Professional ::making An Interactive Game - Number Of Scenes Change Once The User Has Looked At Each Once?

Mar 19, 2010

I'm making an interactive kind of game, and I want a number of scenes to change once the user has looked at each once.For example, they go into three different scenes. When they finish looking at them all, Flash records this, and then when they look back at each scene again, they've all changed.

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[Code]...

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[Code]...

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Here is the troubled portion of the code. Happy to send a src file:

Code:
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[Code].....

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[Code]....

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Code:
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import mx.controls.MenuBar;[code].....

the problem i get is that when the user selects "new game" it should restart the game. when it does this the toolbar is not reset. instead a new menu item is added (without removing the old one. so evertime the user hits new game, a new "file" menu is added). how do i make sure there is only 1 "File" menu? and im using actionscript 2

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[Code]...

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I am trying to create an interactive animation which allows the user to click on objects which then starts a new animation and i'm having trouble with removing the old animation movieclip and adding the new one my code is this:

stop();
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[code]....

(its after the box is clicked I want the snake animation to be removed and the 2nd snake animation to be added)now I reckon I dont need the boolean.

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The game in short:
You choose from 5 ingredients, each has this product provides a number of calories:Rice R = <- for all standard!

[code].....

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ActionScript 3.0 :: Calling MovieClips Function For Interactive Video Game

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I'm Currently creating an interactive video game. There are 66 movies. I'm new to AS3 and have a little experience with AS2. I will try to explain the game! You choose from 5 ingredients, each has this product provides a number of calories:

Rice R = <- standard value!
Mais =-C
Roots =-W
Tofu =-T
Onions =-U
Champions =-M
Each ingredient can be added only 1 once.

Good combinations:
R-U-T-CR-U-C-TR-T-U-CR-T-U-CR-C-U-TR-C-T-U
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ActionScript 3 Code:
stop ();
var caloriesVar: Number = 10, / / default Rice
var inpanVar: String = "R", / / R = Rice
iLabel.info_txt.text = (caloriesVar);
iLabel.info_txt2.text = (inpanVar) / / idem
[Code] .....

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