Flash :: What Is Loaded In First Frame
Oct 26, 2010
I'm building a flash game wish contains sounds/images/videos and such. Now I want to build a preloader for this game. The problem is that currently it is around 2 mb of data in the first frame. How can I see wish objects that are being loaded in the first frame?
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Aug 2, 2009
i am new here i am experiencing a huge problem with my flash movie. okk let me start:- I am making a website which has an intro. Intro Frame rate = 35fps My site frame rate = 20fps so when i load the intro swf with 35fps, its frame rate automatically changes to 20fps which is my site's swf frame rate. My intro loads in a movieclip named holder_mc i have masked my movieclip to avoid unwanted part of loaded intro.
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Aug 12, 2010
In Flash Actionscript 3, if a function is defined in Frame 1 of a flash animation and the animation loops, does it store another version of the function in memory upon each loop.
[Code]...
If so, is it a best practice to check to see if it's the first time the frame has been run, by setting a variable and checking it's existence, or is it a non-issue because the compiler checks to make sure that a function has not already been defined?
[Code]...
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Mar 16, 2009
I've been successful to load a external swf using the loader. Lesson_mc is a movieclip I have on stage that I am loading the external swf. I have some masking that is there, that is why the movieclip. myLoader is a Load object. I can find the swf loaded using the debugger and see the currentLabel and Frame but when I try to get the information it sends a DisplayObject error. I have a Menu in the Main Window that controld the navigation. Getting to the frame on the first click works but trying to go to a frame within the same sef does not. Any thoughts?
myRequest = new URLRequest("overview09.swf");
myLoader = new Loader();
myLoader.load(myRequest);
[Code].....
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Sep 21, 2004
set the frame rate of an externally loaded movie to a different frame rate than the movie it is embedded within.
I basically have a flash site that loads flash movies using loadMovie command, however, the frame is lost within these movies and simply adopts the main site frame rate.
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Feb 16, 2010
I have a textarea named "debug" on frame 2 that does not exist on frame 1Using this code:
Code:
function outputHello(){
debug.text="Hello";
[code].....
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Sep 21, 2004
it possible to set the frame rate of an externally loaded movie to a different frame rate than the movie it is embedded within. I basically have a flash site that loads flash movies using loadMovie command, however, the frame is lost within these movies and simply adopts the main site frame rate.
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Jun 8, 2009
I have a bunch of SWFS from a third party tool that I am loading into an MC called "_root.dropzone". I want to be able to tell flash to move to a frame label in my main movie when that loaded MC has played the last frame but I have no idea how to do this. I don't have the FLAs for the swfs otherwise i'd just add code into the last frame. Here's what I am using:
if (_root.dropzone._currentframe == 1521)) {
_root.gotoAndPlay("s_2");
}
This doesn't seem to be working as flash jumps to "s_2" immediately...
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Sep 20, 2008
I load an external .swf file into a Loader. There is a button on the main timeline which is supposed to send the Loader's Child to frame 4.
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Nov 9, 2010
After site is loaded a 100% it is stuck on the preloader image in frame one instead of going to frame to of my project.
I suppose further information about my project is needed so just say what to post and IŽll post it.
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Feb 6, 2009
My movie goes to a home page, if the user clicks "contact" (for example) then the value of 5 is set to i and the movie preceeds to play a small transistion. At the end of this transition there is code that says if i == 5 gotoandplay(83).
The problem is I need it to see if that frame is loaded yet and if not, just stay on the current frame until it is.
Code:
if (i == 5)
{
while (framesLoaded <= 83) {
}
gotoAndPlay(83);
}
I assumed this would lock in a loop until it is loaded,However it obviously does not work
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Sep 3, 2009
How can i go to a specified frame on a loaded external swf.
So communication from one swf to another.
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May 16, 2005
I have a dropdown menu that I'm learning to use from a tutorial. It's just a little over my head and am wondering if someone could help me. Here's my situation:
1) The menu has the title, DESTINATIONS. Submenu dropdown are a list of CONTINENTS. Rolling over CONTINENTS show COUNTRIES. This works.
2) Clicking on a Country should:
A) load an external swf into an empty movie clip :: Works!
B) go to the COUNTRY specific frame within that loaded movie clip. :: Doesn't work!
Here is a sample code from this menu, where it defines the fields that populate the menu:
var menu_0 = ['Destinations',['Africa#destinations1.swf|Rwanda#destinations1.swf |Uganda#destinations1.swf|Kenya#destinations1.swf| Madagascar#destinations1.swf|Botswana#destinations 1.swf',
'Asia#destinations1.swf|Japan#destinations1.swf|In diat#destinations1.swf']]
how to direct the link in the menu in a specific frame in an externally loaded swf? I can do this on a 'normal' button using placeFrame, but because I'm unfamiliar with how this particular menu is made, I don't know how to implement what I know.
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Jul 11, 2009
I've noticed that when I instantiate a MovieClip with multiple frames (here mine has over 200, each with a vector logo) and send to a specific frame, flash player suffers very little slowdown.
I always assumed the whole mc was being loaded into memory? It is possible that my mc simply isn't big enough to cause any problems. I just wondered if anyone knew the answer?
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Oct 7, 2004
im importing a movie with Code:loadMovie("test.swf","content")were content is a little pink box with instance name contentnow my question is , how do i choose which frame the imported movie is on.i want to be abel to go to a certain fram in it and stoppreferably with no code in the imported movie if its possible
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Oct 18, 2009
Here is my preloader code:
stop();
this.addEventListener(Event.ENTER_FRAME, loading);
function loading(e:Event):void{
var total:Number = this.stage.loaderInfo.bytesTotal;
var loaded:Number = this.stage.loaderInfo.bytesLoaded;
[Code] .....
Why the animation [logoANIM] isnt going to the specified "loadedFrame" frame #... Additionally the
trace(loaded frame);
isnt outputting the loadedFrame #
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Apr 28, 2010
This code is not functioning! How do I amend this code to go to frame 5 when all the SWFs are loaded?
[Code]...
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Oct 5, 2010
I'm trying to use addFrameScript() on a SWF animation I have loaded but am running into a few problems. Here's what works right now:[code]Like this, the animation plays fin and just loops over and over again. The trouble seems to be that the animation runs regardless of using stop(), play() or any animation function. A trace(anim.totalFrames) also shows that my animation is 2 frames rather than 23 (which it is). When I un-comment anim. add FrameScript(anim.totalFrames - 1, animEnd); the frame script appears to be called every frame and the animation ceases to play and is instead replaced by the flash "loading dots" where it should appear.Am I loading in my animation properly and why does a framescript cause my animation to disappear?
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Feb 16, 2012
Im building application where users can upload flv's with the fileReference. When a user press upload the flv is uploaded into a folder and the path stored into the database.
When the user clicks on an other page, he can see a list with all the uploaded movies. But I want to create custom control for the movie so the user can click one to play.
How can I add a 'poster'from the first or a random frame from the FLV?
( There is no option to create a png for each file because when the app is online user can pick there own FLVs to upload. )
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Sep 8, 2008
I'm having a problem, apparently not very hard to solve, but... I'm creating a file with some animations and a few stops on the timeline; on each stop I want to load a swf... The idea is to make the main timeline "wait" for the swf to stop when it arrives to the las frame and then, make it to unload and continue playing until the next stop...This is an application to work local (not on the web).So, I want the swf to unload without any click; just by itself.
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Jan 27, 2009
I have Movie that has a preloader on the 1st Frame and then on the 2nd Frame a swf is loaded using this script.[code]This loads my test_1.swf into the test_1 mc inside the cc mc.This all works fine.... However what I want to know is how to only gotoAndPlay ("3") after the test_1.swf has been fully loaded?The idea I'm working with is that... an initial swf (simply an image with a preloader - test_1) would load into the background when the swf is started and then a menu would appear in frame 3 that would allow the user to replace the background swf with button clicks..... But at the moment the menu on frame 3 is loading before the background swf is loaded.
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Feb 23, 2010
Is there a way to go to a specific frame with in a swf that has been loaded to a new blank? I been looking round and can only find going to a specific frame within the main swf..
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Aug 8, 2002
is it possiable to target/query a specific frame in a movie that i am loading into an empty MC...?
eg:
on (release){
if (loadedMoviePath._currentframe == 10);
loadedMoviePath.MC1.play();
}
loadedMoviePath - what would the path to the MC in the movie that has been loaded be?
whatGoesHere.MC1
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Oct 11, 2006
Is it possible to have my loaded swf file play at a different speed than my main movie? Any tutorials on this?
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Jun 11, 2009
I know that I can change the frame rate of the stage of the main FLA in question, but is it possible to use the same command or change the frame rate of imported SWFs?
And more importantly, is it possible to do so if these imported SWFs are written in AS 1 or 2?
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Sep 4, 2009
I am needing to create a preloader that advances a 10 frame animation every 10% loaded. So there will be a percentage indicator (dynamic text) and a short animation as the load bar (10 frames). The animation is of tape winding into a tape measure, and when it's fully inside the loading is complete and timeline moves onto next frame. I have been able to do this with AS2, using a combination of (stop) and (play) commands whenever the next 10% was loaded.
[Code]...
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Jun 26, 2010
I've created a site for a friend www.tracelements.co.nz and had fun doing it. (its basic but it works and I'm still working on it - her cosmetic site design though) the image gallery is based on the Kirupa xml thumbnail gallery, how to tweak the code to change how it looks. it's great, but intimidating to dive in surrounded by such flash genius.
there may be a simple D'oh! answer that escaped me - but here 'tis
on the 'commission a work' page of the I've successfully used
<a href="asfunction:gotoAndPlay,62">contact me</a>
in the XML text, to target frame 62 where the animated closing swf transition plays to the end frame which loads the 'contact' .swf
THE Question - Is there a way to create a similar link where you click the large image in the gallery to link in the same way?
I have tried various permentations of the above in the <link></link> part of the gallery XML without a clue really, i'm trying hard to 'get' how xml works, (reading everything that 'explains' xml), but when I think I have a handle on it and try something, I often get puzzled on why they don't work out.
the relevant gallery AS is
[Code].....
The 'picture' MC registers as clickable but I haven't a clue what to do next to 'make it see' the XML link (which is probably wrong at the moment anyway)
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Aug 10, 2004
I have 5 frames in a Flash file. The fifth frame is the only frame that contains several attachMovie actionscript call lines. Each of the clips that are called using attachMovie contain large image file sizes. When I used debugger, I noticed that the bulk of the data is not being loaded from the 5th frame, but from the 1st frame instead. Is this supposed to happen? If this is so, the preloader that is being referenced on Kirupa doesn't seem to work properly because it loads all the attachMovie frames first before the preloader is able to perform its own action. What happens is that 80% of the movie will load (I predict from the attachMovie call lines) before the preloader actions and its visual representation will appear.
I tried directly attaching these movieclips to the last frame along with the attachMovie(), thinking that phyiscally placed frame would have a higher priority. But the debugger still informs me that the bulk of the data is being loaded at the 1st frame. Is there another workaround for this or another preloader that someone can recommend? This is the preloader I used: [URL]
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May 16, 2005
I have a dropdown menu that I'm learning to use from a tutorial. It's just a little over my head and am wondering if someone could help me. Here's my situation:
1) The menu has the title, DESTINATIONS. Submenu dropdown are a list of CONTINENTS. Rolling over CONTINENTS show COUNTRIES. This works.
2) Clicking on a Country should:
A) load an external swf into an empty movie clip :: Works!
B) go to the COUNTRY specific frame within that loaded movie clip. :: Doesn't work!
Here is a sample code from this menu, where it defines the fields that populate the menu:
var menu_0 = ['Destinations',['Africa#destinations1.swf|Rwanda#destinations1.swf |Uganda#destinations1.swf|Kenya#destinations1.swf| Madagascar#destinations1.swf|Botswana#destinations 1.swf',
'Asia#destinations1.swf|Japan#destinations1.swf|In diat#destinations1.swf']]
Could someone help me figure out how to direct the link in the menu in a specific frame in an externally loaded swf? I can do this on a 'normal' button using placeFrame, but because I'm unfamiliar with how this particular menu is made, I don't know how to implement what I know.
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Oct 28, 2009
I have a swf movie that loads to my main scene using a preload. I have a button found on the main scene. When that button is pressed I would like to use the GotoAndPlay command to play a specific frame in that movie. How do I do this. my swf is called inter_mc.swf. I created a function for the button but somehow Im thinking I need to designate the swf in the goto code. This isn't working but it is what I have so far.
[Code]...
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