Flash :: Play And Stop It With Jquery?
Feb 7, 2012[code]...
How to stop the motion of a Flash Player by clicking a link?
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How to stop the motion of a Flash Player by clicking a link?
Is there any way to play, stop or gotoAndPlay(anyframe) from JQuery?
View 2 Repliesgive me the actionscript for a bar that has a play and stop button to play and stop frames in a flash movie. i would be gratefull if you could as i am really stuck
View 2 RepliesI have embedded flash in my html pages but upon refresh, it flickers, is there anyway to stop this?
View 2 RepliesI have 2 divs each containing SWFObjects. Here's the jquery that shows/hides my Divs:
$(document).ready(function(){
$("#DIV2").hide();
$('#button1').bind('click', function() {
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But I need my video in DIV2 to STOP PLAYING when it's hidden, and start from the beginning when you show it again. From what I read, I need to remove it from the DOM...but I don't understand how to re-add it. I've seen suggestions for detach(); but can't figure out where my AppendTo() would go.
I use the "flashembed" feature of the jQuery tools within a site that is using scrollTo as well. The embeded swf file is my banner and right now it is running continiously. When I scroll to another hash it keeps running in the back and makes the scrolling a little bumby.
how to stop the swf file from playing while the scrollTo script is running?
I'll explain my scenario. I want to play a small sound at certain situation, so I would prefer initiating the play via jQuery. Also, I wish to make a toggle button for the sound. So, the user could turn ON/OFF the sound. So, I'm thinking about creating the toggle button and function for playing the sound inside the Flash. But I don't how to call this function (that I have written in Actionscript, which will start playing the sound) via jQuery ! Do you have some ideas ? I haven't done creating the Flash document, but bookmarked some tutorials and will start playing with it soon. :) The reason for choosing Flash is that it would be crossbrowser compatible.
View 1 RepliesIm working on a slideshow based on the jquery cycle plugin (found here: [URL]. The slideshow slides between different divs where I can put different content such as images and text. However i'd also like to add swf movies to the script wich just on a basic overview works. The video starts playing when the slide becomes visible but stops before it's done and goes over to next slide.
Of course this happens since i have a timer for how long each slide should be visible. What i wonder though is if there's a way with the script for it to dynimacly get the length of the video and not change slide until the video is complete and just do this for swf videos.
How can I display alternate HTML with the jquery.swfobject plugin for browsers without Flash? I'm unable to find any documentation or examples showing how to do this.
Here is a snippet of my code:
<script type="text/javascript" language="Javascript" src="jquery.1.4.2.js"></script>
<script type="text/javascript" language="Javascript"
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I am a web designer and I do like to hand code using jquery however, I think it would be much faster to use gui applications like flash to create animations especially on the fly as well as support for writing and editing source code.
View 1 RepliesI'm alreadu using jquery library on site.What are pros and cons to use jQuery SWFObject plugin over origional swfobject
jQuery SWFObject plugin
http:[url].....
I'm using the HTML5 JW Player. It sizes the HTML5 video correctly, but shrinks the Flash fallback player; here's an example page: Test Page
If you view that page in IE, you'll notice that on panel 5, the video is smaller than the space it's supposed to occupy. On Firefox, it works fine because it's using the OGG video in its HTML5 video player.Is there a way to resize the Flash video via JavaScript/jQuery to fit the same space as the HTML5 video?
I have a SWF movie inside of a jQuery UI tab, and the problem I'm having is that the SWF gets reloaded everytime I click away from the tab onto another tab, and then click back. I can inspect the DOM and see that the div containing the SWF is still in the DOM when I click away, so I don't know why this it seems to reload it when I click back to the tab.[code]...
View 2 RepliesI am using the VideoJS HTML5 video player (http://videojs.com) on a WordPress site I'm developing. The player launches in a modal window, and it works great for the most part, but the Flowplayer flash fallback for IE isn't behaving as I want.
When the user closes the modal box, playback should stop/pause. This works fine in HTML5, but not with Flowplayer. I've had a look at Flowplayer documentation but can't seem to get their suggested code to work. I've tried several variations, with no luck and cannot find a working example on the net.
It may be worth noting that VideoJS is called from WordPress, using VideoJS WP plugin.
The snippet below shows what I think it should work, where $f is the flow player selector, but I've tried other ways.
jQuery(function( $ ){
$(document).ready(function(){
$('.bClose').click(function(){
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i am using jw player to play an flv file including captions. this seems to work fine. but now i need to play a ad before my flv file starts playing? or can we play flv files one aftre the another using jquery or any other idea?
View 1 RepliesI've been play around with Clippy and I having problems configuring it without compiling it myself.I noticed on Github that they use use Clippy for repo urls but when you mouse over it it doesn't show the standard "Copy to clipboard" text. With the design I am working at at the moment I would really like to emulate this but can't seem to work out how they've done it. Looking at the Github source the swf they use also shows the text on mouse over so I assume they haven't customised the Clippy swf itself.Does anyone who has used clippy before know what trick they might use?
View 1 RepliesI have a php/sql database that has thumb nails and videos in swf format and flv. On my html page I have an swf player. I have echoed the thumbnails and have the url of the videos. How can I get the video url playing on the player after a person clicks the thumbnail with out xml. Just by passing the url to the player.
I have hand some sucess with xml passing but this can`t work in this aspect. So I have been investigating jquery and other alternatives.
I need to autoplay youtube video as I click on its thumbnail.Since IE doesn't support <EMBED> tag I need preset all needed values in <OBJECT> and then create a new object with my parameters.So I did something like this:
var $newObject = jQuery('<object><param name="play" value="true"/>' + $oldObject.html() + '</object>'); // preparing virtual object on the fly.
$thisObject.html($newObject.html()); //Creating new object
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I am currently building a custom jPlayer instance for a streaming media file. Having modified a supplied demo, I am able to get the player working in all major browsers except IE.
I have checked the swf path many times, which is loading without fault. I think I am unable to get the trigger to load the file in IE, resulting in "Attempt to issue media playback commands, while no mediaurl is set. Use mediaurl() to set. Context play()".
I am using an event trigger CSC class to play the media "track" in my source code (not mediaurl directly).
Below I will demo the current code, however I feel it would be more beneficial if someone could construct some pseudo code for me outlining the exact requirements to get this to work, and also an explanation of the GUI button CSS handles, so that I can get these working properly too (I may need to modify the JS, which is currently the standard).
I am using IE8 32 w/ Flash 8 and jPlayer 2.1.0
I only need the following functions:
Play button (jp_play?) - this should trigger the stream and then enable multiple other classes (jp_volume, jp_playline, jp_stop etc)
Stop button (to replace play button) - should stop (not pause) the stream and disable previously enabled classes.
If it helps jp_pause gives me all the required functionality with regard to hiding elements, except the mediaurl is paused, I need it stopping.
Current code snippets:
// Instance jPlayer
my_jPlayer.jPlayer({
ready: function () {
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I just got Flash CS3. I'm trying to get my main timeline to stop in the begining, on button press to play and at the end stop again. In AS2, you would just put stop(); on the first keyframe and stop(); on the last key frame and program your buttons accordingly.
The stop(); does not work!!!! It's driving me crazy. What am I missing? I've gone through the tutorials in Flash and they don't work either.Also, if you have MovieClip that contains an animation and you don't want the movie clip to be on a continuous loop how do you stop it from playing. In AS2, I would put a stop(); on the last keyframe of the movieclip's animation. This also does not work in AS3.
I am trying to get a youtube video to play in a fancybox popup window. The popup window comes up okay, but the video does not play. Firebug indicates that all the necessary elements are loading, but no video.On this page everything works fine.On this page the window pops up but no video. Here is the html:
<div id="play-btn">
<a class="play-video" href="#flashArea1">Play Video</a>
</div>[code].....
I am going to be working on a site that has various mechanical products for sale. The customer wants me to make a model and movie of each product to show how the product works. Here is an example product:
Flash Clip The problem I am having is, he wants the movie to only play when a user puts their mouse over the video. I attempted doing this with a mp4 file and it worked using jQuery, but only when in Chrome. Here is that link:
MP4 Clip I want these demos to be viewable by the largest possible audience, so I was trying to stay away from Flash (also because I don't know Flash very well if at all). Does anyone know of a way to get this video to work in other browsers like in the second example? If not, how can I achieve that same idea using Flash?
Is it possible to play and stop a number of frames later, without using stop() in the frames? Like when I click a button frame 20 will start playing and it stops 30 frames later, all defined by the actions of the button..
View 3 RepliesIs it possible to play and stop a number of frames later, without using stop() in the frames? Like when I click a button frame 20 will start playing and it stops 30 frames later, all defined by the actions of the button.
View 3 RepliesI have created two buttons for separate audio files. Essentially if you click on the button it will play and stop. This works great! I have also injected a SoundMixer.stopAll(); to ensure if you click between both buttons that it will stop the current audio file to play the next one. My problem is when I select the 2nd button for the first time everything seems to be working...it's when I attempt to click on the first button again, that it will require 2 clicks and then it stops and plays accordingly...anyone know how I could eliminate this annoying two click process?
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I want a movie clip (let's call it homecontent_MC) with 100 frames play to frame 80 and stop.Then when someone clicks a button on the navigation bar (home, about, services, contact, etc...) homecontent_MC would then begin playing from it's position (frame 80) til it reaches 100, at which point it wouldn't be on screen, and the movie clip that corresponds to the navigation button press (say services_MC...) would start from frame 1 and continue til it stops at it's frame 80...
View 7 RepliesI am trying to play and stop the flash movie from javascript but it is not working
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I am still new to flash and creating button which allows you to click a button to go to that slide. And also have the flash to automatically play/stop. The slideshow will go to the next slide when you click on the picture, but I am in the dark. The flash uses xml to load the picture and I am having a hard time trying to grasp understanding xml.
View 14 RepliesI have modified the original to include more head shots accompanied by audio clips. I have worked out the playing of the clips on release. I realize now that people may not want to listen to entire clip. Each mug shot serves as the button to hear the person talk. I do not know how to modify the button code for it to be a toggle. I guess it would need to be some kind of "play if, stop if" The only part of concern is loading playing the the audio, no changes need to be made to the rollover functionality.
mugWidth = 60; //change these if you change the size of your mugshots
mugHeight = 60; //change to your mugshot height
//instantiate sound and textformat classes
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how would you play the next 5 frames if the space bar was clicked and then stop the playhead?
View 4 Replies