Media Server :: Communicate Between Different Apps On 1 Server?
Nov 2, 2009
Like the title says: How to communicate between different apps on 1 server?I'm trying to build a program on which I need to have communication between 2 or more apps on the same server.
Cen i communicate to FMS from browser not with swf. For example - by javascript from user side or by C# from IIS server side.
I need to built a live chat appliction where the swf only get the live streem and show it to the user but all the other logic code that communicate to FMS will be not in the swf and not in some *.exe file.
I need this because this live chat appliction will have to work on apple ipad and iphone soon when FMS will be able to stream to those devices and i will have to abandon the swf anyway.
Cen i communicate to FMS from browser not with swf. For example - by javascript from user side or by C# from IIS server side.
I need to built a live chat application where the swf only get the live stream and show it to the user but all the other logic code that communicate to FMS will be not in the swf and not in some *.exe file.
I need this because this live chat appliction will have to work on apple ipad and iphone soon when FMS will be able to stream to those devices and i will have to abandon the swf anyway.
I sucessfully upgraded from FMS to FMIS. In the Admin it shows that the license is now Flash Media Interactive Server r405 I believe. The live and vod services continue to work as expected. On a separate development server I have developed a number of applications that I want to move to the new production server. Nothing connects at all on the new server. In the Admin, all the applications show as being available. Is there something I need to do to make it work?
I just wanna ask something about deploying flash apps in Flash Media server.If I have developed (or costumize) a flash player under Flash Media Development Server (free/trial one) when I try to deploy the apps on FMSS, can it be done? I mean, from what I read in 3 FMS edition comparison table.it is said that we cannot build custom apps to be deployed in FMSS, only in FMIS, is that right?
:1111/admin/getApps?auser=admin&apswd=mypasswordLists all the apps in defaultVhost but I need to list all apps under a certain vhost how can I do that?Also when trying to load and onload apps for that virual host doesn't work with the main admin user and pass.So when I try to use the user name and password for that vhost I get
<level>error</level><code>NetConnection.Connect.Rejected</code><descri ption>Admin user requires valid username and password.</description><timestamp>Wed 13 Apr 2011 05:09:26 PM EDT</timestamp></result>
I want to build apps to stream to Apple/IOS devices but I don't have an Ipad or Iphone.......what programs can I use to emulate Apple/IOS devices? Is there an emulator? Or will a download of quicktime work? maybe HTML5 video object will work in any webbrowser. I haven't looked into what it takes to use FMS on Apple/IOS devices, so maybe I will answer this question by this afternoon.
I am working on the web base flash application I am trying to communicate with server through binary socket to the server through IP Address and Port using Action script 3.0 at the server side we are using java. I will like to send binary data string to the server in a clubbed single packet. I dont know the Action Script 3.0 as much.for this We will have to communicate through IP and Port only
I'm building a video conferencing applicaition for a portal. But now when considering which version of flash media server to buy, I run into some problem. So can anyone helps me about comparing this two versions: Flash Media Streaming Server and Flash Media Interactive server, like if I use Flash Media Streaming Server, some function like NetStream.pause() may not work or something like that? I'm not sure if this is a foolish question but please let me know.
The company I work for installed FMS on a server running Centos for a customer who needed streaming media capabilities. It worked fine for 3 months until today the customer called us and informed us that their client program can no longer connect to the streaming media server. No one has done anything to the server to cause this to happen. When attempting to access the admin console to diagnose the program, the streaming server returned a 500 Internal Server Error. So I tried another page. Same result. Reboots of both the hardware server and the FMS have changed nothing.
One server - is streaming server with Flash Media Interactive Server 3.5that host the application with asc files in FMS application directory.Second server - is the IIS web server that host thehtml,aspx,swf etc.. files.So basically i heve swf file on one server that have to connect to live streaming via rtmp on different server with different ip address.I did not find any clear explanation on this crossdomain rmtp issue.ys only HTTP can use crossdomain.xml policy filebut not rmtp.So what policy security procedure need to be done in order to enableswf file hosted on one server to connect and show rmtp live cam broadcasting from another server?
Can Adobe Flash Media Streaming Server 3.5 run on AMD Athlon Dual Sock Quad Core?I just requested a Dell server to be added to our farm to run as a Media Server and to my surprise, while reading the requirements for FMS it states the following: 3.2GHz Intel® Pentium® 4 processor (dual Intel Xeon® or faster recommended)
I'm trying to troubleshoot a Flash Media Server working with a little video playback application I wrote a few years ago that has suddenly stopped working.I'm using CS3/Actionscript 3.My app uses the FLVPlayback Component, and was working well last time I checked. I recevied a report that the videos stopped working, and have been looking into it.I figured I'd add a bunch of event listeners to the FLVPlayback's ncMgr.netConnection so I could get debug info on things like io errors, net status, etc.The problem I'm running into is that the netConnection is null when I set it to anything on my Flash Media Server, and adding any event listeners to this netConnection throws errors.Here's what I've tried so far:
Playback of a local FLV file works fine.In the FLVPlayback documentation, I found an example and stole the URL of the stream they were using in the example, and that works fine, although it is an HTTP protocol stream rather than RTMP.Any attempt to access FLV files on my Media Server, which has worked fine in the past, basically cause the FLVPlayback object to sit and hang in "buffering" mode and never progresses beyond this point.The netConnection object in this case is null.Here's my code:[code]........
Again the purpose of this is to troubleshoot the video streaming from the Flash Media Server, and it seems like there is no netconnection to the server being created.Does this mean that the server is not working, or is there a problem with the way I'm trying to access the content on the server?This was all working fine before, and I have set up the server-side application .ASC files and such to allow things to work fine on the server end.
I'm trying to make a software which sends video and audio data to a flash media server by using RTMP protocol. Currently, my program can communicate with a flash media server correctly. RTMP specifications does not describe about the raw data in video/audio messages, so I muxed raw H.264 and AAC data into video/audio messages and sent to the server. The server seems to accept them, but a video player cannot playback the stream sending from the server. The player just says "Loading..." For a test purpose, I sniffed the network packets between Wirecast and the flash media server and ripped off only video and audio data. Then, I muxed those data into video/audio message and sent to the flash media server. In this case, the video player connected to the server can playback the stream correctly.
I checked the stream sent from Wirecast, the stream seems not to be H.264 raw data because those data are not started from 0x17 instead of H.264 start code. With those situation, I am wondering what kind of container format I should use for H.264/AAC data to the flash media server.
The instructions for installation only cover installation on "localhost". I'm wondering if I could use the development server for a small scale website depolyment with restricted traffic, from a commercial server, such as goDaddy?And if so, what''s the method? Do I download the package from Adobe to my local hard drive and install over the network, or copy the package to the server and install it online?
The $995.00 version is listed as not supporting server side playlists. Is it possible to implement internet TV station like functionality using that version? I would like to have a list of files to play out and have it so those connected are all viewing the same thing.
I have to a problem using the Flash Media Interactive Server Feature Explorer. I want use the sample: RecordStream. I can see the instance "RecordStream" in console FMS 3.5. and show me the video in app AIR, but does not save the .FLV in my server.
I have Flash Media Streaming Server 3.5 (not Interactive) running on RHEL5.5 x86_64 Linux.All is working well, however how do I prevent unauthorized access to connecting to the live stream and streaming content?How can I setup the server to require a user and password to stream live media to the server?I am new to this product and I have been reading some documentation but I have not found a clear cut answer on how to force a username and password to connect to the server to stream live content only.I am using the Adobe FMS Apache install, what files need changing?[code]I want to lock down a person from connecting to the server on the public internet and starting a live stream?Can this be done with a user name and password?
We purchased FMIS and we are encoding large 15+ hour MP4 recordings using flash media encoder. When opening these large files for playback, which have not been opened recently the player displays the loading indicator for up to 4 minutes! Once it has apparently been cached on the server it opens immediately from any browser even after clearing local browser cache. So a few questions for the experts
1. Why is it taking so long to load the file. Is it because the MP4 metadata is in the wrong format and the file is so huge? I read somewhere that Media Encoder records with incorrect MP4 metadata is that still the case?
2. Once its cached on the server, exactly how much of it is cached. Some of these files are larger than 500mb.
3. What fms settings do you suggest I change. FMIS is running on windows server R2 64 bit, but FMIS itself is 32 bit. We have not upgraded to the 64 bit version. We have 8GB of ram. Is it OK to set FMS cache to 3GB. And would that only have enough room for 3-4 large files, because we have hundreds of them.
I am using flash media server 4.5 for video streaming and genrate log files. In log file i have found the user publish point name in "x-sname" filed but this filed contains blank values in many events.This fileds contains value only in "PUBLISH,UN_PUBLISH,RECORD and PUBLISH_CONTONUE" event and other then these 4 events all events are not user related event.?I like to fetch the user bandwidth detials using these log files which user used how many bandwidth.I also like to know I can see serval files on flash log folder name "access.00.log,access001.log and admin.00.log,admin.001.log" Any one please explain what is the name convation for this filed how can i identifiy which files contains information for which date.?
I'm running Flash Media Streaming Server and have only been serving VOD up until now. I had my network administrator open up port 1935 to the outside world during the setup process and now I can't remember if that was actually required for streaming VOD to clients. Most documentation I've read says that this port should be open, but I seem to recall reading something at one point that suggested it wasn't necessary.
I've just started messing around with publishing live streams using Flash Media Live Encoder to the Flash Media Streaming Server. I have that working without issue but was surprised to find that no authentication is required before a client running the live encoder can publish a stream to the Flash Media Streaming Server. An authentication module is available however it only works with Flash Media Interactive Server and Flash Media Development Server.
If I leave port 1935 open to the outside world, there would be nothing to stop anybody anywhere from streaming video via my server. Anyone else running a default install of Flash Media Streaming Server and with port 1935 open to the outside should see that this is true of their setup as well. I'm wondering if I can safely close port 1935 without limiting the functionality of the server or if there's some way I can require authentication prior to publishing a live stream even though I'm not on the four-and-a-half-times-more-expensive edition of the product.
when i try to live stream with FMS! I can stream video with Flash media live encoder to the server but when i create the player to recieve the livestream from server,i can not recieve the live stream,can anyone give me a step by step tutorial of how to do it?