Professional :: Accessing External Class To Set In TextField
Jun 11, 2011
I'm new to AS3 and I'm trying to load a data from a XML file ("AppData") and set the data (text) in a dynamic text field("Label") on the stage. For accessing and manipulating the XML file ,I have an external as file with a class called "DataClass". And I running scripts in project frame to access the data from XML in the class "DataClass" to set it in the text field.
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Similar Posts:
Feb 11, 2010
I'm trying to create a class that acts just as an normal textfield, same properties and all, but that also draws a background filled with a gradient behind the text. I'm not focusing on the gradient yet , just trying to figure out how to assemble the code... Is this the right approach?
[Code]....
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Mar 14, 2011
I've only been programming in as3 for a couple months, and so far I've written several compositional classes that take MovieClips as inputs to handle behaviors and interactions in a simple game I'm creating. One problem I keep coming upon is that I'd love to access the custom variables I define within one class from another class. In the game I'm creating, Main.as is my document class, from which I invoke a class called 'Level1.as' which invokes all the other classes I've written.Below I've pasted my class 'DieLikeThePhishes'. For example, I would love to know the syntax for accessing the boolean variable 'phish1BeenHit' (line 31) from another class. I've tried the dot syntax you would use to access a MovieClip inside another MovieClip and it doesn't seem to be working for me.[code]
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Mar 14, 2011
I've only been programming in as3 for a couple months, and so far I've written several compositional classes that take MovieClips as inputs to handle behaviors and interactions in a simple game I'm creating. One problem I keep coming upon is that I'd love to access the custom variables I define within one class from another class. In the game I'm creating, Main.as is my document class, from which I invoke a class called 'Level1.as' which invokes all the other classes I've written.Below I've pasted my class 'DieLikeThePhishes'. For example, I would love to know the syntax for accessing the boolean variable 'phish1BeenHit' (line 31) from another class. I've tried the dot syntax you would use to access a MovieClip inside another MovieClip and it doesn't seem to be working for me
package jab.enemy
{
import flash.display.MovieClip;
[code].....
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Jun 12, 2011
I can't find a way to directly access a MC (or textfield, etc) on the timeline from a Class loaded into my Document Class. No problem from the Doc Class, but can't do it directly from the loaded Class. Is there a trick to essentiall extend the Doc Class AS from another external class?
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Sep 29, 2010
I have created an SWFloader class that creates a container on the stage and loads an external swf into it. How can I click a hotspot in the external swf and make it instruct the loader class to load a new external swf? Basically, how can I access the SWFloader class from the timeline of the external swf?
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Aug 3, 2009
im still trying to get into the whole oop thing but I still have some things that i dont understand.I have a movieclip on stage that i want to access using an external class that lives in a different folder.Is there a way to access movieclips on stage from external classes or that i have to create a connection between the document class and then send the movieclip instance using a class method ?
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Feb 5, 2010
When I debug this, it gives me an error saying that it cannot access the stage because it's a null property.
ActionScript Code:
package {
import flash.display.MovieClip;
import flash.display.Stage;
import flash.text.TextField;
import flash.events.Event;
[Code] .....
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May 9, 2009
Instead of posting my entire files and such, I'll make a brief example of my situation and my desired outcome. My files consist of my document class entitled Engine.as and another class Abilities.as all within the same folder. On my stage I have a MovieClip with the instance name of item1_mc. On its personal timeline I have 2 frames, one entitled "inactive" and the other "active". Here's a sample of very similar code....
[Code]...
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Jan 18, 2011
I'm currently working on a game. I'm breaking down each piece of the game into individual classes and movieclips. The intro begins by going to the main menu which is a MC in my fla library. This is called through the document class. then all actions the main menu MC performs are commanded through the MainMenu class. When starting the actual game, MainMenu calls a function from the document class, after it is removed from the stage, that puts an empty movieclip called Level on the stage.
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Jun 11, 2011
I'm new to AS3 and I'm trying to load a data from a XML file("AppData") and set the data(text) in a dynamic text field("Label") on the stage. For accessing and manipulating the XML file ,I have an external as file with a class called "DataClass". And I running scripts in project frame to access the data from XML in the class "DataClass" to set it in the text field
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Feb 2, 2010
I have a Main.fla (with Main.as as document class) that calls the external SWF (which has its own document class too)
ActionScript Code:
function startLoad() {
mLoader = new Loader();
[Code]....
Another question. Is it possible to do some kind of listener? Example, I call this external swf, and if the user press a button inside this external swf, this button triggers the listener on the Main.as? Something like running an external mini game, and wait for the results/hiscore.
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Apr 23, 2010
How can I access objects and modify their property that is ALREADY placed on the stage using external classes (AS file)? I 'm a newbie of AS3 and followed some tutorials about AS3 not long ago. For I learned scripting in AS3 can be done using AS file rather than script on Timeline. But I have a question. How can I "find" and "modify"the objects on the stage, or inside a MovieClip , in AS3?
For example, I have a file call Stage004.fla which have no document class linkage. I place the MovieClip "StageMain" which links the Stage004.as on the stage. StageMain has a textfield in it named "textFieldStage001". The Stage004.as is ran using "Event.ADDED_TO_STAGE" since StageMain is on the stage. I create another AS file WindowRename , to test can I modify the text in "textFieldStage001".
Then the famous error #1109 occurred.
"1119: Access of possibly undefined property textFieldStage001 through a reference with static type Class."
ActionScript Code:
package {
import flash.display.Stage;
import flash.events.Event;
import flash.events.MouseEvent;
import flash.display.MovieClip;
public class Stage004 extends MovieClip{
[Code] .....
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Jan 25, 2010
I have downloaded an AS 3 class file, designed to create an MD5 hash from a string. I have put the class file in my /components directory (with / being the root of my Flex project source).[code]...
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Apr 17, 2009
Instead of posting my entire files and such, I'll make a brief example of my situation and my desired outcome.My files consist of my document class entitled Engine.as and another class Abilities.as all within the same folder.On my stage I have a MovieClip with the instance name of item1_mc. On its personal timeline I have 2 frames, one entitled "inactive" and the other "active". Here's a sample of very similar code....
Code:
package
{
import flash.display.MovieClip;
[code]....
How do I access item1_mc? In reality I have 6 different clips and I desire to access much more than frame changes...what's the overall best way to be able to interact with an item placed on the stage via an external .as file that is not the document class?
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May 4, 2010
I can reference the main library Class, but the clips nested within are coming up undefined and the usual parent.child.child method of accessing clips using getDefinition isn't working.
Here's my coding:
Code: Select allpackage {
import flash.display.*;
public class Menu extends MovieClip{
[Code]....
I tried both instances naming and Class naming in the library. It loads the clips within the menuClip. I can see them, but I don't have access for some reason.
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Feb 26, 2011
Is there any simple way you can access a very short sound file in flash without having to play it in an flv player. its just a ding sound to play when the user hits a button in the presentation.Also is it possible to access an external pic file and then convert it in to a symbol to be used within my presentation.I just don't want to store these files to keep my main swf small.
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Feb 25, 2010
I have declared a object in my 1 st frame of application.
ActionScript Code:
var objTest:Test = new Test();
I am tring to access the object from a movie clip. Movie clip is located in frame 2. I am getting error
ActionScript Code:
this.parent.objTest.IncrementCount();
trace(this.parent.objTest.QuestionCount);
[code].....
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Oct 20, 2010
I trying to create a TextField in a Actionscript file, But when I try to create an instance of the class in flash no textfield is appearing. [code]...........
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Jun 14, 2010
I found some code that let's you load variables from an external swf. I'm trying to adapt it so that I can use the symbols from external swf library in my main swf. I get an error telling me 'call to an undefined method...' and then the name of the symbol I am trying to import to the main swf (testMe123_MC). Here's the code of my external swf as:
[Code]...
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Feb 19, 2010
I realize this is kind of an odd issue, but I am wondering if there's any way to get Flash to allow me to access a class's static functions using a class variable that points to the class. Example:I create a class called FooClass that has a static function named fooI then create a variable of type Class that points to it
Code:
var class:Class = Class(getDefinitionByName("FooClass"));
However, when I try to call foo() using the variable, it errors saying the function
[code].....
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Jan 6, 2011
I have created a class, call it Class1, that has various objects drawn on the stage (drawn in the IDE). It also has a function, called setColour, for changing the colour of those objects. The function works fine if I call it from within Class1.
Now I have another class, call it testClass1, that imports Class1 and calls the setColour function. First of all, none of the stage objects from Class1 are visible. Secondly, when setColour tries to modify the colour of an object, I get the error:
TypeError: Error #1009: Cannot access a property or method of a null object reference.
This is the code for testClass1:
ActionScript Code:
package
{
import flash.display.*;
[Code].....
So, what is the problem? Is it possible to change objects that are drawn on the stage of an imported class?
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May 11, 2011
I've been trying to change the text within a SimpleButton instance using this:
var drawButton:SimpleButton = main.drawButton;
var upButton:DisplayObjectContainer = drawButton.upState as DisplayObjectContainer;
var upButtonText:TextField = upButton.getChildAt(1) as TextField;
[code]......
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Sep 2, 2009
I have a video gallery that generates a menu from xml.I first create a container then add textfields as menu items to the container I have listeners for mouse OVER on OFF for each menu item as welll as a function to change the text color ON CLICK.What I need to do is figure out how to switch a previously clicked menu item's text color back to "OFF" color when a new menu item is clicked But I Can not figure out how to traverse the display heiracrhy to get to the textField's color in all the other menu items.
heres the function:
ActionScript Code:
//create Moviclip to hold menu
function createMenuContainer():void
{
[code]....
so the video menu item's heirachy is some thing like
getChildByName("menu_container").getChildByName("v ideo_"+ c).getChildByName("title_text").textColor
but of course this does not work. I think my logic is reasonably sound I just not sure of the correct syntax to get at the textField.textColor of all the other menu items that ARE NOT clicked on the Mouse Click Event of a menu item that is clicked.
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Aug 11, 2011
I have a movie clip which animates out and then places an input textfield on the last frame for the user to type in to. The main movie clip is controlled from external ActionScript. Once the last frame hits and the input field shows I want to focus the users cursor with focus(); but I can't figure out how to call to that TextInput from the time line. mytext.focus(); ???
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Jun 9, 2011
I have a class, call it MyClass, and there are several variables that I need to be able to access each instance of from within the class.So for instance, I need the object myObject1, a member of MyClass, to store the variable myNumber.From the main timeline, if I trace myObject1.myNumber, I get whatever number I've stored.
However, I need to check the numbers against another parameter, so I need to be able to test if myObject.myNumber == myOtherNumber. But from within the class, if I trace this.myNumber or myNumber I get null.What is the proper syntax for accessing a variable within a class?
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Jul 3, 2009
I'm being really dumb today and I know this should be simple.....How do i access the stage from a class which isn't the Document Class? For instance, I want to create a tween which takes in the parameters of the stage's width? So I've written.....
ActionScript Code:
var myTweenX:Tween = new Tween(this, "x", Regular.easeOut, this.x, stage.stageWidth, 60, true);
[code].....
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Mar 11, 2009
I have an array in my doc class that I'd like to access from an external class. Can you do this and if so what's the syntax?
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Sep 3, 2009
I have a document class that looks like this:
Code:
package
{
import Map;
[Code]....
Is it possible to access a property of the Map class (though map defined in the Document class) from within the hero class?
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Feb 28, 2010
The Main.as file will have all of the game logic, such as the mysteryNumber.
The other actionScript files represent rooms that the user may click and depending on the 'mysteryNumber', it will execute the 1 of 6 scenarios.
So for example, if a user clicks the Library page, the LibPage.as will call the 'mysteryNumber' and execute some code to display on the library page.
It will be the same for the other 4 rooms.
The problem I have is that the LibPage.as won't call the 'theNumber' property from Main.as
Here's the Main.as
Code:
package
{
import flash.display.MovieClip;
import flash.events.MouseEvent;
[Code]....
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