Media Server :: Call By 3 Buttons The Same Server Function And Return 3 Different URLs?
Dec 26, 2009
I have a question... Can I use the same server side function to send to all lients 3 different swfURL depending on which button pressed from one of them? If the answer is positive...how can I do it?
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Feb 17, 2011
I am using the FMS Connector C++ to do some publishing work. And I am required to call a server side method. I have tried to use the INetConnection::call() method, but it don't seems successful.
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Feb 11, 2011
So, I have tons o' buttons that each need to link to unique URLs, and I'd like to minimize coding as much as possible. The code below works, but I will have to do this about 50 times.Can I associate the URLs with the instance names of the buttons and then reuse the same function?In the event you didn't already guess, I'm a newbie to AS3
cap_mc.CapTeam_btn.addEventListener(MouseEvent.CLICK, capPage);
function capPage (evtObj:MouseEvent) { trace("clicked") var url:String = "http://www.mydomain.com"; var request:URLRequest = new URLRequest(url);
[code].....
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Jul 10, 2009
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Nov 10, 2010
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[code]....
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Nov 13, 2009
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Aug 12, 2009
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[Code]...
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Nov 10, 2009
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Dec 17, 2010
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Jan 13, 2010
I'm trying to troubleshoot a Flash Media Server working with a little video playback application I wrote a few years ago that has suddenly stopped working.I'm using CS3/Actionscript 3.My app uses the FLVPlayback Component, and was working well last time I checked. I recevied a report that the videos stopped working, and have been looking into it.I figured I'd add a bunch of event listeners to the FLVPlayback's ncMgr.netConnection so I could get debug info on things like io errors, net status, etc.The problem I'm running into is that the netConnection is null when I set it to anything on my Flash Media Server, and adding any event listeners to this netConnection throws errors.Here's what I've tried so far:
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Jan 17, 2010
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Mar 27, 2010
I would like to know the number of connection allowed in the free developer ediiton of Flash Media Server.
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Jul 22, 2010
I'm trying to make a software which sends video and audio data to a flash media server by using RTMP protocol. Currently, my program can communicate with a flash media server correctly. RTMP specifications does not describe about the raw data in video/audio messages, so I muxed raw H.264 and AAC data into video/audio messages and sent to the server. The server seems to accept them, but a video player cannot playback the stream sending from the server. The player just says "Loading..." For a test purpose, I sniffed the network packets between Wirecast and the flash media server and ripped off only video and audio data. Then, I muxed those data into video/audio message and sent to the flash media server. In this case, the video player connected to the server can playback the stream correctly.
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Jan 12, 2011
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Mar 23, 2012
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Mar 18, 2010
how can i use getUserID method in my main.as?
NetConnectionClient.as
package com {
import flash.events.EventDispatcher;
import flash.events.Event;
public class NetConnectionClient extends EventDispatcher {
[Code]...
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