Flash :: Animating Object On The Stage Using ActionScript 3.0
Aug 6, 2011
I mean only ActionScript. Is that possible to animate an object so that it moves on pre-drawn in Flash Professional trajectory? I know, I can use onEnterFrame with some math equations to move object around, but what if trajectory is too complicated? You see, I don't even know how to formulate the question.
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Nov 14, 2011
I am trying to make the sleigh bell sound stop when my object(santa) reaches the end of stage. First of all, I don't exacly know how to write an if statement, second I get an error when I try to stop the sound.
var mySound:Sound = new bellsSound();
mySound.play();
var myTween:Tween = new Tween(santa, "x", Regular.easeOut, -100, 810, 25, true);
addChild(santa);
[Code]...
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Mar 13, 2011
I've got a movieclip with some bitmaps rotating in 3d, all good there. But when I load a swf over it and animate an object in that swf, parts of the 3d object underneath it disappear.I've attached some screenshots to show sort of what I mean. I've got a link if you'd be interested in thinking it out with me.
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Oct 30, 2009
I was wondering if it was possible to motion tween an flv while it's playing? So far I can mask the flv with an animated object, animate objects behind the video, and in front. I tried animating the video itself and as soon as the movie plays in preview the animation stops.
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Mar 16, 2010
How do you call a movie clip to animate but only while the cursor is in the stage area?
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Jun 13, 2011
I'm working on a fullscreen site for a client. I have a rectangle movie clip that needs to match the stage width and then animate across the stage. Here's the link to the current non fullscreen page,[URL] I need the gray bar to go all of the way across the screen. Here is the code I'm using to fullscreen the site:
Code: Select allfunction stageResize(e:Event):void {
var sw:int=int(stage.stageWidth);
var sh:int=int(stage.stageHeight);
[code]...
use code to set the registration point to the top left and position it to the left of the stage, then set the width to match the stage, and then animate it across the stage, but I'm not sure if that's right or how to do it if it is.
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Aug 13, 2009
The basic area:
add 5 circles on random locations on stage...
and animate them to random locations on stage without touching each other...
The problem::
The code below works perfectly (up to a certain point). It succeeds in making the circles animate to random points on stage. It also succeeds in detecting if once circle comes to close proximity with another circle... Code on main timeline:
Code:
var enemyArray:Array = new Array();
var timeToCreateEnemy:Timer;
// set up timer that will fire every 2 seconds, 5 times
timeToCreateEnemy = new Timer(2000, 5)
timeToCreateEnemy.addEventListener(TimerEvent.TIMER, createEnemy);
timeToCreateEnemy.start();
[Code] ......
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Oct 23, 2011
I'm a beginner at this, so this may sound like a dumb question, but I don't have the time to figure it out on my own.I'm trying to get a group of symbols to remain in the configuration that they are in, but rotate around a fixed point, and actually make them move in this circular path instead of a straight line.
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Aug 13, 2009
add 5 circles on random locations on stage... and animate them to random locations on stage without touching each other... THE PROBLEM: the code below works perfectly (up to a certain point)... it succeeds in making the circles animate to random points on stage... it also succeeds in detecting if once circle comes to close proximity with another circle... only problem is, i dont know what i should do next...
[Code]....
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Dec 25, 2009
I'v been toying with this for a few weeks now and I'm trying to find the best way to animate several instances of an object created by a for loop thru an ENTER_FRAME function.When the function runs only 1 of the 3 instances that were created animates.
var balloonArray:Array = new Array();var balloon: hotAirBalloon;var xVel: Number = -3;var yVel: Number = -4;
addEventListener(Event.ENTER_FRAME, startBalloons)
[code]....
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Jul 6, 2011
Right now, I have a car object named car that I want to animate around a track. I did the animation using a motion tween, then used the Copy Motion as AS3 option, the code looks something like this (arrays have been simplified so as not to take up too much room). The code works just fine, the car moves around the track like I wanted it to, but I was wondering is it possible to press a button to stop the animation at a certain point, then resume playing it again when pressing a different button?
ActionScript Code:
var motionGuide:MotionBase;
if(motionGuide == null) {
motionGuide = new Motion();
motionGuide.duration = 20;
[Code] .....
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Dec 15, 2011
I'm trying to create a boundary for a player object, controlled with arrow keys, in my game using the main stage's height and width. For example, one test point is at the top edge of the player object's bounding box so that when the player object's head touches the stage's top edge, the player can't move anymore to the north. The player object is manually instantiated to the center of the stage by using the Flash stage editor so it will start at the center before the program starts.The problem is that right at the start of the program, I can no longer move the player object up or down with the arrow keys but I can still move it left or right. The intention is to allow the player to move north until the player object's head touches the top edge of the main stage.[code]
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Feb 18, 2010
I'm trying to add a List object to the stage dynamically, but I always get an error when a certain line is called:
input.addItem({label:"test",data:"test"});
Error thrown at runtime:
TypeError: Error #2007: Parameter child must be non-null.[code]....
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Nov 4, 2010
im trying to keep a object in a certain position in the screen, without resizing it too (with the stage)
function Resize(e:Event = null):void
{
if ((stage.stageWidth)/(stage.stageHeight) > fundos.width/fundos.height)
{
[Code]....
my stage is resizing all ok (keeping the aspect ratio) and im trying to add a nav img that would stay in the same position as i resize the browser screen
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Nov 21, 2011
I am using removeChild() to remove a MovieClip. And via tests, I can confirm that it's working fine ( stage.contains(mc) returns false ). But the MovieClip still does not seem to be removed, as if the stage is not updated correctly.
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May 26, 2009
don't know what trigger this on my Flash CS4, suddenly i cant see any object on my stage it just plane background and i can change its color, but when i start to draw i can see the initial drawing but when i release the mouse the object is gone, try to test the movie and the object is there. i try to close the program and open again but still the same until i discover that this behavior happen when my publish setting is set to action script 3.0 changing it to 2.0 and the problem goes away. i did not encounter this kind of behavior with as3 before.
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Oct 22, 2009
I have a library swf (asset.swf), it's document class binded to Asset.as, and in the Constructor function of Asset,[code]as known to all, we cannot visit the stage attribute before the display object added to the stage.so, when my loader.swf try to load asset.swf, it throws exception and the loading come to failure is there some one tell me how to load the asset.swf? I cannot modify the asset.swf.
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Jul 25, 2009
I have imported the gif which has now split into different snapshot screens of each frame.Down the right hand side I can see "draw" tools which I want to use to edit the clip. When I click on a tool like a paintbrush then I click on a frame to paint on the frame...... it doesn't let me do it. It lets me draw, but when I release my finger off the mouse it dissapears.
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Mar 9, 2011
i have mc with 10 objects instead of writting code for each i want same action prefermed on every clicked object with 1 code is there way to do it?
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May 17, 2011
If I have a rectangle on the stage, how do I find its top left tip (x,y) and the bottom right tip (x,y) in relation to the stage?
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Sep 12, 2011
let's say i have this object on stage and it is called myShape and i want to manipulate it via action-script and apply a gradient color to it .. no if it is a fill color i could have used the colortransform method but i don't think that it will work ..
import flash.geom.*
import flash.display.*
var fillType:String = GradientType.LINEAR;[code]........
now when i test this i don't get any errors but i doesn't apply any thing ..
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May 13, 2010
I have a html file that is referencing a swf.This swf, in turn, is referencing a php file to get prices etc, and display them inside the swf animation.This works fine in Firefox and Chrome, but for some reason won't work in IE.[URL]
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Jul 30, 2011
figure out why the movie i just made is off stage. I just I don't want to start from scratch or move every object that is off stage onto stage. What did i do to get it here to begin with???
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Apr 23, 2010
I have a stage bigger than the size of a browser, and I have a camera to navigate around the area.Now when I click on a button, I will have something pop up blocking the whole browser, like a lightbox effect with another box on top of the blocker.The problem now is, when the blocker pops up, its position is not on the TOP LEFT corner of the browser. I've tried stage.align, but it would makes the camera or other object on stage position run.So is there any other way I could get the blocker to position according to the browser, not the stage?[code]
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Sep 14, 2010
Ok. So heres what I am trying to do. I want one movie clip to follow another one that I move around with actions on the main timeline.The problem is that the follower clip is linked to a class file and I cannot find a way to find the players position.
[Code]...
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Sep 3, 2011
I want to know the difference between [object main timeline], [object Stage] and root in as3? I have read from the topic How stage, root, and MainTimeline Fit Together. But I didn't get clearly.
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Aug 2, 2010
The following is that long only because I gave examples of what I want to know, not because it is complex .I have three basic questions regarding AS 3.0 classes.
1. How can I make a class object interact with an object on stage?
For example, when I have a square (mc_Square) with class "square" attached to it and I want it to trace "Colliding!" and print the X and Y of the mc_Box on contact with an on-stage *hollow* box (mc_Box) that has no class attached to it.how to do it vice-versa would also be awesome .
2. How can I make a class object interact with the same class object? For example, when I have two squares (mc_Square) that both have the class "square" attached to it and when they collide, it prints the X and Y of both of them.
3. How can I make a class object interact with a different class object?
For example, when I have two squares mc_Square1 with class "square1 (that also has a variable Primary=true written in it)" and a mc_Square2 with class "square2"; When they collide, the one with Primary=true would be removed and it's X,Y position traced.
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Oct 14, 2011
I have an external AS3 class file which is loaded up on the first frame of the Flash movie.
How can I reference the stage object in the AS3 file without having to pass it as a parameter?I mean it seems to me like the stage object is in the global realm - or am I incorrect with this assumption?
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Apr 7, 2011
Base extends MovieClip document class extends Base how would Base properly access a display object which is already placed on stage in the flash ide? for example creating the var in Base's class definition = 1152: A conflict exists with inherited definition in name space public. but just referencing the var = 1120 undefined property , as the item is only a variable of the document class Is the only approach to let the classes load, then create the display object rather than have it on stage already?
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Sep 6, 2011
I have a media player that I am codging together, one that will play either videos or MP3s depending on the variables it is passed. The video player part works fine. The MP3 player controls are all actual physical MCs on the stage; each one has its own AS class file as part of the package, but there is also a lot of AS that is happening in the main FLA as well. Messy, I know, but it mostly works great.The MC on the stage in the main FLA is properly linked to the class file via Actionscript linkage, and the control itself worksHowever, I am trying to make some aspects of the control respond to variables that are set within the AS on the timeline of the main FLA, and I cannot seem to pass values to the control no matter what I do.The following variable is set in the main AS:Code:var notPlayedYet:Boolean = true;I also have some flashVars being passed in from the html, and these I can reference with no trouble from the main AS - the relevant one is:
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