Flash :: Access Canon Digital Camera In A3/FMS4.5?

Jan 24, 2012

I am working on HD video recording project and I just want to use Canon T3 digital camera in my project and i am not able to access other camera but not Canon T3  so,

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From a Flash object, I would like to be able to detect the presence of a webcam that the user might grant access to, without actually asking the user whether they want to grant access. This is to streamline a large application that has extra features if a webcam exists — if there is a webcam, the application will present several dialogs that lead up to the normal cam-security prompt, but if the user doesn't have the hardware, I want to skip over them altogether. Requesting access to the cam before those dialogs won't make sense to the user.

It appears not to be possible to call Camera.getCamera() without the security prompt happening. Is there a workaround? (For instance, could I, perhaps, call getCamera in a hidden Flash object and inspect its return value, or does it block until the user acknowledges the security prompt?)

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Usually Adobe Flash applications can access any usb-webcam.I have a USB camera for microscopes which understands TWAIN and DirectShow.Is there a possibility to access the video data from this camera with flash?

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ActionScript 3.0 :: Make A 'digital Display', Like A Digital Clock?

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for a game I'm working on, I want to make a 'digital display', like a digital clock for example. Every character exists of 7 lines which are either on or off. This picture will demonstrate what I mean.

Currently, I've got a DigitalDisplay class that extends Sprite, which holds a couple of instances of the Digit class that extends Sprite, which in turn holds 7 instances of the DigitLine class, which extends Shape, in which I draw one such line with the drawing API. This would mean that one DigitalDisplay holds 8 Sprite, which all hold 7 Shapes, so that's 8 Sprites and 56 Shapes. This is a bit overkill I think.

Thing is, I want control over every 'DigitLine'. During transition, when the text on the display changes, I want every lines to go on and off in a random pattern, slowly forming the new text. Would this be possible with another less extensive solution? The only thing I could think of was this:

Instead of every Digit object I'd have an Array, which instead of filled with DigitLine objects is filled with Arrays. However, then I'd only have 1 graphics object, which mean I'd need to clear() it every time something changes.

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Is there any other way to access the camera using ActionScript 3 other than

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Or should I use any API s? If so, any API suitable and some tutorials if possible.

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How can I determine if access to the camera and mic were denied in Flash? I can get the camera and mic, but I need to know if the user denied access.

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Disable Flash Prompt For Camera And Microphone Access?

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How do i disable the flash prompt that comes for microphone and camera access.

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I have a service that uses computer webcam via Flash. Now I'd like to develop an Android optimized version of the service using HTML5 + Flash and then use some HTML5 wrapper to get an app.

I wonder if it's possible to use the same ability of Flash that provides an access to user's phone camera (frontal) on the Android (tablet pcs, smart phones). I know Android supports Flash since 2.2, but I failed to find any information on hardware access.

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I have a canon, the user can see the force and trajectory and I want it to shoot and have the cannon ball thing go the height and distance it would in real life. I attached what I have so far, its just the canon and it lets you set the angle and force. It should give you an idea of what I mean if you don't know.

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<head>
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[code]....

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if you have tried it you know that it is not working. The main thing is that on Android 2.2 the camera allowance dialog is not being displayed when you try to access it from the web browser. I've found something called PhoneGap, but it is not working on the android 2.2, or at least some parts of it is not working. Has anyone any clues how to access the camera from the web browser on Android 2.2?

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Access To The Camera And/or Microphone Available On User Computer?

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I am developing an application running in Flash Player. The applicatiosn requestes access to the camera and/or microphone available on user computer.Is there a way in the application I prevent users from seeing this question? i.e. without having user to change his/her Adobe Flash Player setting?

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And I'd like to create app with air for ios. how can I access iPhone camera with air and use library ( ASFEAT and Away3D ) for create AR app.

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ActionScript 3.0 :: Camera Access From Loaded SWF On Different Domain?

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I am loading an SWF from a different domain.I loaded the swf file like this:

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Media Server :: Allowing Camera Access Programatically?

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Flash :: Mixing Two Streams And Saving Them To FLV With FMS4?

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I'm trying to figure out how can I mix two NetStream objects into one FLV file using Flash Media Server 4. Saving one stream isn't problem but I have two concurrent streams (one is pure audio from Microphone object and second is Camera+Microphone) and I want to save them as single FLV using NetStream.publish(streamName, 'record').It will be kind of live chat but only with one video.

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I am capturing camera on flex for android using air 3.1,and found that the camera is only showing the a part of of actual camera video.When i view camera using normal camera application in android galaxy tab, it shows full camera area but when i am capturing the camera in flex its showing only the center area for it.I tried using setMode to set the resolution, but its not of any use.Is there any way to get full camera area captured inside flex using camera.getCamera ?

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I have a grails application using jquery mobile. I am hoping to find some way to access the camera on the devices. I thought about using flash to grab the webcam but that obviously wont work on Apple devices. Does anyone know of a way to do it and keep it all browser based? I am hoping that there is a plugin somewhere or maybe html5 has some magic in there that supports it.

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I'm coding an AS3 web app which needs to access the webcam. The webcam code works fine apart from my initial attempt to detect whether a webcam is plugged into the pc. I'm trying to use Camera.isSupported as specified in the Adobe docs but I get a compiler error telling me 1119: Access of possibly undefined property isSupported through a reference with static type Class. BriefingScreen.as /ADAPT_PSA/src line 147 Flex Problem I can get around this by compiling without strict checking but this seems a little clumsy...

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var flashvars = {};            <!-- Add manifest file location e.g. flashvars.manifest = "manifest.f4m"; -->            flashvars.manifest = "manifest.f4m";            <!-- Enable debugging -->            <!-- flashvars.debug = "true"; -->            <!-- Adjust buffer time&#160; - default is 4 seconds -->            <!-- flashvars.bufferTime = "10.0";  

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Actionscript 3 :: FMS4 : Remote Sharedobject Reading?

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I can create (AC3 and FMS4) remote sharedObject (but it's not listed on FMS admin panel, either on local server running on winXP Pro). When I trace results I see firstame value "myfirstname":

<...>
public var _so:SharedObject;
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but when I want to get these values from another swf and browser with the same connection details, I don't receive anything. No ideas about returned errors, but i think it should be o.k., as I use like this to receive _so values:

<...>
_so = SharedObject.getRemote("myRemoteData", nc.uri, false);
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