ActionScript 3.0 :: Overlapping Canvas Using The Drawing API?
Sep 3, 2008
I'm using the drawing API features to do the following: I created two different squares and want to use them as two different canvas to draw on, they should be on top of each other so for testing purpose I overlap them partially here, but somehow I'm having trouble when trying to draw on the overlapped areas. Has any one encountered this problem or know how to solve it?
View 1 Replies
Similar Posts:
May 11, 2011
I'm having a serious issue when trying to display a FlareCanvas within my application. It simply doesn't respect the bounds (see image here)
I've tried "clipContent" and a bunch of alternatives but nothing seems to prevent the canvas of being "passing" over its container. What should I do? It is taking me several weeks!
[Code]...
View 1 Replies
Sep 15, 2009
I want to make it so that a layer will be above the map when its drawn. Like I want a layer over this, cause im making a menu for the game, but the game is above the layer.
[Code]...
View 1 Replies
Jul 18, 2011
im trying to create a online business card editor to learn flash again, one of the functionality im trying to achieve is being able to upload an image (jpg,png etc) and place said image onto a drawing canvas and then being able to scale the image and rotate the image and move the image around. can some one direct me to a decent tutorial for this kind of functionality.
View 1 Replies
Dec 8, 2011
I am making a flex whiteboard application where lines are drawn over an image here is the scenario:
1: main canvas holding the background image and drawing canvas
2: user can move image by dragging image
3: user can draw over image, which is actually drawing on canvas over image.
I'm having problem on erasing lines like it eraser in paint. Searched evry where but didnot find a way to erase drawn lines
[Code]...
View 1 Replies
May 10, 2005
I need to to incorporate a functionality where the user can use his mouse to draw a rectangle by dragging his mouse over the canvas - much like the Rectangle Drawing Tool in the Flash Authoring environment. The requirement is something like a rubberband tool where the user can define a portion of a map by drawing a rectangle over it. The coordinates needs to be captured.
View 1 Replies
May 10, 2005
I need to to incorporate a functionality where the user can use his mouse to draw a rectangle by dragging his mouse over the canvas - much like the Rectangle Drawing Tool in the Flash Authoring environment. The requirement is something like a rubberband tool where the user can define a portion of a map by drawing a rectangle over it. The coordinates needs to be captured. Can anyone help me with the actionscript.
View 1 Replies
Dec 23, 2009
I'm trying to write some code to an animated images of squares on a Flex Canvas There's something wrong with my code below because it becomes progressively slowerI assume I'm supposed to clear the old squares or something.What am I doing wrong below?:
<?xml version="1.0" encoding="utf-8"?>
<mx:Application xmlns:mx="http://www.adobe.com/2006/mxml" creationComplete="init();">
<mx:Script>
[code].....
View 1 Replies
Jun 5, 2009
I have the following code in my flex project.
[Code]...
I want to dynamically add different items to thumbContent canvas and use scroller canvas to scroll. I see than the height of thumbContent bigger than 7977 it truncate from scrolling. So - I see the scroller canvas with empty space on top. Then I scroll to bottom - I see the content of thumbContent and at bottom scrolling I see empty space too.
View 1 Replies
Apr 9, 2011
I'm trying to skin a canvas with an image (which is essentially a custom border for the canvas). I've been trying the backgroundImage style as well as the borderSkin style. I can't get the image to scale to the full size of the canvas though. I was wondering what the best way to go about this is.[code]...
View 2 Replies
Feb 24, 2011
Basically I want to go to frame2 when the cursor leaves the canvas. The code below contains no errors when tested but it still does not work.
[Code]...
We know that the function gotoAndStop(frame2); works in multiple situations which means the first 3 line is fine. I don't know if the problem is the MOUSE_LEAVE event or this.stage which i suppose is the identifier for the canvas. I sure that there must be an alternative code for the identifier this.stage or the whole code. Any solution on how to fire the given function in the event when the cursor leaves the canvas?
View 2 Replies
Nov 9, 2010
i've tried to simulate a pencil tool, for drawing above a imagem, but the drawing is below the picture. How fix it?
[Code]....
View 3 Replies
Jul 22, 2009
Basically I've got a reasonably complex drawing object in a fla and I want to reproduce it in a class definition using the drawing api. However obviously this is a tedious task, so is there some trick or automated method of doing this?
Last time I needed to do this it was a drawing of an arrow and I ended up writing down x,y,width,height values for everything but this one has curves in it which I don't have experience with drawing anyway.
View 2 Replies
Sep 28, 2009
I cannot get this to work. Without the "var drawing", "var drawing being true or false" and the "if statement", it works fine. But I need to add the "var drawing" so that you can only draw if you turn it on by pressing the "draw_btn" button. Note, I do not get an error, the script "apparently" contains no errors. Here is the code:
ActionScript Code:
var drawing = false
_root.createEmptyMovieClip("myLine", 0);
[Code].....
View 3 Replies
Jan 13, 2012
I've created a drawing tool which allows the user to draw on the canvas, the problem is that if I try to draw over a movieclip nothing happens. Is there a way I can allow for the user to draw over movieclips? For example if I had a background of paper?
Here's the code I'm using for it:
// This code is for drawing the lines on the page
//1.
var drawingLine:MovieClip = new MovieClip();
addChildAt(drawingLine,0);
[code]....
View 8 Replies
Feb 18, 2009
I need to draw on stage about 40,000 4x4 squares each a different color. The color is determined by an xml file. I have this working in as2 and have converted it to as3 the problem is the amount of time it takes to draw is causing cs4 to time out. I have extended the script time out to 60 seconds. In cs3 as2 it would draw the squares in about 15 seconds. I was hoping as3 cs4 would improve performance but seems to be the opposite. I have tried several methods such as adding children and various drawing variations. the bellow seems to work the best, but is still causing flash to crash.
ActionScript Code:
import flash.display.DisplayObject;
import flash.display.Graphics;
import flash.display.Shape;
[Code]...
View 9 Replies
Apr 4, 2009
I have 3 buttons slightly overlapping each other, all on one layer. What i'd like to happen, is for whichever button is rolled over with the mouse to show up on top of the other buttons..
View 2 Replies
Mar 6, 2010
I'm working on a game where clicking an object causes cartoon animals to appear. The animals stick around and do a little animation for about 5 seconds, before disappearing. I'm having a problem where if I click the object before the animal disappears, another appears on top of it.This is my code:
on (release) {
i = Math.ceil(Math.random()*3);
if (i == 1) {[code]...........
I'm trying to find a way to make it so "on release" is disabled for a set period of time once it executes, enough time to ensure the animal movie clip playing has disappeared.
View 1 Replies
May 19, 2009
using 'drag and drop' in flash without overlapping?
For example - I have a list of buttons i drag to an area on the stage. I do not want my buttons to overlap.
View 3 Replies
Nov 20, 2010
I am facing the problem in showing Ajax Modal Popup Extender over Flash.when Popup comes out it will overlap by flash(Its giving me problem in IE 8,its work fine with the Firefox).
View 3 Replies
Apr 13, 2009
I have a movie clip with hit zones over buttons. It looks like a cam corder and when you roll over them a thumb moves to that button and when you click. The thumb presses on the button. That all works great. I want to put buttons in the main scene over top of these that will change things on the screen when you click it. And get urls of the videos that I have on my website. But when I put the hitzones over other hitzones the ones in back dont work. Is there a way to make them both work or am I going to have to make everything contained in the movie clip? So in short can I have two buttons on top of each other that do two different things?
View 8 Replies
Jun 12, 2009
I'm trying to randomly position images on the stage without having the images overlap?
View 3 Replies
May 30, 2011
This seems like such an easy thing to do but it's driving me crazy. Sorry if this is a simple question. In a site I am building it is necessary to have a large movieclip overlaid over an image gallery. This movieclip controls scrolling so has a rollover listener attached, but of course the gallery pictures also need to have button actions. I cannot get them both working at the same time. How can I make it so that rolling over a movieclip doesn't disable the rollover for any movieclips underneath it? Here is a very simple example of the problem. Where the two buttons intersect, I want for the rollover to trigger them both: [URL]
View 1 Replies
Apr 30, 2009
is there a way I can have my flash content visible outside the swf area and have it overlap HTML content?
View 4 Replies
Oct 29, 2009
I'm having some performance issues in certain areas of a flash game Im making.
Here's the situation: I have big movieclip containing a map that can be scrolled and scaled. There are some pannels with a bunch of MC buttons, controls, etc. on the right side of the stage. These are seperate from the map and stay in the same place.
Everything runs fine untill the large map is zoomed in and/or scrolled such that the right side buttons and stuff are overlapping them map. Then the framerate jumps down from a nice smooth 30 fps to about 3 fps while the map is moving. There are no issues with the map moving when they don't overlap.
Now the thing is, is that's there's no real interaction between the buttons and the map. No transparency or anything, in fact I'm perfectly happy with the map dissapearing behind a side pannel. There are only about 3 pannels that the screen drawing routine would have to worry about, as all the buttons rest on top of the pannels, so why is my performance taking such a hit?
(Hmmm. Actually I do have a lot of transparency, but each is on top of a solid background, and none interact with the map.)
View 8 Replies
Apr 4, 2011
I wanted to know how to write As3 so that the sound that I place on a timeline doesn't overlap? Or is it best off the timeline? I've tried putting each song into it's own place on the timeline but there are labels and when a new song plays, the old one continues. If I just have one song on the entire timeline, whenever I move across different labels, the song overlaps.
View 4 Replies
Oct 5, 2011
I've created a banner and made the whole area clickable with an invisible button. But there's one small element in that banner I'd like to give a roll over state for extra fun. This element doesn't need a link hooked to it just to change colour when moused over. When I put the invisible button on top, it blocks the element on top the invisible button is not working either. Since it's a banner I have the document set up in as2.
View 4 Replies
Mar 18, 2010
This only happens if I've just launched IE after being restarted and goes away once I refresh the page. I even added a jQuery $(document).ready function that sets a margin between the html and the flash content to add 1px of space when the page is loaded. It's so hard to figure out, because once I refresh the page, it goes away.########### SOLVED ###################### SOLVEDI set the flash output as a javascript var (actually json_encoded PHP output) and on document load inserted the object into the "flashContent" div with the jQuery.(document).ready event.
View 3 Replies
Mar 23, 2010
How to stop MCs from overlapping each other?
[Code]...
This doesn't seems to be working cause the amount of it checking whether MC is overlapping is about the amount of MC on stage. how to make it keep checking till everything's fine?
View 1 Replies
Apr 1, 2011
I have a weather widget that is flash and expandable. one of the issues i had is when I expand the widget, it wouldn't expand passed the flash container size, so most of the content is cut up. I increased the size of the flash container and that worked. The problem is that the I have another facebook widget that is below the weather widget and that got pushed a lot. I moved the facebook widget up with a negative margin and now they are aligned fine. BUT i can't interact with the facebook widget. and I think the reason is that it is actually behind the flash container. it works fine on ie but i am trying to get it to work on chrome. I have changed the z-index to make the facebook widget on top of the flash, but the flash started to appear behind the facebook now.[URL]...
View 2 Replies