As2 :: Control Mc Button Based On Main Timeline Position?
Oct 2, 2009
I have a thumbs_mc with thumbnail images. Within thumbs_mc, I have a transparent overlay_mc that functions as a button. Mouse over the overlay_mc and the alpha chages so there is a tint over that particular thumbnailWhen overlay_mc is clicked, the main timeline goes to a particular frame label.What I need to do is have the position of the playhead on the main timeline also determine the alpha of the overlay_mc so the viewer knows which thumbnail is playing.
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Oct 2, 2009
I have a mc with thumbnail images ('thumbs_mc'). Within 'thumbs_mc,' I have mc instances that change alpha on rollon and rollout. When clicked, these mc instances also control the main timeline. That's all good and working fine.Now, however, I want something over each thumbnail to indicate which of them is currently active. (I thought about using the same mc for both the mouseover and current marker, but it's problematic since rolling off the mc sets the alpha to 0, destroying the current marker.)
So I figured that I could use another mc (one instance is 'mark_red_btn') and just control its visibility, based upon the where the playhead is in the main timeline.This is what I have in the first frame of the mc that contains the thumbs the mouseovers and the current markers:
mark_red_btn._visible=false;
if (_root._currentframe == "red") {
mark_red_btn._visible = true;
};
Unfortunately, it is not working. The mc 'mark_red_btn' stays invisible even when the main timeline is on the frame labeled 'red.'
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Jul 1, 2004
I have 2 scene, using button to swap in between file. If the button is in maintime line i can swap in between but my button is inside a movieclip in scene_1. After I click it reload the scene_1 and my script on button is:
on (release) {
nextScene();
}
Is it using
_root or
this.(dot)
.
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Jul 1, 2004
i hav 2 scene, using button to swap in between file.if the button is in maintime line i can swap in betweenbut my button is inside a movieclip in scene_1. After i click it reload the scene_1,and my script on button is
on (release) {
nextScene();
}
[code].....
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Aug 13, 2011
I have a movieclip inside the OVER on a button, right now I have an animation that causes the button's brightness increases from 0 to 10 over 24 frames and then come stops because of a stop (). I now intend to add an animation after stop () which gets the button's brightness goes back to 0 again when you no longer hold the mouse over the button. I would therefore like to make some kind of mouseOut event that allows Movieclip go to the next frame. I have tried to insert a target path but it seems that it can't reach the movie clip inside the button.
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Oct 16, 2010
I have a stop on my main timeline. At the stop I have a movieclip play. In the movieclip I will have a video play. After the video plays I have a button for the user to continue play until the end of the movieclip. Once the movieclip is done I want to resume back to a specific frame in my main timeline.
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Feb 7, 2011
I am trying to do a simple thing in theory. In my main timeline I have a series of images with frame labels for each. In a movieclip (with its own labels) below the images, I have two panels of butttons that flop back and forth (to save space). The idea is to simply have the maintime play the frame specified by the corresponding button in the movieclip. [code]...
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Nov 3, 2004
I've created a movieclip with buttons inside that I want to use to navigate to different scenes on the main timeline. I have created a function() that loads the button movieclip into the main timeline, but if I try to write a function() to activate the button and move the main timeline to a different scene/frame label it doesn't work. I have tried various things:
navBack_mc.book_btn.onRelease = function() {
_root.gotoAndStop("book1");
}
I put the code above on the main timeline. It doesn't seem to work. Basically, I could put just an on(release) handler on the buttons, but I wanted to try to keeping all the AS in one place if I can.
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Nov 3, 2004
I've created a movieclip with buttons inside that I want to use to navigate to different scenes on the main timeline. I have created a function() that loads the button movieclip into the main timeline, but if I try to write a function() to activate the button and move the main timeline to a different scene/frame label it doesn't work. I have tried various things:
navBack_mc.book_btn.onRelease = function() {
_root.gotoAndStop("book1");
}
[code]......
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Jan 20, 2011
I am trying to make an animation where the user can mouse over a small MC at the top of the stage, which controls the movement of another larger MC at the bottom of the stage.I am thinking that 'points' (which I know nothing about) might be the way to go. The other thing is that it needs to be fluid motion. Am I at least on the right track with points and mouse_move or is there a better approach for this?
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Aug 30, 2009
On my main timeline, I load a mc from the library with:
text_content.attachMovie("text_content", "text_content", 10);
There is a marker inside this mc called "news". I need a script in the main timeline that will gotoandStop "news" within the "text_content" mc.I have tried, amongst others
[code].....
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Dec 30, 2007
I need to know how to control a MovieClip based on it's depth.MovieClip at n depth .gotoAndStop(2);
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May 25, 2009
I'm trying to make a faux 3D rotation animation where if the user mouses to the right the object rotates right and if the user mouses to the left the object rotates left. Depending on how far they move the mouse the rotation should speed up or slow down.I spent a lot of time making an object in 3d studio max and importing the animation of rotation as JPEGs onto the timeline. I figured the most efficient way to go about this would be to make the mouse control the timeline instead of the object itself.
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Jan 15, 2010
I have a main swf which has as3 code on the timeline. I have created a new small swf (a picture gallery) using external .as files (OOP) that works well on its own. I want to load the small swf (through a button on an array) into the main swf. When I click on my button in the main swf, it does not load the small swf (or I think, it cannot read the classes formed through OOP). I get the following error message:TypeError: Error #1009: Cannot access a property or method of a null object reference. at classes::Script()TypeError: Error #1009: Cannot access a property or method of a null object reference.
[Code]...
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May 21, 2007
Does anyone know how to control an mc's timeline with the mouse position? So, when you click and drag right it plays the timeline forward and vice versa? I know how to do it with a slider, but I'm stuck on replacing the slider position with the coordinate where you click your mouse...if that makes any sense.
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May 9, 2011
I have 3 text fields that display weather conditions from the Weather.com XML web service. The 3 text fields need to be visible only during a certain segment of the Flash Video that is set as the application's background. Do I use AS3 to specify visiblity? If so, how do I reference a certain range of frames in which the fields should be visible?
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Jul 13, 2006
i know i've done this before! i have a swf. 4 labels. a stopat frame 1. i embedd this into my main timeline. i have 4 butons inan MC in my main project, going to specific labels in my maintimeline, where i have the following code, attempting to load theswf and jump to that label:
this.container_shell.loadMovie("interact01.swf");
interact_shellb.gotoAndStop("label1");
its not working. the swf loads, but i can't jump to thelabel
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Aug 26, 2009
I built my website on the main timeline with a fade in animation...stop(on the page) and a fade out animation. At the end of this fade out animation i would like it to call upon a variable to know what page to go to next.I am trying to tell my main timeline to gotoAndPlay a frame based off of a variable within a movieclip(about_mc this movieclip contains another movieclip which acts like a button(factsheet_mc)) that i have set in my main timeline.I set the variable with:
var buttonFrame; in the first frame of the main timeline
then within my movieclip i have another movieclip which tells my main timeline to play the out fade and remember a variable:
this.onRelease = function(){ --------"this" meaning the movieclip factsheet_mc------------ [code]........
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Dec 22, 2009
I am simply trying to tell my main timeline to go to the next frame when a movie clip reaches the end of its timeline (using AS3). Here is what I have which does not work.
Code:
MovieClip(root).gotoAndPlay(nextFrame);
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Jul 29, 2011
I'm an ActionScript noob so I'll try as best I can to explain what I need to do. I have a project where I need to have a floating window that controls a main timeline. The idea is to have a floating window that can be seen only by the operator. This window would control the main timeline or content on a separate screen viewable to the audience. So I'll be using a dual monitor setup. The controller window would have about 40 buttons on it that would turn items on or off on the main timeline. This seems like a relatively simple thing to do but being the noob that I am I'm not sure how to go about it. I essentially need one flash file, the controller, to talk to the other one, the content.
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Dec 1, 2011
actionScript 2.0
flash mx4 pro
here is a description of the flash movie.I have a map of the world on the main timeline that is a movie. The map is compiled of buttons that navigate the main timeline to named frames. -Ex. If you click Africa from the world map you are taken to the �Africa� named frame on the main timeline. This works perfectly.At the Africa named frame on the main timeline I have replaced the world map with a large map of just Africa. This large Africa map is a movieclip instance that has script on it to be draggable. This works perfectly.
The Africa map contains little movieclips that blink. I would like the little blinking movieclips to control the alpha of a movieclip (when rolled over/off) that is on the main stage and timeline.
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Sep 9, 2009
What code would I need to take the Slider Component and have it control the Main timeline? I have created a presentation with audio embedded and images coming up and moving as the person is talking about it. I need a way to scrub back and forth down the timeline.
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Nov 18, 2009
I need to access variable that lies on the main timeline first frame from a action script inside a movieclip that is inside a movieclip.
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Aug 24, 2010
I'm using a textfield for debug information.I'm loading an swf on the main timeline and I'm showing the status in the debug textfield.[code]I'm loading a png file in the loaded swf. , I'm trying to show the status of the png file as I showed the status of the swf.[code]I can't control the main swf from inside the loaded swf. Even gotoAndStop or calling a function doesn't work.Do I need to add something when I load the swf, saying it's a MovieClip or something?URL...
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Feb 9, 2009
I apologise because I know this has been covered but none of the code I've found seems to have sorted my problem.On my main timeline (_level0 right?) I have the following code:
var loader:MovieClipLoader = new MovieClipLoader();
this.createEmptyMovieClip("container2",2);
container2._x=28
[code]......
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Jul 15, 2011
I need to control the main timeline in one swf with several external swfs on enterframe..In other words.I have several html pages with one common header witch contains a swf.. I want to control the timeline of this file (just pointing to a specific frame ) with help of external swf files that tells the main movie where to go when the page loads. eg html_1 to frame1.. html_2 to frame2..
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Oct 26, 2005
I have a external SWF loading into a target on my main swf. Is there a way to control the timeline from the loaded movie from the main timeline. So , control B timeline from A. I've tried mcholder.gotoAndPlay (2); but it won't work. Also, how can I get the mumbers of frames from the external swf into the main timeline. Will a global variable work?
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May 20, 2009
How can I access the main timeline from inside a MovieClip. In short words I would like to be able to move the main timeline from a MovieClip, for instance if I have a MovieClip called myMc and I want the main timeline to gotoAndStop in frame (3) when myMc is done paying.
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Nov 2, 2010
i have a simple swf called site.swf that loads a menu with UILoader called menu.swf, from menu i'm able to navigateToURL but i also need that it goes to frame 50 in menu.swf..
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Jan 13, 2009
I have a menu btn that is created via an external class. I want to move the main timeline of my flash file to a frame label but I'm having a hard time referencing the main timeline via my external class code.
How do I control the timeline via this external class.
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