Professional :: Calling A Function For All Movieclips?

Feb 7, 2010

I am creating an interactive map which is attached, what I want when you hover over any movieclip the alpha decreases and when you mouse off it goes back to 100% aplha. I can certainly do this, but I only know how to do it by referencing each movieclip first! For example:

[Code].....

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ActionScript 3.0 :: Calling MovieClips Function For Interactive Video Game?

Mar 13, 2010

i'm Currently creating an interactive video game. There are 66 movies. I'm new to AS3, and have little experience in AS2.

The game in short:
You choose from 5 ingredients, each has this product provides a number of calories:Rice R = <- for all standard!

[code].....

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ActionScript 3.0 :: Calling MovieClips Function For Interactive Video Game

Mar 13, 2010

I'm Currently creating an interactive video game. There are 66 movies. I'm new to AS3 and have a little experience with AS2. I will try to explain the game! You choose from 5 ingredients, each has this product provides a number of calories:

Rice R = <- standard value!
Mais =-C
Roots =-W
Tofu =-T
Onions =-U
Champions =-M
Each ingredient can be added only 1 once.

Good combinations:
R-U-T-CR-U-C-TR-T-U-CR-T-U-CR-C-U-TR-C-T-U
Each movie is in a movie clip. And the frame where the movieclip is on, is labeled with the combination. For this I wrote the following script:

ActionScript 3 Code:
stop ();
var caloriesVar: Number = 10, / / default Rice
var inpanVar: String = "R", / / R = Rice
iLabel.info_txt.text = (caloriesVar);
iLabel.info_txt2.text = (inpanVar) / / idem
[Code] .....

But this does not work. When you click a button, the script doesn't do anything. Do not know where it goes wrong because he does not update the text fields.

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Professional :: Calling MovieClips With If-else Condition

Jul 28, 2011

I've a problem with calling the movieclip from the library with the if else case.If I take out the if else condition, the code runs normally but when I do I can't. I tried numerous attempts to fix the code but it still failed.What I wanted to do is, when I click one button out of 3 buttons at the 1st frame, it will pass the string (either red, blue or orange) to answer textbox. Then I store the string into a var called tarotno to go through a if else condition to call the MovieClip according to the string passed.[code]

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Flash :: Professional - Calling A Javascript Function

Jan 20, 2010

I'm trying to call a javascript function from within my swf and I'm having a couple of problems which are confussing me somewhat. I'm using this to call the function from flash:
ExternalInterface.call("pgcover"); I know that this is calling the function as I have set it trigger an alert action and this comes up properly. But I don't want the function to trigger an alert, this is just for testing purposes. I instead want it to change the styling on a div. I have set up a test page where I have asigned the function to a button and this works, the div display changes from block to none. When I get the swf to call the function setup to do the same thing, nothing happens.

[Code]...

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Professional :: Calling A Javascript Function From Flash?

May 5, 2010

I have what I think is an easy question but I am having problems with it... Using AS2 / CS3, I am calling a javascript function from Flash, but i would like the value to be a variable and I cant figure out how to do it. the started code is below and I need direction on how to make "myVar" actually a variable.
 
var myVar = newValue_txt.text;
btnOne.onRelease = function() {     getURL("javascript:testFunction('myVar') ");
}
  
this is a stripped down version of what i am trying to do, but i think it gets the main point across.

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Professional :: Calling Function From Html Tag In Dynamic Textfield

Oct 28, 2010

I have a sprite menu which populates a dynamic textfield  with textlabels as users click individual items in the menu in addition to ordinary actions(gotoAndStop). As these labels appear in the textfield, I want to be able to link them to the frames assosciated with the menu - item frames. As you can understand from this, I am working with the timeline. By enabling  html rendering of text in the textfield, I have been able to link these output labels via a  a href - tag, but I am not able to call a function from this html. The function I am trying to call uses a switch statement to take the appropriate actions according to which label is being clicked, but the only effect I get is the html opening a browser window...... Unfortunately I do not know how to explain this any better, but here is my code for the following:

[Code]....

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Professional :: Make The OnMouseDown Function Also Work Within The MovieClips?

Jun 15, 2010

Is there a way to make the onMouseDown function also work within the MovieClips area in this code example?  It seems like the two functions are conflicting.
 
attachMovie("nutrition","nutrition",4,{_x:715, _y:370});
nutrition.gotoAndPlay();
nutrition.onPress = function():Void{

[Code].....

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Flash :: Calling OnLoadProgress Function From Inside Another Function?

Sep 23, 2011

I have an AS3 function that loads and audio file and then plays it. I have the pre-loader for the first audio file working - now I need to run the pre-load function before the 2nd audio file starts.

myMusic.addEventListener(ProgressEvent.PROGRESS, onLoadProgress2, false,0, true);
myMusic.addEventListener(Event.COMPLETE, playMusicNow, false, 0,true);
myMusic.load(soundFile, myContext); //This code works

[code].....

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ActionScript 3.0 :: Calling A Function From A Private Static Function?

Feb 26, 2010

i'm trying to modify some code and can't figure out what the issue i'm having it. this is the(shortened) code:

public static function Lose():void {
trace("OVER!");
Clock.stop();[code]...

this is the error i get: 1180: Call to a possibly undefined method OverIt.i just want to call a function from inside of the public static funtion.both function are inside this class:

public class Game extends MovieClip {
}

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ActionScript 2.0 :: OOP In Flash: Calling A Function W/in A Function Class?

May 12, 2004

Okay so I am reading through sens tutorial on OOP and updating my game that I am making. It is much easier to code this way (IMO) but still hitting snags.I am trying to get through this code:

[Code]...

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ActionScript 2.0 :: Calling Functions In MovieClips?

Jun 16, 2007

I have this REALLY wierd problem. I have a MovieClip that is attached onto the stage. In this MovieClip I have the init() function. When I try and call this function, after the MovieClip has been attached on stage it doesn't work! I can't belive it!

MovieClip Frame 1
function init(){
trace("bleh");

[code].....

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ActionScript 3.0 :: Calling Movieclips Using Variables?

Apr 18, 2010

I have a series of movieclips stored in the .fla library

Clip1 (class: clip1)
Clip2 (class: clip2)
Clip3 (class: clip3)
Clip4 (class: clip4)
Clip5 (class: clip5)

I want to be able to add each clip to the stage using a function where the number is a variable that can be added to the "Add movieclip" statement.

For example:

var x:Number = 1;
var "Clip" + x:"clip"+x = new "clip" + x();

so that the program inteprets the above as:

var Clip1:clip1 = new clip1();
addChild(Clip1);

This was the only way I could think of adding a movieclip to a stage. I am open to any other option. I hope this was clear. I don't have any code to post because I'm just trying to work through the logic of the program. Adding movieclips to the stage when the name of the movieclip has a variable in it, is the part I am stuck on.

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ActionScript 2.0 :: Flash 9 - Calling MovieClips On Stage?

Jul 1, 2006

I've just downloaded Flash 9 Public Alpha and I'm trying some new stuff. I would like to change the scale of a MovieClip instance that I've physically created and dragged onto Stage but the compiler doesn't recognize the mc instance...Do I need to do something beyond just referencing the clip? : myMovieClip._yscale = 10;

I have a haunting feeling that AS3 will be too intimidating for me to even begin to try learning, I can't really grasp AS2 yet...

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ActionScript 3.0 :: Calling A Function That's Inside Another Function?

Dec 8, 2009

function test1():void
{
function test2():void {..}

[code].....

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ActionScript 2.0 :: Calling A Function W/in A Function Class?

May 12, 2004

Okay so I am reading through sens tutorial on OOP and updating my game that I am making. It is much easier to code this way (IMO) but still hitting snags. I am trying to get through this code:

[Code]...

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ActionScript 2.0 :: Calling Function Inside A Function?

Mar 23, 2010

how can i call a function that is inside another function.like:

Code:
function abc() {function uvw() {
}
function xyz() {[code].....

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ActionScript 3.0 :: Calling Nested Movieclips From External Class?

Dec 3, 2008

1) I created a movieclip (book_mc) on the stage. Inside the book is another movieclip (bookPages_mc). Inside of bookPages_mc is a third movieclip (subNav_mc).

2) On the root layer I created another movieclip (button).

3) On "button" I went to Linkage and gave it a base class of my own creation, "MainNav".

Now in the MainNav class I want to tell the subnavigation movieclip to animate.

The problem is - I can't figure out how to reference nested movie clips from an external class.

(For the record - everything has an instance name and has been double checked. The code works from within the FLA but not from an external class.)

Here is my class code (everything works except for the reference to the nested movieclip):

Code:
package {
//imports
import flash.display.MovieClip;
import flash.display.DisplayObject;

[Code]....

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ActionScript 3.0 :: Calling Buttons (MovieClips) Onto Stage Via Linkage

Jul 7, 2011

It works perfectly in Flash Player 9 but not in FP10. I am calling 5 buttons onto the stage via linkage. These buttons are a movieClip with two frames inside - with different grafics on each frame. I want to use an array to make button 2 and 4 show the second frame in the movieClip. How can I do this! I guess I have to use FP10 since this is a small part of an AIR application. Create a movieClip with to frames, linkagename: radioButton, and why it doesn't work in FP10...

ActionScript Code:
import flash.display.Sprite;
var myArray:Array = new Array;
var box:Sprite = new Sprite;
var count:int = 5;
myArray = ["button1", "button3"];
stage.addChild(box);
[Code] .....

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ActionScript 2.0 :: CS3 A Function Calling A Function In A Function?

Oct 9, 2010

I'm trying to get this one function to be able to call many functions (not at once, but call many possible ones)In other words, I'm trying to get this variable to be named as a function. That way, this one variable can create multiple functions.example:

actionscript Code:
class Thing extends MovieClip{  var funcvar;  var othervar; function onLoad()  funcvar = "YYY";  othervar = "ZZZ"; function onEnterFrame()

[code].....

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ActionScript 3.0 :: Calling A Function From Within A Function?

Mar 8, 2010

I hope that this is possible. I can't seem to find any info on it on the web. I need to call a function from within a function. I'm not sure if there is a name for doing this that I don't know of?This is some example code of what I'm trying to achieve:

Actionscript Code:
someTimer.addEventListener(TimerEvent.TIMER, functionWithin);function mainFunction():void{  function functionWithin():void  }}

[code]....

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ActionScript 3.0 :: Calling Function In Other Function?

Sep 11, 2009

how can i open "insider" function from "start_function"?

ActionScript Code:
start_function();
function start_function():void {

[code].....

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Actionscript 3.0 :: Calling A Function That Is Not A Function?

Sep 25, 2009

I read online, and I understand kinda what the error is stating. Though, I can't find out why.So basically what I understand is that I am calling a function that is not a function?ere is the error and code portions that are required.TypeError: Error #1006: value is not a function.at VideoPlayer_fla::MainTimeline/startVideoPlayer()at VideoPlayer_fla::MainTimeline/frame1()

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Php :: Calling A Page With MySQL Query From Javascript Function Then Returning Results To Another Javascript Function

Jul 8, 2010

I am refactoring some code. I have a PHP page that contains a MySQL query and stores the result in a PHP variable $my_result. This result is then echoed to a Flash SWF during embedding with SWFObject. I now want to call this PHP page that makes the query from a javascript function like so - one change I have made to the PHP is that instead of storing the result in a variable $my_result I am echoing the result. Javascript function to call the PHP page and make the database query

[Code]....

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ActionScript 3.0 :: Disable RollOut Function On Movieclips On Click Function?

Sep 13, 2009

I'm doing a basic site with frame labels on the main timeline whose name corresponds to the btn names. A simple  otoAndPlay(evt.target.name); I have a basic navigation setup of 7 mcs with mouse eventlisteners for CLICK, ROLL_OVER and ROLL_OUT.
 
Example:
prepare.addEventListener(MouseEvent.CLICK, navigate);plans.addEventListener(MouseEvent.CLICK, navigate);retire.addEventListener(MouseEvent.CLICK,

[Code]....
 
Does anyone know a better way to do this so when my mcs are clicked they display the rollover content/art? In essence I'm trying to achieve that when the user clicks a btn it goes to that "page" and the corresponding btn stays highlighted. Pretty standard web navigation technique but I just don't know what the best way to do this in flash is and with  how my site is setup.

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Flash - Calling The Function Within That Function And Later Stopping The Loop - Starting And Stopping Functions?

Jan 7, 2012

I am making a character walk. This code will make him wobble to the right and when thats done it will trigger him to wobble to the left and then call the function again to continue the loop.I can get the loop to work fine by calling the function but how do I STOP the function? Also I want to call it later on. Is there a way to start and stop a function?

function wobble()
{
var ws = .1;
var dis = 1;

[code]....

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Professional :: Testing Movieclips That Have Nested Movieclips?

Oct 21, 2010

I want to test mc animations without having to hit F12 to see if they work correctly. For instance, if I have an animation movieclip and then I make another movieclip and drop that aforementioned movieclip within, and animate [via the timeline or library preview] I'm unable to see on-the-fly what my animation looks like... it only shows the top most nest, unless I F12 it.

So if I have a character blinking eyes (one movieclip) and then I create another movie clip of the face, and put that aforementioned movieclip within, the preview animation within the library does not show how it'll be viewed when F12'n it.,,,, it'd be great to see your animations on the fly.

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ActionScript 3.0 :: Sloppy Global Function By Calling Global Function Class

May 14, 2009

I'm try to calling my sloppy global function by calling my global function class as u can see below.[code]

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ActionScript 3.0 :: Who Is Calling The Function

Jan 16, 2009

i have a movie clip of a square in the library exported as Square1, i place 2 instances of it on stage and push them to an array called ar i add event listeners to both ar[0] and ar[1] to do a certain function. i need flash to tell me wheter ar[0] or ar[1] called the function.

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ActionScript 2.0 :: [FMX] Calling The Same Function Twice

Dec 11, 2003

the *who.say* in the following function refers to a var displayed inside a dynamic text box.

when I tryed to call the function twice, from the same MC, only with different Who's and What's, it didn't work. only one call displayed the text.

//*who is talking, what is he saying, and for how long his text is displayed**
function saythat(who, what, fortime) {
starttime = getTimer();

[Code].....

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