note: using django/python/javascript/flash So its been two days since I'm stuck at the error. I did the things you told me to and found a couple of ways around it but nothing worked. These are the results.Javascript does not receive the normal string it has to be a json object so. in views.py
somestring = json.dumps("HELLO WORLD")
which renders this in HTML
"HELLO WORLD"
and in javascript it is rendered like this
a240527176321_quote_hello
Now, since it is a json object I need to convert it back in flash. But when it gets in flash where I receive it like this
I experience strange behavior of sockets in Python (3.2). Client connects to my application using Flash. Most of the time there is nothing unusual but sometimes python crashes in a way that should not have taken place - enter into infinite loops. Below I attach to the loop code and error message in the log. Python hang on bytesRecived = sock.recv(64) and receive b'' witch is visible in log.
I am using python and webapp framework in app engine for backend and flex 4 for front end.I would like to pass a string form backend to front end, so i write the following code in the main.py:
I have created a flex application in the Python Gae sdk and I got the error 2048, so I put a crossdomain.xml under the static folder. The crossdomain.xml is following:
<?xml version="1.0"?> <!DOCTYPE cross-domain-policy SYSTEM "/xml/dtds/cross-domain-policy.dtd"> <cross-domain-policy> [code].....
However, I still got the error 2048. Therefore, I would like to know is anything I need to configure or miss in my case and how to fix the error.
Does Adobe Flash expose any Automation or hosting interfaces through COM or a DLL in %systemroot%system32? I'm working with Python and wxWidgets to host a flash application to monitor lunar phases.
I want to know if any one have a tutorials or a code, of how to create flash generators. an Example: allow the user to type whatever in the blank space, and then generator into a graphics or a certain spot..
i need a simple python lib that check the uploaded files to my webserver are flash media (FLV), by reading the flv header (metadata) and not the mimetype extension.
If swf file is embedded in html it is easy to call ActionScript methods via ExternalInterface using JavaScript. Now I want to use the swf file outside of a browser and still be able to access its methods, but now I want to use Python to call ActionScript. Is it possible? There is so little information about it in the Internet. Probably I can use AMF (pyAmf) for this, can I?
I have a lightbox-style HTML dialog that shows a menu on top of a web page. It can be injected into any web page via a JavaScript bookmarklet.
One of my users is trying to use it on YouTube.com with the result that the flash movie is rendered on top of the dialog (a div with high z-index).I can't reproduce this. It works just fine for me. The dialog shows up on top of everything else on youtube.com, the video included.I had him save the page in Safari as Webarchive and send it to me. Even that shows the menu rendered correctly for me.
I use the exact same version of Safari (4.0.5/531.22.7) and Flash (10.1 r53, latest beta). Only difference I could find is that he uses Snow Leopard (10.6.6) and I "only" 10.5.8.
I'm trying to find out if there is a way I could embed a Python back-end into an AIR application? I'm looking to employ an approach similar to the one outlined here to implement the business logic for my application, but additionally, I would like to provide the user with a single binary which they can load. I don't want the user to have to fire up a seperate server process to make this work.
I have been trying to get 4 random letter generators to work at the same time as they all load on keyframe 60. However only one will work while the other 3 dont ever show up. I have given an example below if someone could let me know how I would get it to work. I've tried changing the variable 'x' to 'a' but for some reason it still won't work.... i want the result to be 4 random generated buttons that will be used for my menu.
I've got a comboBox component on the stage, instance name 'combo'. I want to style the text. I followed the adobe instructions, but they seem not work, and I get no errors.
Code: import fl.data.DataProvider; import flash.text.TextFormat; var tf:TextFormat = new TextFormat();
in a local as3 application i need to capture a video at 25 frames per second and send the bytearray to a local python script.when i try to encode the bytearray to png inside as3 it is much to slow.so i decided to just write the raw bytearray i got from :[code]this is pretty performant and does not drop frames so far.however, i need to convert these raw bytes to png on the python side.
Is there a way to imprt a python program into flash, so that you would get what you would see in python, but in .swf file (I'd like to make a text-only game for Kongregate)
I have a swf file (a flash game). I want to run some script to open it in full-screen mode. I'm not attached to any browser, but I do run Linux, so a bash, or generic answer is what I'm looking for. I'm also open to building a lite browser application if need-be.
I am trying to create an automated program in Python that deals with Flash. Right now I am using Python Mechanize, which is great for filling forms, but when it comes to flash I don't know what to do. Does anyone know how I can interact with flash forms (set and get variables, click buttons, etc.) via Python mechanize or some other python library?
I'm trying to generate an embeded flash widget on a page with Python using a dynamic parameter. Here's the code I currently have.[code]...
The {{query}} parameter is passed through as a URL parameter. I'm not very technical, but I think the query value needs to be encoded for the flash to work. How do I encode the flash parameter?
I'm doing some crawling with Python, and would like to be able to identify (however mperfectly) the flash I come across - is it a video, an ad, a game, or whatever.I assume I would have to decompile the swf, which seems doable. But what sort of processing would I do with the decompiled Actionscript to figure out what it's purpose is?