I then output this cart on my movie file by using...
ActionScript Code: var test:String = ""; //loop through cart and output it into the text field for (i = 0; i < details.length; i++)[code]....
the cart items are outputted into a dynamic text field. The problem is that next to each item i need to add a delete button that deletes the specific row that it is placed upon.i know i could use splice to remove the item from the array, but the problem is getting to this stage first.
Trying to create a simple shopping cart with text boxes and delete buttons on the fly and everything is created properly, but I can't get them to delete.
My code:
Code:
for (i=0; i<clothingCart.length; i++) { var ci:TextField = new TextField(); itemArray[i]=ci;
[code]....
I get the same basic error no matter what:
Quote: The supplied DisplayObject must be a child of the caller.
I'm using a combo box control and the dataprovider is set as an XML. After the dataprovider is set, I want to edit the text of the first option and also I need to insert an item in the second position.
I have a drag & drop activity where 3 of the drags can go into 1 of 3 possible dropzones and be counted as correct. On clicking 'Submit', if only some are placed correctly, there's a 'Show me' option - this is the bit I can't do:if some of those with more than 1 possible answer are correct, I don't know how to check which dropzones are free to place the remainder in. My code for the first bit, checking the hitTest is ok:
for (var i:Number = 0; i<aLabels.length; i++) { //3 drag items have 3 poss dropzones: for (var t:Number = 0; t<aNewCorrectDZ[i].length; t++) { //IF ITEM IS DROPPED ON ANY DROPZONE:
i've deleted an audio file from my flash file and imported a better converted version of the same song to it, but now when i compile a swf of the file i get a msg in the output window saying "multiple copies of sound item in swf". i deleted the original file b4 importing the other 1, but it looks like that doesnt matter. what do i do short of starting COMPLETELY over?
I have created some shapes dynamically at run time by mouse drag, Now i want to delete any selected item the white board.How can i achieve that.Currently i am able to delete the last drawn item through "removeChild()" method, but not the previous items.
How would I go about removing only the first character of an item in an array? All my items are strings, so for example I want to turn this:
pseudo code:
Array["01234","01234"]
to this:
Array["1234","1234"]
Or if that isn't possible, I could just turn each element into a string, modify it and re-Array it. The issue is using split(charAt(0)) isn't correct syntax. I just don't know what function to call and every search turns up only replacing specific characters, not character at a position.
I am working on a project where there are 10 questions and user can answer the question or skip the questions. I want to track the number of questions (which questions) the users have skipped. I am adding the skipped questions in an Array. But if users click on the previous button and skips the same question again, the same question number is added twice to the skipped question Array.My Array looks like:skippedQuestionsArray(1,2,3,4,2,3,4,1);I simply want to trip the duplicate entry and get the output likeskippedQuestionsArray(1,2,3,4);
I want the selectedIndex to remain the same. So, if I delete item 2, the next in the list should be selected. The problem is that if I delete item 2, item 3 will be selected and I have no idea why.
I'm looking for a solution to the following problem and I'm not sure if this is possible to do with Umbraco.We have a Flash movie which will read in images/paths to images and an accompanying title via XML and we need to be able to manage these through Umbraco.Is it possible to program an event for when an image is uploaded or removed from this specific folder so that it makes changes to the XML file and so it adds or removes the corresponding data?
I have a problem with the following Flash AS3-code: When I change "Delete1" to "Delete", the menu item disappears. When I call it anything else but delete, then it reappears. Why? It also occurs when I comment out hideBuiltInItems...
I got these four errors when I tried to create a button on the stage that would delete the text I inputted in the inputtext(ti). Based on the scripts I have and the errors, what should I write to create the delete button?
I am implementing a flex auto-suggest combobox - as the user types in each character: Consider the string 'Stackoverflow' and user input = 'st'
1) the data provider is filtered to show all items starting with 'st' 2) text is set to auto-suggest string such that the un-typed part is highlighted.
So for instance, the combobox text may contain st'ackoverflow', where 'ackoverflow' is highlighted using setSelectedIndex()When I hit back-space or delete, and check the 'this.text' value, I expect that the last un-highlighted character ('t' in the above case) gets deleted and the data provider is filtered to show all items starting with 's'. However the text property contains 'st', as before
I built my dynamic gallery using AS 2.0 and XML, now, what I want to do is add a shopping cart of sorts. All I really want to do, is have the person on the other end be able to click an image and then be able to select a size or sizes and quantity, at the end it shows them their selections (text not images) and then they hit send and it sends me an email. That's it....
modify an existing flash shopping cart I purchased from Flashden.net (link). The cart uses two XML files to pull in data and to configure most of the data settings. I need help with one thing: I'm using this cart on a sunglasses shopping site and I need to configure the optional sunglasses to be clickable so they can be added to the cart. I know I need to modify both the flash .fla and the xml file so I've included the code for both below. Here's a link to the website I'm trying to re-configure. The section I need to edit has the optional sunglasses on the right-hand side of the main photo.Here's the first xml file that does some of the basic settings. This file is called settings.xml.[code]I made an attachment for the actionscript code called actionscript.txt that needs to be modified. All I need to do is figure out a way to make the optional images clickable so they can be added to the main cart. We can also just create a button that says add to cart next to each sunglass option. Either way works for me. I'm even willing to compensate the person who can help me come up with a workable solution.
i was trying to find simple code of xml shopping cart i.e it's in AS3 or AS2 it's should be simple & run as different level?i mean if i need to import different swf file or using _root.shopping_cart.URL...
What I want to do is, when I select an item in the datagrid, the selected item of the dropdown should be the correct one (the one which has the field idCompSuperioara equal to the third element in the selected datagrid row).
I'm creating a mobile app in which I need to show a calendar with months at the top. The months are part of a component that extends from SkinnableDataContainer (and has some custom scrolling/behaviour - which is why I did'nt use a spark list). I need the months to be shown as a 'trapezium' shaped tab and so I'm using a png image as a mask in the item renderer for the component.
When the mask is not applied, it all works well - the months render, the list/data container selection works when I click on a month and so on.When the mask is applied, it renders well, scrolling and everything else seems to work well - but when I click on a month, nothing happens visually. And from the trace statements in my code, it appears list item selection is not changing. Looks like mouse clicks are not working.
Code:
public class TopCalendarMonthRenderer extends LabelItemRenderer { [Embed(source="/assets/trapezium_alpha.png")] private static var TrapeziumMask:Class; private static var trapeziumMaskInstance:BitmapAsset;
I am in search of finding a way to display shopping cart items in a flash 8 datagrid in the order it was chosen by the user & also to ability to delete an item if the user choses. Currently I have the items displaying however they are displaying in a position as it is stored and called in the array. [code]
I'm not sure whether this is right place to put this. I've done a search but nothing is helping unfortunately and I was hoping someone on here had done something like this.I am selecting an amount of an item from a drop down list in flash and assigning it to a global value. I then want to put that global value as the number of items in the code.My code is:
I am trying to load this little image viewer via xml into my as3 shopping cart. [URL] I have resized it larger but that shouldn't matter. I have another swf that I created quickly and load it the same way via xml and it opens perfectly in the center of the cart movie, the other one is way left and high for some reason.
Here is the code for it: stage.scaleMode = StageScaleMode.NO_SCALE; // import tween import fl.transitions.Tween; import fl.transitions.easing.*; [Code] .....
I'm trying to insert paypal ADD TO CART buttons to my webpage. How do I use the paypal HTML codes in my webpage? How to set things up? Show me the script I sould use. What about the Paypal generated HTML code?
This is the script I'm using in my web page. How to amend this to function with the PayPals Add to Cart button? I have searched for a solution in the PayPal website... but was not successful.
I thought of posting it here so I can get your help in fixing my website to make the add to cart button working.
I am trying to create a Flash styled shopping cart to integrate into my website. When the "Add to Cart" button is clicked, i am displaying the corresponding text down the side of the stage. However I need a "Total Price" Dynamic text field to display the Total price of all items clicked!I am new to flash and it's proving very difficult to me, as the only way i could think of doing this is creating Boolean variables with all the items and if "add to cart" had been clicked Boolean = True... But how do I code the addition of prices? and cater for all the variations that are possible?
i want to build a shopping cart in flash, but i dont know how to do.actually i have a gallery i.e. [URL]now what i want to do is that to put check boxes under each thumbnail,after selecting that check box that product should be added to the cart.
I have an xml generated AS 2.0 gallery which i also would like to have a paypal 'add to cart' button. This is my first venture into e-commerce,so not exactly sure how these would connect up.I am using the free cart provided by paypal and can generate the <form> buttons for 'add to cart' and 'view cart'. In HTML this is fine, however, i need the buttons to work from the xml.Is this something with Xform? If so, is there a nice intro to that?
im trying to pass my AS3 array to a sendmail.php page to send the user details of the order (the arrays contents) my array is called 'details'. The method im using is a bit unreliable and im wondering if theres a more effective way of doing this? Im currently using....
ActionScript Code: //submit button function cartsubmit(e:Event):void {
I've made a paypal shopping cart intergrated with flash, where customers can add items to the paypal checkout, then view it. But I'd also like to know the code for removing items on the paypal checkout page, but from within the swf.
When you press the button you go to a paypal-account, but I don't want to work with paypal.Instead I would like to receive all the info from the shopping cart (ordered items, price) mailed to me. So people can order without paying ahead
ActionScript Code: function click_PayBtn(e:MouseEvent):void { //_Create a new URLVariables variabes