When I import flv video on Flash CS4, I have a option to choose a skinning. When I choose SkinUnderAll, a lot of contorl buttons are available including full screen mode button. However, it does not include movie mode button. I am not exactly sure if it is called movie mode button. When you press it, a video clip will be displayed in center and surrounding area become transparent black. How can I obtain such a button?
I wanted to make a video player that has normal mode and fullscreen mode. The part I am having trouble understanding is how to handle the video once it gets set to fullscreen. Do I just use the current video or do I get a high quality version of the video to show during fullscreen mode? What would be best practice for this situation?
I'm trying to get to a situation in which only if both 2 things are correct then do this and if only one of them is correct, do different thing. I have a flash video player. I want to tell a button that if on press the the video is in normal screen mode then gotoAndStop(2). But if the video is in full screen and the frame on root is frame 1 then gotoAndStop 2. I tried this but there is something missing:
I attached the code here. The problem is after importing the video in the first frame while navigating the video sound is heard which means the video is still playing. How can I stop it when moving to other section. Here is code
I have a M4V video file embedded in a Flash movie, and I need to play the Flash movie at full screen using the Macintosh Projector format. When the Flash file is done in Actionscript 2, everything appears as it should, but if the Flash file is done in Actionscript 3 (which this particular needs, since it uses armatures), then the video fills up the whole screen and hides everything else. I figured out how to prevent the video from scaling to fit the screen (set the scaleMode parameter to "noScale"), but it still shows the video in the center of a black screen. How can I get it to stop messing with the file and just play the @#$! video where I put it?
I have an executable with several embedded videos that plays fine but when I go Full Screen I lose the video. Anyone have this problem before? I am working in CS4 and using AS3.
I'm having an issue with an FLV video playback in a scene. When I go to fullscreen mode, I seem to lose the ability to adjust the video object.
I am loading a new video via FLVPlayerback(). Since the video is being loaded into the scene on top of everything else, I use swapChildren() to put my button back on top of the video. When the video is done playing, I removeChild() the video.
This works in the normal playstate.
However, if I am in fullscreen mode, swapChildren() and removeChild both do not work. If I exit fullscreen mode, they are indeed working.
I have a .flv file which I would like to import into my stage. I use the import video option, select the file location, select progressive download from webserver and select the skin. However when I export my swf, the video doesn't appear. I have been successful in the past doing this but for some reason it doesn't appear. I have looked at the publish settings and compared files and everything seems to be ok.
I am using an flvplayback component and an flvplaybackcaption component to create a video with captions read from an external xml file. The captions from the xml are read into a dynamic text box just below the video player. I am using a default Flash skin with full screen and caption icons.Upon entering full screen mode, the captions default to play at the bottom of the video, just above the video controls - which is just what I want.
However, if I turn off captions in full screen mode, and then exit full screen mode, I no longer have control of captions when not in full screen mode. IE, I cannot get captions back on after exiting full screen mode, and the caption button in the skin becomes useless. If I re-enter full screen mode and enable captions, then when I exit full-screen mode, I have my normal usage of captions.
I've always been frustrated when I use the FLV video player component because it does not create the full-screen button For example, I have a 1280x720 F4V video. I want to use the FLV component to play it. But I want it to be on the stage half that size (640x360) and then give viewer option to click full screen to play it at 1280x720 (like YouTube does).So I'm basically stuck with the same old player controller that flash CS4 generates with no full screen capability.
All I want to do is have Flash play a single video based on the URL specified in an XML file. I am using the default Flash video player.
I go to File -> Import -> Import Video, and then click on the "Already deployed to a web server" button, and type in the path to an XML file.
I'm confused as to what needs to be written in my XML file as to make the flash video work. Let's assume my video file is located at [URL] What code would I need to write in the XML file to get it to play?
I have been trying to import a video into my flash file. I uploaded it to my server but when i try to use the link it always says it doesnt exsist. The file i am linking it to is in my remote files. The url i get on filezilla for it is [URL] this doesnt work as its not a html.
Edit: is there anyway of finding the http link for my video?
when i try importing video into the flash library i get a list of about 5 options. this is just for coursework which i will send my flash site to my tutor (it will not go online). so i was just wondering what is the easyest way to stream video inside flash.
I have a PowerPoint presentation that has video included and need to recreate it in Flash. I have the video in WMV format and am thinking the best way to have the video play in the flash presentation is to "Embed video in SWF and play in timline" especially since I have to add text and image effects. Or is there a better way to do this?
I'm also having a hard time importing the video especially due to the Flip4Mac WMV Player putting a watermark in the video. Is there a way that I can put use Actionscript to play the video at the beginning (and end) of the Flash presentation and then play the rest of the Flash slideshow?
That is , I don't need to terminate the current publishing video then republish again.I just want to change the publish mode,maybe from live to recorded mode.
In my flash site there is a video player that I want to have an option of switching into full-screen mode. It's the video player that needs to be set to full screen, not the whole stage. How would I go about this?
basically i'm following this tutorial on how to make a fullscreen HD video [URL]the only difference is i'm not using any flash components with my player.when i play the video on a normal screen, the video zooms in with the size of my object which the embedded plash player. all my controllers are not visible but still somehow it was on the back that you can still click on while the video is playing.also, on fullscreen mode, definitely all controllers are gone.
create a watermark that fades into my videos 20 or so seconds in, then fades out after another 10 seconds.
Here's what I've done so far in Flash CS4:
- Import Video
- Pointed the "player" to an external URL for the video.
- Selected a generic Skin
The video plays well, all is in order.
Now, to add a watermark to the player. I figured you'd simply import the new animated SWF file, then write some Actions to tell it when to fade in and fade out. Not that I know how to do that at all .
I'd even be up for other options, if this simply won't work I've thought of pushing all my videos through a third-party program to brand the video with an animated watermark, is there such a thing?
im currently making a multimedia product for my A-Levels ICT ... and had an issue with importing a video into my product the video was converted to flv using flash media encoding and then i embeded it into timeline using the movie symbol. the only issue which i have now is thatl it doesnt have a skin e.g. i cant stop or play the video.
I've tried creating buttons to stop and play it but they dont seem to work here is the code which i used
play button play.onRelease = function(){kvideo.play();} stop button stop.onRelease = function(){kvideo.stop();}
i cant rely flash to access the video from a folder because it has to be sent to an exam board which means that they will only take the .swf file and nothing else so i have to make sure that the video is embeded into the multimedia product... also the video has sync issues with sound ( i know it gave me a warning about this when importing it into time line..) would it solve this if i have two seperate files? have one just a video and the other with sound... maybe import sound seperately?
I am making a project, that includes many videos. In short: let's say I want to put 20 videos that are on the screen (I won't put them all together - they would be 4 together each on 5 pages for example) and the user could hear 15 seconds of them and then decide if he/she wants to play the whole video.this is the general code I use for import (just to understand how I import):
playlistVideoDisplay[i].movie = new FLVPlayback(); playlistVideoDisplay[i].movie.load("videos/somefile.flv");
To my understanding - It would be easier for flash to load 20 videos of 15 seconds each - and then when a user request a specific video - flash will load the full video of this specific short one.BUT - I would much rather use the other way - loading full-length (let's say 10/7/5 minutes) and when the user can play the 15 second sample and, if he/she wishes, he will play the full video (without re-loading a new video - and not making a smooth transform between the short one and the long one).
My question is: Am I wrong by assuming that importing bigger movies would make everything hard and slow on flash?
In Flash mx I want to import two and three videos. Now I go to File>Import>BrowseVedio file and and a dialogue box opened and I press OK. The Video appeared in an Embedded form and increases the file size. Now in another flash mx fla I saw they imported the video in this format ?streamvideo 222? but the video imported by me just named in this format? McDonalds_cromo? ( Nme of the video).
My task is to show a video player in a full screen mode. Ihave no problem doing that but I need it to perform in a such a waythat only video scales to the full screen while other objects(player controls) remain unscaled. If I just go to the fullscreenmode - everything on the stage is scaled up naturally.Playing with the full screen features I could come up withthe only solution which is to calculate a scaling factor (based on,say, stage.width and stageWidth) and adjust player controlsdimensions and position accordingly.Is it the best way to preserve objects sizes or there is abetter technique?I hoped that because each display object has it's own stageand I could show full screen only video by doing something like:
Great book but I'm finding stuff that's not working as it's supposed to The first item I came across was adding a stop(); on a separate layer at the end to stop my swf from looping. I followed the directions to a T but no matter what, the .swf would loop. I came across another forum where it mentioned to change the publish settings to Player 8 which automatically changed the ActionScript to 2.0 instead of 3.0. Well the movie didn't loop anymore but why shouldn't it work with Player 10 ActionScript 3.0? I have the most up to date player that I can get.
The next item I came across was on the Import Video function. The tutorial was to use the video encoder to make a usable movie for my file. When I tried to import it I got nothing, no errors, nothing appeared on my layer as it was supposed to. Same thing here - I changed my publish settings to Player 8 which, again, changed it automatically to Actionscript 2.0 and then the movie imported fine and played and did everything it was supposed to do.
I've got a few encoded high definition videos that are now .flv files and I'm wondering which is the best option to choose when importing the .flv file into my Flash project? I'm looking for fastest loading/streaming with best quality to be the result. If I choose a streaming option like progressive download from a web server, would the choice be dependent on the type of server the file(s) are hosted on? I'm using Flash Professional 8.
I am running on Dreamweaver CS5 in Code View...I have imported a flash video, which displays in design view, but will just keep loading in the actual browser and never start the video. It is running through an Apache localhost and is a PHP file...could that mess it up? I am also using jQuery with a bunch of hidden popup views, that work fine. What's wrong with my flash? Here is my source code to my flash video file:
I am having a problem getting my flash file to work on my webpages. I first converted the original .avi to a .flv format,then I imported the.flv into flash. It has a skin because I wanted the users to be able to stop and pause the video. When I test the file outside of the web page it works fine. The skin file, the .flv and the .swf are all in the same folder. But when i Upload the webpage , the flash does not play online. If i preview in design mode, the flash file plays. Although with out the skin. Now if i open the flash file outside of the webdesign software it opens in a web browser and all works.
I am making a training video list on a web page. When a training video is clicked, the training video is played by an swf file on a new tab, and at the end of the video, the swf displays a web form to gather some data to be saved in MySQL db. The name of the training video is passed to the swf file as parameter to play the training video dynamically. When loading the training video dynamically in the swf, should I load the training video in the flv format file or swf format? The training video can be produced in swf and flv format. I noticed lots of web sites say that flv should be used. But I think training video in the swf format file size is smaller than the flv size. What is the advantage and disadvantage of loading the training video in flv format and swf format whith all other fators being equal?