Media Server :: Media Files Be Moved To Some Ftp Account Using Fms Server Side Script?
Mar 22, 2010I need to move recorded media files at my fms account to some other ftp account. How can i achieve this through server side scripting.
View 2 RepliesI need to move recorded media files at my fms account to some other ftp account. How can i achieve this through server side scripting.
View 2 Repliescan you write and modify XML files using server-side Actionscript? I've been going through Adobe's Server-side Actionscript reference, reading up on the File class that lets you modify files on the server, and the server-side XML class that lets you read and 'understand' XML data, but can you put them together and essentially edit XML files on the server?
View 2 RepliesI need a way to set the permissions (ex 0777) for the recorded streams without calling any additionals scripts.
View 2 RepliesAs titled, what is the way to record video/audio files using Flash Meida Server through rmtp, and allow users to access the recorded files through http?What I am trying to do, is to record a user's microphone's input and save it to the server.fterwards, I would like other users to be able to access the recorded files and mainuplating the audio data, by computeSpectrum(), to do some visualization of the audio. As I know computeSpectrum() cannot work on streaming files, so I think I need to access the recorded files using http instead of rmtp. Is that true?
View 1 RepliesI am new to flash media server side scripting, i want to know that is there any tool or editor available to write server side script easily like we are doing in Adobe Flex or Flash Builder
View 1 RepliesWe purchased FMIS and we are encoding large 15+ hour MP4 recordings using flash media encoder. When opening these large files for playback, which have not been opened recently the player displays the loading indicator for up to 4 minutes! Once it has apparently been cached on the server it opens immediately from any browser even after clearing local browser cache. So a few questions for the experts
1. Why is it taking so long to load the file. Is it because the MP4 metadata is in the wrong format and the file is so huge? I read somewhere that Media Encoder records with incorrect MP4 metadata is that still the case?
2. Once its cached on the server, exactly how much of it is cached. Some of these files are larger than 500mb.
3. What fms settings do you suggest I change. FMIS is running on windows server R2 64 bit, but FMIS itself is 32 bit. We have not upgraded to the 64 bit version. We have 8GB of ram. Is it OK to set FMS cache to 3GB. And would that only have enough room for 3-4 large files, because we have hundreds of them.
I am using flash media server 4.5 for video streaming and genrate log files. In log file i have found the user publish point name in "x-sname" filed but this filed contains blank values in many events.This fileds contains value only in "PUBLISH,UN_PUBLISH,RECORD and PUBLISH_CONTONUE" event and other then these 4 events all events are not user related event.?I like to fetch the user bandwidth detials using these log files which user used how many bandwidth.I also like to know I can see serval files on flash log folder name "access.00.log,access001.log and admin.00.log,admin.001.log" Any one please explain what is the name convation for this filed how can i identifiy which files contains information for which date.?
View 1 Replieswhat to set in FMS config files to help me with rebuffering on client side? The player (flash, rtmp) rebuffers a lot (approx. twice a minute) with no good reason - i've tried several players with various buffer settings, clients and server have sufficient bandwidth for the stream (live streaming) - so i guess this can be helped server side - can it and how?
View 8 RepliesBelow is the code. When the swf is connected to FMS(the connection is successful) I use this application.user_so.send("enterContestGroup"); to call the client side mothed. You can see that in the client side I have defined the "enterContestGroup" mothed. However the fact is it doesn't call that mothed. Can anybody tell me what the error is
application.onAppStart = function(){ application.user_so = SharedObject.get("user_so", false); application.nextId = 0;}application.onConnect = function(newClient) application.acceptConnection(newClient);
[code]....
The $995.00 version is listed as not supporting server side playlists. Is it possible to implement internet TV station like functionality using that version? I would like to have a list of files to play out and have it so those connected are all viewing the same thing.
View 1 RepliesWe may be using Flash Media Server in an intranet only scenario. All users will be watching the videos from Windows boxes. Our users who are creating the videos want to track usage by user ID. Does the server log the client's user ID? Is that what c-client-id is? If c-client-id is used to store Windows user name do I need to turn on AD/windows authentication to get that info? I see that IP address is stored, but it would be simpler if the user Id were in the log file.
View 1 RepliesI reverted the admin console account on a new setup of Media server 4 and it will not let me connect or login using the "administrator" login? Does it set the password to some defaut? This is all new to me as this is my first install of this server. How can create a new admin login? How can I change to login?
View 1 RepliesI have an *.flv file on a FMS. When I play it on the client side the video plays just fine, but when I call Stream.play(filename, 0, -1, false) on the server side the video turns out really choppy.I both cases I use NetConnection to connect to an rtmp and NetStream to play the stream, but in one case I connect to a stream and request the server to play my file on that stream. Apparently that doesn't work with files? It works just fine for live streams.
View 20 RepliesI am streaming pre recorded audio files (mp4) to an AIR client. I have tried two different solutions,
streaming the file directly with the NetStream.play("mp4:xxxxx.m4a") and creating a server side playlist, adding the same sound clip and then streaming the playlist. The problem is, when streaming the playlist i get a few NetStream.Play.InsufficientBW, this does not happen when streaming the file direct. Both solutions uses bufferTime=1.0
I would like to use a server side playlist to implement a simple key solution so that the client dont know the full path to the file, but instead sends a key to a custom server side function that looks up the file path and creates a stream for the client.
Finding faults in my reasoning, or expanding the discussion further. We are benchmarking FMS 3.5.x for live dynamic streaming and we have run across an issue. When throttling the client from a high bandwidth (1500kbps) to a low bandwidth (325kbps) via a bandwidth shaper (a physical firewall) it takes a very long (real-) time for the client to see the new stream-quality.
During the investigation of this issue we have narrowed this down to:
1. when transition is requested from client, the client-side buffer is 1/2 i.e. 4-5seconds.
2. if transition is request on a client with unlimited bandwidth, it takes about 6 seconds for the server to process, find an acceptable switching position and send a "transition.complete" event.
3. on the throttled client however, this event takes much longer.
[Code]...
Does anyone knows if it's possible to write some bytes received from an AIR or Flex client in a server side file using the File class ? I have been trying for hours without any result.My goal is to store on the server side a swf file sended by a client in a ByateArray.Here is the code I have ended with, assuming that myfile.swf alreadey exists on the server prior to the code execution, and is at the right place, and that pBytes is a ByteArray received from the client which contains a swf file :
function writeFile( pBytes )
{
var myFile = new File( "myFile.swf" );
[code]........
to generate thumbnails of the streaming video to control de contents of the video streaming. Could I do that in the server side?There is any setting to do that? Could I use the getOnMetadata method to catch a bitarray and then put in into a bitmap file?
View 1 RepliesI have created a script for an Adobe FMS application to broadcast a playlist of video files as a live stream. (internet tv)
I am now working on a custom Flash-based video player to play my stream.
How do I send information from my server-side FMS application (main.asc) to the client-side video player? (e.g: title, duration of current video player)
I understand how clients use bandwidth detection etc to dynamically switch streams via client calls with ns.play2( ... ), but I was wondering if it's possible to only ever use 1 initial ns.play( ... ) call on the client side, but let FMS server side logic that I write dictate which client sees what content. For example, I have 3 clients connected to my FMS server, all watching a live stream. I then decide I want clientA to see 'recordedMovieA.flv', clientB to continue seeing the live stream, and clientC to watch 'recordedMovieB.flv'.
[Code]...
I am recording a video and while recording I issue some NetStream.send("doSomething", params) commands from client side. When I am playing back this video I receive the doSomething events on client side. No problems so far.Can I receive those events on server side? I want to handle those events on server side. Not client side.
View 2 Repliesapplication.onPublish = function (client, p_stream){ var myInfo = SharedObject.get(p_stream.name); myInfo.setProperty("live", true);
I set the sharedobject using code above,now I can publish video,but so is not set(from admin console, "shared object" tab).
We have mutiple live streams(games) in our application and one of our requirement is to record the games when they start and end the record after stop.We have written a servere side Code based on guidelines provided in the forums. Our Sample code looks like this.
Client.prototype.startRecord = function( source, destination )
{
trace("Recording Stream: " + source + " to: " + destination);
this.newStream = Stream.get(destination);[code]..............
We have written a PHP page which receives the Game Start and Game Stop and calls the FMS startRecord and stopRecord functions accordingly.We tested this record manuall by passing the values to PHP page and recording works perfectly.Our problem arises when we automate this recording. Every minutes we have 10 games that are created and hence the PHP page calls FMS 10 times a minute to startRecord and stopRecord.Some of the recorded flv are inconsistent and recording is never complete.
Can FMS take such sequential request? We are stuck with this because the recording is partial sometimes.We are using FMS 4 with Red Hat. Any other information will be provided.
I want to limit server recorded netstream length to 10 secs at client side using as3. How can I do that?
View 2 RepliesI have configured FMS on Amazon EC2 I am trying to capture data from my webcam and push it to the server.For storing the webcam i created a new folder but as it is recommended in other forums "You need to replace the signed Live application (main.far) with main.asc in[FMS-Install-Dir]/samples/applications/live/ ;(For more Info: refer to documentations & live/readme.txt) "I am not able to locate samples folder from where i can get my main.asc file
View 4 RepliesI was wondering. is it possible to manipulate in any way the video streams on the server side? Like for example,to have two streams coming from two clients and mix them into one stream,so a third client (or more) can play just one stream per client instead of two?
View 5 RepliesWhy can't (or better yet) you kill client stream from server side - I seen some code that FME may call on server side like s= stream.get(streamOBJ.name); s.play(false); delete s; application.gc(); // over kill but still did not work
View 2 RepliesNow I want to do a different test, I put two origin, you can share the same application from two origins? The idea is to have two edges, and two origins, sharing the same server-side application.
View 5 RepliesI am generating a playlist server-side but am having problems when I try and scrub it on the client-side.Here's the contents of main.asc of my application:
application.onConnect = function(client) {
this.testStream = Stream.get("mp4:testplaylist");
this.testStream.play("mp4:test.f4v", 9, 16);
this.testStream.play("mp4:test2.f4v", 11, 10, false);
[code]...
The client calls "getStreamLength" to get the length of the sequence from the server; I do this in order to set the length of the scrub bar correctly.The problem is when I try and scrub - both forwards and backwards - it doesn't work; the stream just pauses then picks up where it last stopped, regardless of the position of the scrub bar.Is it possible to scrub a server-side generated playlist using Flash Media Server?I am using both Flash Player 10 and 10.1 and version 3.5.3 of Flash Media Server.
I'm trying to figure out how to set metadatafor a streamvia server-side action script but can't find any reference how to do this, can anyone point me in the right direction?
View 1 RepliesI try to switch or change a server-side stream, it starts lagging after 2 seconds of playing and sound disappears. Here are scenarios that result in that terrible lag:
1. I create server-side playlist with stream.play() with reset=false; when it is time to play the next movie in the playlist, it starts lagging after 2 seconds.
2. The same problems appears when I just switch streams. I installed FMF Feature Explorer and tried to launch SwitchStreams sample application: the same problem - server stream starts lagging after I switch streams with stream.play().
I tried on different servers (local and remote), with different players (debug player of FMS Admin Console, Standard Flash videoplayer component, OSMF player, Flex video player). I also tried all possible flv, f4v and mp4 file compression options for video files - still the same problem. I have also tried literally thousands of Application.xml settings: changing buffer, buffer ration etc. Is there any tip where I should search for a solution?