Actionscript 3 :: Pause Video For X Seconds?
Jan 17, 2011How do I make a code to pause the video for a certain time and then continue on after? (or play a specified frame)
View 1 RepliesHow do I make a code to pause the video for a certain time and then continue on after? (or play a specified frame)
View 1 RepliesI've imported a flv video (flvPlayer, instance name) to loop with the following script:
var myLis:Object = new Object;
myLis.complete = function(){
flvPlayer.play();
}
flvPlayer.addEventListener("complete", myLis);
I would like the flv to pause for 3 seconds before looping again...
I have some banners I am doing right now and have a pause timer question. I am fairly green at coding. In my first frame I have this:
[Code]...
I want it to pause each time in the last frame for 8 seconds and loop only 3x. Is there a better way to write this? I know all my code should be in the first frame but I still suck.
1) I want a 60 seconds video to start playing after 40 seconds have been downloaded - to do that I set the NetStream.bufferTime to 40 seconds and retrieve "NetStream.Buffer.Full" event causing the video to really start playing. This step is OK.
2) However, the "NetStream.Buffer.Full" causes data to stop downloading. So the remainder of the video begins to download no sooner than after the 40 seconds have been played. This step is my issue. Can anyone tell me how to avoid this unintended effect? (i.e. playing a video and downloading data at the same time?)
How can i pause my timeline for a few seconds.
Any easy way to doing this. Any ready to use script?
At the end of the animation, I want to pause for a small amount of time. And then, I want to carry on with the next animation.
View 2 RepliesI am using an xml video player that does not use the flv component in flash but a video clip object. So unfortunately I cannot utilize the cue points feature. All I want to do is pause the flv at a certain point for a number of seconds, fade in some movieclips, then fade out the movieclips and resume the flv and move onto the next one.
I assumed it would be easy enough to use the existing timer to pause at a certain number of seconds.
Heres what I have so far
[Code]...
how to pause the timeline for a few seconds? Instead of me just putting in a load of blank frames.
View 9 RepliesI want to pause my movie for 2 seconds on frame 4 then go to frame 5... how can i do this? sorry for my lousy AS!!!
View 5 RepliesLet's say you wanted to simply pause the PLAYHEAD with actionscript, and then start the playhead again automatically, after, say, 5 seconds??? Is there a way to do that, assuming nothing else is going on in your flash movie during that time...and I DON'T want to add 5 seconds worth of blank keyframes?
View 13 RepliesI have a movieClip that is basically a slide show.It is controlled by AS that is on its own timeline. It moves forward on its timeline, then a few frames later, I have it pause for 8 seconds with:
Actionscript Code:
stop();setTimeout (function() {play();}, 8000);
It then resumes playing and,a few more frames later,I have it jump to a different random slide. This all works fine. There are other frames on the MAIN timeline that do not contain this moveiClip. The problem is, if I go to one of those other frames in the main timeline, the above movieClip function is somehow still active, and after the 8 seconds it sends the play command. In this case, it causes the MAIN timeline to start playing.
I am a novice flash programmer, and i recently stumbled upon the following problem, I got the following code ;
[Code]...
I'm creating a simple image slideshow gallery where the images are presented one after the other in -fade-in - fade-out animation. I'm looking for a 'smart' way of delaying/pausing the slide show at the peak of the image brightness. I've found several codes however, they messed up the function of the PAUSE, NEXT and BACK buttons. Pause button would pause on an image, however the delay timer would start counting once again and the animation continues.
View 6 RepliesI built an XML based slideshow, but need to delay the actions of it for 10 seconds. basically, I want the first image to come up and pause for 10 seconds, then resume with the original speed. Everything works, except I can't figure out how to pause it. I tried using a separate function to call the first image, then a setTimeout for the main slideshow function, but when the main slideshow came up, it had already started and first two slides were already gone. so I removed the setTimeout and have tried a few different things, but nothing seems to work how i need it to. [code]...
View 0 RepliesI'm looking for a way to pause my flash movie, for like 5 seconds and replay it from the beginning. I tried the set interval, but it keeps looping :s
Code:
stop();
setInterval(afspelen(),500000);
function afspelen(){
trace('test');
//play function here
}
I need to a keyframe to pause (for say 20 seconds) when the frame is entered (i.e. not a button press, etc). After the 20 seconds is up, i need the timeline to continue playing to the next keyframe. I've searched and searched for setinterval and the like, but i could not find a clear answer.
View 14 RepliesThe movie play's. At a frame, for example frame 45 I wanna make a pause for 20 seconds and then play next frame ( 46 ).How can I do this?
View 4 RepliesThe slideshow on the left is the one I'm talking about, not the Flash video on right.
Anyway, to make it work, I added a whole bunch of frames between the moving images to pause it - to give reader time to see pictures and words - then it goes on to next one. instead of doing it this way, I am wondering if I can just put an action of some kind on a frame to tell it to pause for X number of seconds, then play again?
I have a very straight forward piece I'm working on that involves copy fading in and out but, instead of using the time-line for timings I'd like to use some script. It's just copy fades in (hold for three seconds) then fades out (hold for one second) copy fades in (hold for three seconds) etc.
View 6 RepliesI was wondering how I can delay (2 seconds) a video to play in a Flash Video Player? I know one way is for me to add blank frames but I would like to know some other options.
View 2 RepliesI have a sporadic bug where sometimes when a video is played the video doesn't show up for about 10 seconds but the audio is there.
i'm using flash as3:
_video = new Video();
_sound = new SoundTransform();
var connection:NetConnection = new NetConnection();
[Code]....
I have created my first flash video and wish to allow the visitors to play the movie themselves instead of having the movie play automatically also have a stop or pause button too.
View 2 RepliesI have a flash video that is set to autoplay when the page loads. We've just implemented thickbox/lightbox system on it now so when you click on the video it enlarges into that new frame. Problem is, when that's done the video/audio is still playing while the video in the thichbox is playing too. This leading to ineffective listening. Does anyone know a code that would trigger the video to pause when clicked anywhere on the video screen?
View 2 RepliesI have a simple text animation(revolving text) it works fine althought i would like ti to pause for 5 seconds at completion in the second to last keyframe i added the following:
stop();
pauseAnim,=setInterval(this,"nextframe",5000);
i added a final keyframe and added this to it:
clearInterval(pauseAnim);
play();
it does not re-start as expected instead it stops and thats it,,,,, i need it to restart after 5 seconds?
What I'm trying to do is have an image fade in, pause for 6 seconds and then fade out.My 6 seconds is doing something, but it's not what I want it to do and I'm not sure why. Here's my code:
import fl.transitions.Tween;import fl.transitions.easing.*;import fl.transitions.TweenEvent;var myTween:Tween;[code]...
I need a movie clip to "pause" for 15 seconds or so before moving on to the next frame.
I'd like to figure out something other than adding 120 static frames.
Is there an AS command that stops on a frame for a certain amount of time before moving on?
I was wondering if anyone has any input on my question.I've been trying to figure out for a few hours now how to make words or sentences animate in and "pause" for a few seconds (for the user to read) and then continue to play. I know I can tween it, but I wanted to do it via actionscript. I got it to animate in and come out but i couldn't figure out how to have it hold for a few sec. I will have more than one sentence animate in and out.
View 8 RepliesIs it possible to load only the first 10 seconds of a video, and to play this section in loop ?
Code:
// Initialize net stream
nc = new NetConnection();
nc.connect(null);// Not using a media server.
[Code]....
I can get which part of file in bytes is loaded using netstream.bytesLoaded,netstream.bytesTotal, I can get the current playing position using netstream.time. But I want to know how many seconds of video are already loaded (not the length of buffer, which remains constant).
View 1 Replies[URL] Some of the clips play fine, others play for 2 seconds and then stop.
View 2 Replies