Actionscript 3 :: Fit Image To Android Screen?

Jan 22, 2012

Unable to correctly perform the simplest task - fit image to screen. Pictures loads from the gallery, it is displays, but having tried many ways to understand that there are some oddities.I use Flex ViewNavigatorApplication without ActionBar and full screen. Landscape screen orientation. The best option to accommodate the maximum size of image. All images have a size equal proportions of 3264 x 2448.
Do this:

protected var roll:CameraRoll;
protected var loader:Loader;
if(CameraRoll.supportsBrowseForImage && !roll)[code]............

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Android :: Away3DLite On Android Objects Doesn't Appear On The Screen?

Mar 16, 2011

I have implemented an Augmented Reality application on Adobe Air for Android. When I publish my app on the android mobile phone (Nexus One) the 3D models that I have created don't appear on the screen.On flash CS5 it is working fine.I have used Away3DLite engine and I have imported a 3D collada object.I have also tried to publish some projects that I found online and I checked if the the 3D model appears on the screen but it doesn't show it either. how the 3D Models that I have imported in my project using Away3DLite can be visible when I publish the application on the android phone. Some extra stuff be usefull: I'm using GPU rendering.A also using a combination of the following softwares in order to create my AR application:

FLARToolkit
FLARManager
Away3DLite

I have created one 3D Model on 3DS MAX and another one on Maya 2010.

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AS3 :: Loading Screen On IOS & Android?

Apr 11, 2012

I am building a book application in Flash Professional CS5.5 to be released on tablet devices and I am trying to understand the best structure for loading the application. For iOS devices I know I can include the default.png, but how can accomplish a similar task for Android? The book application is also going to be large as it includes a lot of assets and animations, is there a good way to show that this is loading on both platforms?

One thing I was trying was a loading screen where the main application was actually a loading system that would import the compiled SWF book, but further research shows that it won't work for iOS devices.

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IDE :: Preload A Splash Screen On Android

Oct 31, 2011

I've read all threads here already about this subject. For most AdobeAir projects for Android, no matter what size, it could take up to 20 sec to load the app, and while it loads, all you see is a black screen. As there's no support for a Default.png like there is for iPhone, we have to use a preloader.

I've only found one for Flex, which is no good to me as I'm using Flash Pro 5.5 (IDE). I've tried doing some simple preload-a-swf-preloader but it just loads it to 100% before showing anything anyway. Anyone here that can share a script of a simple preloader for Flash CS5.5? I know that to reduce the loading time and show a splash screen on android we need to make a very small swf that will contain the loading screen image, and that same swf will also preload the maingame.swf (but can that be done? Appstore don't like code in more than one swf) into it. My tries have failed.

[Code]...

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ActionScript 3.0 :: Black Screen On Android / IPad

Dec 16, 2011

I have a flash as3 application and I convert it into android and ipad applications, but every time when we launch the application. It shows the black screen for a long time. Is there any way to resolve this issue. The size of APK file is 620 kb.

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Flash :: SWF Full Screen Error On Android ICS 4.0.3

Apr 6, 2012

I'm developing an app that displays swf's inside a webview. My problem (ICS 4.0.3 only) , is that whenever I click the full screen button inside the swf the app displays a black screen for a couple of seconds and then crashes.I've tested the same code with lower api's (10) and it works fine.

Facts:

1- ICS 4.0.3 - SWF in full screen inside webview crashes.

2- ICS 4.0.3 - SWF in full screen inside regular browser works.

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Android :: Flash File Not Displaying On The Screen?

Apr 13, 2012

I am using webview control for displaying a flash .swf file in my application.when i run the app screen displaying whole white scrren. Here it is my code,

public class flash extends Activity {
/** Called when the activity is first created. */
@Override[code].........

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Android :: Screen Blinking When Using A Webview With Flash

Feb 23, 2011

Edit: I made a demo apk, so you can understand what I mean: [URL]

For my application, I want a kind of "Super Power Point", or a keynote (the commercial team will present the product to their customers) using all the Android goodness, gestures, etc... on an Android tablet. As Honeycomb is not yet ready and because we need it before march, we choose some random Froyo Tablet (Archos 101), but my issue is for every tablet/phone I tried.

I made a really great application, but for some animations during the presentation, the customer wanted to use flash animations. Because I couldn't code animations (sort of little movies/ animated graphics) that easily in Android and the lack of time, that seemed to be a good idea.

So, after some search on the Web, I used webview and this code:

WebView mWebView1 = (WebView) findViewById(R.id.webview1);
mWebView1.getSettings().setJavaScriptEnabled(true);
mWebView1.getSettings().setPluginsEnabled(true);
mWebView1.loadUrl("file:///android_asset/graph_01.swf");

This work pretty well, but on every device I tried (Archos 101, Nexus One, Nexus S, Galaxy S, Xperia, Desire, HTC Hero, and really more) every activity with a webview blink, a few milliseconds of black screen, then the animation finally appear.

PS: My layout is quite simple too:

<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:orientation="vertical"

[Code]....

I cannot imagine I am the only one to face this issue.

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Actionscript 3 :: Disable Touch Screen In Android?

Jun 30, 2011

I am working on a little android app which i use Flash Builder4.5. what i want to do is when app is loading something, i'd like to disable the touch-screen,or anything similar to that.

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Android :: Screen Blinking When Using A Webview With Flash?

Jun 5, 2006

For my application, I want a kind of "Super Power Point", or a keynote (the commercial team will present the product to their customers) using all the Android goodness, gestures, etc... on an Android tablet. As Honeycomb is not yet ready and because we need it before march, we choose some random Froyo Tablet (Archos 101), but my issue is for every tablet/phone I tried.

I made a really great application, but for some animations during the presentation, the customer wanted to use flash animations. Because I couldn't code animations (sort of little movies/ animated graphics) that easily in Android and the lack of time, that seemed to be a good idea.So, after some search on the Web, I used webview and this code:

WebView mWebView1 = (WebView) findViewById(R.id.webview1);
mWebView1.getSettings().setJavaScriptEnabled(true);
mWebView1.getSettings().setPluginsEnabled(true);
mWebView1.loadUrl("file:///android_asset/graph_01.swf");

This work pretty well, but on every device I tried (Archos 101, Nexus One, Nexus S, Galaxy S, Xperia, Desire, HTC Hero, and really more) every activity with a webview blink, a few milliseconds of black screen, then the animation finally appear.

<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:orientation="vertical"

[code]....

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Professional :: Flash Pro CS5.5, Android, And Multiple Screen Densities?

May 25, 2011

I am interested in developing AIR apps for Android tablets (Xoom, Transformer, Playbook, Iconia, Galaxy Tab, et cetera). I expect to encounter different pixel densities ("information densities" as the Flash documentation says).
 
The different densities on the screens between tablets creates a situation in which objects on the screen can have very different sizes and appearances even if the screen resolutions are identical.
 
The Android developer information from Google recommends creating different layouts and providing different graphic assets for different densities.
 
I don't see a way to do this in Flash.
 
The marketing material I initially saw on Flash Pro 5.5 seemed to suggest that Flash Pro 5.5 supports multiple screens across devices (there was a big ampersand in the advertisement).
 
Does Flash Pro 5.5 address the variations in screen densities for Android tablets? If so, what does it require the developer to do in order to achieve this? (Point me to specific documentation if possible.)

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Professional :: Android / AIR Show Last Screen Left Off When Re-opened?

Jun 13, 2011

I made a little trivia game that loads questions from an xml file. The problem is, if you leave the app and come back to it, it starts you back at the start screen again. Is there anyway to overwrite this, or is it the same as refreshing a browser page with a Flash animation on it, it'll always keep restarting?

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Flash :: Animation In An Android App Used In The Title Screen - Options?

Apr 2, 2012

Let me first state that I am no programmer, so this may seem like a stupid question. I have done all kinds of searching on this question, and answers seem far-and-wide, and have only left me more confused. I am currently accepting bids for the development of an Android app version of our graphic novel: [URL] One of the issues/problems from my requirements document that has been raised more than once by bidders is about the Flash animation [URL] that I want to be used in the title screen, and how that will be implemented in the app. The initial programmer that I was working with had real problems with and was never able to get it to work. I know that in order to use the swf file as-is, Flash needs to be installed on the devices, and that is not an Android standard. So I want to know what options there are to be able to include this.

A couple bidders have suggested that the animation be converted to video. And although they claim that they could still make it work correctly, I worry about losing the looping that is built into the animation. Can the animation be converted to or re-created with Java? Should I be looking into using FLash Builder and/or Adobe AIR? We will eventually be porting this app for Apple iPads as well, so if there is an option that woks for both Android and iOS, that would be better.

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Professional :: MouseEvent Not Working On Android Touch Screen Tablet

Dec 13, 2011

I recently discovered that the MouseEvents in my Flash animations aren't working on touch screen Android tablets. Is there some extra code that I need to add to make this work? There's an example at [URL]. My other issue is more of a web design issue, but the animations are not placed correctly on the webpage.

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Android :: Missing On-screen Keyboard For Flash/Flex Web Application?

Jan 5, 2011

I have an enterprise Flex web application, served up over https, that runs fine on Flash player 10.0 and beyond on a desktop computer/browser.

However, when I run it from my HTC Incredible with Android 2.2 the app loads fine, but there is no on-screen keyboard and so I cannot log in. I can see the blinking cursor inside the username and password text fields. I can switch between them. I can even hit the login button and see an authentication error!

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Android :: WebView - SWF Plays Can Hear Audio But Screen Blank

Jul 8, 2011

I am trying to display local flash swfs in the WebView. I have WebView set up and it will happily display local HTML files, but when I try to display Flash, the screen is blank. The flash file is running as I can hear the audio. I have noticed that most swf players from the android market suffer the same issue.

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Actionscript 3 :: Prevent Screen Timeout With Adobe AIR For Mobile On Android And IOS?

Jul 23, 2011

I have a pure AS3 app that I'm deploying to both Android and iOS. In some cases I need the screen to not turn off for 60+ seconds. Is there a way to do this with AIR for mobile?

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Professional :: FlashBuilder: Android / Flex Components + Full Screen Graphic Possible?

Dec 30, 2010

I'm new to flash and interested in multi-platform graphical game development. I've installed the Flash Builder Burrito test version and want to develop a full screen Android graphical game with Android-Flex components (like buttons etc.).

a) Is it possible to have a full graphical screen and then overlay Android-Flex components (buttons etc.) or ist only possible to integrate a graphical screen within a Flex components app so that Android/Flex components have to been outside the screen and so no full graphical screen overlayed with Android/Flex components is possible?

b) If full graphical screen + Android/Flex components is possible: which project type have I to choose: File->New->Flex Project or File->New->ActionScript Mobile Project?

c) Are the components I can choose to design my Flash-Android project Android-like Flex components or are they real Android components?

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ActionScript 3.0 :: Android, Hide Virtual Keyboard But Screen Stays Shrunk?

Dec 23, 2011

In my AIR app, when the virtual keyboard shows up the screen height shrinks. The problem I am having is after the virtual keyboard hides, the screen size stays shrunk and you can see a big black gap under the bottom of the app. The only way to adjust it is to rotate to landscape then back to portrait.
 
This seems to be a glitch with the virtual keyboard and programmers shouldn't be responsible for handling the screen size after it hides.

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Android :: Screen Completely White With 'Success' In Top Left After Logging Into Facebook On Tablet?

Sep 8, 2011

This issue is being tracked on the facebook-actionscript-api site here:url...What steps will reproduce the problem? Call FacebookMobile.login( APP_ ID, cbLogin) on an Android tablet.Enter Facebook account credentials and press "Login".What is the expected output? What do you see instead?The login window closes and returns to the screen that launched the login window. The callback function 'cbLogin' is called.The screen goes completely white, and has 'Success' in small black text in the >top left corner of the screen. The callback function 'cbLogin' is never called.What version of the product are you using? On what operating system?

-Android v3.2
-facebook-actionscript-ap v1.7
-ASUS Eee Pad Transformer TF101

I've tested this on 2 Android phones, the HTC Incredible (Android v2.2) and the HTC Thunderbolt (Android v2.2.1), and it works fine on both.

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Actionscript 2.0 :: Fade In And Out - Image To Start Motion Tweeing Up To The Top Of The Screen Right When The First Image Starts Fading Out

Jan 14, 2010

i have a set of images which i've converted to mcs and have given them all different instance names. The first image motion tweens to the right of the screen via actionscript and then the next one will motion tween from the bottom of the screen to the top and then the image after that will go to the right of the screen and next one goes to to the top, and so on. I have this actionscript for the first image,

[Code]...

I need the next image to start motion tweeing up to the top of the screen right when the first image starts fading out. Then when the second images starts fading out the next image is already motion tweening to the right of the screen and so on. Once every image has run through its tween everything repeats. Is there any way of doing this?

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Ationscript 3 :: Can't Write Image In Air For Android

Oct 22, 2011

This code works great in a desktop air application but doesn't work at all in android. is this not possible yet in air for android? here's my code.[code]image area is a flex group with several displayed children.

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Android :: Put Image On Panel In Adobe Flash?

May 23, 2011

i have created one dashboard for android in adobe flash4.5 now i want to putBackground_image on one of the panel

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Flash :: Air Android App Always Launches In Portrait Mode Irrespective Of The Way The Android Device Is Held?

Jan 25, 2011

i have an AIR android app which i am running on an android device ( samsung TAB ). i want the app to get laid out in landscape mode when the user starts the app holding the device in landscape ( same goes with portrait ).

but the AIR app always gets started in portrait mode irrespective of the way the device is held.

i tried the following ways use stage.deviceorientation (but when the app starts (after the applicationComplete notification ) the value is UNKNOWN) use stage resize event. (this gets triggered at start itself, a manual resize is not required - the values are based on portrait mode though - the width is 600 and height is 1024 (should have been otherway) )

i get correct values when i try changing the orientation of device, only at the startup i see problem with the required values.

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Android :: Android Tablet Browser Flash Movie To Landscape When In Fullscreen Mode?

Oct 28, 2011

I have an as3 built osmf video player swf that we embed on a standard HTML page. When you touch the image the video automatically goes fullscreen and begins playing. Droid and Flash often break after changing back and forth between landscape and portrait while in fullscreen.(by break I mean freeze, where you can hear the video and use the controls, but everything is just a still frozen image, the redrawing fails).Can you lock the fullscreen orientation in html, javascript, or do you have to try to handle it inside the swf?

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Android :: Capture Video And Stream It To Flash Server On Realtime In Android?

Mar 14, 2012

I working on a project where the client side need to capture video and audio from the camera, use some library (proberly ffmpeg) to convert from mp4 to flv and send it to flash server on realtime,in the other side the client need to get flv and convert it to video type of android on real time. Is it possible to do?

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Android :: Frame Rate Is Very Low For Android Game Developed By Flash CS5?

Dec 29, 2010

I am porting my flash games on android. I have ported 3 successfully. But the problem with all of them is they are giving very low frame rate near about 7-8. And I have observed 1 thing that frame rate always varies. Sometimes it goes upto 45 and again in next frame it comes to 3-4 and again goes to 15-16.

I am quite confused. Please let me know if anyone is having any idea about this.

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Android :: Flash Inside Android WebView - How To Set Fullscreen Automatically

Apr 14, 2011

I am loading flash SWFs into an android WebView.I want the SWF to be instantly fullscreen and focused.The class name that handles flash is com.adobe.flashplayer.FlashPaintSurface .

Watching the log, when I fullscreen the flash manually, it calls com.adobe.flashplayer.FlashPaintSurface.toggleFullScreen()The first part of my question is, How can i call that method manually for my flash swf? Note that with a webview with a flash embedded, the only way i seem to be able to fullscreen it properly (to have flash's surfaceview fullscreen instead of the flash being displayed over top of the webview view) is by touching the screen with two fingers until an interface pops up at the top of the screen, and doesnt happen reliably.For focus, inside my webview class I call

@Override
protected boolean drawChild (Canvas canvas, View child, long drawingTime) {
if (child.getClass().getName().equals("com.adobe.flashplayer.FlashPaintSurface")) {

[code]...

This doesnt set the focus as I thought it would. Although i assume, if fullscreened properly, the flashpaintsurface should give itself focus. But if if the first part is not doable, i would wonder at least to not have to give focus to the SWF by clicking on it on startup.

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Access Front Camera In Android Devices Using Flex-android?

May 17, 2011

There are samples to show how to access front camera of android devices using android sdk.

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Android :: Performance - Taking Too Much Time To Finish The Activity In Android?

Jul 20, 2011

I have loading the webview in my Activity. the Web content is having some flash content. when i try to finish the Activity. Its taking too much time. the screen goes to blank screen for little time and resuming to the app.

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Android :: What Versions Of Android And IOS Is Adobe AIR 3.0 Captive Runtime Compatible With?

Nov 16, 2011

I can't find this information online or in the documentation, does anyone know what versions of Android and iOS the AIR 3.0 captive runtime is compatible with? I'm assuming there is some restriction there, but short of actually compiling a program and trying it on iPhone for example, which I don't have, how can I tell which OS versions are supported?

I know that you can compile an Adobe AIR 2.7(?) application to target say Android 2.2, but what about the captive runtime with AIR 3.0? Also I don't see anywhere to find out the iOS version restriction with AIR, as you have to pay $100 to Apple to even get the SDK which would allow me to make an iOS project in the first place.

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Android :: Adobe Flash Application Is Not Working On Android Tablet

Dec 2, 2011

I gone thorough the adobe flash builder video tutorials and did the same thing to create an application for android device, but when i run the application it is showing Sorry dialog box saying that, The application Test1-debug(process air.Test1.debug) has stopped unexpectedly. Please try again. I tried many times but it is not working. Initially i thought no Adobe-AIR in my device, but it is there. I am using Reliance 3G Tab. I don't why it is not working, if anybody know this please reply me.

One more thing, i downloaded one APK (which is designed with adobe flash or flex) file from [URL]..and installed on my android device. When i run that application only blank screen is appearing, but in video they shown, it is working. Why it is happening like this?? Is any problem with my tablet ?? or application ?? or adobe AIR not installed properly on device ?? Like this i am getting too many doubts.

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Android :: Eclipse Can't Locate Android.webkit.WebSettings.PluginState?

Dec 12, 2011

I am trying to load a flash in a webview using the codes below

mWebView.getSettings().setJavaScriptEnabled(true);
mWebView.getSettings().setPluginState(WebSettings.PluginState.ON);
mWebView.loadUrl("http://www.adobe.com/software/flash/about/");

but when I import android.webkit.WebSettings.PluginState; eclipse return an error, asking me to search repositories to find it , the minSDK of my app is 7, any ideas?

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Flash :: Android - Playing SWF Files Locally From Android Webview

Feb 21, 2012

What is the right way to view .Swf files that plays .Flv videos in Android? The code that I am using right now to enable Flash support in web view is

[Code]....

For the HTML file, I'm using swfObject. The problem is that I can open up the SWF file just fine from third party apps like SWF Player from the market. In addition, I can load up the HTML page from the browser by calling it directly through file:///. However, when I load it up using my webview, I'm stuck with a blank screen.

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Android :: Install Adobe Flash On The Android Emulator?

Sep 14, 2010

I want to use Adobe Flash in the development of Android applications. But how do I install flash on the emulator so that I can test my software with flash?

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