Actionscript3 :: Get Random Element From Json Array?
Jul 4, 2011How to import json file in action script and then get random element from json array/object?
View 2 RepliesHow to import json file in action script and then get random element from json array/object?
View 2 RepliesI want a movieclip consisting of a dynamic text box that, from the time it's loaded onto the stage, loads a randomly selected text string from an array, and continues to loop until the clip is removed from the stage. I also want the text strings to appear in the text box for random intervals between 500 and 3000 milliseconds.
While I've found tutorials here and elsewhere on loading one element from an array, usually triggered by a button, I don't know how to combine/alter it with the other elements.So I want this movieclip on the stage randomly flashing phrases from an array, some for a barely perceptible time, and others for a readable time.
I'm trying to create a list with an array..My purpose is to put array elements randomly in to the list..But the catch is, I want one array item to assign with 2 list objects..I mean.My arrray is : ["1","2"]And my list is this : "A", "B", "C", "D""A1", "B2", "C2", "D1"
View 1 RepliesI have an array of movieclips and i want to put them on stage. so they have to be unique and randomly chosen.
View 1 RepliesFor example, when users are connecting to this application they are given a userid var, then it's inserted into the array. So, i'm using chosenUser = usersOnlineArray[Math.round((Math.random()*usersOnlineArray.length))]; to pick another random user. But i need to make sure it doesn't pick the userID they personally were assigned so they don't end up getting themselves. how would i use that code but tell it to "remember, make sure you dont pick userid" maybe I could do something like
[Code]...
I have a pure ActionScript 3 problem, but the simplified test case I've prepared is in Flex 4 for better visibility (the source code is below): Since Flash Player 11 / AIR 3 support JSON natively, I've decided to move a multiplayer game, which used XML for communicating with server, to JSON. But I have a frustrating problem, that given two Objects like
[Code]...
I have this swf (flash) file that provides the json that needs to be sent to the server.[code]...
Of course I can pass the json as a string to the view function. Doesn't seem good to me. Any other way of passing the json object to the django view?
api_result = '{"response":[{"uid":1969258,"first_name":"Walle","last_name":"Woo"}]}';
var myobj:Object = JSON.decode(api_result);
So, how I can get uid, first_name and last_name from "response" array?
Is it possible to, if you have an array of class names like ActionScript Code: var city01names:Array = ["pic_01", "pic_02", "pic_03" ...] make a new array which would read these names, instantiate them, and push them into a new array containing the instances of all these pictures, which I could then use for a slideshow?
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I have an array called dropTarg1 which stores dropped-in items.I want to loop through this array and in a textfield, display each array item on a new line of this text fieldI think I need to use something like Array.join("/n") but I can't get it working properly. I hope that the /n would create a new line of the text field called reviewBoxContentText.
for(var i:Number = 0; i<dropTarg.length; i++){
with(reviewBoxContent.reviewBoxContentText){
autoSize = true;
[code].....
what the differences or similarities are between these and if there is some actionscript tool to convert back and forth between these types.
the data i'm getting is coming in from mysql in the form of name,job
joe, doctor
moe, lawyer
etc...
I need to convert this to dataProvider and then also to Json for some graphing program that can read json or xml.
I have 4 buttons and an empty array. When a button is clicked,I'm adding a element to an array with array.push. However, I want to check the array 1st to see if that element exists. If so, then don't add it. Here's what I have thus far
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Now I'm taking it I'd have a conditional statement to see if the element already exists. Unfortunatly I cannot just disable the button. I searched the AS dictionary but oddly enough it doesn't have an easy way to search an array. And IndexOf seems to only work for a string.
I'm trying to access a nested json array
var jsonResponse:Object = JSON.decode(response);
var foo:Object = JSON.decode(jsonResponse.nested);
var bar:Array = foo as Array;
When i inspect foo - its an object with about 50 children objects.I can read the properties of the children objects. However, when i cast foo as an Array it comes back null.I'd prefer to not iterate over each object and push it into an array.
I'm trying to format JSON data without using brackets for an array.
To start off with, this works (to be followed by what doesn't)[code]...
How to format JSON data without using brackets for an array?[code]...
View 3 RepliesCreated an editable flex grid which exposes a method called getGridData() to javascript. I am using the JSON.encode() method of the [url]....library to convert the grid object's dataProvider into JSON before returning it.
ExternalInterface.addCallback("getGridData", getGridData);
public function getGridData():String
{[code].....
However, when I sort a column in the user interface, the encode method is failing throwing the following error
Property usingCustomCompareFunction not found on mx.collections.SortField and there is no default value.
I'm working on a Flash AS2 application that needs to post JSON data to a web service.In previous projects, I've used LoadVars.send() or LoadVars.sendAndLoad() successfully to manage this:
var send_lv:LoadVars = new LoadVars();
send_lv.data = JSON.stringify({some json object});
var response_lv:LoadVars = new LoadVars();
response_lv.onData = function(rawdata) {
[code]....
In somepage.php, I can grab that JSON data using $_POST['data'].However, on this project, the developer of the web service requires the JSON content to be the BODY of the request (i.e., not a name/value pair). Is this possible with LoadVars?
I'm new to JSON. This is the .json I want to decode but I always get this error:
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I have this array:
[Code]...
I want another array which takes the values of the price from the 1st Array. Can we do something like this? private var another_price_array:Array = [all_array.price]; This second array will be used to populate a ComboBox, or can I populate the combo directly from the first array itself?
How do I pass flash array to javascript function without using json?
View 3 RepliesI am looking to add some life to this graphic in flash: My goal is to have the "Hey Jude" element drop into frame and be suspended by the two strings that are attached to it. i.e. similar in fashion like a swingset
I have looked all over the web but have yet to find any leads/tutorials on the matter.I would also like this element to be physics based so that the motion is random and when the element is moused over it responds to the action.
I am sending a request to a server, and in return I get a long block of JSON.
{
"response":"success",
"assignments":{
"17733":{
"asnid":"17733",
[code]....
Is there a way to do this? I checked if the property was enumerated and it returned true, but I cant find a way to access this data.
I have to work with webservices in Actionscript. I found the following code that allows me to use JSON URLs that implement only the GET method. However, it doesn't work for POST methods (doesn't even enter the "onComplete" method). How can i "POST" JSON data using Actionscript 3.0?
package
{
import flash.display.Sprite;
import flash.net.URLRequest;
[code]....
I've been putting data into an array via XML, and then selecting at random an image string to load in a pic at random. But whilst doing this, I wanted to remove the String from the Array that I have just used, so I don't get repetition of the same image in the output. I initially thought that pop would remove the string I had just used - But of course it Removes the last value in the Array instead, which doesn't really help.
Ok - so how about randomizing the data once inside the Array, after it has been pulled in from XML!? That way I can load in the 'last' image, and then pop it out! Keeping a randomized selection of images each time 'it' is loaded
i need to split a large text file into an array at line breaks so one array element = one line.i have tried the using "" in both match() and in RegExp but it doesnt work.i had the g and m flags on. tried the $ sign too.
View 8 RepliesI was wondering if someone could explain or point me in the direction of how to implement an API that uses JSON in ActionScript 3.0. What I specifically want to know is how would I grab specific information. The following is how I do it in XML but I don't know how I would do something similar in JSON as in getting the equivalent of an XML tag. For example with the twitter API I'd like to grab the text [URL]
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I know how to get one element from the array. But I don't know let's say how to take 3 elements ( position 0,1,2). I don't know how to trace all the three together. I am getting errors all the time.
var myArray:Array = [1,2,3,4,5];
trace(myArray[0]);
trace(myArray[0], ?,?);
I have an array like this
public var dataAL:Array=[
{Kiv:"cash", jan:26,janTarget:28,feb:27,febTarget:26,mar:30,marTarget:32,apr:31,aprTarget:32,may:28,mayTarget:29,jun:46,junTarget:32,jul:37,julTarget:39,aug:40,augTarget:42,sep:41,sepTarget:42,oct:48,octTarget:49,nov:40,novTarget:41,dec:38,decTarget:40},
[code]....
Now if i want to access febTarget for cash how will i do it?
How can add element to array in ActionScript3
If i have an array: var myArray:Array;
How can add element to this array "myArray", something like this:
myArray[] = value;
My second question is: How can compare if variable value exist in array element value?
Something like in_array function in php
I'm trying to make a memory like game. It might be called Simon or Simple Simon or something. Basically something is shown for a second and then gone, then the user clicks that something. Then two or three things are shown in order and then gone and the user clicks the order.
I'm stuck at the very beginning, just showing something from an array for half a second or so then stopping and then starting over and adding one more element.