ActionScript 2.0 :: Creating An Over Area With X & Y Mouse Positions
Oct 28, 2004
I'm trying to create an area that causes a menu to fade in, similar to the toolbar in Mac OSX. So when the mouse nears that area the menu pops up, I've been trying it with some code, not sure if I'm heading in the right direction.
I'm trying to create an area that causes a menu to fade in, similar to the toolbar in Mac OSX. So when the mouse nears that area the menu pops up, I've been trying it with some code, not sure if I'm heading in the right direction.
I want to put a transparent area on my stage. When the mouse enters that area I want to be notified (so that I can do stuff).I expect to use some code like"addEventListener(MouseEvent.MOUSE_OVER, mouseInRemote);" - but the qustion is "What do I add to my stage?"
i have a drop down menu am working on and each button tab (although they are not button instances !) when clicked opens up the "drop down" section which you can mouse over to choose another specific button etc - if you mouse out of that drop down area then it pulls back up to the original tab state .. what do i change to the code below to decrease the area that you mouse out of to make the drop down area pull back .....at the moment it at least two inches on the screen below and to the right of boundaries of the drop down box before it pulls up - i want to it pull up as the mouse leaves the boundary box .... hope this makes sense .... there is some part of the actionscipt below that controls this but can work out which bit and how to change it !!! (am guessing the x mouse and y mouse bits - but how to change it ???)
I would like to first add the xml to my flash. Fine I can do this.But I have a number of buttons, where when I click say CW1, i get the information from the XML file with a node of CW1. I have all the xml set up fine.As I have about eight different postcode types.
ST, CW, CH, TF, WV, WS, DE, SK, SY, and each of these may have numbers that follow, i.e ST1, ST2, ST3 and so forth.
So I can only assume that the postal area could be the main nodes, and the numbers inside the child nodes, am I right thus far.o how can i load the area of the xml file into my text area on mouse click, pulling the information relating.
I'm programming a game for my Advanced Higher Computing class, and am doing a whack a mole style game. I am trying to program for the bit where when you click the moving movie clip, then the score is increased by 1.
I have made a colouring application. The mouse changes to a brush when the user enters a page, but I dont know how to change the brush back to a mouse when the mouse is outside the colouring canvas,so the user can click on the navigation buttons.
A slider recognises both mouse position and also the buttons (left and right and also the buttons at the bottom) and glides/sides to the correct position area on click of the button.
my intention: creating a sketchpad that records mouse movements so the drawing can be played back.
problem: _xmouse and _ymouse are not being saved in the array. i get an 'undefined' error when trying to read a position that should exist somewhere in the array.
code:
history = new Array(); history[0] = new Array(); history[0][0] = new Array();[code].....
my intention: creating a sketchpad that records mouse movements so the drawing can be played back. problem: _xmouse and _ymouse are not being saved in the array. i get an 'undefined' error when trying to read a position that should exist somewhere in the array.
I would like to make a flash movie with a picture, where when the user holds down the mouse button, part of another picture will emerge in that general area (like a magnifying glass looking into another dimension).
Technically, my idea was to make a flash file with two images, and then code the mouse to be able to make the top picture transparent in a circle-like area around the cursor, while the mouse button is down.
But how to do that? I am using Flash CS4, but I don't really care if the solution is in AS2, or AS3, as long as it works
I have thumbs placed on the stage. I create an empty mc to load swf. But my thumbs disappear from the stage when I test the movie ( html or swf) if I settle the _ and _y position of the empty mc.why the emptymovieclip positions affect the positions of my thumbnails?
I have created a small flash movie where the eyes of the character follow the cursor. Its based on this one here Only problem is, it only works while the mouse is actually over the movie. Is there any way to increase the sensitive area to the whole screen without increasing the actual size of the movie?
I've a movie clip of a circlular i've imported as a png then changed to a movie clip. i have a hit test to check if something is in contact with the circular object. The hit test works but it works on the square bounding box around the object. do i need to create a hit area to have it work only on the circular object.
I've created a widget that that, on roll over, starts an animation and allows the user to jump to a url on clicking the widget. It all works well, except that the whole stage area (209x204 pixels) is sensitive to the roll, and I want to somehow make a specific target area start the animation on roll over.
I've tried putting it into another button and adding a hit state to the button, which did create the specific area I was aiming for, but prevented the movie from playing, creating a weird 'stutter' of the cursor.
I want to add a text area on the click or a button, for example lets say if a person has multiple addresses and they want to add more address. When the user clicks 'add address' a new text area should appear.I have looked everywhere for the solution but no luck
Hear is the code that I have tried (and this could be very wrong):
import mx.controls.Alert; import mx.events.CloseEvent; private function createTextField(evt:Event):void{ var theTextField:TextField = new TextField();
I have a .jpg graphic in a movieclip on layer two (1024/768). This is used as a background.I have a .jpg scrolling movieclip on layer one. It is a very wide graphic used for displaying a panorama.I would like to be able to create, dynamically using actionscript, a transparent area on the layer two movieclip (create a window) to view the underlying movieclip.I believe this is possible using the Rectangle class in the flash.geom.rectangle but I can't figure out how to attach it to the layer two movieclip or how to make it transparent so shows the underlying scrolling graphic.
I want to have 3 diffrent words on the screen and when you mouse over those 3 words, on each word and diffrent text box appears..... How hard is this? I am using SwiSH Max 4
I found several tutorials that work great for having movie objects follow the mouse but I haven't been able to find one that restricts it to only a certain area. This is one of the tutorials that I was looking at: http:[url].......What I basically want to do is have this hanging lamp tilt either left or right depending or where the mouse comes from.
I made a scroller script, but now I am trying to figure out how to define the area in which the scroller responds to the mouse? Currently it responds to the mouse position no matter where the mouse is on the page, but I want it to just respond when the mouse rolls over a small portion of the page.
I have a large background mc that is bigger than the the stage. On the first frame I have this [code]...
it scrolls left, right, up, down, and even diagonally. But lets say I want to have a certain area on the right side where if the mouse pointer is within that area the mc does not scroll at all, but if not in that area, mc will scroll right.
I'm creating a mini site for a course I'm doing and I have a row of buttons that have an image of a character that I want to animate when the viewers mouse goes over them. I'm not good with action script and I'm stumped on what to look up when googling for an answer.
Ideally I would like the row of buttons (that the chacters sit in - and when they are clicked they go to that characters main page) to animate - ie blink or move slightly but when the viewer hovers their mouse over them they then go into a new animated sequence - so I guess that would require two movieclips - so that would mean that the first animation of a blink would run all the time (I can do that bit! ) but how to get it to switch to another movieclip for the duration of the mouse hover - and to only play when the mouse is in that area (I've done scrolling image bars before and I hated the way it scrolled even when the mouse was no where near the images!)
this is a very rough bare bones of the flash page I'm doing - I've attached it to my main website just so others can see what I'm talking about. [URL] all the squares at the bottom will have a characters in them and I want them to do very subtle things like blink or the occasional wave but when someone goes to click on them they wave or jump around - this would stop if the viewer then moves the mouse away and it goes back to the initial movieclip.
I am not able to disable mouse click on a certain part of my screen. I m workin flex 3. There is a canvas on my page. I want that users click action can only be recognized over that canvas only and not anywhere else.
I have a code that i took from a file and i would like to modify one thing. The code below allows mouse movements to scroll multiple layers at different paces. The problem is that i want to limit the mouse movement area to just a center rectangle and not the entire stage. Is there something in the code below that would allow me to "define an area" for mouse movements to activate the layer scrolls.[code]
I am trying to get a box_mc to fade out if the mouse is in a set area of the screen, but if the mouse is in a different segment to reappear. I have set up a timer to detect mouse position and got the functions working but I dont know how to pause the timer in order for the fade to take effect.
import fl.transitions.Tween; import fl.transitions.easing.*; var timer1:Timer = new Timer(10)
I know we can track when the mouse has left the stage area in AS3.
But, can it reset a button that would have stayed in its "on" state?
My swf will be embedded in a web page, there are 24 buttons all around its border, and as soon as the mouse leaves the stage, they stay "on", so I want to reset them to the initial state.
how can i test the position of the mouse inside the area of a specific movieclip WITHOUT using rollover and rollout events?
the movieclip is the irregular shape (star)
i need to do some action according to the position of mouse (inside/outside of the movieclip area) but i can not use rollover event because i have a button placed over the movieclip.
But when I go to click on something it uses the mouse's pointer still. I'd like to be able to drag with any part of my custom cursor(which is larger than a mouse).I've tried making a hit box that detects when the mouse is near the clip but it doesn't work onsistently(sometimes it just clicks like normal).Is there to make the clicking area of the mouse change?