Actionscript 3.0 :: Accessing Nested Library Clips From External Class?
May 4, 2010
I can reference the main library Class, but the clips nested within are coming up undefined and the usual parent.child.child method of accessing clips using getDefinition isn't working.
Here's my coding:
Code: Select allpackage {
import flash.display.*;
public class Menu extends MovieClip{
[Code]....
I tried both instances naming and Class naming in the library. It loads the clips within the menuClip. I can see them, but I don't have access for some reason.
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Jan 18, 2011
I'm currently working on a game. I'm breaking down each piece of the game into individual classes and movieclips. The intro begins by going to the main menu which is a MC in my fla library. This is called through the document class. then all actions the main menu MC performs are commanded through the MainMenu class. When starting the actual game, MainMenu calls a function from the document class, after it is removed from the stage, that puts an empty movieclip called Level on the stage.
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Nov 22, 2010
I am trying to access a nested movie clip that I get from an XML. Only problem is when I try passing the name to my function
Code:
public function PlayAction(parentClip:MovieClip, mcName:String, frameName:String):void
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[code]....
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Apr 16, 2009
trying to create a new MC on my stage using a dynamic name ala:
var jpn:Sprite = "jpn_andy";
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Feb 2, 2010
I made a movieclip (map) with nested instances (cities) in IDE and I want to access them from non-document class.
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Both class and map are children of document class...
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Jul 29, 2009
(Actionscript 2 btw - and actually cs4, not that it really makes any difference?) I have a class that instantiates a movieclip from the library, e.g.:
Code:
debugbar:MovieClip = thing.AttachMovie("debugbar", "debugbar_mc", 999);
So attaching it to the where ever "thing" is - could be movie clip or level0 or whatever, doesn't matter as "debugbar" is a private variable of the class. Now the important part - debugbar in the library is a movieclip that contains some components - buttons and textInputs. The problem comes when trying to access these components.
I would have thought that this would work:
Code:
debugbar.input_txt.text = "hello";
In order to set the text of "input_txt", the instance name of a TextInput component on the timeline of the movie clip (put there in author time). However, this does not work. Infact, I cannot access any specific "component" properties - they come back undefined. I can however set and retrieve MovieClip properties for the "input_txt", such as _x. However there is one added strange thing with this too - setting _visible to false doesn't seem to work (however perhaps a component by default overrides this).
I also appear not to be able to add event handlers to the component - at least for the usual component events. I tried casting it to a component, such as:
Code:
var temp:TextInput = TextInput(debugbar.input_txt);
trace(temp);
which gave "temp" as null.
However if you trace the thing itself without casting to what it is, it gives the path to correctly. It almost seems like the components are somehow broken when trying to access them this way - or that they cannot be accessed this way?
The thing is, I was able to access all of this before, when the code to do it was placed on the timeline (frame 1, the only frame) of the debugbar itself, where the components were child instances. This meant I could just reference them directly too - so input_txt rather than debugbar.input_txt , although that is probably largely irrelevant. I need to have it in a class though, as I need to pass in certain objects that need to be accessed by the mc.
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Feb 16, 2011
I have a MovieClip, that I'm going to add to the display list with my document class at runtime beacuase there will be many instances of it. The MoviClip "box" has 3 more MovieClip instances inside it,and each of those three have two more.It looks like this:
box
circle 0
oval0
oval1
[code]....
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Sep 6, 2009
i have a fla document with a symbol in the library (which i set Linkage ID). i have also two classes : for example parent and child that parent class in a loop places some child copy on the stage.
how could i send my symbol in the library to the child class (from parent class) properly?
Code:
//in fla document
var myParent:parent = new parent(mysymbol);
//create 7 child
myParent.createchild(7);
i need to have NEW symbol copy in for each child instance.
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Sep 22, 2010
I have a few questions I am hoping to get a few clear answers to. I have been looking around the web and in books for the last few hours and I can't seem to get an answer that is clear, at least not clear to me Question1 If an external class such as a document class is used, you cannot simply access a nested movie clip that has been dropped on the stage from the library using dot syntax, is this correct? Example:
[Code]...
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May 3, 2010
I've been running circles around this preloader I have for days now. There's a number of problems, but the main one I can't seem to figure out is how to retrieve a library asset from an external class that's not the document class.I have a Preloader_mc class in the library. But the Document.as class doesn't need it really. I only need it once I instance the actually Loading.as class. So I'm trying to access it from the Loading.as and I'm not getting anywhere.I also gave up by instancing it in the Document.as and then referencing it by:
Code:
Master.preloader_mc
or
Code:
Master(root).preloader_mc
Static or not, I just wanted access to the thing for once. Which worked until I had to remove it from the Loading.as. Then it wouldn't budge no matter what I typed.
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May 4, 2010
I've been working with/around and dodging a situation where I'm trying to access FLA library movieclip assets, but NOT from the document class. I capitalize this because this is my 4th forum posting. I know the answer to that one:
instanceName:ClassName = new ClassName();
The easiest solution for accessing library items from a SubClass looks to be this:
// at topimport TestLocalMC;// in constructorvar box:TestLocalMC = new TestLocalMC();addChild(box);
However, it doesn't show up. I tried a fake non-existent class. It gave me an error so I know it's referencing a Class in the library that I supplied. If I trace the object, it shows up. If I trace the X value, it says 0. So logically, it should be right in front of me..but it's not there! .Am I on the right track? Is this familiar at all to anybody? Is there something I'm missing?
if I could reference FLA library items with a bit of freedom from the document class. Having to go up the hierarchical class tree everytime to retrieve a movieclip is getting rather painful.
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Aug 14, 2010
I am loading an external SWF containing uninstantiated MovieClip Symbols. I can get the SWF loaded, no problem. If I call:loader.contentLoaderInfo.applicationDomain.getDefinition( "TestClip" ) as ClassI get the class of a Library symbol called "TestClip", which I can then instantiate. Jawesome.The issue I'm having is that basically I want to have access to all of the Library symbols without needing to explicitly know their names. I was hoping to use:
describeType( loader.contentLoaderInfo.applicationDomain );
...to get reflective access to the Library symbols, but the XML returned doesn't seem to include any references to them. Perhaps I'm calling it on the wrong object? I also don't want to have to explicitly create coded instances to gain access. This is for a tool for Flash artists, and it's important to avoid code, even simple code.
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Oct 29, 2009
I have a quick newbie question (I just switched to AS3) : I have two clips in the library that are exactly the same in structure, just that the design changes. Two different characters lets say. Now, I'd like to apply a class to them, and that class is going to be 100% the same for both, how can i do to have the two clips pointing to the same class...? For the moment what I did is save my class with another name, but I guess it's a bit lame...
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Jan 31, 2011
I have a main swf file, Main.swf, which has an associated .as file, mainClassCode.as[which actually does nothing, it is not being used]. Main.swf, loads an external swf,ContentHolder.swf, which has a base class contentHolderClass.as. Now all the stuff that happens within ContentHolder.swf, is within the contentHolderClass.as. There is nothing on the stage within ContentHolder.swf, and everything is being done by the base class. Now when I test the ContentHolder.swf on its own, everything runs fine. But the moment I load it through Main.swf, I get a million errors, stating that none of the movieclips in the ContentHolder.swf library are being recognized by contentHolderClass.as..Why could this be happening??? I have imported contentHolderClass within Main.swf [in frame 1], and I after I addChild(ContentHolder loaded swf)
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Nov 24, 2006
I've found several threads on the MOUSE_UP "problem" with AS3 where onReleaseOutside, in its AS2 form, doesn't work. The solution being to add a MOUSE_UP event to the Stage.
Question is, if I have a slide-bar class, a simple dragger, its it happens to be added to a movieclip thats in another movieclip etc, do I have to adjust my class continually so that I use: this.parent.parent.parent etc. to get to the Stage to set this listener? I can't just set it using Stage.addListener.
I think this looks cryptic - but to those that have run into this specific MOUSE_UP issue, I'm sure this will look familiar.
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Jan 15, 2009
For loop generates clips containing clips. I need to access a specific clip (look_back) within the parent clip generated by the loop. Not sure how to do this.[code]
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Dec 3, 2008
1) I created a movieclip (book_mc) on the stage. Inside the book is another movieclip (bookPages_mc). Inside of bookPages_mc is a third movieclip (subNav_mc).
2) On the root layer I created another movieclip (button).
3) On "button" I went to Linkage and gave it a base class of my own creation, "MainNav".
Now in the MainNav class I want to tell the subnavigation movieclip to animate.
The problem is - I can't figure out how to reference nested movie clips from an external class.
(For the record - everything has an instance name and has been double checked. The code works from within the FLA but not from an external class.)
Here is my class code (everything works except for the reference to the nested movieclip):
Code:
package {
//imports
import flash.display.MovieClip;
import flash.display.DisplayObject;
[Code]....
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Feb 6, 2009
I have a couple of nested movieclips inside an interface file. There are some external movies that are imported (and their scripts call functions within the main class), and when I publish any of these I get these errors[code]...
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Sep 29, 2010
I have created an SWFloader class that creates a container on the stage and loads an external swf into it. How can I click a hotspot in the external swf and make it instruct the loader class to load a new external swf? Basically, how can I access the SWFloader class from the timeline of the external swf?
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Aug 3, 2009
im still trying to get into the whole oop thing but I still have some things that i dont understand.I have a movieclip on stage that i want to access using an external class that lives in a different folder.Is there a way to access movieclips on stage from external classes or that i have to create a connection between the document class and then send the movieclip instance using a class method ?
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Jun 11, 2011
I'm new to AS3 and I'm trying to load a data from a XML file ("AppData") and set the data (text) in a dynamic text field("Label") on the stage. For accessing and manipulating the XML file ,I have an external as file with a class called "DataClass". And I running scripts in project frame to access the data from XML in the class "DataClass" to set it in the text field.
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Feb 5, 2010
When I debug this, it gives me an error saying that it cannot access the stage because it's a null property.
ActionScript Code:
package {
import flash.display.MovieClip;
import flash.display.Stage;
import flash.text.TextField;
import flash.events.Event;
[Code] .....
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May 9, 2009
Instead of posting my entire files and such, I'll make a brief example of my situation and my desired outcome. My files consist of my document class entitled Engine.as and another class Abilities.as all within the same folder. On my stage I have a MovieClip with the instance name of item1_mc. On its personal timeline I have 2 frames, one entitled "inactive" and the other "active". Here's a sample of very similar code....
[Code]...
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Jun 11, 2011
I'm new to AS3 and I'm trying to load a data from a XML file("AppData") and set the data(text) in a dynamic text field("Label") on the stage. For accessing and manipulating the XML file ,I have an external as file with a class called "DataClass". And I running scripts in project frame to access the data from XML in the class "DataClass" to set it in the text field
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Feb 2, 2010
I have a Main.fla (with Main.as as document class) that calls the external SWF (which has its own document class too)
ActionScript Code:
function startLoad() {
mLoader = new Loader();
[Code]....
Another question. Is it possible to do some kind of listener? Example, I call this external swf, and if the user press a button inside this external swf, this button triggers the listener on the Main.as? Something like running an external mini game, and wait for the results/hiscore.
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Apr 23, 2010
How can I access objects and modify their property that is ALREADY placed on the stage using external classes (AS file)? I 'm a newbie of AS3 and followed some tutorials about AS3 not long ago. For I learned scripting in AS3 can be done using AS file rather than script on Timeline. But I have a question. How can I "find" and "modify"the objects on the stage, or inside a MovieClip , in AS3?
For example, I have a file call Stage004.fla which have no document class linkage. I place the MovieClip "StageMain" which links the Stage004.as on the stage. StageMain has a textfield in it named "textFieldStage001". The Stage004.as is ran using "Event.ADDED_TO_STAGE" since StageMain is on the stage. I create another AS file WindowRename , to test can I modify the text in "textFieldStage001".
Then the famous error #1109 occurred.
"1119: Access of possibly undefined property textFieldStage001 through a reference with static type Class."
ActionScript Code:
package {
import flash.display.Stage;
import flash.events.Event;
import flash.events.MouseEvent;
import flash.display.MovieClip;
public class Stage004 extends MovieClip{
[Code] .....
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I have downloaded an AS 3 class file, designed to create an MD5 hash from a string. I have put the class file in my /components directory (with / being the root of my Flex project source).[code]...
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Apr 17, 2009
Instead of posting my entire files and such, I'll make a brief example of my situation and my desired outcome.My files consist of my document class entitled Engine.as and another class Abilities.as all within the same folder.On my stage I have a MovieClip with the instance name of item1_mc. On its personal timeline I have 2 frames, one entitled "inactive" and the other "active". Here's a sample of very similar code....
Code:
package
{
import flash.display.MovieClip;
[code]....
How do I access item1_mc? In reality I have 6 different clips and I desire to access much more than frame changes...what's the overall best way to be able to interact with an item placed on the stage via an external .as file that is not the document class?
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Jun 3, 2010
I have a folder with my .fla, and a folder called "classes" where I stored all my classes. I'm trying to access a MC in the .fla file so that I reference it from one of those classes in the "classes" folder. for you visual learners...
Code:
<project>
project1.fla <- library here
[code].....
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Oct 23, 2011
have an external class which controls about 400 buttons. But I want this class to also be able to show a Popup window. But this would mean I would need to access the Library.Within this library would be a MovieClip exported for Actionscript with the name PopUP.WITHIN the fla it's easy:PHP Code:va popUpWindow:PopUP = new PopUP();addChild(popUpWindow);
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