I have a movieclip on the stage (MC_01) that has a button in it (btn_tip_ows). I need to to get it to work from the main timeline. If I place the button on the main timeline, the following works.
I have implemented a scroll pane component and content of it is a layout of images which are buttons.Scroll pane name is "mc_pane2"Content class is "MyContent"And the button's instance name is "FloraLytell_btn" (It is essensially an mc with TweenLite code in it for roll over and roll out effects) am not able to figure out what would be a code to access a button inside the scroll pane. Below is what I have tried and it doesn't work.
mc_pane2.MyContent.FloraLytell_btn.addEventListener(MouseEvent.CLICK, onClick_floralytellPopUp); function onClick_floralytellPopUp(event:MouseEvent) :void {
I have a variable on stage which I need to access from inside a mc. I can able to call other mc's on stage using "parent", I used to same here, but I can't get the variable. when compiled throws "undefined variable".
I have a CustomSimpleButton class and a CustomSprite class which creates a bunch of CustomSimpleButtons and displays them at runtime. How can I access other objects on the stage in Flash inside of my two custom classes? If I want an object tween to occur when one of my custom buttons is clicked how do i reference the object that I want to tween if I'm inside of my custom class.
I am learning how to create menu systems for a game and have a few different "screens" (movieclips with buttons and such).
I am getting Undefined Property errors when I try to access a button from the class file of a screen.
Example: I have a MainMenu screen. This has its own class MainMenu.as.
Inside the library MainMenu movieclip, I have a button, instance named start_button.
But inside the MainMenu.as file, I try to do start_button.addEventListener(...) and it says undefined property. I tried doing getChildByName("start_button"), that won't work either.
I've basicly made a rollover menu which is nested inside a movieclip. the movieclip is put on 1 st. frame on the main timeline and I want the buttons inside the movie clip to take the user to a different frame on the main timeline, but no matter what I do it's just not working... here is some of he solutions i have tried to do:
function work1(e:Event) { //MovieClip(parent.parent).gotoAndStop("work1") //gotoAndStop("work1")
I want that this button to the clicado being executes the function stop in one movie clip, I call this button stop2, it will go to only appear when dust button that this in timeline primary will be clicado, the button if flame drinks, that this in timeline primary, and another one calls stop, that also this in timeline primary, buttons xi (timeline primary) and paraMc (timeline inside of movieclip) the two has the function of for the animation of the other movie clip called " simbolo".
I want to know I eat to place action in the button paraMc that he is inside of movie clip for, remembering that the button paraMc only appears in the screen when the clica user in the button in the green color.I already tried to make: para.paraMc.addEventListener(MouseEvent.CLICK,simbolo); but it did not function, The square in the black color is movie clip that it contains a button of it inside, when clicar in the button of green color, the function reproduces movie clip in the gray color and movie clip in the black color that contains the button. the button in the red color calls the function " chega" , the button in the black color that is inside of movie clip also calls this function.
I've created several frames, and buttons inside them. With the click on a button inside a frame, I need to highlight the frame.how to access the whole movie clip with the click on a button that is a part of it (what keyword, syntax etc) . The button is a part of the frame (same movie clip) and this has to be done with the help of this button (not by adding an event listener on the whole movie clip);
i have this code in an as layer within a movie clip called pages
ss_btn.addEventListener(MouseEvent.CLICK,reportCli ck); function reportClick (myevent:MouseEvent):void { // do something in response addChild(img_holder); removeChild(img_holder);
but the ss_btn im trying to access is within another movie clip called menu is there a way i can access the button
I've created several frames, and buttons inside them. With the click on a button inside a frame, I need to highlight the frame. Could someone please tell me how to access the whole movie clip with the click on a button that is a part of it (what keyword, syntax etc) . The button is a part of the frame (same movie clip) and this has to be done with the help of this button (not by adding an event listener on the whole movie clip);
I have another problem I create a button in the library, it has a background graphic on a layer and a textField, the textField has a instance name defined in the properties panels and some text. I manually place some instance of the button on stage, I give them different instance names and voilĂ a new problem arise when with actionscript I try to assign a new text to the textField inside a button it throws me error 1119. A quick look at the menu option debug ->list objects, shows me that the instance name of the textField inside the button it is not what I defined but it was replaced with some random name like "instance66"I did a test with a movieclip instead of a button and I can correctly access my textField with the instance name that I manually defined. Why that can be the same with the button? And if for some arcane reason cant be possible to access a manually defined instance inside a button WHY flash give me the possibility to give an instance name to a dynamic textField inside a button?
I have one button its name a_btn. this button is inside one move clip name a_mc. this button is on first frame. so when write code for that:
function submit(event:MouseEvent):void { trace("hii") } a_mc.a_btn.addEventListener(MouseEvent.CLICK, submit);
its working. but when i keep this button on 2nd frame or any where not in 1st frame inside that movie clip, then i get runtime error like: TypeError: Error #1009: Cannot access a property or method of a null object reference.at NewFlashDocument_fla::MainTimeline/NewFlashDocument_fla::frame1(). how can i access that button on second frame...
I have a button (myButton_btn) which is nested inside a few movie clips. How do I access it from the main time line? Does this look like a proper code:
firstLevel_mc.secondLevel_mc.thirdLevel_mc.myButton_btn.addEventListen er(MouseEvent.CLICK, onClick_goHome); function onClick_goHome(event:MouseEvent): void { this.gotoAndPlay("homesequence"); }
what i tried to do is the following: i created a dynamic text, gave it a name and converted it to symbol (Button; together with a shape). then i created an instance of it and gave this one a name as well.i tried to access the dynamic text using the following as 3 code:
[symbol instance name].[dyn. text name].text = "asdf";
however, that doesnt work, and the following error shows up: "TypeError: Error #1009: Cannot access a property or method of a null object reference."its interestion that all that works for the symbol being a movie clip instead of a button.is there a possibility to access the dynamic text inside the button as well? is there a reason for the difference between the button and the movie clip?
I have issues with the buttons working from the SWF file which is brought into the main flash site via UILoader.
[Code]...
I gathered that it is most probably due to the fact that I have constructed a button in the improper way.I tried to redo a button but it was the same result.I would like to try to access it through the main timeline. What would be the whole block of code to put a function on the button located inside an external SWF which is called in via a UILoader?
On the main stage I have a button that I have made invisible once the file is loaded. Inside a movieclip I have on frame 15 the following actionscript 3 code
button_mc.visible = true;
I want the button to become visible at the end of this movieclip. I am not using an external as3 file, I am putting the as3 code in its own layer on the first frame.
I know it has something to do with the path to the button, but I cannot figure it out. If there is anyone who can point me in the right direction for referencing instances by instance name that reside on the main satge from inside a movieclip
I had a movieclip which contained a button in it exported as "mc". Then I attach this movie clip onto the stage using: _root.attachMovie("mc", "link1", 1); But i couldn't find it with AS. I mean, how can i refer to the button inside the movieclip after I attach it onto the stage using attachMovie?
I have a customised movie clip that replaces the original mouse pointer arrow. It plays well within the stage (when published onto IE), however, when the mouse moves OUTSIDE of stage, the movie clip disappears to be replaced by the arrow instead.
How can I have my movie clip (for the mouse pointer) to play inside and outside of stage?
what i am trying to achieve:i need to create a navigation MC that, when rolled over, opens up to reveal a few buttons. (and when rolled off closes the navigation MC - basically a "play backwards" MC)
Can anyone explain what are advantages/disadvantages to put the button inside the movie clip vs. to put a button instance directly on the main timeline? My final goal is to have plenty of animation going on inside the button stages.
I'm having trouble with buttons i placed inside the movie clip....whenever i place functions the rollover state of the button doesn't work anymore....i'm having trouble thinking where to place functions or methods.....i know programming in java and to be frank i'm having trouble with learning actionscript because the books i read don't say where to place the functions they write.Here's a link to my flash file [URL]
hi i am having trouble getting my buttons to work right in flash cs4. is it possible to have a button gotoandplay a frame inside a different movieclip? if so how?
I'm trying to understand how to build a button inside a movieclip. I have a template that has movieclips within movieclips, and when I create a button (all using AS2) the button will work if I test the scene, but in the whole flash movie it does not work. I also have some buttons located inside a ScrollPane that also do not call correctly.