Asp.net :: Flash Overlapping ModalPopupExtender

Nov 20, 2010

I am facing the problem in showing Ajax Modal Popup Extender over Flash.when Popup comes out it will overlap by flash(Its giving me problem in IE 8,its work fine with the Firefox).

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I have a weather widget that is flash and expandable. one of the issues i had is when I expand the widget, it wouldn't expand passed the flash container size, so most of the content is cut up. I increased the size of the flash container and that worked. The problem is that the I have another facebook widget that is below the weather widget and that got pushed a lot. I moved the facebook widget up with a negative margin and now they are aligned fine. BUT i can't interact with the facebook widget. and I think the reason is that it is actually behind the flash container. it works fine on ie but i am trying to get it to work on chrome. I have changed the z-index to make the facebook widget on top of the flash, but the flash started to appear behind the facebook now.[URL]...

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I have not used Flash for around 10 years so am fighting my way back in. For my website about mountain biking I have created a scrolling map withe buttons on in the correct locations that you will click and take you too the relevant page.

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[Code]...

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ActionScript 3.0 :: Audio From Flash CS3 Video Overlapping?

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audio from Flash CS3 Video overlapping stopping the FLVPlayback instance (which has an instance name of theVideo) when another button is clicked! How do I stop flv playback when user clicks a navigation button ...

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I'm a beginner with this whole As3 lango and running into a couple of road blocks.I designed a flash site with a total of four pages. I have background music playing when at the homepage and continues to play when browsing the other three pages, but when I navigate back to the homepage the background music replays and overlaps itself. Is there a way I can stop the background from repeating itself every time I navigate back to the home page?

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stop();

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I'm creating a basic game - snake. I have 2 layers, intro and game. I want the intro to start then you click 'Play' and it goes to game on 2nd frame. However they're both overlapping each other... [URL] How can I get 'game' to start at frame 2? (I've tried deleting frame 1, etc.)

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I'm working right now on a map generator. I stumbled on a very annoying problem. I'm using the for loop to add the map elements on the stage. But when the "forest" area begins to be to thick all trees begin to overlap.

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The following AS3 code is sometimes causing the audio to play multiple times, almost simultaneously like a crazy echo. It usually works ok with that URL but when I use a [URL]... it always freaks out. On rare occasions I think the issue has happened with local files even. I copied this code from somewhere else so I don't entirely understand it. Do you see a problem with this implementation or is Flash just crazy?

[Code]...

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need a logia something like to paint some Objects: simply put some MCs. When the Mcs (are out of the Box range) and neat its easy to colour. see the Zip files attached:

Please see: paint_Non_Overlaping_MC_Works.fla paint_Non_Overlaping_MC_Works.swf When the Movie clips are overlapping or one placed above the other MC the objects are hard to paint. It Recognizes the Obeject as One, the Imported png converted to a MC. Please see: paint_Overlaping_MC_Not_Works.fla paint_Overlaping_MC_Not_Works.swf

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I'm working on a game where clicking an object causes cartoon animals to appear. The animals stick around and do a little animation for about 5 seconds, before disappearing. I'm having a problem where if I click the object before the animal disappears, another appears on top of it.This is my code:

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using 'drag and drop' in flash without overlapping?

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I have a movie clip with hit zones over buttons. It looks like a cam corder and when you roll over them a thumb moves to that button and when you click. The thumb presses on the button. That all works great. I want to put buttons in the main scene over top of these that will change things on the screen when you click it. And get urls of the videos that I have on my website. But when I put the hitzones over other hitzones the ones in back dont work. Is there a way to make them both work or am I going to have to make everything contained in the movie clip? So in short can I have two buttons on top of each other that do two different things?

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I'm trying to randomly position images on the stage without having the images overlap?

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ActionScript 3.0 :: Overlapping Buttons Can't Working

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This seems like such an easy thing to do but it's driving me crazy. Sorry if this is a simple question. In a site I am building it is necessary to have a large movieclip overlaid over an image gallery. This movieclip controls scrolling so has a rollover listener attached, but of course the gallery pictures also need to have button actions. I cannot get them both working at the same time. How can I make it so that rolling over a movieclip doesn't disable the rollover for any movieclips underneath it? Here is a very simple example of the problem. Where the two buttons intersect, I want for the rollover to trigger them both: [URL]

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I'm using the drawing API features to do the following: I created two different squares and want to use them as two different canvas to draw on, they should be on top of each other so for testing purpose I overlap them partially here, but somehow I'm having trouble when trying to draw on the overlapped areas. Has any one encountered this problem or know how to solve it?

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I'm having some performance issues in certain areas of a flash game Im making.
 
Here's the situation: I have big movieclip containing a map that can be scrolled and scaled. There are some pannels with a bunch of MC buttons, controls, etc. on the right side of the stage. These are seperate from the map and stay in the same place.
 
Everything runs fine untill the large map is  zoomed in and/or scrolled such that the right side buttons and stuff are overlapping them map. Then the framerate jumps down from a nice smooth 30 fps to about 3 fps while the map is moving. There are no issues with the map moving when they don't overlap.
 
Now the thing is, is that's there's no real interaction between the buttons and the map. No transparency or anything, in fact I'm perfectly happy with the map dissapearing behind a side pannel. There are only about 3 pannels that the screen drawing routine would have to worry about, as all the buttons rest on top of the pannels, so why is my performance taking such a hit?
 
(Hmmm. Actually I do have a lot of transparency, but each is on top of a solid background, and none interact with the map.)

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I wanted to know how to write As3 so that the sound that I place on a timeline doesn't overlap? Or is it best off the timeline? I've tried putting each song into it's own place on the timeline but there are labels and when a new song plays, the old one continues. If I just have one song on the entire timeline, whenever I move across different labels, the song overlaps.

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I've created a banner and made the whole area clickable with an invisible button. But there's one small element in that banner I'd like to give a roll over state for extra fun. This element doesn't need a link hooked to it just to change colour when moused over. When I put the invisible  button on top, it blocks the element on top the invisible button is not working either. Since it's a banner I have the document set up in as2.

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How to stop MCs from overlapping each other?

[Code]...

This doesn't seems to be working cause the amount of it checking whether MC is overlapping is about the amount of MC on stage. how to make it keep checking till everything's fine?

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I'm trying to develop a textual analysis program that randomly displays words around the canvas. These words are different sizes.

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