Media Server :: Force DVRcast To Run The DVR Feature All The Time?
Sep 18, 2011
As far as I know that the DVR function can be triggered by either check mark the "DVR auto Record" at the FMLE or by using the DVRControllerSynch. but I have a hardware device (not a computer software) that stream the video to the server How can I force DVRcast to run the DVR feature all the time?
I have used the Dvrcast application with FLVPlayback 2.5.0.26 for playing the dvr video.I have successfully achieved the dvr functionality with that application but i don't know how to update the seekbar max time (ex: while I play the video it the video length say for example 3min after i play the video it is keep on increasing the length since its dvr publishing will continue in other hand).It shows the max time of video when I enter to play the video not the current length of the video. I need the help to achieve this function.
Is DVRCast appliction working on Flash Media Development Server?I am using Flash Media Development Server 4, Flash Media Live Encoder 3.2, and URL..I've installed DVRCast tool on the server, I am also streaming with the checkbox DVR Auto Record turn on, on my streaming computer.However when I configure the player from OSMF, I can only see a LIVE stream, but the DVR functionality is not working. Once I turn the DVR stream checkbox on ADVANCED on OSMF, it cannot find the stream.
I am trying to set up DVR streaming using FLME. I'm following this tutorial: http:[url]........I'm up to Step 2,
I put in the following information into the FLME: FMS URL: rtmp://222.222.222.222/dvrcast_origin Stream: mp4:sample.f4v
Then click 'Connect' , but I get an error "Failure to connect to primary server verify that your server URL and application name are valid and that your internet connection is working and retry". My server is a 32-bit windows 2007 VPS , with FMS running.I don't know if I set up the DVR Cast application correct. All I did was copy the dvrcast_origin into the installationdirectory/applications, then I started a new instance of dvrcast_origin with _definst_...Also, I am running the trial version of FMS, and DVR needs FMIS. Is there a way I can just run FMIS?
I am trying to build a DVR Cast app using DVRCast 1.2 provided by Adobe. The problem I am facing right now is that I am finding difficult to record multiple streams at the same time so that I can make dynamic stream to work correctly. Even though Adobe has provided DVRControllerSynch, it does not mention anything how the streams are recorded.
I have to a problem using the Flash Media Interactive Server Feature Explorer. I want use the sample: RecordStream. I can see the instance "RecordStream" in console FMS 3.5. and show me the video in app AIR, but does not save the .FLV in my server.
I've looked through the scripts in the scripts/ directory, but haven't seen anything obvious.
I would like to be able to specify the file name to capture the stream to. At present, the capture file is always named the same as the stream, which means if I stream for a bit, stop, then restart, the originally captured file gets overwritten. I'd like to be able to incorporate something, i.e. the stream start time, into the capture file name.
We purchased Flash Media Streaming Server Interactive edition in order to have the security featuers of not allowing unauthorized connections streaming live content to the server. Is there a document with procedures that details how to make this happen, the allowedHTMLdomains.txt does not work when you place in IP ranges that you do not want connecting. I need some help just to figure out a way to keep someoen from connecting to the server and not streaming live content. Has anyone configured this in Linux because the documentation is mainly for Windows. Any help/advice would be great since this seems to be a common problem for anyone who runs Linux.
I'm trying to find in the documentation why Apache is required for the feature set that FMIS 4.5 provides. Is it that there are modules/scripts/other built in to that Apache build that make the features work or is it that Apache is simply pre-configured to work and provide these services?
If it's merely a configuration issue, is there an outline somewhere of the set up so I can mirror the setup with iis?
I'm testing Live streaming with FMSS. The stream is pushed to FMSS buy Adobe FMLE software. Streaming works fine until I reach 1300-1400 simultaneous connections.No matter what the encoding ratebit is (150kbps or 2000kbps) the stream is no longer play from time to time (5-8 seconds).
The CPU (2xIntel Quad) is loaded less than 20% and memory used is about 2 GB (there is plenty of memory installed 32G). The OS is RedHat 5.3 64bit platform. Network uplink maximum rate is 4Gbps.I disabled the Queue but the problem still persist.
I'm using the following code to attempt to get netStream.time on the serverside.....i've tried various ways googled it but have come up short...what code do i need to use so i can track a streams progress from the server side?
myStream = Stream.get("home1"); setInterval(time,5000,myStream.time); function time(myStream){ trace(myStream); }
using old AS2 code on an fms project.it seems that both server-side NetStream object and client-side NetStream object do not have a totalTime property.my goal is to determine when the flv has completed playing ( has reached the end visually );so I figured that comparing time to totalTime would work but there appears to not be a totalTime.
I have a REGISTERED Flash media server version with update 1 and when i try to start it I have this error in the evnet log : "FMS has detected system time is going backwards;shutting down server" i try to reinstall it, the system clock is ok
I am developing a video player for FMS 3.0 and my client complains that when he leaves the player running overnight or after computer goes to sleep when he comes back the elapsed time displayed as NaN and when he tries to play, nothing happens. Why is this happening? Does it mean that the connection with the FMS dropped and I have to reconnect? How can test for the dropped connection?
For some reason connecting to Flash Media Server 3.5 takes around 40 seconds. The server is running on Windows Server 2008 (64-bit edition) on a virtual server located in a reliable hosting center and I'm connecting to it over the internet. The server is using built-in Windows Firewall with all the inbound TCP ports required by Flash Media Server opened (80, 1935 and 1111).
If I disable the server's firewall the connection time drops to 20 seconds, but it's still pretty damn long time just for establishing connection. We probably have some company firewall at this end (the client side), but other streaming media services works just fine over this connection.
My swf is playing one video in using NetConnection, NetStream and Video object. If I want to stream one more video simultaneously in the same swf I have a few problems. It works when I create more NetConnection, NetStream and Video objects but is that necessary? The code rapidly becomes complex to handle.
Is there an easier way like perhaps share the NetConnection, or something (same FMS server)?
Question 2
The two videos on the stage are suppose to have different size, placement etc. Still the last one created inherit the properties of the first video display. It also starts playing for an annoying couple of seconds before the first one. How can I avoid that (inherit and delay)?
var ns1:NetStream; var ns2:NetStream; var nc1:NetConnection = new NetConnection();
I have developed a Player where I am using FMS to play MP3 files, it works great in normal scenario but when user keep on clicking new songs from Song List (List Component) then the player stated playing all songs. Which It should not do. Is there a way that we can unload previous song before loading new song.
I'm pretty new to flash media server (and adobe technologies in general). I have an Air app that publishes a camera stream to the server, that can be played live by the same app on another computer/device. I would like to record to disk all audio/video passing through the server (on the server side) while streaming it at the same time. How can I accomplish this?
As a subscriber of live stream how do I get absolute stream time since it is published? Consider the case, a publisher has published a live stream at 0 seconds. It has been 100 seconds past since the live stream is published. A new subscriber comes to fms and subscribers a live stream. It starts playing that live stream but NetStream.time property will start from 0 instead of 100. Is there any way or configuration (in fms) which allows subscriber to get absolute stream time?
onDisconnect function called automatically at any time on script side. idea why it's getting called at random time.tell us how to handle this situation.
So I have FMLE and FMS. to record and stream video at the same time. On server side I have "main" application.onPublish = function(client, potok){ potok.onStatus = function(info){ for(var i in info){ trace(i + "=" + info[i]); [Code] .....
start a video playing from a precise point in time?Using rtmp protocol to stream a video:rtmp:\my-servervodmy-video.mp4is it possible to use a similar form, as the following:rtmp:\my-servervodmy-video.mp4 =00:20:21to start video file from that point?
How can you change this to where when the page is loaded it does not say (loading) and it will say (No live video streams) you can view archived videos. Is this on the server FMS Interactive in the configuration or can it be done from the code inserted above?
One strange thing happened at application, connection to the fms server takes few milliseconds but shared object takes few second (more then 20) to connect.