Flash - Class Or Interface Event Could Not Be Loaded?
Jun 16, 2011
I have an older site that is coded in AS2(I can't get it to AS3 sorry) I found this script online that allows for mouse scrolling. It is in AS3 and I can't figure out what Event replaced in AS2. I'm sure there are much better AS programmers than me that could tell me off the bat. I'm just trying to get this converted to AS2.
var verticalCenter:Number = stage.stageHeight / 2;
var limit:Number = stage.stageHeight - content_mc.height;
var speed:Number = 0.1;
[Code]....
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Jan 28, 2010
i am writing script for a preloader and when i come to compile the script for testing i recive this error message: The class or interface 'Event' could not be loaded.
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Dec 17, 2009
import fl.events.ComponentEvent;
myButton.addEventListener(ComponentEvent.BUTTON_DO WN, onClick);
function onClick(evt:Event){
trace("Sign Up!");
}
This in my book (flash CS4) but I have the version flash 8, and I got this message "The class or interface 'Event' could not be loaded".
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Jun 18, 2010
I am working on a full browser flash site and just realized the coding was as3. I really need this to work with AS2 and I am a noob at flash. I have figured it out mostly except I keep getting one error. "The class or interface 'flash.events.Event' could not be loaded." Here is the script:
stop();
stage.scaleMode = StageScaleMode.NO_SCALE;
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[code]......
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Sep 24, 2009
I am using the following script to animate a navigation button, but am getting this Compiler error message: The class or interface 'flash.events.MouseEvent' could not be loaded.
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[Code].....
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Oct 7, 2009
I want to create a basic drawing utility as a part of my project. Since the drawing needs to be saved I wanted to convert it to a bitmap. I searched for help on google and found this example.
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Quote:
The class or interface 'flash.display.Sprite' could not be loaded. // source: var canvas:Sprite = new Image();
The class or interface 'flash.utils.ByteArray' could not be loaded. // source: var bytes:ByteArray;
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[code]...
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Apr 20, 2009
I'm trying to publish a swf with Flash CS3.
I have one .fla file and two .as files. I think my problem is I don't know how to set the path for the action scripts. All three files are in the same directory
The files:
dtd.fla
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TransformManager.as
The error: The class or interface 'gs.TransformManager' could not be loaded.
dtd.fla code appears to have an appropriate import: import gs.TransformManager; var manager_obj = new TransformManager([], onTransformEvent, true, false, false, false, false, true, true);
TransformManager.as code appears to have an appropriate import: import gs.TransformItem;
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Nov 30, 2009
I'm doing a simple link code. I've tried many diferrent ways to do this but this error keeps comming up saying The class or interface could not be loaded...
home_btn.addEventListener(MouseEvent.CLICK, gotoURL);
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navigateToURL(new URLRequest("my site"));}
This is the most recent method I've tried in doing this. I've tried changing the publishing settings of the document to and from Action Script 3.0- using an import command. But thats too complicated.
Attachments: Flashfla.fla.zip (767.8 K)
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Jul 30, 2010
I got the error message below when I try to put them onto my own flash file, The source codes work well by themselves.The class or interface 'URLLoader' could not be loaded.The class or interface 'URLRequest' could not be loaded.
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Jan 30, 2012
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Jan 31, 2007
I'm using Flash 8, with this code in the first frame:
import flash.display.BitmapData;
rissa._x=Stage.width/2;
rissa._y=Stage.height/2;[code].....
When I publish the file, I'm getting the following error message in the Output panel:
**Error** Scene=Scene 1, layer=Layer 2, frame=1:Line 7: The class or interface 'BitmapData.loadBitmap' could not be loaded.
var plaid:BitmapData.loadBitmap("plaid");
Total ActionScript Errors: 1 Reported Errors: 1
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Aug 17, 2009
The class or interface 'it.sephiroth.XML2Object' could not be loaded?? I did the installation of extension and adobe extension manager confirmed installation to be successful and yet I cant
[Code]...
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Apr 11, 2010
i purchased a "prebuilt" flash shopping cart from dreamline studio, and am having some issues. I was wondering if anyone has used one or could maybe give me some help. their package includes a folder structure and in it there is a main "cart.fla" file. When i open that in flash and try to play/publish i get the following error:
The class or interface 'it.sephiroth.XML2Object' could not be loaded.
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Apr 1, 2012
I'm getting the compiler errorThe Class or interface 'BitmapData' could not be loaded. (actionscript 2.0)
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Nov 1, 2009
stop();
button1_btn.addEventListener(MouseEvent.CLICK, showimage1);
function showimage1(event:MouseEvent):void {
gotoAndStop(1);
}
This is my script (with more buttons done the same) to have the user click a button and a new photo appears, but the movie just runs continuously. I get an error message saying "The class or interface 'MouseEvent' could not be loaded.
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Mar 8, 2008
There are 77 classes in my project and around 30 of them are linked to MovieClips. If I do a size report it says that my Actionscript classes are 110296 bytes.
I am having a mysterious problem. I have a MovieClip, and I would like to link a class to it in the library.
But I get the following error:
The class or interface 'gui.screens.game.ContinueGame' could not be loaded.
The class at the moment is empty (see code below), although I have tried renaming, deleting and recreating it a few times.
Code:
class gui.screens.game.ContinueGame extends MovieClip {
public function ContinueGame() {
}
}
I have also tried linking the class to other MovieClips that have been successfully linked other classes before - which didn't work.I have tried linking other classes I have used before to the MovieClip - which worked. So the problem lies with the linking of the specific class. Since I have tried renaming it, I'm wondering if there is you can only link a certain number of classes or something. Or I am missing something obvious and will kick myself when I find it.
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Feb 17, 2011
Is there a way to generate an instance of a class that implements an interface based on the name of the class?
I am trying:
var ClassReference:Object = getDefinitionByName("movement.OuterSpaceMovement") as IMovement;
var m:IMovement = new ClassReference as IMovement;
trace("startup..." + m);
-But I am getting an error message ReferenceError: Error #1065 (OuterSpaceMovement) not defined.
I have several classes that implement the same interface (IMovement) but I need to be able to generate new instances of these classes and then pass these instances as a datatype (IMovement datatype) to other classes...
So then I tried:
var ClassReference:Class = getDefinitionByName("OuterSpaceMovement") as Class;
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Mar 13, 2011
I'm trying to load a RSL library into a flash animation developed with Flash CS5 IDE, that extends a custom class and implements an interface. I have reduced the problem to the simplest setup and find that I can have my main class extend another class or implement an interface, but not do both at the same time if I want to load an RSL.I have a very simple class to extend:
import flash.display.Sprite;
public class MySprite extends Sprite
{[ code]...........
but if I want both I get the VerifyError: Error #1014 with MySprite not found and ReferenceError: Error #1065.
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Sep 2, 2010
I have made a movie is as2 and now I have download a file that is made in as3 and this one give this error: "the class or interface 'mouseevent' could not be loaded"I still wan't to use as2 because I used to it and my question is how can I change this code below that it will work in as2.
function submitScore(event:MouseEvent):void {
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Jan 18, 2011
How can I test if a class reference implements an interface? Note that the is and instanceof operators do not work with Class references.
Example:
public function set someClassref(value:Class):void
{
if(value is IMyInterface)[code]........
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Apr 14, 2011
what is the difference between document class and interface in as3?
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Sep 7, 2007
i am working on a project where i have some common code which i import in different movie clips and different files the code is in actionscript 2 in an external .as file. this is not a class its just a bucnh of functions and temporary variables.Problem is when i use the check syntax button or auto format button i get the following error."ActionScript 2.0 class scripts may only define class or interface constructs."this used to work fine in flash 8 but it always gives this error since i started using flash 9.the code works fine too. its just that my auto format button and the check syntax doesn't work.
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Mar 25, 2010
With this code
function someFunction(classParam:Class):Boolean
{
// how to know if classParam implements some interface?
}
i.e. Comparing classParam with IEventDispatcher interface
[Code]...
There is a way that DOES NOT USE describeType or creates a new operator?
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Jun 4, 2010
here happened an error
error:
interface 'Sprite' could not be loaded.
var symb1:Sprite = new Sprite();
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May 18, 2009
I'm trying to load a external swf using the Loader object, and that part seems to be working fine. But, I can't seem to be able to cast the LoaderInfo.content to a interface that it's document class implements. This should be possible, shouldn't it?
Code:
public function load()
{
[code].....
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Apr 1, 2011
I have a document class called Main.as In the class constructor I have the following listener:
enter code here
var listeningFORModeChangeToStudent:Sprite = new Sprite;
listeningFORModeChangeToStudent.addEventListener(TellAllModeChangeToStudent.STUDENT,exp);
addChild(listeningFORModeChangeToStudent);
[code]....
In a third class I make a call to the despatcher in the previous class:
enter code here
var ThisTellAllModeChangeToStudent:TellAllModeChangeToStudent = new TellAllModeChangeToStudent;
ThisTellAllModeChangeToStudent.tellAllModeChangeToStudent();
I have trace statements in eveything and from this I know the despatcher in TellAllModeChangeToStudent is being called.The problem is that the listener in the main.as is not calling the function exp.I cant see why and I dont know how to check if the listener is actually seeing the dispatch event?
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Aug 13, 2006
i have incuded an AS file in my fla. But is gives an error ball.as: Line 73: ActionScript 2.0 class scripts may only define class or interface constructs.
[Code]...
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Sep 17, 2010
I have two SWF files which I shall call container and slave. The slave file contains a movieclip that extends from a class I shall call base. base extends MovieClip and is compiled into an SWC. slave includes this SWC as a runtime library, while container includes it as merged (and does reference it so it should be compiled into the container SWF).
The container loads the slave like so:
bgURLRequest = new URLRequest(slaveUrl);
var context:LoaderContext = new LoaderContext(false, new ApplicationDomain( null ), SecurityDomain.currentDomain);
bgLoader.load(bgURLRequest, context);
When this loading happens, I get the error that class base was not found. I suspect this has something to do with the presence of the ApplicationDomain in there. I'm not sure what it does exactly, since I didn't write this loading code myself (but I do know that it's there for a reason so it can't be simply removed).
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Jan 25, 2009
I have an interface that contains audio controls in the Library (class: AudioControls)When a movie is loaded into the interface, and it happens to contain a sound (class: Audio_1), this loaded movie calls an interface function to show the audio controls:
Code:
if (Interface._ui != null) {
Interface._ui.playCurrentAudio();
}
The problem is, the playCurrentAudio() func in the interface contains some code that refers to nested MCs:
Code:
public function showAudioControls():void {
audioControls.x = 710;
audioControls.y = 583;
//
[code]....
That would be the speaker, rewind_btn, playPause_btn, etc. Referring to the parent clip, "audioControls", is no problem of course. But I get an error when I publish the loaded movie:
1119: Access of possibly undefined property speaker through a reference with static type AudioControls.
1119: Access of possibly undefined property rewind_btn through a reference with static type AudioControls.
1119: Access of possibly undefined property playPause_btn through a reference with static type AudioControls.
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Jan 10, 2007
I'm trying to setup an interface where an event is triggered by the user pressing a key on the keyboard. So far I have the following code in a button on the stage:
Code:
on (keyPress "a"){
trace("you pressed a")
}
on (keyPress "b"){
[code]...
Which works fine. I was wondering if there was a way to either remove the case sensitive properties of the keypress action, or to force the keyboard to return a caps lock or something. The only way I can think of doing it so far would be something like this:
Code:
on (keyPress "a"){
trace("you pressed a")
}
on (keyPress "A"){
[code]...
Which obviously will double the amount of code needed - especially as the event for a small c and a capital C would be the same.
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