I'm extremely new to Flash and I am making a website and want to have a single button that when pressed pauses or plays a music file. I was able to create one that works by following a tutorial that I found online but the problem is that the button is on the main timeline so as I move away from it, it stops working. I think that it would work better if I was able to make a movie clip out of the button so that it doesn't sit on the main timeline and will keep working no matter where I am on the timeline. All I need is one button that pauses and plays music when pressed. I also want to be able to have a "music on" line of text and "music off" line of text depending on whether the music is playing or not.
'm extremely new to Flash and I don't really know how to code yet.. I'm making a website and want to have a single button that when pressed either plays or pauses the music file. I found a tutorial that worked but it has two buttons (one for play and one for stop). You can see the tutorial here:[URL] I'm hoping that someone can tell me how I might be able to change the code so that a single button acts as both play and pause (i.e.; If music is not playing then play, if music is playing then stop).
I'm trying to make a simple music player with only one button for Play & Pause the music. What I have now is a MovieClip with:
1st Keyframe: active state for play Button 2nd Keyframe: active state for pause button 3rd Keyframe: hover state for play button 4th Keyframe: hover state for pause button
The script works OK, and play and pause the music without problems as expected.
The problem comes after the second click in the play/pause button when the alternance between two states becomes chaotic. The button never returns to the play state although the music was paused.
This is the code:
/**** Objects and Vars ****/ var AutoPlay:Boolean = false; var isPlaying:Boolean = false;
I have a website banner made in Flash. I have added a music file to it and Play and Stop buttons. I also have a Replay button to replay the banner animation once it stops.
I have put the music on a separate frame so that it will not play automatically when the banner loads. I have made the Play button direct to the frame the music is located at so that when clicked, it will go to that frame and play the music file.
The problem I am currently having is that if I click the Play button more than once, it will play the music file again on top of the current play-through.
So if I click Play, the music will play. Then if I click it again, the music will play again, but on top of the first instance of the music, so two instances of it will now be playing and it sounds horrible.
I would like to make it so that if you click Play when the music is playing, it will not play the music again until the music has stopped.
At the moment, I am attempting to make a music player that will play a specific song of my choosing. I am stuck at the part where you can pause the sound, and then play it in the same place. I have tried many things such as using the timer utilities. Right now, when I pause it, it stops, and when I press play, it plays from the beginning. stop(); var channel:SoundChannel; var soundCheck:Boolean = true; var song:Sound = new Sound(new URLRequest("song.mp3")); channel = song.play(); [Code] .....
How can I get the pause button to stop sounds and music, and the play button to start them up again? As of now, it only stops the animation, and lets the music continue.
I just need something simple, where there is only pause, play and stop buttons. I usually load the music within the flash movie and play from there, but I would like to build one where if you press play, the music loads and plays streaming on the spot. I have got a couple of more complex streaming style mp3 players but I would like to use a simplified streaming version. Any recommendations or code that I can just add to a button?
i started with a Multiple mp3 players project and i more complicated with that - as you see in the picture i try to do that when click on the play button for every song this switch the song that selected -first preloading + percentage the mp3 file and after play it immediately and of course there is stop button, pause button when choose a song the previously that play will be muted
I finished the Flash Video Basics Tutorials, but I'd like the video not to start playing straight away. I also want it to stop playing when it's finished and not start over again.Is there also an easy way to have the play-button change into pause button, when the video is paused?
I want to play the music file in flash player (which is embedded obviously) by clicking the play button which is in the web page (not in flash player).
I'm making a mp3 player using flash and i would like to have the play and pause function all in one button rather having separating into two buttons. Here is the code what I have so far.
Code:
playpause_button.addEventListener(MouseEvent.CLICK, playpauseButtonClick); function playpauseButtonClick( event:MouseEvent):void { theChannel = theSound.play(pausepoint);
I checked all flaskit sources and tutorials. All of them are telling about mp3 players with stop, play and pause buttons.
Is there any source or tutorial about a radio which continiously play songs ? No pause, no play, no stop button. it will play songs in specific folder nonstop in loop. ?
I'm trying to create buttons so a viewer can pause and then play an externally loaded swf. My project can be accessed at the linke below. This is how I want the project to function
-Click a room on the building (choose Accounting for this discussion)
-Click one of the demo options (choose Ending a Period for this discussion)
- Now that the demo plays, I want the user to be able to play and pause the demo swf.
The demo .swfs were created in Captivate so I don't have access to their timeline. They are loaded into an empty Loader component using the MovieClipLoader Class.
Well as the title says I need to create an Play/Pause button in one. So when I click on the button it plays my animation, then when I click on it again it pauses it. And then when I click on it again it plays the animation where it was. etc. etc.
I know how to create a simple button and give it an event and an function, but I cant figure out how to get those 2 functions together in one?
I have created a Pause and Play button that toggles between states. It controls a Timeline with synced Sound. When I use it the sound and animation go out of sync. Can anyone help me with this or perhaps have better code I could swap out to make this work?
Below is what I am currently using:On the first frame of an Action Script layer put this AS:
Put the Pause and Play buttons directly over each other on 2 layers for the duration of the timeline.Pause Button on top. (unless you have a STOP on the first line then maybe the Play button will start it.
I am trying to make an animation that will pause and start again after a certain time. The problem is I don't have any experience with Actionscript (or programming of any sort for that matter)..I found this link that appears to explain how it's done, but I can't seem to replicate it. I'm not even sure which version of Actionscript this is.. [URL]
I have a play/pause button on my animation which works a treat when all animations are within the main movie clip. Now I would like to have some movement within the main movieclip and some within individual sub movie clips. Once I go to play the animation all animated objects within the main movieclip are stopped but the sub movie clips are playing. How can I stop the sub movie clips to???
The following is the current code I have ActionScript Code: stop (); play_btn.onRelease = function(){ gotoAndStop(2); _parent.play(); [Code] .....
how to create a button to pause/play a FLV?I have an FLV with cue points (using the FLVPlayback component). The cue points are controlling when graphics are added to some empty movieclips on the stage. The FLVPlayback component skins would work but they are hidden by graphics on higher layers.I'm using CS4, Flash Player 8 and AS 2.0.
I have seen umpteen different guides on how to make a play/pause button in flash. and i cannot get it to work. I think i may pull my hair out soon.basically- i have made an mc which sits on the main timeline. i t has 2 frames, ecah of which has a stop() action in the frame. the first has a pause button with the following script attached to to the button:
on(release){ _root.stop(); gotoAndStop(2); }
i have also tried putting in nextFrame instead of gotoAndStop() -but this is besides the point as it's not even stopping!in the second frame there is a play button with the following scruipt attached to it:
on(release){ _root.play(); gotoAndStop(1); }
I think the problem may be deeper rooted because i have looked on sevral guides and they all tell me to do a similar thing. In fact i made a button which sat on the timeline with this script
When the movie loads, the music begins to play. I have a single Music On/Off button that can stop and restart the first track. However, whenever the user stops and then starts the music again, I'd like to alternate the track that plays.
As it stands now, only the the first track will play when the button is clicked (and when the movie loads, of course).
Code in action layer:
ActionScript Code: var song = 1; var my_sound:Sound = new Sound();
I am trying to add a music track to some of the pages of my flash website, I imported the mp3 file to the library and dragged it on the stage and it plays when I test it. I want to add play/stop music button on the page, I dragged buttons from the video components to use, but I have no idea where to start with the code??
I have a linear movie I have created in Flash and I am not an ActionScript user at all, but I am trying to find an answer or some resources on how to create a small "button" that once clicked by the user will pause my Flash movie, and then once clicked again, will make it play.
I'm having difficulty adding a Play/Pause button to an FLA animation that I've created. The animation is a frame-by-frame clip with motion tweens (rather than an FLV file). I'd like the Play/Pause button to toggle between a PLAY state and a PAUSE state depending on whether the animation is already playing or paused. (It will automatically play when the user begins viewing it, so the first button state should be at PAUSE.)
I've sucessfully created the button (actually as a movie clip with the two states). I've also got the button to pause and play the animation--but I'm unable to get the button (movie clip that is) to actually toggle between the two states. Can anyone tell me a good script to use for this type of control?