Actionscript 3 :: Wait Until Two SharedProperties Are Synchronized?
Aug 27, 2011
I have two sharedProperties in an app, one of them is in addition a batonProperty. It is easy if I only want one of them to be synched, I just add an eventlistener to the sync event. If I have two though, I can still attach event listeners to both to check when each syncs, but how would I wait for both of them to be synched?
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Jul 24, 2009
Code:
import mx.xpath.XPathAPI;
var doc:XML;
[code].....
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May 29, 2011
I am playing with the actionscript Timer class. I have code like this:
Code:
timer = new Timer(loadImageDelay);
timer.addEventListener(TimerEvent.TIMER, func1);
[code].....
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Sep 5, 2011
I have just installed FMS. As fast as I see, there is a Vod application, sending stream from static files. We need to have FMS send a live stream, but from a ready made file.
Is there an existing application doing this already? Or does this would require programming a new app on our end? Is what I'm trying to do even possible with FMS?
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Oct 30, 2009
i've put some sound FX for some listeners, but the sound delays a little, does this happen all the time during play back? would it be fixed if i upload it to the website?
here is the code:
ActionScript Code:
var PgMv:Sound = new Sound();
var PgMvChnl:SoundChannel;
PgMv.load(new URLRequest("sounds/pagemove.mp3"));
[code]....
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Dec 23, 2009
1. Need to pass to a video player: the flv URL, and an XML file that defines Cue Points.This would be a single node:
Code:
<cuepoints>
<cuepoint time="0:1:12" title="Agenda" url="slide02.html"/>
</cuepoints>
2. Load the XML file and add those Cue Points to the video.
3. At each defined Cue Point, simply refresh the slideshow frame with the appropriate slide.
4. Set the active Cue Point with java script, to tell the player to stop and start playing at the specified Cue Point's time.
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May 30, 2009
I'm looking to create something within Flash that I've not yet seen done.It will be a shared, real-time interactive session. What I want to know is, is it possible to create an individual, private session within Flash that is synchronized between two or more computers? I am doing this for the medical profession, but I can also see this would have benefits in the gaming community as well. I'm trying to create something that two specific users can interactively share in real time.
For example,a coloring book.Two players,or as many as you want, log in together and share a private coloring session. They will be able to interactively see anything that the other person is coloring in real time.The other people would also be able to color and let everyone else see their work.
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Mar 28, 2011
I develop iPhone/iPad apps using the Adobe ADT tool. it compiles a .IPA file which needs to be loaded onto the device using iTunes. Now - myself I own only a 3G iPhone. My friends sometimes lend me theyr devices for testing purposes. For Apps developed with XCode, this is no problem. You just connect the device, add the provisioning profile to the device and load the app through XCode onto it. But how to do it if I only have an .IPA file (plus provisioning profile of course). ITunes allows me only to load it to the device by synchronizing, but this will delete all the stuff my friends loaded onto thier devices. How can I test my IPA files and return the devices without any changes?
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Jul 28, 2011
If you have used Udemy (I have used Zenation earlier, which is not as good as the app developed by Udemy.) to create a mash-up of a .ppt file with a video, you would know how wonderful it is. I would like to get an overview how they have built this application.My guess is that first the application converts the .ppt slides into JPEG images which are then imported to flash so that the user can easily time-stamp the images while the video plays. Pretty much like sub-titles work. But, I am not sure about my guess.
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Nov 8, 2011
Is there any way to implement waiting for, say, 3 seconds in ActionScript, but to stay within same function? I have looked setInterval, setTimeOut and similar functions, but what I really need is this:
[Code]...
In case you wonder why I need this - it is a legal requirement, and no, I can't change it.
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Dec 2, 2011
I have some code that loops an animation, basically I just want to add a few seconds wait before it starts again. The code is below, including the wait() function I am trying to use.[code]....
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Nov 6, 2003
Is there a way to tell a movie clip to way a number of frames from a specific action being executed (say a button being pushed) before it starts playing?
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Mar 29, 2009
I'm New to flash and I can't seem to figure this out, I just want to make something visible for 5 seconds then make it invisible again.
[Code]...
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Feb 16, 2010
I have a textarea named "debug" on frame 2 that does not exist on frame 1Using this code:
Code:
function outputHello(){
debug.text="Hello";
[code].....
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Oct 29, 2004
i want to have some action script code like:
//some code here
//wait so many seconds(or milliseconds)
//then do so more code here
[code].....
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Jul 8, 2009
I'm writing a movie scene in AS3, and I hit a snag. I have a movie where the dialogue is advanced by the user pressing a button (the space bar). I have a speak function which prints out the dialogue to a dynamic text box. However, if I type in this:
speak(1, "Hello world!");
speak(2, "Hello back to you as well.");
Then, my first speak function is immediately overwritten by my second one...because they run at the same time. I'm not using the timeline so, I can't put a stop() function in or anything. I'm doing it all in ActionScript.
Is there a way to pause the movie and wait for the user to press the spacebar before loading up the second function. I was thinking of nesting functions to do it, but that seems overly complicated since I'll have nearly 20 lines of dialogue nested within one another in between moving my sprites around.
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Oct 21, 2009
Im trying to make some sort of hearing check to see if your ears are still functioning the way they should be. In my program the user is shown 9 images (for example an image of a cat) The images correspond to the 1 - 9 keys. (Im not sure if this is relevant but i'm programming for a Flash Lite application to be run on a mobile device)So let's say the image of the cat is number 1. The sound of the cat is being played and the user has to press the 1 key on his keyboard. However for this to be possible the script must pause and give the user the oppertunity to press the correct key.How can i make sure the script does not continue until a key is pressed after playing a sound.Below is my code so far:
Code:
stop();
var pressedKey = new Number();
[code].....
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Apr 15, 2010
Is it possible in AS3, to have 0 alpha for some seconds, then have the buttons fade in... and I say buttons, as I have two of them. But wanted to finish it all of with a nice fade-in effect on my buttons. I've found some nice fade out effects with tweening in AS3, but I need fade in - and would like for me to decide when they should do this. So far I'm pretty satisfied with my first flash file, but I do like perfection!
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Jan 10, 2010
I am trying to load several swf files into various containers. In one scene I have used the following:
createEmptyMovieClip("container1", 1);loadMovie("MC.swf", "container1");
And I want to wait for it to load complete before moving to the next scene and doing the following one...
createEmptyMovieClip("container2", 2);loadMovie("MC2.swf", "container2");
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May 31, 2010
is it possible to have a wait function inbetween the 2 actions here?
import fl.transitions.*;
import fl.transitions.easing.*;
TransitionManager.start(img1_mc, {type:Fade, direction:Transition.OUT, duration:9, easing:Strong.easeOut});
TransitionManager.start(img2_mc, {type:Fade, direction:Transition.OUT, duration:9, easing:Strong.easeOut});
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May 1, 2011
Is there a way in as3 to pause the execution and wait for user input (click on yes or no for example)?[code]
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Mar 13, 2011
I have a child component that dispatches an event in Parent. The event in parent makes a call to our database. Right now, the event gets fired off & the child continues without the results. How do I make it so that the child waits for the results from the database b/f the child continues?
in child:
<fx:Script>
<![CDATA[
dispatchEvent(new Event("getDBcontents")); //
dispatch the event in the parent do some more stuff here but we need pause until we get the result from the parent
[Code]...
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Jul 21, 2011
I have two Flash banner ads, built in CS5.5, using AS2, that will be placed on a page together and appear to interact with each other when played at the same time. Similar to this: [URL]..
The problem is that they might not load at the same time. How can I get each banner to check that the other has finished loading before playing?
I had read that LocalConnection was the way to do this, but I haven't been able to find anything that explains it well.
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Sep 20, 2011
When I click my button I wish one of mc's disapear completely(first alpha changes from 1 to 0) then removeChild.
import fl.transitions.Tween;
import fl.transitions.easing.*;
import fl.transitions.TweenEvent;[code].....
I dicided to use events but it doesnt work,
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Feb 3, 2009
essentially, I'm loading some clips dynamically via xml offstage...they then pan to the center of the screen. Pretty easy, except the files (about 100k+) aren't loading fast enough, and they're showing up halfway through the tweenYes, I know, I need to wait until the clip has loaded...but how? I've tried onLoad(success), getBytesLoaded() ==getBytesTotal() etc...but I can't so much as get the file size of the file at the end of the xml branch. Before I go any farther, here's the code:
button.onPress = function() {
var itsloading = _root.gallcon.gal.attachMovie("loader_circ", "loading", 60);
itsloading._x = 380;
[code]........
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May 6, 2010
what I am trying to do is wait for the net connection to return a value before i take that value and put it in a variable.
Code:
ActionScript Code:
import flash.net.*;
var gw:NetConnection = new NetConnection();
[Code]....
The problem is that gw.call(~) calls a php file, and it takes a few seconds for it to return a value.
Error: 1067: Implicit coercion of a value of type void to an unrelated type uint.
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Oct 7, 2010
i believe it is quite simple but i'm not able to do this. situation is something like this:
function name123():void //i m already in a function.
{
....
var a:Loader = new Loader(); //define a loader
[Code]....
i know if i give set width and height in eventComplete function, i could do but the situation is different and i've to set the sizes in name123 function only.
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Dec 28, 2010
I have a SQLite file to which I'm connecting. I don't have a safety function to quit the SQL connection if it's taking too long. [code]...
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May 25, 2011
I quite often find myself needing to wait until a bunch of things have happened, for instance, wait until I get an Event.ADDED_TO_STAGE, an Event.COMPLETE from a URLLoader loading up XML and an Event.COMPLETE from a Loader fetching some assets.
I have no idea and don't really care in what order these things will happen, I just want to know when the last one has happened. I have used various tactics to deal with this - none of them have yet felt "right" or "good".
Is there a standard pattern or solution for organising multiple listeners like this?
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Jul 7, 2011
I have a site with a music player that streams the music. On the site I also have a button that opens a video page. When I press the button, I want to pause the player. That works, except when the player is loading or buffering, I cant pause it. So I want to put something like this on the button...
on (release) {
if audioPlayerStatus = "loading" or "buffering" {
WAIT a bit and check again
} else if audioPlayerStatus = "playing" {
audioPlayer.pause();
}
The status function is bulit into the player. "wait a bit" code.
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