as well) And obviously an external video so the flash file wont take forever to load.The point is this is to be able to have the Video be the background. So I may put content (Links, information or whatever else) on top of the video.
[ X ] Problem solved I just came up with something i have some trouble to handle I've tried a couple of solution but none seems to work perfectly
What I'm trying to do is simple, get my flash to go full screen, but whatever resolution the user has, my flash must centers itself with the biggest proportion possible, and two movie clips goes right and left of it, as if they were borders.
I've been able to do this with a simple png, but i was not able with a movieclip where his dimension changes through time. ( i have a tween, so the mc gets really big even though just my stage is displayed)
I encountered on the building of my largest flash project to date. The project is a dvd-based presentation with audio, video and text that's xml driven.The project has been coming along nicely but recently a bug has popped up that I haven't been able to figure out. Here's what's going on:
There are three main sections in the swf, the intro screen, the main screen and the content screen. The swf is set to default to full-screen with the resizing and re-positioning of the elements built into a resize handler. Since each screen has different content, each screen has a different resize handler that is removed when transitioning to the next screen before the resize handler is applied for that screen.
For the first two screens, everything is working fine, but when you get to the content (third) screen (where the xml loads), the entire flash movie darkens, and nothing is clickable. This only occurs when the swf is in its default full-screen mode, if you escape full-screen the screen goes back to normal and the nav is clickable again. Also, if you've escaped full-screen mode before you reach the third screen, it remains normal and clickable.
I initially thought that it might be an issue with the event handler for the fullscreen, but the bug never appeared in previous versions with the same code. So I replaced the fla file with one that was not causing the bug and got a functioning swf out of it, even though it was including the same as3 files that the buggy file was including. I saved that file and sent it to the client, who has been successfully publishing from it without a problem. So I thought, problem solved, just a corrupt fla file. But now, any version of the swf that I publish has the problem, even ones that published fine earlier, and aren't using any of the new code that was being used when the problem started occurring. is it possible that my flash app has gotten corrupted or something? Has anyone ever experienced anything like this before?
We have created a standalone exe (flash with windows/mac "projector") file, and have it set to autolaunch when a cd is inserted, but would like for it to launch in full screen mode
I have been using this script for a while now to display images fullscreen but also so they scale:
ActionScript Code: function setBackground():Void { picHolder._width = Stage.width;
[Code].....
However I have recently needed to publish a project in flash 8 (not 7) and the image quality is really pixelly. Image quality is paramount and I the script above offers me that. How can I get this in flash 8?