Professional :: Add Pre-roll Ad Image In Flash Through Php?
Dec 4, 2010Is there a way we can add pre-roll ad image in flash movie/game at the start for a few seconds?
Is there also a way we can manage this in PHP or any other way?
Is there a way we can add pre-roll ad image in flash movie/game at the start for a few seconds?
Is there also a way we can manage this in PHP or any other way?
make a roll over and roll out? with roll out appear image and with roll over disable
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I have 3 buttons going around in a circle, in the middle of this circle I want a specific image to fade in for each button when you roll across it then fade out when you move off the button. I also want the button itself to change colour slightly when you roll across it. I've not had much look so far without the use of actionscript, but even with using it I'm not getting very far, I also seem to have a problem where once I have an image appear on the rollover of abutton that the image becomes part of the button, ie instead of the image just appearin when you roll over the button it appears when you roll over where the image should be appearing.
View 1 RepliesI have a mouse cursor that's changing to a hand symbol when it is over a button. I want to keep the pointer but change the hand symbol, to a symbol I created. This symbol is cursor_mc.So far I have this code:
Code:
var mc:MovieClip = new MovieClip();
mc.buttonMode = true;
[code].....
I need the ActionScript (2.0): 1) When rolling over a moving image (like a filmstrip), I want the image to stop and then it zooms into a larger image. 2) Then when you click on the larger image, it goes to another URL page in my webiste.
View 9 RepliesI want to load an external file when I roll over a movie clip (I have several image icons that I want to expand when someone rolls over each one). I would also like the image to unload after the user rolls off of the image, and for the image to be in the center of the stage.
View 1 RepliesI am going to make a mc button inside of a movie clip that changes the image when ROLL_OVER and goes back to the first image when ROLL_OUT. I thought I can change the alpha of the first image (btn1) so that the second becomes visible when ROLL_OVER. But this doesn't work out. I coudn't find any fitting example for my buttons and maybe there are even better ways to change the setting.
Code:
my_mc.btn1_mc.addEventListener(MouseEvent.ROLL_OVER, hidebtn1);
my_mc.btn1_mc.addEventListener(MouseEvent.ROLL_OUT, showbtn1);
my_mc.btn1_mc.addEventListener(MouseEvent.CLICK, goPage2);
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Im trying to get a movieClip to change its tint on roll over and back to normal on roll out. But this has to happen gradually like a tween. Im trying to use the code for alpha tween but its not exectly i also tried the tweenlite but im to confused :S here is my code:
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I want to create a button that toggles but has a roll over, roll out and click animation. Anyone willing to point me in the direction I need to be so that I can achieve this. I can create the roll over and roll out animation for the buttons but then how could I toggle between the two buttons. Ultimately this is for a start and stop situation. I want when I roll over the button for it to have a transition then click and it toggles to the alternate button with animation. I have been tackling this now for a week and with no success. So far I have found ways to toggle but loose the animation or vice verse.
View 4 Repliesi've been trying to code a small variation into the normal roll over roll out animations... i want the animation to stay on the last frame once i click the button. but when i put the code in it dosent even bother playing the rollover/out animations it just goes to the end frame...
Code:
stop();
this.onEnterFrame = function(){
if(rewind == true){
prevFrame();
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So I have a menu that fades in on a movie clip rollover. It fades out when the mouse rolls out over a 'hit area' mc. All is working fine except when you move fast off the hit area. Sometimes the fade in menu remains up when the mouse should have traveled over the hit area and told it to fade out... any reccomendations to remedy this?
View 3 RepliesButton class:
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The Roll Over and Roll Out State isn't working.
I have MovieClip A on stage, that when the user rolls over it another MovieClip (B) is added above it to the stage (it's not added as a child of Movieclip A). Now, when the user rolls over this newly added clip, it triggers the roll out event of the clip 'below' it. So, how can I prevent this from happening ?Basically, it's a movieclip that displays a button when rolled over and hides it when rolled out. I need the roll out NOT to be triggered when the user rolls over movieclip B.
View 6 RepliesI just want to design a button when the mouse roll over the button will gradually become larger (to a fixed size) and gradually comes to the originally size when roll out. I try to use "Adding Buttons to Movie Clips" method, ie, one MC with two layers, an amimation MC (tween from small to big and then big to small) and a button. Add script as follows:
on the first frame:
if (Playing eq "True") {
play ();
} else {[code]....
When I roll over the MC tween small to big and big to small and when roll out the MC gradually small. What I want is when I roll over the MC tween small to big and keep it is except when I roll out.
I have a menu bar button for my website but I need to resize the object on the roll over state, so it can be seen so it needs to be much bigger the problem is, when I create the hit are it can either be the size of the small button on the up state, or the large button on the over state. The problem here is when I make the hit area Large or as large as the over state it make the hit area way past the perimeters of the up state button so you scroll anywhere near that button and it will activate to the roll over state which can be anoying. My question is how to I make the scroll area as small as the up state button and once I am on the button itself, make the scroll area as large as the over state. So I don't scroll off by mistake. is that possible without making a roll over animation on the time line its self I would want to avoid this if at all possible.
View 1 RepliesI have a graphic that when rolled over it starts a movie clip, when rolled out or off I would like the clip to instead of stop actually roll the movie back whether the clip is at the end or not. Like an animated button I would guess.
View 1 Replieson (rollOver) { gotoAndPlay(2);}on (releaseOutside, rollOut) { gotoAndPlay(11);}
i am using this this scrip in flash 8 scrip 2
and i want to use in flashcs5 script3
I want to be able to make a movie clip (that acts as a button) so the roll over effect finishes before the roll off effect is triggered. Like if a marker circles a button, i want the circling animation to stop before the roll off effects happens. Anyone know how to do this.
View 2 RepliesI've done a lot of searches but still cannot how to make the video control bar in a move appear and disappear when moused over or rolled over.
View 4 RepliesI included two images attached to this post to explain.I have a few buttons on my webpage that lose part of the letter when I roll over them. I am using a glow effect when I roll over the buttons and the buttons were not "broken apart" before I made them buttons, I dont know if that makes a difference.
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I'm guessing the answer to my question is no, and the solution lies in the hitTest method. But just to be sure . . . if I create a new movie clip and then drag that movie clip over other movie clips that have MOUSE_OVER listeners is there anyway that those clips will get the mouse over?
View 3 RepliesI have a button that when the user rolls over it, it plays a 3 second piece of audiothat works fine.When the user rolls off though, the audio still plays, that, if the user rolls over the button several times you get multiple instances of the auduo until they all play out.
View 2 Repliesi got the drop down menu to come down once rolled over but it cancels out all other actions meaning it cancels the functions of the rest of the menu none of my other buttons work nowhow can i fix this?each button has its own action ie:
onClipEvent (load) {
num = 3;
}
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I asked for help earlier with a banner and a button that counts roll overs. I am having an issue where the first movie clips in the array play much more often than the others. When I mouse over every couple of seconds or so, only the red mc plays. When I go a little faster the red and blue mcs play back and forth, and when I do a bunch of mouse overs really fast, then all 3 play in order. What part of the code has something to do with amount of time between roll overs? I want it so that even if I roll over once and then again a minute later, I want the second movie clip in the array to play instead of the first again. Here is the code I have in the first frame of the main timeline, as well as a stop(); in the first frame of each mc.
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I have two buttons in my flex app next to each other, ButtonA and ButtonB. When the user does a mouse roll-over on any of the two buttons, I want the roll-over skin (overSkin) to show on both buttons, i.e. Button A and Button B. I tried to do it using this when user rolled over Button B:
ButtonA.dispatchEvent(new MouseEvent(MouseEvent.ROLL_OVER));
and then when the user rolled out of Button B I do:
ButtonA.dispatchEvent(new MouseEvent(MouseEvent.ROLL_OUT));
Button I cannot do the same on Button A when the user rolls in/out. It causes an infinite loop resulting in stack overflow.
I want to be able to make a movie clip (that acts as a button) so the roll over effect finishes before the roll off effect is triggered. Like if a marker circles a button, i want the circling animation to stop before the roll off effects happens. Anyone know how to do this.
View 2 RepliesI have a flex mobile application that I am working on that I am having issues with selecting an image from roll/taking a picture. My application is not tabbed, however one part of it contains a Tabbed View Navigator with tabs across the bottom. Within one of those tabs, I have the ability to upload an image to a webservice that I have created. However, when I select an image or take the picture, it pops back out to the initial splash screen and the application restarts. If I use the component standalone (outside of the tabbed view navigator) it selects the image and uploads without any problem.
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I have basic movie clips, On roll over, show arrows [NEXT, PREVIOUS] on movie clip [they then show other images inside movie clips]I can show arrows on roll over.But when i roll over the arrows the main ROLLOUT function gets called, the arrows hide. I've tried several flagging methods and have resulted in using a larger invisible border around the clip, rolling over that hides them.
View 1 RepliesIm struggling to get anywhere with this which i assume is simple :swhen i enter a page it rolls in with a animation, and when i press any other main nav button it rolls out (reversed animation) of current page and then plays (rolls in) with the new page.Ive got all my buttons going to relevant pages but not sure about the reverse animation bit ?
View 1 RepliesI'm building an XML visualiser, my other thread disappeared but that problem was solved anyway, this one should be much simpler I'm just kicking myself right now that I can't crack it. I have the following code;
Code:
var xmlLoader:URLLoader = new URLLoader();
var xmlData:XML = new XML();
xmlLoader.addEventListener(Event.COMPLETE, loadXML);
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I want the rollover state of the movieclips to update the dynamic text box with their associated titles (ttitle), which are pulled from the XML document. The rest of the values are working fine on their individual movie clips and titles are coming out fine in a trace, only the updating of the textbox is causing a problem.