Text Appear When The Mouse Over An Area?
Feb 25, 2012I want to have 3 diffrent words on the screen and when you mouse over those 3 words, on each word and diffrent text box appears..... How hard is this? I am using SwiSH Max 4
View 1 RepliesI want to have 3 diffrent words on the screen and when you mouse over those 3 words, on each word and diffrent text box appears..... How hard is this? I am using SwiSH Max 4
View 1 RepliesI would like to first add the xml to my flash. Fine I can do this.But I have a number of buttons, where when I click say CW1, i get the information from the XML file with a node of CW1. I have all the xml set up fine.As I have about eight different postcode types.
ST, CW, CH, TF, WV, WS, DE, SK, SY, and each of these may have numbers that follow, i.e ST1, ST2, ST3 and so forth.
So I can only assume that the postal area could be the main nodes, and the numbers inside the child nodes, am I right thus far.o how can i load the area of the xml file into my text area on mouse click, pulling the information relating.
This will probably be simple for some of you. How do I make the "animation" stop? The text moves, based on the mouse movement, and I put a mask over the text to only show a certain area at any given time...
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i have a drop down menu am working on and each button tab (although they are not button instances !) when clicked opens up the "drop down" section which you can mouse over to choose another specific button etc - if you mouse out of that drop down area then it pulls back up to the original tab state .. what do i change to the code below to decrease the area that you mouse out of to make the drop down area pull back .....at the moment it at least two inches on the screen below and to the right of boundaries of the drop down box before it pulls up - i want to it pull up as the mouse leaves the boundary box .... hope this makes sense .... there is some part of the actionscipt below that controls this but can work out which bit and how to change it !!! (am guessing the x mouse and y mouse bits - but how to change it ???)
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I'm programming a game for my Advanced Higher Computing class, and am doing a whack a mole style game. I am trying to program for the bit where when you click the moving movie clip, then the score is increased by 1.
if(mousedown){
if(movieClip contains mouseXCoOrd){
if(movieClip contains mouseYCoOrd) {
score ++
}
}
}
I would like to make a flash movie with a picture, where when the user holds down the mouse button, part of another picture will emerge in that general area (like a magnifying glass looking into another dimension).
Technically, my idea was to make a flash file with two images, and then code the mouse to be able to make the top picture transparent in a circle-like area around the cursor, while the mouse button is down.
But how to do that? I am using Flash CS4, but I don't really care if the solution is in AS2, or AS3, as long as it works
I just want to do not allow editing at some area of text area in flex. How it can be done?let suppose text length in text area is 50 characters, i want to allow editing if cursor position is less than 15, and if cursor position in text area is greater than 15 it should not allow user to add more text in text area.If user press any key it should not add any character in text area.[code]
View 1 RepliesI have created a small flash movie where the eyes of the character follow the cursor. Its based on this one here Only problem is, it only works while the mouse is actually over the movie. Is there any way to increase the sensitive area to the whole screen without increasing the actual size of the movie?
View 1 RepliesI need to put together an editable text area that has a custom caret (cursor) which is different from the default blinking vertical line. Is the caret a "skinnable" property of text input? note that I am not asking about the mouse pointer cursor which can be set using the CursorManager.
View 1 RepliesI found several tutorials that work great for having movie objects follow the mouse but I haven't been able to find one that restricts it to only a certain area. This is one of the tutorials that I was looking at: http:[url].......What I basically want to do is have this hanging lamp tilt either left or right depending or where the mouse comes from.
View 1 RepliesI made a scroller script, but now I am trying to figure out how to define the area in which the scroller responds to the mouse? Currently it responds to the mouse position no matter where the mouse is on the page, but I want it to just respond when the mouse rolls over a small portion of the page.
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I made a code which gives function to an object follow the mouse within an specific area. Just check the code and try to improve it.
Code:
this.onEnterFrame = function() {
if (bg_mc.hitTest(_root._xmouse, _root._ymouse, true)) {
positionX = _root._xmouse;
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I have a large background mc that is bigger than the the stage. On the first frame I have this [code]...
it scrolls left, right, up, down, and even diagonally. But lets say I want to have a certain area on the right side where if the mouse pointer is within that area the mc does not scroll at all, but if not in that area, mc will scroll right.
I'm creating a mini site for a course I'm doing and I have a row of buttons that have an image of a character that I want to animate when the viewers mouse goes over them. I'm not good with action script and I'm stumped on what to look up when googling for an answer.
Ideally I would like the row of buttons (that the chacters sit in - and when they are clicked they go to that characters main page) to animate - ie blink or move slightly but when the viewer hovers their mouse over them they then go into a new animated sequence - so I guess that would require two movieclips - so that would mean that the first animation of a blink would run all the time (I can do that bit! ) but how to get it to switch to another movieclip for the duration of the mouse hover - and to only play when the mouse is in that area (I've done scrolling image bars before and I hated the way it scrolled even when the mouse was no where near the images!)
this is a very rough bare bones of the flash page I'm doing - I've attached it to my main website just so others can see what I'm talking about. [URL] all the squares at the bottom will have a characters in them and I want them to do very subtle things like blink or the occasional wave but when someone goes to click on them they wave or jump around - this would stop if the viewer then moves the mouse away and it goes back to the initial movieclip.
I am not able to disable mouse click on a certain part of my screen. I m workin flex 3. There is a canvas on my page. I want that users click action can only be recognized over that canvas only and not anywhere else.
View 1 RepliesI'm trying to create an area that causes a menu to fade in, similar to the toolbar in Mac OSX. So when the mouse nears that area the menu pops up, I've been trying it with some code, not sure if I'm heading in the right direction.
onClipEvent (enterFrame) {
_root.top = 8;
_root.bottom = 104;
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I have a code that i took from a file and i would like to modify one thing. The code below allows mouse movements to scroll multiple layers at different paces. The problem is that i want to limit the mouse movement area to just a center rectangle and not the entire stage. Is there something in the code below that would allow me to "define an area" for mouse movements to activate the layer scrolls.[code]
View 9 RepliesI'm trying to create an area that causes a menu to fade in, similar to the toolbar in Mac OSX. So when the mouse nears that area the menu pops up, I've been trying it with some code, not sure if I'm heading in the right direction.
[Code]....
I am trying to get a box_mc to fade out if the mouse is in a set area of the screen, but if the mouse is in a different segment to reappear. I have set up a timer to detect mouse position and got the functions working but I dont know how to pause the timer in order for the fade to take effect.
import fl.transitions.Tween;
import fl.transitions.easing.*;
var timer1:Timer = new Timer(10)
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I know we can track when the mouse has left the stage area in AS3.
But, can it reset a button that would have stayed in its "on" state?
My swf will be embedded in a web page, there are 24 buttons all around its border, and as soon as the mouse leaves the stage, they stay "on", so I want to reset them to the initial state.
how can i test the position of the mouse inside the area of a specific movieclip WITHOUT using rollover and rollout events?
the movieclip is the irregular shape (star)
i need to do some action according to the position of mouse (inside/outside of the movieclip area) but i can not use rollover event because i have a button placed over the movieclip.
I want to put a transparent area on my stage. When the mouse enters that area I want to be notified (so that I can do stuff).I expect to use some code like"addEventListener(MouseEvent.MOUSE_OVER, mouseInRemote);" - but the qustion is "What do I add to my stage?"
View 8 RepliesI'm having trouble with a custom mouse cursor. In my script I replace the original mouse with a movie clip called hand like so:
Mouse.hide();
hand.x = stage.mouseX;
hand.y = stage.mouseY;
But when I go to click on something it uses the mouse's pointer still. I'd like to be able to drag with any part of my custom cursor(which is larger than a mouse).I've tried making a hit box that detects when the mouse is near the clip but it doesn't work onsistently(sometimes it just clicks like normal).Is there to make the clicking area of the mouse change?
I got a problem with a rotating cube in html.When i'm out of the swf area, the _ymouse and xmouse are still reacting when i click somewhere outside of the swf and then the cube starts rotating again.Is it possible to limit the mouse coordinates to only the swf file?The cube i'm using is on this site.URL...
View 4 RepliesI am wanting to write an if statement which says that when the mouse cursor exits the stage area, remove child.
Was thinking something like if mouse cursor is less than stage.stageWidth or stage.stageHeight?
How can I make that the Mouse Control is only possible in a restricted Area on the Stage?
View 1 RepliesI have an mc, that i need to have follow the mouse on the x axis.I have that just fine.But my problem is that i need a certain frame within the mc to play if the mouse is at a certain area of the stage.For example,if the mouse is at the x coordinate of 235 to the left, frame 2 of the movieclip will play. I uploaded just a test fla that i was practicing on.
View 5 Repliesi am trying to create a listener that will detect if the mouse is outside an area (an imaginary box if you will) and when it goes outside that box I want to put in a gotoAndPlay action, I know i have seen it done, but can't find anywhere it has now and i don't even know how to begin to make a listner, could anybody help with maybe some sample code i could borrow? I am sure this will have to deal with if _x.mouse is less than so and so or greater than so and so and _y.mouse is less than so and so or greater than so and so, then gotoAndPlay,
View 9 RepliesI'm trying to modify a mouse trailer I've found somewhere else so that it only reacts within a specific area on the flash page - say an area 780x549 on a 1024x700 flash file.Here is the code I am starting with - The file is written in AS2 for Flash 8+
//mouseTrailer
i=0
onMouseMove = function () {
var cur_x = _xmouse;
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I'm wondering whether its possible to trigger some script by what area the mouse is hovering over. I know this would be simple with roll over buttons, but I already have buttons and thats where the problem comes in because they share the same space. So for instance I need something that says if the mouse is at X, Y ( or a broader area ) goto frame 2
View 1 Replies