Actionscript :: Flex : Change The Directory Name Used By Flash Builder 4.5?
Nov 11, 2011
I have a nicely working actionscript project in Flash Builder 4.5. However, I'd like to change the directory name that it sits in. Seems Flash Builder breaks if I manually change this directory name using the operating system. Is there a way to change this in Flash Builder so it doesn't get mad at me, or other workaround?
Does anyone know if there is a way to make the new Package Explorer window in Flash Builder emulate Flex Builders 'Flex navigator' window?
Bottom line is I don't always need to peer into SWC's, and I don't like having a 'default package' automatically created for me. Not sure why the interface wasn't made simpler, allowing access to more power and complexity only if necessary. I want to focus on the code, not on how to navigate and use the bells and whistles in the coding environment.
I just upgraded to Flash Builder 4 (beta 2) from Flex Builder 3 which I have been using since it came out. Problem: All the projects that were in my workspace from Flex Builder 3 did not carry over into Flash Builder 4 (e.g. in the "Flex Navigator" view if FB3). Flash Builder 4 now uses the .FXP format to manage projects, but Flex Builder 3 did not. Is there an easy way to get all my projects back into Flash Builder 4?
When creating an Actionscript Project in Flex builder 3 an application class is automatically created and dropped in the root of your source folder. In my case my source folder is called src/.Is it possible to change the default application class to a class which is not directly in the root of the src folder? It seems when right-clicking on class files which are in sub packages the 'Set as Default Application' option is not selectable.Is this done on purpose by Adobe to enforce all pure AS projects to have their application class residing in the top-most package?
I have an AIR project that I was working on Flash Builder 4.5 which now I'm trying to import to my updated Flash Builder 4.5.1 and it is prompting me to fix some paths before the import is completed. I'm kinda clueless what I should put in those fields.
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The project access a web server to retrieve data using JSON.
I am trying to migrate a project from Flash Builder 4.0 to Flash Builder 4.5. After Flash Builder prompts me to choose my new SDK, I choose 4.5, Then I get the following error:" error "The required skin state 'disabledWithPrompt' is missing".
I know you can change Flash builders default "Main source folder" by right clicking on the project properties and going to the "Flex Build Path" ...but how do you change that by default for all new projects? I prefer the folder name "src_flex" rather than "src" when I create my projects.You can do this for PHP in "PHP>>New Project Layout" preferences but I don't see anything similar for Flash Builder or know if there's a (hidden) file I could edit to do this.
when I compile my action script project in Flash Builder 4 it creates a html wrapper file based on index.template.html in my html-template folder. That file automatically gets the name of my project or main application (project name.html). But usually I want it to have the name index.html
I'm creating/adding elements in my item renderer but from some reason you cant access their specific properties, you can only change the general properties. I created a LABEL component but when i do LabelName.font , nothing happens, its like flex doesn't recognize that this is a LABEL. [code]...
My company has recently asked me to install the Adobe Streaming Server 4.0.I was wondering if it is possible to have the server software reside on the C: drive, while having my VOD files on seperate D: drive.The staff here wants to separate the software (server in this instance) from the individual flash video files, so they have set up two drives.
Is it possible to upload a complete folder with subdirectories and files (in the subdirectories) in Flex?
I am using a Flex / BlazeDS / Spring application. The question is not how to transfer the data to the server.The question is: if it is possible to get access to the files and subfolders (recursive) with Flex?
I want to change the logs files directory from: C:Program Files (x86)AdobeFlash Media Server 3.5/logs to: D:fmsLogs in adobe in: Home / Flash Media Server 3.5 Configuration and Administration Guide / XML configuration files reference it says:
I am trying to create a menu in Flash to access different Flash interactives I have created.When a button is clicked it brings up a different Flash project, but I am having problems with it now bring up it's own assets because they are all referenced as if we were in the sub-folder of the current swf.
When I have a class linked to a MovieClip in my library and that class takes an argument in its constructor method. That class will compile properly ONLY when it's located in my top-level directory (same dir as the .fla and Document.as files). If I move that class to a deeper directory, say com.place, and update the package statement and symbol link appropriately, the compiler will generate error "1136: Incorrect number of arguments. Expected 0."Create flash project and put a rectangle on the stage. Covert it to symbol and assign it to class TestPanel - or whatever you choose. Also configure the fla so that is uses a Document (Main) class.Create Main.as and TestPanel.as in the same folder. In the Main class, instantiate a instance of TestPanel and add it to the stage. Flash will, predictably, add the rectangle symbol and everything is fine.Now modify TestPanel so that its constructor method takes a Number and have Main.as pass some number to TestPanel.[code]You now get the error: 1136: Incorrect number of arguments.Expected 0.When I move the TestPanel.as into a deeper directory, Flash somehow is looking elsewhere for the base class for Symbol, even though I'm mapping that Symbol to com.place.TestPanel.
My main movie calls loadMovieNum("projects/index.swf", 1); . Therein, the movie index.swf calls loadText.load("projects/projects.html");.
Is there a way to change the working directory so that index.swf can simply call projects.html, without referencing the projects directory? This is particularly useful bc the text file calls a number of links.
When setting up a source control repository for a Flex Builder workspace, what do you consider to be worth checking in? Do you exclude the workspace .metadata folder but keep the .project and other project specific files? Keep both? Throw away both? Is there a guideline you use to decide which is worth holding onto or do you do it out of practical experience?
From a video on AdobeTV, I tried to play with example empWeb (LiveCycle Data Services).In Flex Builder 3 (FB3) everything works fine. When I tried this on Flash Builder 4.0 Beta (FB4) it doesn't work. When I replaced original xmlns declarations (2009, spark, halo)with declarations from FB3 (2006) it works. Could you explain why?I'm using the default SDKs (Flex 3.2 for FB3 and Flex 4.0 for FB4). I investigated this (please see 3 source code examples). Source #1 works OK in FB3 and FB4, Source #2 gives a FB4 compilation error message: [code]
I have a Flex module created in Flash Builder 4 as a swf file. I am trying to load and run in within a Flash application. I can get the module loaded but I can not get the flash application to access any module functions. Here is how I load the module in Flash and the error I get. If I change the module to an application type swf then it loads and runs but now I have two applications on top of each other. I would like the loaded module swf to be able to have access the Flash stage object.
ReferenceError: Error #1069: Property application not found on MyModule__mx_core_FlexModuleFactory and there is no default value. var loader:Loader = new Loader();
I am creating an AIR application using Flex. In it I use a file in application directory to store some data in it.Its working very well to read and write data to this file with various OS except windows 7. In windows 7 it is not working. May be its a permission problem.
How can i write file in the application directory with Windows 7 ?
I just got CS5 master suite which includes Flash Builder 4 and Flash CS5 Pro. When I create a new AIR app in CS5 pro it says "AIR 2" but when I create a new AIR project in Flash Builder I do not see anything indicating that it is AIR 2 or 1.5?
Is there a way to tell which AIR runtime it is using?
I am using Flash Builder 4 on my MAC. Flex SDK 4.0. Flash Player 10.1.By executing this code below I only see the trace saying "start". And if I look at the Declaration of the ENTER_FRAME is see the error saying: "Source could not be found for flash.events.Event.Enter_Frame in...."But the playerglobal.swc source is there, and I have tried different SDK versions and FP versions.If this is a Flash Builder problem I can not be the only one having this issue?[code]
I'm setting up a build system for a Flash Builder 4 (Flex 4) based project; and I'm struggling to get a setup that compiles in the IDE the same as it does from the command line on the build server.I come from a C# background; and my expectation is that I'll be able to create a "solution" with a collection of "projects" that I can compile from the IDE, or from the command line on the build server.The best I've managed sofar is 2 separate build "scripts", a custom ant script for the build server, and the default Flash Builder IDE config based on a workspace; but this is making my DRY daemons jump around in fury.
I've been working in Flash BUilder 4.0. I installed Flash Builder 4.5, and switched to the workspace I had used for 4.0. Then we were told to go back to 4.0, and now I can't run or debug. I can build, but then I have to double click on the .html file to run. Right clicking doesn't bring up run or debug, and the run and debug icons are not in my toolbar.
I'm using Themes with Flash Builder. And if I choose a Theme Flash Builder copy the SWC into a folder in my user dir(C:UserschristenlAppDataRoamingAdobeFlashuilderThemesmyGrand_theme)When I update my theme file. Flash builder does not copy the new SWC into the folder. So I have to import the theme again or copy the file to the location.Is there a way to point to the theme project instead so I dont have to manualy copy paste the file every time
I am having trouble profiling my application using Flash Builder 4 with any version of Flash Player above 10.0 (approximately, I can't remember exactly). To get round this I installed an older version of Flash player for IE and pointed the profiler to this when profiling.Now I want to use 10.3 so this is a problem! The alert box I receive is:
"Unable to connect to the application to fetch profile data.
It turns out I needed to state a full path to the ProfilerAgent.swf in my workspace in the mm.cfg in my home directory. For example: