Animating A Streaming Flv On Stage?
Oct 30, 2009
I was wondering if it was possible to motion tween an flv while it's playing? So far I can mask the flv with an animated object, animate objects behind the video, and in front. I tried animating the video itself and as soon as the movie plays in preview the animation stops.
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Mar 16, 2010
How do you call a movie clip to animate but only while the cursor is in the stage area?
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I mean only ActionScript. Is that possible to animate an object so that it moves on pre-drawn in Flash Professional trajectory? I know, I can use onEnterFrame with some math equations to move object around, but what if trajectory is too complicated? You see, I don't even know how to formulate the question.
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Jun 13, 2011
I'm working on a fullscreen site for a client. I have a rectangle movie clip that needs to match the stage width and then animate across the stage. Here's the link to the current non fullscreen page,[URL] I need the gray bar to go all of the way across the screen. Here is the code I'm using to fullscreen the site:
Code: Select allfunction stageResize(e:Event):void {
var sw:int=int(stage.stageWidth);
var sh:int=int(stage.stageHeight);
[code]...
use code to set the registration point to the top left and position it to the left of the stage, then set the width to match the stage, and then animate it across the stage, but I'm not sure if that's right or how to do it if it is.
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Aug 13, 2009
The basic area:
add 5 circles on random locations on stage...
and animate them to random locations on stage without touching each other...
The problem::
The code below works perfectly (up to a certain point). It succeeds in making the circles animate to random points on stage. It also succeeds in detecting if once circle comes to close proximity with another circle... Code on main timeline:
Code:
var enemyArray:Array = new Array();
var timeToCreateEnemy:Timer;
// set up timer that will fire every 2 seconds, 5 times
timeToCreateEnemy = new Timer(2000, 5)
timeToCreateEnemy.addEventListener(TimerEvent.TIMER, createEnemy);
timeToCreateEnemy.start();
[Code] ......
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Nov 14, 2011
I am trying to make the sleigh bell sound stop when my object(santa) reaches the end of stage. First of all, I don't exacly know how to write an if statement, second I get an error when I try to stop the sound.
var mySound:Sound = new bellsSound();
mySound.play();
var myTween:Tween = new Tween(santa, "x", Regular.easeOut, -100, 810, 25, true);
addChild(santa);
[Code]...
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Aug 13, 2009
add 5 circles on random locations on stage... and animate them to random locations on stage without touching each other... THE PROBLEM: the code below works perfectly (up to a certain point)... it succeeds in making the circles animate to random points on stage... it also succeeds in detecting if once circle comes to close proximity with another circle... only problem is, i dont know what i should do next...
[Code]....
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Dec 14, 2010
As of Flash 10.1, they have added the ability to add bytes into the NetStream object via the appendBytes method URL...The main reason for this addition is that Adobe is finally supporting HTTP streaming of video. This is great, but it seems that you need to use the Adobe Media Streaming Server (URL...) to create the correct video chunks from your existing video to allow for smooth streaming.I have tried to do a hacked version of HTTP streaming in the past where I swap out the NetStream objects (URL...), but there is always a momentary pause between the chunks. With the new appendBytes, I tried to do a quick mock up with the two sections of video from the preceding site, but even then, the skip still remains.Does anyone know how the two consecutive .FLV files needs to be formated in order for the appendBytes method on the NetStream object to create a nice smooth video without a noticeable skip between the segments?
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var sndObject:Sound= new Sound();
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sndObject.load(reqObject);
[Code]....
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This is the code on the the main time line:
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_root.onEnterFrame = function() {
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[code]....
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var bt_arr:Array = new Array (BZ_MC,PL_MC,NS_MC,CR_MC); var ld_arr:Array = new Array (BZ_MC.b_loader,PL_MC.p_loader,CR_MC.c_loader,NS_MC.n_loader); var img_arr:Array = new Array ("bus_img.jpg","per_img.jpg","car_img.jpg","new_img.jpg"); /*var img_arr:Array = new Array ("currency_exchange_images/bus_img.jpg","currency_exchange_images/per _img.jpg",
[code]....
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[code]....
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[Code]...
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