ActionScript 3.0 :: Calling MovieClips Function For Interactive Video Game?

Mar 13, 2010

i'm Currently creating an interactive video game. There are 66 movies. I'm new to AS3, and have little experience in AS2.

The game in short:
You choose from 5 ingredients, each has this product provides a number of calories:Rice R = <- for all standard!

[code].....

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ActionScript 3.0 :: Calling MovieClips Function For Interactive Video Game

Mar 13, 2010

I'm Currently creating an interactive video game. There are 66 movies. I'm new to AS3 and have a little experience with AS2. I will try to explain the game! You choose from 5 ingredients, each has this product provides a number of calories:

Rice R = <- standard value!
Mais =-C
Roots =-W
Tofu =-T
Onions =-U
Champions =-M
Each ingredient can be added only 1 once.

Good combinations:
R-U-T-CR-U-C-TR-T-U-CR-T-U-CR-C-U-TR-C-T-U
Each movie is in a movie clip. And the frame where the movieclip is on, is labeled with the combination. For this I wrote the following script:

ActionScript 3 Code:
stop ();
var caloriesVar: Number = 10, / / default Rice
var inpanVar: String = "R", / / R = Rice
iLabel.info_txt.text = (caloriesVar);
iLabel.info_txt2.text = (inpanVar) / / idem
[Code] .....

But this does not work. When you click a button, the script doesn't do anything. Do not know where it goes wrong because he does not update the text fields.

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[Code]...

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[code].....

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[code].....

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[Code] .....

If you want to see the actual SWF for a better visual at what I'm doing, you can see it here: [URL]. Scroll down to the Flash object, it says "Memorial Tribute Samples". I have the videos streaming, and am not sure how I could get the FLV videos to stop playing when I click the flash's "Return to Samples" button. Right now, the users would have to pause the video if they don't want it to play in the background as they go back to the first frame.

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function test1():void
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[code].....

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