Actionscript 3 :: Enhance That Rotation Function With A Functionality For Additional Coloring?

Jul 6, 2011

I got a huge problem trying to color objects that are flying around in my space game. When I shoot and hit them - the affected enemies shall blink. The graphics are pre-rendered (i.e. there's an rotation array and function where the degrees and their appropriate rotation for the objects are stored / calculated for better performance).

So - my idea was to enhance that rotation function with a functionality for additional coloring; but the colored AND rotated objects shall be stored apart of the normal rotated objects. To accomplish this I made a nested array: in row one there are 360 rotated graphics of one object and in row two there are 360 graphics of a rotated and colored object.

[Code]...

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