Arrays :: Flash - Arranging Objects In A Vector Into A Grid

Jan 21, 2012

I want to arrange certain objects from a vector/array into a gird

Currently, I know how to do this during the creation of the objects.

Here's the grid function I've created:

function ArrangeInGrid(uiRow:uint, uiCol:uint, iOffsetX:int, iOffsetY:int):void
{
for(var i:uint = 0; i < uiRow; ++i)
{

[Code].....

Now I want to be able to apply the same logic of arranging objects in an array/vector in to a grid, how do I do it?

Or suggest a more efficient way to do so (if you have).

Notes:

I want it to be flexible in how many rows and columns the grid can have. The vector I'm using already has the cards in it. I can't just push the cards into the vector cuz of the way I manually created my cards.

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