Media Server :: Find Client Disconnected When Client Lost Net Connection?

Oct 27, 2010

how can I find on fms server that client disconnected if if client disconnected due to power cut off. I client manually close the application then onDisconnect on server is called but if due to power cut off it does not called.

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Media Server :: How To Know Client Is Disconnected

Oct 27, 2010

There is a big problem in which i stuck .how to know that client has been disconnected if client pulls of cable or manuallu disconnect netconnection.

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Media Server :: When One Client Closes Its Netconnection All The Other Clients Of The FMS Are Also Disconnected Automatically

Jan 1, 2011

I have a big issue with FMS 3.0 and specially with netconnections. Sometimes, when one client closes its netconnection, all the other clients of the FMS are also disconnected automatically. I am trying to find an explanation but nothing... It seems to be a bug as, most of the time everything works very well, but sometimes (not often) this strange behaviour happens. I don't know what to do and it's really annoying as it affects the reliability of my application.

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Media Server :: Flvplayback Stops Playing But The Client Is Still Listed As A Connection In FMS 3.5

Apr 7, 2010

I have a live streaming application using RTMP. Sometimes the playback works fine but sometimes it stops without any trace or errors in the log file, while still appearing as a connected client.

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Media Server :: Stop Live *Stream* Per Client, And Keep Connection (for Chat)?

Mar 10, 2012

Is it possible to stop a (live) Stream from playing for a user, but keep his NetConnection open for eg chat functionality?I only see a setBandwidthLimit to accomplish something similar to this, but then, if BW is set to 0, chat won't work.Why isn't there a built in feature to do something of seemingly common necessity like Client.stream.stop/change function to stop or change what video playback the client sees?

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Actionscript 3 :: Client + Grails Server - Processing Audio At The Client And Sending It Back To The Server

Mar 8, 2012

We're writing a flash application that can download a MP3 file, convert it to a Sound object, get the raw data and make some processing (like adding sounds, change octaves). After the processing, we want to send the data back to the server in chunks, so the server will be able to glue the data together and recover the new generated file. The problem is: if we send to the server "wav" pieces of sound, we are able to glue them together without any problem in the generated file. However, if we convert each wav piece to a mp3 file (so we can send a smaller file to the server) and join the mp3 files at the server, the result is a sound with some problems at the merge point.

This is how we load the mp3 file from the server:

sourceSnd.load(new URLRequest("sample url to mp3"));
sourceSnd.addEventListener(Event.COMPLETE, carregou);

This is how we convert each piece of mp3 to bytearray and wav:

[Code]....

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Media Server :: Media Server Can Reconnect If Connection Is Lost During Playback?

Jan 31, 2011

First,i am in project for creating some website with streaming video.The connection to the host is bad and i need to know if Flash media server can reconnect if connection is lost during playback and second,is there some kind of plugin for subtitles,this is very important,If there is a positive answers on those two questions,the third would be "where can i buy it and how"?

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Actionscript 3 :: Flash Client And HTTP Connection With Server

Dec 12, 2010

Can a flash client program communicate with a server using HTTP connection like it would do in a JAVA-oriented fashion:

String URLS = "http://" + s.getHostName()
+ ":8888/Producer/getItems";
try {

[Code]....

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Java :: Authorized Flash Client To Server Connection

Feb 22, 2011

I'm building a Flash-based Facebook game with a Java backend, and I'm planning to use a RESTful approach to connect the two of them (not a persistent socket connection). I'm using the AS3 library to connect the client to Facebook, so that's where I have my session information stored. However, how do I authorize client connections back to the server? I can't leave the callback URLs open since that'd let people manipulate game state without playing the game. I need to make sure that the calls are coming from a valid client and through a valid session.

At the moment, users have no direct login to the backend server -- it's all handled through the client frontend. Can I pass the Facebook OAuth2 access token to the backend in a way that the backend can verify its validity? Should that be enough to trust a valid frontend connection?

I could do a two legged OAuth signed request or just use a simple shared secret, but the keys would have to be packed in with the flash client, which makes that almost useless for this use case.

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Professional :: Publishing .fla Project Including Client - Server Socket Connection

Nov 20, 2010

I have designed with Adobe Flash Professional CS5 a .fla project that integrates a client - server connection. After publishing it, I have the following issue:- when running the generated .exe file for Windows, then the connection to the server works perfectly- but when I am running the published .html file, then nothing is sent to the server.

I have tried to change the Publish Settings. When setting the Local Playback Security in Flash menu to "Access network only" instead of "Access local files only" then the last packet that was send using the .exe file is resent once and that's all (the html client does not receive the response from the server and the next connection attemps generate data transfer). I guess I have to change some security settings somewhere but I didn't find which.

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Java :: Flex - Flash Client To Talk To A Server Through A Full-duplex Connection?

Sep 16, 2010

My client is in Flash/Flex (game with chat) and it will be talking to a Java server. What is the best way (protocol / interface) for my Flash client to talk to my server? I heard about Flash Remoting MX, but it is a request / response mechanism. I could always request something and wait for asynchronous notifications from server. Then request again, implementing something like a Comet server.Anyways, what is the industry standard for this type of communication: Flash Client talking to Java server, supporting asynchronous "push" notifications from server.

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Media Server :: How To Load A .swf Into All Client

Nov 30, 2009

I have to load a .swf file in all connected clients by pushing a button from another client

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Media Server :: Call A Particular Client Through FMS?

May 5, 2010

How to call a particular client from fms.Actually i m making a private chat application in which text messg send from one client to another specific client through FMS.So i m confused how gms recognize a particular clients.I am avoiding application .client[] array that contains all the connected users references.becoz it changes at the time of connection and disconnection of client from fms.

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Media Server :: 2.0.5 Client Disconnection

Mar 24, 2009

1. The basic problem I would like to solve is detecting when a connection to the Flash Media Server fails.Our client-side application establishes a persistent NetConnection and publishes a number of video/audio streams to the FMS.After publishing some videos, some clients find that recording no longer works. I need to add code to let them know that there's a connection problem. I've studied the NetConnection class and can't find an built-in method that can help alert the user if the connection is broken.

2. Also, I'm having trouble tracking these events in the FMS logs. Are there any key statements I should look for that would tell me if the FMS has experienced a sudden loss of connectivity with a client?I was thinking of using the onAppShutdown (?) event to detect when an application closes normally, so I can then get an idea of when it's closed down in other circumstances.

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Media Server :: Client Returns Server Not Found:rtmp://192.168.10.1:/live When Accessed From Another Pc?

Jun 29, 2010

i have a small LAN of about 8 computers all of which are running windows 7. I have installed FMS and XAMPP webserver on one of the machines. I want to stream live from one PC to all the other PCs on the LAN. I have a webpage with jwplayer embedded in it on my XAMPP webserver that is able to see the live stream when i start it locally. I mean the live stream works fine on the machine with the servers on it. But when i want to view the live stream from another machine in the LAN by accessing the webpage that has the jwpalyer from another machine, The jwplayer returns "server not found:rtmp://192.168.10.1/live" error. I was thinking that maybe a firewall is blocking the 1935 port but i have turned off the firewall of every PC on the LAN. I have unistalled any antivirus program on all the PCs. But i still get the same error when i try to access the live stream from another PC on the LAN.When i run netstat -a -n|find ":1935" i get 192.168.10.2:49184 192.168.10.1:1935 SYN_SENT and i think the request for the stream is sent but the conection is rejected.

This is the code for the webpage with jwplayer embedded in it. maybe it:
<html>head> <title>JW FLV Media Player</title>    <script type="text/JavaScript" src="swfobject.js"></script>

[code].....

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Media Server :: Use RTMP Over HTTP - Outside Client Gets The Internal IP Address Of The FMS Server?

Jan 8, 2010

i am new on steaming & flash server; when we try to use RTMP over HTTP the outside client gets the internal IP address of the FMS server instead of the NAT one or public IP address, how can we solve this.

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Media Server :: Sending Information From Server-side Script To Client?

Apr 18, 2010

I have created a script for an Adobe FMS application to broadcast a playlist of video files as a live stream. (internet tv)
 
I am now working on a custom Flash-based video player to play my stream.

How do I send information from my server-side FMS application (main.asc) to the client-side video player? (e.g: title, duration of current video player)

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Media Server :: Dynamic Stream Switching From Server (not Client) Side

Sep 6, 2010

I understand how clients use bandwidth detection etc to dynamically switch streams via client calls with ns.play2( ... ), but I was wondering if it's possible to only ever use 1 initial ns.play( ... ) call on the client side, but let FMS server side logic that I write dictate which client sees what content. For example, I have 3 clients connected to my FMS server, all watching a live stream. I then decide I want clientA to see 'recordedMovieA.flv', clientB to continue seeing the live stream, and clientC to watch 'recordedMovieB.flv'.

[Code]...

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Media Server :: Check The Bandwidth Of A Client ( Server Sided ) And Redirecting Him To The Right Video Stream?

Apr 7, 2010

i am currently playing around with a flash media server trial in combination with the flowplayer.All in all i am testing the performance and general functionality for the company i work for.Anyways, i am trying to search a way to check the bandwidth of a client ( server sided ) and redirecting him to the right video stream.Sure this could be done by the backend flash application, but its out intention to perform this check server sided. 

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As3 :: Media Server :: Limit Server Recorded Netstream Length To 10 Seconds At Client Side

Sep 19, 2010

I want to limit server recorded netstream length to 10 secs at client side using as3. How can I do that?

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Media Server :: Call Methods Form Server To Client?

Apr 28, 2010

I m working in flex3.0 and i just want to know that how can i call a function from fms server to my AS3.0 (Client Side) code.i tried the syntax client.call(methodname,null,null); but my flex code throw exception unable to call the method.here can i use clientobject.call (methodname,null,null) and is there some special way to declare that method at client side.

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Media Server :: Setup Of Client And Server For Live Webcam?

Oct 9, 2011

No I have installed fms4.5, but I can't find good docs how to set something like this up. In Learning section I saw a lesson, but this one isn't ready.So I want to publish using flash and the subscribers to the livestream can be iPhones or Browsers.

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Media Server :: FMS - How To Authenticate Client Using LDAP

Mar 6, 2009

How can do I authenticate the client using an LDAP server?

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Media Server :: Playback Logs From FMS From A Client?

Jun 11, 2009

I found some stuff in an old FMS book (great book on FMS but very old) on how to subscribing to the Log streams. The does a netConnect & NetStream and used a nc,onLog to get play back but onLog does not seem to be supported anymore. how I can playback logs from FMS 3.x into CS3 client?

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Media Server :: Calling Client Methods From (FMS 3.5)?

Jul 10, 2009

- Flash Media Server 3.5 (using ActionScript 3 for server-side code)

- Flex application (built in Flex Builder 3, using ActionScript 3)
 
Now, I'm trying to get the server-side ASC code to call something from a connected client.  It doesn't seem to work (thought everything else works beautifully).  I've tried stuff like the following in the server side:
 
- In the application.onConnect function, I've tried this:
 
...
currentClient.requestChat = function (reqID, destID){  trace("Requesting chat...");  currentClient.call("requestWaiting", new reqHandler(), reqID, destID);};
...
 
(Where reqHandler is just some handler that I know gets called).
 
- I've also tried the following code outside the onConnect function:
 
Client.prototype.requestChat = function (reqID, destID){  trace("Requesting chat...");  this.call("requestWaiting", new reqHandler(), reqID, destID);}

Both seem to fire appropriately (when triggered from another client).  However, the "requestWaiting" method call to the clients doesn't seem to work at all.  I've tried some AS 2 examples on the client side, like:
 
nc = new NetConnection();  nc.client = new Object();
// function for handling queueing of requests for this station  nc.client.requestWaiting = function (reqID:String, destID:String):void {        trace("HELLO");    // check to make sure this is the right location, and if so, queue it    if (destID == "WhateverTheIDIs") {    chatQueue.push(reqID);    btnChatWaiting.visible = true;    } // if        }
 
...but that doesn't seem to fire at all.  I know the Flex has "sealed" the NetConnection class itself, so I can't just "extend" it as I do the "client" property.I've als tried some more AS 3-oriented stuff, like trying to make the "client" property reference a separate class that handles callbacks, but that doesn't work easily for me as I need access to properties in the class that contains the NetConnection.

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Media Server :: Record Client Pc's Sound?

Sep 11, 2009

i know the way to capture the mic's sound,My idea is to make an application to record songs palyed by other app,like Windows Media Player,Yes, Just capture from the soundcard,

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Media Server :: Lower Latency Via The Client?

Sep 29, 2009

Is a latency of 94 - 109 high or low....if its high how do I lower it via the client I don't have control over the server at this point in time.

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Media Server :: How Does A Client Receive Streams

Jan 15, 2010

Do i need a wireless connection from the server. I am thinking of installing an access point to test the server.. The only challenge is i dont know how to get the client to receive streams.

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Media Server :: 4.5.1 - How To Implement Client Authentication

Mar 20, 2012

Is there any way to perform client authentication in FMS 4.5.1 (username/password/session id) for live/livepgkr application? As without it anyone will be able to discover RTMP/HLS URL and access to live streams without any limitation.

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Media Server :: Client-server Media Relay Using RTMFP In FMS 4

Sep 23, 2010

I am trying to make clients to connect FMS4 server over RTMFP for my video conferencing application.It is basically a client-server media relay application in which clients with webcam/mic connect the server and the server relays video/audio data to other clients. This application is working perfectly with FMS 3.0 but it was RTMP rather than RTMFP - I simply replaced 'RTMP' with 'RTMFP' in netConnetion and tried to test in Flash Media Development Server 4.0, but it is failed to make a connection from a client - it was working after replacing it back with 'RTMP' of course.

I believe server-client media relay is possibe using RTMFP in FMS4 because Adobe said:"Although RTMFP is often used for peer-assisted networking applications, you can use RTMFP in unicast, broadcast, and multi-point publishing applications as well. Simply replace the RTMP protocol in the NetConnection.connect() call with the RTMFP protocol:" in url...

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