IDE :: Wait Until Frame Is Loaded?

Feb 16, 2010

I have a textarea named "debug" on frame 2 that does not exist on frame 1Using this code:

Code:
function outputHello(){
debug.text="Hello";

[code].....

View 1 Replies


Similar Posts:


Professional :: Wait Until SWF Completely Loaded

Jan 10, 2010

I am trying to load several swf files into various containers. In one scene I have used the following:
createEmptyMovieClip("container1", 1);loadMovie("MC.swf", "container1");

And I want to wait for it to load complete before moving to the next scene and doing the following one...
createEmptyMovieClip("container2", 2);loadMovie("MC2.swf", "container2");

View 3 Replies

Actionscript 2 :: Get 2 Banners To Wait Until Both Are Loaded?

Jul 21, 2011

I have two Flash banner ads, built in CS5.5, using AS2, that will be placed on a page together and appear to interact with each other when played at the same time. Similar to this: [URL]..

The problem is that they might not load at the same time. How can I get each banner to check that the other has finished loading before playing?

I had read that LocalConnection was the way to do this, but I haven't been able to find anything that explains it well.

View 1 Replies

ActionScript 2.0 :: Wait Until Movieclip Has Loaded Before {do This}?

Feb 3, 2009

essentially, I'm loading some clips dynamically via xml offstage...they then pan to the center of the screen. Pretty easy, except the files (about 100k+) aren't loading fast enough, and they're showing up halfway through the tweenYes, I know, I need to wait until the clip has loaded...but how? I've tried onLoad(success), getBytesLoaded() ==getBytesTotal() etc...but I can't so much as get the file size of the file at the end of the xml branch. Before I go any farther, here's the code:

button.onPress = function() {
var itsloading = _root.gallcon.gal.attachMovie("loader_circ", "loading", 60);
itsloading._x = 380;

[code]........

View 1 Replies

ActionScript 2.0 :: Wait Until XML File Loaded?

Jul 11, 2007

I'm trying to load an external XML file into my program using onLoad callback function. The problem is that the script will continue to run without waiting for the file to load. Is there a way to do that?

View 2 Replies

ActionScript 3.0 :: How To Wait Until Data Is Loaded

May 21, 2009

I have two classes: Level, which dictates a tile-based level, and MapLoader, which loads a text file on my local machine.I am calling a load function through Level asking MapLoader to load, but when I try to parse the data, MapLoader isn't done with the load.I've tried putting the load in a while loop, but it just freezes. Here's the MapLoader and the function in Level.[code]

View 5 Replies

ActionScript 2.0 :: Wait Playhead For 5 Second In A Frame

Dec 10, 2003

how will be actionScript for waiting the play head in a frame for 5 second ?

View 5 Replies

ActionScript 2.0 :: Wait For X Seconds On A Frame?

Feb 9, 2004

I just want to stop my timeline for 5 seconds after an animation completes.I try with SetInterval, but i do mistake somewhere

View 1 Replies

ActionScript 2.0 :: Wait Play-head For 5 Second In A Frame?

Dec 10, 2003

how will be actionScript for waiting the play head in a frame for 5 second ?

View 5 Replies

As3 :: Flash - Wait Until Image Loaded On Button Click

May 6, 2011

I have a slideshow that loads image files with the BulkLoader class from here. When the first image is loaded completely, it gets added to a MovieClip container to add it to the stage.. and it gets displayed fullscreen, but only if a button is clicked:

fullScreenButton.addEventListener(MouseEvent.CLICK, showFull);
function showFull(e:MouseEvent):void {
stage.addChild(mcSlideHolder);

[Code]....

This works fine unless the fullScreenButton is clicked before the image is loaded completely, then of course nothing is visible. How do I get button click event that calls showFull() to wait until the image is loaded/added to the container or how can I add it again? What is a possible/the best approach?

I tried dispatching a custom event "firstImgAdd" that adds the image again to the container when the fullScreenButton is clicked, as well as with a try/catch block or even a simple if condition but none of them worked, meaning the image does not get added to the container after it has finished loading when the button is clicked too early.

View 2 Replies

Flash - LoadVars Doesn't Wait Until Data Is Loaded

Jun 8, 2009

variable = 0;
function change() {
variable = 1;
}

[code]....

The problem is that it executes #Second before #First, which means that the object is not fullly loaded but the code continues nonetheless. Is there a way handle this? I have tried using a while loop, but this is ugly and makes flash crash. Is there any decent way to handle this, does it have to do with better code structure/program flow or is there a technical way to make it wait? Also note: This code is executed on the server side, which means there are no frames involved.

UPDATE:When projects get bigger, this gets very ugly, especially when you are retrieving mulitple things from a server, you have to use very deep nesting, you have to keep repeating the same code, example for buying a serial:

a.onload() {
if(moneyAmount > 10){
b.onload(pay) {

[code]....

View 1 Replies

ActionScript :: Wait For Image To Built Before Loading Frame

Jul 5, 2011

I have a script that takes lots of content and builds 1000s of MovieClips on the stage, does lots of drawing etc. Due to the high amount of work needed when the frame first loads this can sometimes be delayed by a second or two. The more the user uses the application the longer and longer this is likely to be (more data to siphon through and build). My question to you is how do I make sure the frame doesn't show (serve a loading image or something) until it is built? I don't want the user to see the skeleton of the page and then everything appear a second or two later.

View 1 Replies

ActionScript 2.0 :: The Timelime Will Wait For A Few Seconds Before Moving To The Next Frame?

Apr 23, 2004

I need a bit of as that "on enterFrame..." the timelime will wait for a few seconds bfore moving to the next frame.

View 3 Replies

ActionScript 3.0 :: Stop At Frame 1 And Wait For Click On Start Button

May 7, 2010

I wrote the following code to have flash stop on frame 1 and wait for the click on the start button. I will use the animation in Connect Pro and without a Start button, the audio starts before the video. Here is the code and following is the error I get in the Compiler when I play the animation. The button does have the instance name play_btn :

play_btn.addEventListener(MouseEvent.CLICK, buttonClicked);
function buttonClicked(event:MouseEvent):void {
gotoAndPlay(2);
} stop();

The error I get is:
Location: Scene=Scene1, layer=actions, frame=1, line 3
Description: The class or interface 'MouseEvent' could not be loaded.
Source: Function buttonClicked(event:MouseEvent);void

View 3 Replies

ActionScript 2.0 :: DELAY Function - Make It Wait Before It The Timeline Goes To The Certain Frame#?

Feb 3, 2009

Okay my_btn will do this;

image_loader1.loadMovie("imagepath");
gotoAndPlay(frame#);

What i want to do, is, make it wait before it the timeline goes to the certain frame#, so the image_loader1 loads its image1. I'm making it wait, not because it takes time loading (which it would not, since image1 is already on the stage, loaded up in image_loader2) but the image still takes time to show on the image_loader1 (half a second).So, I want my_btn to be functioned like this that it performs its first action which is

'image_loader1.loadMovie("imagepath");' and then 'gotoAndPlay(frame#);'..

View 3 Replies

ActionScript 2.0 :: Load The Clip And Wait Until It Is Finished Then Immediately Choose A Frame On Load?

Jan 25, 2010

I'm using loadMovie() to load external swf's and then send the swf to a specific frame, depending on the button that is pressed.

Code:
on(release){
_root.mc_mainloader.loadMovie("Main.swf")
_root.mc_mainloader.gotoAndPlay("fadeup");
}

Unfortunately it ignores the second line, which appears to be because the movie hasn't loaded by time it gets to the next line. As a work-around I made an interval to check for the movieclip width to be more than 0 and then run a function that chooses the desired frame, but this is very unreliable. Is there a simple way to load the clip and wait until it is finished, then immediately choose a frame on load?

View 4 Replies

ActionScript 2.0 :: "on EnterFrame..." The Timelime Will Wait For A Few Seconds Before Moving To The Next Frame?

Apr 23, 2004

I need a bit of as that "on enterFrame..." the timelime will wait for a few seconds before moving to the next frame.

View 3 Replies

ActionScript 3.0 :: Going To A Loaded Frame In A Loaded Swf

Mar 16, 2009

I've been successful to load a external swf using the loader. Lesson_mc is a movieclip I have on stage that I am loading the external swf. I have some masking that is there, that is why the movieclip. myLoader is a Load object. I can find the swf loaded using the debugger and see the currentLabel and Frame but when I try to get the information it sends a DisplayObject error. I have a Menu in the Main Window that controld the navigation. Getting to the frame on the first click works but trying to go to a frame within the same sef does not. Any thoughts?

myRequest = new URLRequest("overview09.swf");
myLoader = new Loader();
myLoader.load(myRequest);

[Code].....

View 11 Replies

ActionScript 2.0 :: Set The Frame Rate Of An Externally Loaded Movie To A Different Frame Rate?

Sep 21, 2004

set the frame rate of an externally loaded movie to a different frame rate than the movie it is embedded within.

I basically have a flash site that loads flash movies using loadMovie command, however, the frame is lost within these movies and simply adopts the main site frame rate.

View 2 Replies

Flash :: What Is Loaded In First Frame

Oct 26, 2010

I'm building a flash game wish contains sounds/images/videos and such. Now I want to build a preloader for this game. The problem is that currently it is around 2 mb of data in the first frame. How can I see wish objects that are being loaded in the first frame?

View 1 Replies

ActionScript 2.0 :: Set The Frame Rate Of An Externally Loaded Movie To A Different Frame Rate Than The Movie It Is Embedded Within?

Sep 21, 2004

it possible to set the frame rate of an externally loaded movie to a different frame rate than the movie it is embedded within. I basically have a flash site that loads flash movies using loadMovie command, however, the frame is lost within these movies and simply adopts the main site frame rate.

View 2 Replies

ActionScript 2.0 :: Loaded Movieclip, Getting The Last Frame?

Jun 8, 2009

I have a bunch of SWFS from a third party tool that I am loading into an MC called "_root.dropzone". I want to be able to tell flash to move to a frame label in my main movie when that loaded MC has played the last frame but I have no idea how to do this. I don't have the FLAs for the swfs otherwise i'd just add code into the last frame. Here's what I am using:

if (_root.dropzone._currentframe == 1521)) {
_root.gotoAndPlay("s_2");
}

This doesn't seem to be working as flash jumps to "s_2" immediately...

View 3 Replies

ActionScript 3.0 :: Send Loaded Swf To A Certain Frame?

Sep 20, 2008

I load an external .swf file into a Loader. There is a button on the main timeline which is supposed to send the Loader's Child to frame 4.

View 3 Replies

Professional :: Preloader Not Going To Frame 2 After 100% Loaded

Nov 9, 2010

After site is loaded a 100% it is stuck on the preloader image in frame one instead of going to frame to of my project.
 
I suppose further information about my project is needed so just say what to post and IŽll post it.

View 12 Replies

ActionScript 3.0 :: Go To Scene If Frame Is Loaded

Feb 6, 2009

My movie goes to a home page, if the user clicks "contact" (for example) then the value of 5 is set to i and the movie preceeds to play a small transistion. At the end of this transition there is code that says if i == 5 gotoandplay(83).

The problem is I need it to see if that frame is loaded yet and if not, just stay on the current frame until it is.

Code:
if (i == 5)
{
while (framesLoaded <= 83) {
}
gotoAndPlay(83);
}

I assumed this would lock in a loop until it is loaded,However it obviously does not work

View 5 Replies

ActionScript 2.0 :: Goto Frame In Loaded Swf?

Sep 3, 2009

How can i go to a specified frame on a loaded external swf.

So communication from one swf to another.

View 5 Replies

ActionScript 2.0 :: Specific Frame In A Loaded Swf?

May 16, 2005

I have a dropdown menu that I'm learning to use from a tutorial. It's just a little over my head and am wondering if someone could help me. Here's my situation:

1) The menu has the title, DESTINATIONS. Submenu dropdown are a list of CONTINENTS. Rolling over CONTINENTS show COUNTRIES. This works.

2) Clicking on a Country should:

A) load an external swf into an empty movie clip :: Works!

B) go to the COUNTRY specific frame within that loaded movie clip. :: Doesn't work!

Here is a sample code from this menu, where it defines the fields that populate the menu:

var menu_0 = ['Destinations',['Africa#destinations1.swf|Rwanda#destinations1.swf |Uganda#destinations1.swf|Kenya#destinations1.swf| Madagascar#destinations1.swf|Botswana#destinations 1.swf',
'Asia#destinations1.swf|Japan#destinations1.swf|In diat#destinations1.swf']]

how to direct the link in the menu in a specific frame in an externally loaded swf? I can do this on a 'normal' button using placeFrame, but because I'm unfamiliar with how this particular menu is made, I don't know how to implement what I know.

View 5 Replies

ActionScript 3.0 :: Entire Mc Loaded Or Just Mc Frame?

Jul 11, 2009

I've noticed that when I instantiate a MovieClip with multiple frames (here mine has over 200, each with a vector logo) and send to a specific frame, flash player suffers very little slowdown.

I always assumed the whole mc was being loaded into memory? It is possible that my mc simply isn't big enough to cause any problems. I just wondered if anyone knew the answer?

View 3 Replies

ActionScript 2.0 :: Which Frame In Loaded Movie

Oct 7, 2004

im importing a movie with Code:loadMovie("test.swf","content")were content is a little pink box with instance name contentnow my question is , how do i choose which frame the imported movie is on.i want to be abel to go to a certain fram in it and stoppreferably with no code in the imported movie if its possible

View 4 Replies

ActionScript 3.0 :: Preloader - Animation Not Going To Specified Loaded Frame

Oct 18, 2009

Here is my preloader code:
stop();
this.addEventListener(Event.ENTER_FRAME, loading);
function loading(e:Event):void{
var total:Number = this.stage.loaderInfo.bytesTotal;
var loaded:Number = this.stage.loaderInfo.bytesLoaded;
[Code] .....

Why the animation [logoANIM] isnt going to the specified "loadedFrame" frame #... Additionally the
trace(loaded frame);
isnt outputting the loadedFrame #

View 4 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved