Flashlite - Pass Parameters To A Flash Lite 1.1 Movie?
Mar 26, 2010How can I pass parameters to a Flash Lite 1.1 movie?
View 1 RepliesHow can I pass parameters to a Flash Lite 1.1 movie?
View 1 RepliesI have imported the ShockWave flash Activex Control in my Delphi project. I can manipulate All the properties of a Flash movie file. But I need to define my own Parameters in the my own Flash file and Manipulate those parameters in the Delphi project. I know that passing parameters to a flash file is possible in the HTML script. But my project is a desktop application and i can't use it.
Is it possible to get a handle to the defined parameter of a flash file in the Delphi project? in fact All i need is passing parameter to flash file in the Delphi project.
I am trying to load a swf file in a browser and pass url parameters to the flash movie. How do I access the url parameters in the flash movie in actionscript?[url]...
I did find pointers on passing parameters through embed/object tags, but nothing on passing url parameters (and accessing them) just through a browser url.
I am creating a game in Flash 8 with AS 2 and i have few questions to ask.First of all, i am stuck for 2 days at creating a Laser Beam from tower to the target.I searched all internet for solutions but i can't really find one, so i'll try posting questions myself..First i tryed to create and effectHolder into which every laser beam was created, because it seems i can create only one line in each movieClip.[code]This was triggered eveytime it had a target.With every tower that fired a laser i created it was getting more lag, so i tryed selfdestructing after few time.[code]The problem is that i didn't know how to pass the coordonates of the tower and the target to the MovieClip so it knows where to create the line.[code]how to create that line ("laser beam") for each tower, without lagging so much.
View 11 RepliesI'm trying to do something like this:
var something = "someValue";
some_btn.onPress = function (something) {
someFunction(something);
}
[Code].....
But it traces "undefined". What would be the correct way of achieving this?
I read though this answer for as3, which is not working for as2.What's the most compatible way to handle parameters in flash?
View 1 RepliesA SWF can access parameters set in HTML via loaderInfo.parameters. How do I set this in a .fla project so that they are set when I run the SWF with ctrl-enter ?
View 1 RepliesI want to pass parameters when an event is triggered. My function:
private function keyChange(e:KeyboardEvent, setValue:Boolean):void
so that I can use the same function to set if a key is up or down. How would I write the event listener? I tried:
stage.addEventListener(KeyboardEvent.KEY_DOWN, keyChange(,true)); however that didn't work.
I am attempting to get Flash - Javascript communication working using ExternalInterface.addCallback, using code found at http:[url].... I am trying to pass parameters into Flash using a javascript function, but it only works if I insert a 'window.alert' line into the code. Once I click OK, the parameter str is passed into Flash ok. The function is:
function sendToFlash(str) { if (str=="tools"){ window.alert(str); getFlashMovie("richFunctionality_corp").sendTextToFlash(str);[code]....
If I remove the window.alert, str isn't passed into Flash. Is this a browser speed thing? A value menu is passed out of Flash using getURL("index.php?pageID=239&menu=tools"), i.e. the page reloads and a php script sends the appropriate str value to the sendToFlash javascript function based upon the value of menu.
In Flash CSn/AS3 you associate a Main class with a flash file which when loaded in the flash player "automatically creates an instance of the program's main class."I'd like to know how to pass arguments to the main class, since you don't write it yourself (you put its name in the Document textfield in the IDE).
View 1 Repliessystem infoflash player version: 10_1_102_65OS: linux debian, 6.0.2web browser: Mozilla Iceweasel 3.5.16problem descriptionI have a flash file that uses parameters to show output on the screen. unfortunately i don't have sources and can't modify/review it.shows correct flash in the browser.but when i try to load flash from fileflash can't read passed parameter and shows invalid outputit's really strange. because when i downgraded flash plugin (from 10_1_102_65 to 9) both protocols works! That is something occurred in the flash player above 9.unfortunately i can't use Flash Player 9 in my production environment so i should resolve the issue with Flash Player 10.
View 2 Repliesi've the following snip of code in AS3:
var myWebService = new WebService();
myWebService.addEventListener("load", loadDone);
myWebService.loadWSDL("wsdl_address");
var myOperation:Operation;
function loadDone(evt:LoadEvent)
[Code]....
I've got a function wich can accept a varible number of parameter with a rest operator. I want create an object passing the argument collected with the rest operator directly to a constructor without create an object and call an initializing function and without passing the entire array but the parameters ah I do with apply() function.
[Code]...
I've created a Flash Animation (CS5, ActionScript 3) and converted it to SWF. The flash animation needs the values of 3 variables (defined in the swf timeline) BEFORE it starts running in my Flex application. I've embedded the swf file using swfloader in Flex, but I need to pass the parameters from Flex into Flash before the animation starts. How do I do this?
The way I have my flex code setup below, the variables are not being updated. I get an exception every time it gets to the changeParams function because it can't find "Type", "Num1", etc.
Part of My flash code:
//These 3 variables need to be populated via Flex BEFORE the animation starts...
var Num2:int;
var Num1:int;
[Code]....
want to make a sfw that receives parameters from the html tag. for example, when you embed youtube videos, in the <object> thingy you set the video you want to show. i want to do exactly the same, have a 'projector' (though not exactly videos), the swf knows what to do from the html tag params, and displays the right content. how do i red html params from the sfw (and how do i test it?).
also, is there any doumentation/examples on how to connect php/mysql to a flash movie?
I'm looking for the best methods to pass variables to a MySQL and receive variables from that database as well.
View 3 RepliesI am using FlashVars to pass params in the swf but it is not working.
Here is the html code:
[Code]...
I created a swf in swf where I have a video and also instantiate another swf using a loader.That other swf reads a xml (RSS) and displays a text with marquee at the bottom end ... What is wanted by main swf, pass parameters to another swf, being more specific, I want to pass the address (URL) of the RSS to be displayed.
View 1 RepliesI've created a very simple video player that I want to use with many different FLV files on my site. Rather than packaging SWF files with each FLV, I'd like to just design one SWF file and have the corresponding HTML file pass the URL of the FLV as a parameter to the SWF. I've read a lot about passing in parameters from HTML to SWF using AS3, and it seems pretty straightforward. Here's an example of the code I created using Flash CS3 and ActionScript 3.0:
this.loaderInfo.addEventListener(Event.COMPLETE,loaderComplete);
function loaderComplete(evt:Event):void {
//traceText.text = "Loaded";
[Code]....
Note that I'm using the variable "userName" to pass the parameter. Eventually I'd use a variable like "movieURL" to convey the actual URL of the FLV file. In any case, when I run the code, I get ... nothing! Nothing but a blank text box. Both the HTML and SWF files are on my local machine.
If I uncomment the "//traceText.text = Loaded" line, the text box says "Loaded", which would indicate that the event listener is functioning properly.
I am trying to use FlashVars to pass a parameter that will determine which graphic to load into my movie. The test actionscript code uses a dynamic text field called dText and is coded as follows (testing the FlashVars by passing them to a dynamic text field):
function loaderComplete(myEvent:Event){
var flashVars=this.loaderInfo.parameters;
dText.text=flashVars.userName; }
this.loaderInfo.addEventListener(Event.COMPLETE, loaderComplete);
In my html code I am adding:
<PARAM NAME=FlashVars VALUE="userName=SamG" />
FlashVars="userName=SamG" // added to the embed tag
Inside a .fla file I have some buttons and each button will tween a different image to the stage. All the images are outside the stage in the same x and y position and I just need to tween the x coordinate.
Now I'm working with an external document class where I'm trying to hold all my functions and I'm stucked with the Tweens. I'm willing to stay away from the flash tween engine and I'm trying to work with tweenLite.
Is it possible to pass parameters through eventListeners so I can use something like this inside my docClass?
public function animeThis (e:MouseEvent, mc:MovieClip, ep:int):void { //ep stands for endPoint.
TweenLite.to(mc, 2, {x:ep});
}
If this is possible, how am I supposed to write the listeners so it will pass the event to be listened for AND those parameters? And how to build the function so it will receive those parameters and the event?
I have e buttons, I need pass a parameter between frames, like this: If I chose btn1 gotoframe 10 and the parameter is "pt", can I do this? How?
View 1 RepliesI've written an imageLoader class. I want to dispatch an event after the completion of image loading to the document class from which imageLoader has been initialized.
[Code]...
onLoaderComplete is the image loading complete event and onLoaderProgress is the image loading progress event. Here i have dispatched an event in inLoaderComplete event. I want to send parameters along with the dispatchEvent. How it can be done?
I have 2 skins, almost identical, but differ in 1 small way that can be accounted for if I could pass a Boolean to the skin while assigning it to the host component (a button).
<s:Button skinClass="MyBtnSkin" />
Is there a way while assigning the skin to the button, I could also pass a parameter to the skin somehow?
I tried to find an answer here, but haven't.i am loading an AS2 swf inside an AS3 swf.the AS2 file needs some initial properties to get started (used to pass them through the flashVars).in Flex i used the SWFLoader.load() method and passed in the parameters through the url. (url..).since the flex swf output is heavy i would like to use the flash Loader class.is there a way to pass the parameters with the Loader class?or should i use LocalConnection methods to start the process externally?
View 2 RepliesI have installed DfGallery2 in my server and I would like to load it into my other swf. There's html version generated by the gallery : Quote:
<embed src="Gallery.swf" quality="high"width="500" height="500" FlashVars="xmlUrl=gallery/api/rest/get_gallery/1/json" allowFullScreen="true" type="application/x-shockwave-flash" />
What I want is to load Gallery.swf into Main.swf and see all the images. So how do I pass FlashVars from Main.swf to Gallery.swf?
How can I pass parameters by reference? So it doesn't make a copy out of it, but modifies whatever I pass in? This:
function ChangeString(string:String)
{
string = "inside string";[code].....
outputs "outside string", since functions seem to take objects by value. get multiple variables out of functions? Returning a custom class?
I have a hard time getting this
Code:
var whichXML:String = "category1";
loadFirstTime(whichXML);
function loadFirstTime(whichXML:String):void {
XMLLoader = new URLLoader();
XMLLoader.load(new URLRequest(whichXML + ".xml"));
}
Is there any way to shorten this code by passing parameters to the eventhandler through the addeventlistener? For example, this is the code:
[Code]...
Basically, just pass the params to the handler through the listener... I hope there is, this is getting tedious...
Pass additional parameters to this type of functions?[code]...
View 1 Replies