ActionScript 3.0 :: Entire Mc Loaded Or Just Mc Frame?
Jul 11, 2009
I've noticed that when I instantiate a MovieClip with multiple frames (here mine has over 200, each with a vector logo) and send to a specific frame, flash player suffers very little slowdown.
I always assumed the whole mc was being loaded into memory? It is possible that my mc simply isn't big enough to cause any problems. I just wondered if anyone knew the answer?
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Sep 3, 2009
How do i refresh a frame or entire page by using actionscript 3 ?
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Jan 18, 2012
so i've been working on a flash game for a few years now and i remember seeing a setting on a tutorial a while back where you can control how much a movie loads on each frame instance. For example the first frame of my game (loader) first shows up on 12%. I want the first frame to load on 1% and then preform the rest of the loading sequence with the first frame still visible. At the moment it isn't too bad, but once my swf file exceeds a few MB then this will cause me some issues.
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Aug 20, 2011
I have an swfLoader that loads a flex swf. When the flex swf is loaded it takes up the entire stage, this does not happen with a swf of the same dimensions created in flash professional.
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Sep 5, 2009
I'm trying to increase the speed of a single movieclip. The frame rate of my movie is 12, and I don't want to increase the frame rate of the entire movie just to speed up one movieclip.I've seen tutorials all over the web, and all the actionscript controlled speeds of movieclip tutorials are for more interactive animations, such as mouse movements and rollovers.I'm looking for something that simply plays a movieclip faster on the timeline and I'm sure there is a simple code for this.
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Jun 16, 2011
When I create anything in a library, it's basically a class right? Meaning I can do essentially the same thing with use of a package in an AS file? In AS 2.0 this would probably mean I can add specific functions on this class as I can do when I use flash's object interface and add script to the specific class object itself. However, in AS 3.0 you cannot attribute code directly to an object right?
This leads me to my second question. I basically want to create a flash mp3 player (I've coded this already), but make it so that it is an entire package of contents, so I can add it to my website when a mouse event is detected and then take it off the website once it's no longer needed (to conserve memory and assure an overall nice experience). The problem is that I have many objects and subsequent functions (play button, pause button, etc), and want all of this to be contained in one file. Is this even possible?
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Feb 15, 2010
I am writing a mp3 player and having some issue getting the song length before the entire song has been loaded - which messes with my position indicator, as it needs to know the track length. I thought I could get the length from an ID3 tag, problem is ID3.TLEN returns undefined, though if I right click the track and show properties, the summary tab shows song duration, bitrate, etc... how I can retrieve the song length before the entire thing has been downloaded?
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Mar 16, 2009
I've been successful to load a external swf using the loader. Lesson_mc is a movieclip I have on stage that I am loading the external swf. I have some masking that is there, that is why the movieclip. myLoader is a Load object. I can find the swf loaded using the debugger and see the currentLabel and Frame but when I try to get the information it sends a DisplayObject error. I have a Menu in the Main Window that controld the navigation. Getting to the frame on the first click works but trying to go to a frame within the same sef does not. Any thoughts?
myRequest = new URLRequest("overview09.swf");
myLoader = new Loader();
myLoader.load(myRequest);
[Code].....
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Sep 21, 2004
set the frame rate of an externally loaded movie to a different frame rate than the movie it is embedded within.
I basically have a flash site that loads flash movies using loadMovie command, however, the frame is lost within these movies and simply adopts the main site frame rate.
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Oct 26, 2010
I'm building a flash game wish contains sounds/images/videos and such. Now I want to build a preloader for this game. The problem is that currently it is around 2 mb of data in the first frame. How can I see wish objects that are being loaded in the first frame?
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Feb 16, 2010
I have a textarea named "debug" on frame 2 that does not exist on frame 1Using this code:
Code:
function outputHello(){
debug.text="Hello";
[code].....
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Sep 21, 2004
it possible to set the frame rate of an externally loaded movie to a different frame rate than the movie it is embedded within. I basically have a flash site that loads flash movies using loadMovie command, however, the frame is lost within these movies and simply adopts the main site frame rate.
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Jun 8, 2009
I have a bunch of SWFS from a third party tool that I am loading into an MC called "_root.dropzone". I want to be able to tell flash to move to a frame label in my main movie when that loaded MC has played the last frame but I have no idea how to do this. I don't have the FLAs for the swfs otherwise i'd just add code into the last frame. Here's what I am using:
if (_root.dropzone._currentframe == 1521)) {
_root.gotoAndPlay("s_2");
}
This doesn't seem to be working as flash jumps to "s_2" immediately...
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Sep 20, 2008
I load an external .swf file into a Loader. There is a button on the main timeline which is supposed to send the Loader's Child to frame 4.
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Nov 9, 2010
After site is loaded a 100% it is stuck on the preloader image in frame one instead of going to frame to of my project.
I suppose further information about my project is needed so just say what to post and IŽll post it.
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Feb 6, 2009
My movie goes to a home page, if the user clicks "contact" (for example) then the value of 5 is set to i and the movie preceeds to play a small transistion. At the end of this transition there is code that says if i == 5 gotoandplay(83).
The problem is I need it to see if that frame is loaded yet and if not, just stay on the current frame until it is.
Code:
if (i == 5)
{
while (framesLoaded <= 83) {
}
gotoAndPlay(83);
}
I assumed this would lock in a loop until it is loaded,However it obviously does not work
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Sep 3, 2009
How can i go to a specified frame on a loaded external swf.
So communication from one swf to another.
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May 16, 2005
I have a dropdown menu that I'm learning to use from a tutorial. It's just a little over my head and am wondering if someone could help me. Here's my situation:
1) The menu has the title, DESTINATIONS. Submenu dropdown are a list of CONTINENTS. Rolling over CONTINENTS show COUNTRIES. This works.
2) Clicking on a Country should:
A) load an external swf into an empty movie clip :: Works!
B) go to the COUNTRY specific frame within that loaded movie clip. :: Doesn't work!
Here is a sample code from this menu, where it defines the fields that populate the menu:
var menu_0 = ['Destinations',['Africa#destinations1.swf|Rwanda#destinations1.swf |Uganda#destinations1.swf|Kenya#destinations1.swf| Madagascar#destinations1.swf|Botswana#destinations 1.swf',
'Asia#destinations1.swf|Japan#destinations1.swf|In diat#destinations1.swf']]
how to direct the link in the menu in a specific frame in an externally loaded swf? I can do this on a 'normal' button using placeFrame, but because I'm unfamiliar with how this particular menu is made, I don't know how to implement what I know.
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Oct 7, 2004
im importing a movie with Code:loadMovie("test.swf","content")were content is a little pink box with instance name contentnow my question is , how do i choose which frame the imported movie is on.i want to be abel to go to a certain fram in it and stoppreferably with no code in the imported movie if its possible
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Oct 18, 2009
Here is my preloader code:
stop();
this.addEventListener(Event.ENTER_FRAME, loading);
function loading(e:Event):void{
var total:Number = this.stage.loaderInfo.bytesTotal;
var loaded:Number = this.stage.loaderInfo.bytesLoaded;
[Code] .....
Why the animation [logoANIM] isnt going to the specified "loadedFrame" frame #... Additionally the
trace(loaded frame);
isnt outputting the loadedFrame #
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Apr 28, 2010
This code is not functioning! How do I amend this code to go to frame 5 when all the SWFs are loaded?
[Code]...
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Oct 5, 2010
I'm trying to use addFrameScript() on a SWF animation I have loaded but am running into a few problems. Here's what works right now:[code]Like this, the animation plays fin and just loops over and over again. The trouble seems to be that the animation runs regardless of using stop(), play() or any animation function. A trace(anim.totalFrames) also shows that my animation is 2 frames rather than 23 (which it is). When I un-comment anim. add FrameScript(anim.totalFrames - 1, animEnd); the frame script appears to be called every frame and the animation ceases to play and is instead replaced by the flash "loading dots" where it should appear.Am I loading in my animation properly and why does a framescript cause my animation to disappear?
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Feb 16, 2012
Im building application where users can upload flv's with the fileReference. When a user press upload the flv is uploaded into a folder and the path stored into the database.
When the user clicks on an other page, he can see a list with all the uploaded movies. But I want to create custom control for the movie so the user can click one to play.
How can I add a 'poster'from the first or a random frame from the FLV?
( There is no option to create a png for each file because when the app is online user can pick there own FLVs to upload. )
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Sep 8, 2008
I'm having a problem, apparently not very hard to solve, but... I'm creating a file with some animations and a few stops on the timeline; on each stop I want to load a swf... The idea is to make the main timeline "wait" for the swf to stop when it arrives to the las frame and then, make it to unload and continue playing until the next stop...This is an application to work local (not on the web).So, I want the swf to unload without any click; just by itself.
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Jan 27, 2009
I have Movie that has a preloader on the 1st Frame and then on the 2nd Frame a swf is loaded using this script.[code]This loads my test_1.swf into the test_1 mc inside the cc mc.This all works fine.... However what I want to know is how to only gotoAndPlay ("3") after the test_1.swf has been fully loaded?The idea I'm working with is that... an initial swf (simply an image with a preloader - test_1) would load into the background when the swf is started and then a menu would appear in frame 3 that would allow the user to replace the background swf with button clicks..... But at the moment the menu on frame 3 is loading before the background swf is loaded.
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Feb 23, 2010
Is there a way to go to a specific frame with in a swf that has been loaded to a new blank? I been looking round and can only find going to a specific frame within the main swf..
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Aug 8, 2002
is it possiable to target/query a specific frame in a movie that i am loading into an empty MC...?
eg:
on (release){
if (loadedMoviePath._currentframe == 10);
loadedMoviePath.MC1.play();
}
loadedMoviePath - what would the path to the MC in the movie that has been loaded be?
whatGoesHere.MC1
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Oct 11, 2006
Is it possible to have my loaded swf file play at a different speed than my main movie? Any tutorials on this?
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Jun 11, 2009
I know that I can change the frame rate of the stage of the main FLA in question, but is it possible to use the same command or change the frame rate of imported SWFs?
And more importantly, is it possible to do so if these imported SWFs are written in AS 1 or 2?
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Aug 2, 2009
i am new here i am experiencing a huge problem with my flash movie. okk let me start:- I am making a website which has an intro. Intro Frame rate = 35fps My site frame rate = 20fps so when i load the intro swf with 35fps, its frame rate automatically changes to 20fps which is my site's swf frame rate. My intro loads in a movieclip named holder_mc i have masked my movieclip to avoid unwanted part of loaded intro.
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