Actionscript 3 :: Adding A Scrollbar To The Flex 4 Text Layout Framework
Dec 14, 2010
I am building a text editor in Flex using the Text Layout Framework. So I have a Canvas in which I display the content of a TextFlow. I would like to show scrollbars in the canvas, so that I can use the scrollbars to scroll throught the content.
However, the width and height of the 'composed' text layout is equal to that of the canvas, so it is not a matter of just turning on the scroll policy.
Somehow I am not able to find the full height and width of a full composition of the TextFlow.
adding the TextFlow to the canvas: rawChildren.addChild(_textFlow.flowComposer.getControllerAt(0).container);
Anyone knows what is the best way to add a scrollbar here? Or how to figure out the full height of the TextFlow?
I am trying to figure out how I can implement the new Text Layout Framework 2.0 in Flash CS5. There are some Flex and FlashBuilder4 examples, but nothing relating to Flash CS5. How do I update my Flash CS5 to support TLF2.
I am particularly interested in creating new List/Bullets features so some example code for Flash would be great.
I am using text layout framework in my application. I am using textflow as editor to my application. As text layout framework supports multiple languages. I a m able to see the text in multiple languages. Now my doubt is, can I type in different languages? For example: As in word if we choose the font as Hindi then whatever we type it comes in Hindi.
Its all about printing a Sprite that holds (besides others) a TLFTextField instance thats textFlow has been imported from an external XML file.
Everthing works fine, the content is formatted in correct way, the textfield is aligned at the desired coordinates so that i have nothing to complain about concerning what is visible ON THE SCREEN.
I then instantiated the PrintJob class, added the sprite to the job and sent it to the printer.
But no text from inside the TFLTextField is printed. Except for that, everything else (I added a background color to the sprite holding everything and a normal TextField instance with dummy text) is processed well.
Here is an excerpt from my sourcecode:
ActionScript Code: var canvas:Sprite = new Sprite; canvas.graphics.beginFill( 0xFFFF00 ); canvas.graphics.drawRect( 0, 0, 800, 600 );
The goal is to being able to parse "<span style="color: #ff6600;">text</span>" that kind of tag, and apply styles from it. I know that TLF does not support CSS. I found in some example files for TLF a class that implements "IFormatResolver" and is doing its job in case of external CSS, but is there any clean way to parse style information that is inside (of tag)?
i'm attempting to simply set the caret position at the start of the text flow when it is first displayed, without having to click and activate the text to see the blinking caret.
googling returns that the solution is to do this:
textFlow.interactionManager = new EditManager(new UndoManager()); textFlow.interactionManager.setSelection(0, 0);
however, setSelection() is not a valid function of the selection or edit managers.
1061: Call to a possibly undefined method setSelection through a reference with static type flashx.textLayout.edit:ISelectionManager.
I am trying to connect dynamic text to scrollbar and buttons. I did tutorial and Lynda.com and practically pasted the code in with my file names and for some reason it does not work. It says I have a "Access of Undefined Property mask_mc" Did I need to create a variable for this? I didn't in the tutorial.
Right now I have the dynamic text loading successfuly in 2 different places and I wantd to add the scrollbar. I put the variables on frame 1 code and then I put the actually load code on the frame where it is needed.
I have been stuck on this for far too long. I think it's simple so I must be misunderstanding something. I want these to display across the full width of my flash app. When I shrink the width of the flash player I want a scrollbar to appear. At the moment no scroll bar is appearing.
I have an mx:vbox and inside i have several mx:text elements.how do i decrease the gap between each line of text that is shown ?i tried doing the following:
I'm trying to create a simple layout of 3 horizontal Label/Text components. I'd like the components to resize depending on their text content, which will change at runtime.
The output would look like "0-1" or "1-99" or "1000-9999".
My problem is that the default width of the Label is wider than it's content (even with paddings set to 0), and if I set an explicit width larger numbers will be truncated when the bound variables are updated.
So, I want to create a Label that is exactly as wide as it's content, even when that content is a single character.
On screen the text from the 3 Labels should look the same as if all the text was entered in a single Label.
(I need to keep the text in separate components so I can play effects on firstNum/secondNum individually.)
I am attempting to add a scrollbar to A) Text fields in an AS1.0 Flash CS5 file, and B) to a movie clip in the same file. Everywhere I look for the answer they say to use the UIScrollbar component, however in my version it is not listed under the components section of the file. However I did check and it was listed under "new" AS2.0 and AS3.0 files that I opened up just to check. Is it possible to add scrollbars to text fields and movie clips in AS1.0 Flash CS5?
make it so when the user clicks on the track the copy scrolls to the accurate place? At the moment you must grab and hold the thumb (handle) to scroll the text.
ActionScript Code: var format:TextFormat = new TextFormat(); format.letterSpacing=50;
I'm currently having trouble on integrating a scrollbar that I downloaded from Warm Forest Flash. I built a XML gallery that is going out of the boundary of height of 466 pixels. The thumbnails that are out of the boundary are still visible. On top of that, I tried to add the scrollbar to the sprites inside and outside the for loop, but sadly it doesn't appear. For the height thing, can I set the size of the ULLoader? Or should I just use a mask or something?
I'm developing a web application (client in Flash Builder 4, server in Eclipse 3.6 + Tomcat 7 + Spring 3 Framework). How do I make the Flex client automatically deploy in the Tomcat server and use BlazeDS messaging and remoting more seamlessly?
how to make the preloader works on the full screen website/ fluid layout. I add the Stage.resize on the code for FYI When I added this code to the bar, it expanded to full screen, but there's no loading bar. The text is also no progress.
I'm using the text layout component offered by adobe labs. I read the documentation and now capable of doing almost all what I need. I just have a small problem. Lets say I have a text layout object on my stage containing some text. How can I know the height of the text or the number of lines in it?
I found their is a porperty: "contentHeight" and a method "calculateHeight()" but they are in another class of the libraries that comes with the text layout component. I don't know how to reach them. Please help and write me the lines of code that do this job.
I want to add a newline to a string text and I was wondering if there is a newline constant in actionscript 3? For example in .net there is an Environment.NewLine that is a string, containing " " for non-Unix platforms, or a string containing " " for Unix platforms.
I have been seeing some Flex Frameworks, but would like to ask to the programmers and Architects down here on which has suited best in your application.
I have a rather large Flex SWF and am breaking it up into separate Modules. There is some overlap between the modules and I want to put all of this into one shared RSL. The problem is that this RSL gets really large as soon as I use any Flex code because it has to include the Flex Library.Flex Builder doesn't seem to give me the option to use the Flex framework RSL in a library. Also compiling with compc and passing the runtime-shared-library-path doesn't seem to actually use the rsl.So it seems like this is something that is unsupported? Does anyone have any idea how I can do this? Is it just not possible? Is this something that is likely to be supported in the future or already supported in Gumbo?
I'm developing an AIR application with Flash Builder 4 Beta 2 (nightly SDK) an am not using a framework like mate. I have a couple of views and components in my application. An outline might look like this: