ActionScript 2.0 :: Link A XML Loaded Image To A Frame In The .swf?
Jun 26, 2010
I've created a site for a friend www.tracelements.co.nz and had fun doing it. (its basic but it works and I'm still working on it - her cosmetic site design though) the image gallery is based on the Kirupa xml thumbnail gallery, how to tweak the code to change how it looks. it's great, but intimidating to dive in surrounded by such flash genius.
there may be a simple D'oh! answer that escaped me - but here 'tis
on the 'commission a work' page of the I've successfully used
in the XML text, to target frame 62 where the animated closing swf transition plays to the end frame which loads the 'contact' .swf
THE Question - Is there a way to create a similar link where you click the large image in the gallery to link in the same way?
I have tried various permentations of the above in the <link></link> part of the gallery XML without a clue really, i'm trying hard to 'get' how xml works, (reading everything that 'explains' xml), but when I think I have a handle on it and try something, I often get puzzled on why they don't work out.
the relevant gallery AS is
[Code].....
The 'picture' MC registers as clickable but I haven't a clue what to do next to 'make it see' the XML link (which is probably wrong at the moment anyway)
I need some help with the actionscript 2, needed to link my xml loaded image to url. This is what I have in my xml file, for the image I need to link to a url:
<image imageUrl="_sustainable_small_1.jpg" />
I am not sure how to add the link tag, in the xml, correctly. Also, I do not know the AS needed, for the .fla file.
I have a gallery made and the images are loaded using xml. The images are links to larger images, but the problem is, the larger image opens in the same window. Here's the code that calls the images and makes them links:
ActionScript Code: function callImages() { _root.myImages_mc = _root.myGallery_mc.createEmptyMovieClip("myImages_mc", _root.myGallery_mc.getNextHighestDepth());
I've been trying to figure out a way to assign a link ID to a loaded image so that I can then attach that clip to various other nested movieclips.
If I load the image into an empty movieclip on the stage that already has a link ID in the library and then try to attach that movieclip to another one using its link ID, it will attach the empty clip from the library and not the one on the stage with my loaded image in it.
This problem has come up from wanting to preload images (using a loading array) but then wanting to attach these images to dynamically generated clips later on, that are nested deep within my movie.
I know that i could load in swfs (with link IDs) instead of jpegs, but I need updates to the site to simply require images added to a folder, rather than a whole lot of swfs with Link IDs created.
I'm loading several images inside a frame, but the images will have different aspect ratios. My goal is to load all images so that the width or height does not exceed the frame. The 'difficult' part is to maintain the aspect ratio of the image. I'm not aware of any _scale function that scales both the height and width of an image (so the aspect ratio is maintained), something like that would be useful.
this[newroto].rotographic.gotoAndStop(random(this[newroto].rotographic._totalframes)+1); <-- this line gets the images randomly.. and i wanted it to show all images... like the image on frame 1 the image on frame 2 on frame 3.. this 7 (the var set on the beguining..)
How do I link a button thats embedded in frame 2 (music page timeline) to a frame in the main timeline ( frame 3= biography page)? Both pages are on the same scene with link buttons embedded in each page independent timeline.
is there any way I can link a button inside a MC on frame1 to a frame inside another MC that is located on another frame.Ive got 2 frames in total. On the first frame Ive got an Mc and inside this one Ive got a button that needs to be linked to frame number 50 which is inside a MC located on frame number 2.
Some images I load dynamically are too big so I would like to scale them to fit the stage.
[Code]...
this returns 0. Why does it return 0 when the image loaded is obviously much larger then 0 pixels. How do I change the width and height of imgCont to a specified dimension.
I have my main swf (swf1), that loads another swf(swf2). At some point, swf2 loads an external image. What's the best way for swf1 to align the loaded image from swf2??
Im making a website and in frame 1 on the main timeline I have mouse down code for a button in a movie clip not yet on the stage (it appears when a mouse_over event is triggered).[code]How do I create links for menus that arent yet being shown on the stage?
I've loaded an external swf file that containes two links, to another swf file using loadMovie (); I want to add link from the file we've loaded from the container swf file. Is it possible.
You can say that first make the links itself in the file we've externally loaded. But i want to know whether my requeirement is possible in not. Another think is what is the use of third optional argument in the loadMovie (url, target, method);
I have a mainMovie clip that consist of different movie clips. Inside of my mainMovi I have another movie clip that is called "Menus" this where all my navigation is but the frame labels are inside the mainMovie.
How should I go about cloning an image loaded form the server and adding it to the end of the first image loaded? Would I use bitmap clone? My attempts with this failed[URL]
Code: //Creates new image loader var imageLoader:Loader;
I've been successful to load a external swf using the loader. Lesson_mc is a movieclip I have on stage that I am loading the external swf. I have some masking that is there, that is why the movieclip. myLoader is a Load object. I can find the swf loaded using the debugger and see the currentLabel and Frame but when I try to get the information it sends a DisplayObject error. I have a Menu in the Main Window that controld the navigation. Getting to the frame on the first click works but trying to go to a frame within the same sef does not. Any thoughts?
myRequest = new URLRequest("overview09.swf"); myLoader = new Loader(); myLoader.load(myRequest);
How to remove/disable link from loaded swf content? In flex I have an image component, which loads swf through "source". This loaded swf contains "clickable" links. I want to this loaded swf a simple image behave.
How to remove/disable link from loaded swf content? In flex I have an image component, which loads swf through "source". This loaded swf contains "clickable" links. I want to this loaded swf a simple image behave.
I have been put in charge of building a website for my company as kind of a side job - so I downloaded a nifty looking template that I thought would be pretty cool to use.
The template consisted of a flash animation that was on top of a bunch of data, clicking the links in the flash animation however would load up another .html and would reply the intro of the flash _every_ _single_ _time_
Type out a sentence and then highlight one of the words in the sentence and create a link to go to another frame.
The only other way which is time consuming (Especially with possibly hundreds of sentences) is to create each word as a button and then fit each word as a sentence together.
surely there is an easier way?
It will be the basis of an Elearning course for kids to click on a word in a sentence and based on their choice they go to a Correct or Wrong frame.
I need to create a link to a particular frame that uses a frame label in AS2, so the AS code would be within the time line on another frame. I can either do this with a hyperlink if that is possible or I can create a button and convert to a MC. Whichever way is easier.