Media Server :: What To Set In FMS Config Files - Rebuffering On Client Side
Apr 11, 2012
what to set in FMS config files to help me with rebuffering on client side? The player (flash, rtmp) rebuffers a lot (approx. twice a minute) with no good reason - i've tried several players with various buffer settings, clients and server have sufficient bandwidth for the stream (live streaming) - so i guess this can be helped server side - can it and how?
I want to download files from the server side to client side without prompting a window to the user to download when any updates happen at server side.Right now I am using urlstream class but first file is downloading completely rest of the files contents downloading partially.
editCode sample taken from other post. Warning: it's a huuuge chunk o'code.
Below is the code. When the swf is connected to FMS(the connection is successful) I use this application.user_so.send("enterContestGroup"); to call the client side mothed. You can see that in the client side I have defined the "enterContestGroup" mothed. However the fact is it doesn't call that mothed. Can anybody tell me what the error is
I have created a script for an Adobe FMS application to broadcast a playlist of video files as a live stream. (internet tv)
I am now working on a custom Flash-based video player to play my stream.
How do I send information from my server-side FMS application (main.asc) to the client-side video player? (e.g: title, duration of current video player)
I understand how clients use bandwidth detection etc to dynamically switch streams via client calls with ns.play2( ... ), but I was wondering if it's possible to only ever use 1 initial ns.play( ... ) call on the client side, but let FMS server side logic that I write dictate which client sees what content. For example, I have 3 clients connected to my FMS server, all watching a live stream. I then decide I want clientA to see 'recordedMovieA.flv', clientB to continue seeing the live stream, and clientC to watch 'recordedMovieB.flv'.
I've shoved an array in a RSO serverside and now i need to update values in the RSO client side ...I tried the following but it doesn't work...I'm using actionscript 3.0
Has anyone been able to get bandwidth detection to work using the flvplayback control (client side - using AS3)? I have successfully got it to work using the video component with bwcheck and bwdone but I need to figure out how to do this with the FLV playback control. I am using FMS 3 and do not want to use the native bandwidth detection that comes with FMS. I need to detect the clients bandwidth and set the buffer time and what bitrate of a video (high, medium, low) I provide to a user based on their bandwidth.
In other words, is there an equivialant of bwcheck and bwdone that the flv playback can hook into to detect the client's bandwith?
is there a way to define a client side playlist like this:[code]but instead of a single videofiles for each playlistentry use dynamic streaming?I know how the DynamicStream class is working and how to set it up but i can't find any information if it is possible to combined those two techniques.
I'm trying to create a simple application that streams the webcam to FMS 4.5 (running on a Windows 7 machine), and then displays the published stream locally. Here's my code:
All traces in the event handlers show the NetConnection connecting successfully, and the netstream publishing successfully. However, I get no video output from this. I've confirmed this using the sample video player in FMS 4.5 as well. There is also a weird traffic pattern reported in the FMS Admin console.There is some traffic (~4K) when the NetStream first publishes, but after that there is no activity.
I have a series of mp4 videos (H.236 @ 22 fps) streaming from an akamai FMS serve via RTMP protocol in flash player 9+ with AS 3.My goal is to create client side playlists that smoothly switch from one stream to another. I am creating these playlists using a series of netStream. play (filename,start,len) methods. If I don't use an offset for the start parameter, then the stream switches smoothly from one video to the next with not noticeable jump or jerkiness. However if I introduce a start offset, say a few seconds in, I start to see a quick little hiccup or pause between the seams as it switches from one playlist stream to the next.
can you write and modify XML files using server-side Actionscript? I've been going through Adobe's Server-side Actionscript reference, reading up on the File class that lets you modify files on the server, and the server-side XML class that lets you read and 'understand' XML data, but can you put them together and essentially edit XML files on the server?
I want to create an application that has these features
- At client side: Display a list of images, when user click on one image, data will be stored in MySQL database.
- At server side: Manage images used in client side, I can delete, add new images.
Is this possible for me to achieve this using Flex? And if it is able, will my output be 2 separate SWF files? And where can I find the materials to read on writing such applications?
User interacts with Adobe flex webpage to configure reports based on some data stored server side. They configure their view and have THAT view emailed to them daily. I've got the report builder, the part I'm trying to figure out is how to render the report server side and send it out as email (native flex functionality? convert to html? take screenshot? assume something is running client side?...)
I am writing a thesis and have been able to place all my frameworks under two categories (client-side frameworks and server-side frameworks), but I can't seem to finf where to place Adobe Flex...In which category should I place this or should I place it in some separate catgeory?
I am making an app where people upload a bunch of images and it thumbnails them and saves them to the server. Is it better to create thumbnails from the uploaded images, or to upload them to the server then re-download the thumbnails?
I am new to actionscript. I have created a script that will play server side sound object and client side mp3 files alternately. Now, I would like to play the client side mp3 first then only play server side sound object alternately. However, I have no idea how can I do so. The following is the code that need to be swapped:
As titled, what is the way to record video/audio files using Flash Meida Server through rmtp, and allow users to access the recorded files through http?What I am trying to do, is to record a user's microphone's input and save it to the server.fterwards, I would like other users to be able to access the recorded files and mainuplating the audio data, by computeSpectrum(), to do some visualization of the audio. As I know computeSpectrum() cannot work on streaming files, so I think I need to access the recorded files using http instead of rmtp. Is that true?
I have installed FMS on windows2003 std on a dedicated server. The server was running windows media services, shoutcast and IIS6 I have killed all these services and am just running FMS so as far as i know port 80 is not in use I can connect the encoder using this address rtmpt://xx.xx.xx.xx:1935/live Does anyone know why i cant just use rtmp://
also if i load the interactive tab on the index page in the webroot, I can connect and i can view the stream but no matter what code i use to embed the player, they all fail to connect yet i can view the stream on the interactive tab.
I am running Media Server 3.5.2. The server is still non production. I copy video files to webroot/vod/video.flv. From the client workstation I attempt to access [URL] and get nothing. It was my understanding video's copied here could be viewed as such.
how can I find on fms server that client disconnected if if client disconnected due to power cut off. I client manually close the application then onDisconnect on server is called but if due to power cut off it does not called.
I am trying to config custom encryption key for different pieces of content at streaming level using jit.conf for On-demand Apple HTTP Live Streaming.I tried to set "HLSEncryptionScope content" in httpd.conf and placed jit.conf in ../webroot/vod but not success, the m3u8 generate not contains EXT-X-KEY.and, I tried and got nothing in access plugin log file while i http stream a m3u8 file, is it possible to log HTTP Live Streaming using plug-in?can plugin got any event triggered by http streaming?
What technology are better (robust, stable, speed) for rich web app with flash movies, chat, etc. Somebody said that Red5 will drop down if more that 50 users try to suck video stream from it. Is there people who use Java on server side and Flash for client side?
With flash, is it possible to compress an audio file or convert it to a compressed format such as mp3 after it has been selected using a file browser?
I'd like to compress audio files before they are uploaded to the server to save bandwidth. Although I doubt that such direct binary access and manipulation is possible, I'd like to be sure.
I am new to flash media server side scripting, i want to know that is there any tool or editor available to write server side script easily like we are doing in Adobe Flex or Flash Builder
I have a requirement to do a flash program or something like that (not necessarily flash, it can be javascript or something in aspnet) that allow me to save audio in the client side of a web app, and save it on a file in the server side of the web app.
Ive found this but the only thing that it does its to recognize the microphone, I need the hability of saving the audio file, by the way the server is implemented in aspnet
Since I'm developing a multiplayer card game for Facebook using Flex as client side and Java SE as server side, I wanted to know how do I actually make the connection between Flex and Java? the server and client should be able to send each other data(cards,movement,room information etc...) across and I wonder what's the easiest way to do it without complicating it. where to read about it ? I know JAVA but I find JavaEE hard to understand.