Actionscript 3 :: Pass Complex Type Parameters From Flash To A Web Service?
Jul 20, 2010
i've the following snip of code in AS3:
var myWebService = new WebService();
myWebService.addEventListener("load", loadDone);
myWebService.loadWSDL("wsdl_address");
var myOperation:Operation;
function loadDone(evt:LoadEvent)
Seems like in AS3, I can in theory, delare arrays that can only contain certain data types:
private var my_array:Array.<String>; produces this error: 1199: type parameters with a non-parameterized type however private var my_vector:Vector.<String>;
is just fine. Is there a way of making this work with an Array?
The compiler keeps yelling at my first line "package aRenberg.utils", and I don't see anything wrong with it.
what this error even means? I'll upload the code if needed, and I'm using a heavy amount of ASDoc if it makes any difference.
EDIT: I might have isolated it. If I comment out "import flash.utils.Dictionary;" the error goes away, and it moves on to other errors, however, one of the errors is "1046: Type was not found or was not a compile-time constant: Dictionary."
A SWF can access parameters set in HTML via loaderInfo.parameters. How do I set this in a .fla project so that they are set when I run the SWF with ctrl-enter ?
I am attempting to get Flash - Javascript communication working using ExternalInterface.addCallback, using code found at http:[url].... I am trying to pass parameters into Flash using a javascript function, but it only works if I insert a 'window.alert' line into the code. Once I click OK, the parameter str is passed into Flash ok. The function is:
function sendToFlash(str) { if (str=="tools"){ window.alert(str); getFlashMovie("richFunctionality_corp").sendTextToFlash(str);[code]....
If I remove the window.alert, str isn't passed into Flash. Is this a browser speed thing? A value menu is passed out of Flash using getURL("index.php?pageID=239&menu=tools"), i.e. the page reloads and a php script sends the appropriate str value to the sendToFlash javascript function based upon the value of menu.
I have imported the ShockWave flash Activex Control in my Delphi project. I can manipulate All the properties of a Flash movie file. But I need to define my own Parameters in the my own Flash file and Manipulate those parameters in the Delphi project. I know that passing parameters to a flash file is possible in the HTML script. But my project is a desktop application and i can't use it.
Is it possible to get a handle to the defined parameter of a flash file in the Delphi project? in fact All i need is passing parameter to flash file in the Delphi project.
In Flash CSn/AS3 you associate a Main class with a flash file which when loaded in the flash player "automatically creates an instance of the program's main class."I'd like to know how to pass arguments to the main class, since you don't write it yourself (you put its name in the Document textfield in the IDE).
system infoflash player version: 10_1_102_65OS: linux debian, 6.0.2web browser: Mozilla Iceweasel 3.5.16problem descriptionI have a flash file that uses parameters to show output on the screen. unfortunately i don't have sources and can't modify/review it.shows correct flash in the browser.but when i try to load flash from fileflash can't read passed parameter and shows invalid outputit's really strange. because when i downgraded flash plugin (from 10_1_102_65 to 9) both protocols works! That is something occurred in the flash player above 9.unfortunately i can't use Flash Player 9 in my production environment so i should resolve the issue with Flash Player 10.
I've got a function wich can accept a varible number of parameter with a rest operator. I want create an object passing the argument collected with the rest operator directly to a constructor without create an object and call an initializing function and without passing the entire array but the parameters ah I do with apply() function.
I've created a Flash Animation (CS5, ActionScript 3) and converted it to SWF. The flash animation needs the values of 3 variables (defined in the swf timeline) BEFORE it starts running in my Flex application. I've embedded the swf file using swfloader in Flex, but I need to pass the parameters from Flex into Flash before the animation starts. How do I do this?
The way I have my flex code setup below, the variables are not being updated. I get an exception every time it gets to the changeParams function because it can't find "Type", "Num1", etc.
Part of My flash code:
//These 3 variables need to be populated via Flex BEFORE the animation starts... var Num2:int; var Num1:int;
I need to know the best method to find an item inside a list (Vector, Array, Dictionary, whatever is faster) of complex type (extensions of Objects and Sprites). I've used "Needle in Haystack" method, but it seems that it isn't fast enough.
E.g. Suppose that I have a collection of Sprites (a pool, in fact). Each sprite will be added to the stage and perform some action. After that, it will die. I don't want to pay the cost to dispose it (garbage collect) and create another (new) one every time so I'll keep the dead sprites in a collection.
Sometimes times I'll call a method that will add a sprite to the stage. This sprite can be a old one, if it is already dead, or a new one, if the pool don't have any free sprite.
One of the scenarios that pushed me to this question was a Particle System. A "head" particle leaving a "trail" of particles every frame and exploding into a flashy multitude of particles... Every frame...
Some times this counts up to 50.000 PNGs with motion, rotation, alpha, event dispatching, scale, etc... But, this is JUST ONE scenario...
At the moment I'm trying to use a Object Pool with a Linked List... Hopes that it will be faster that running a whole Array/Vector or create new instances every frame an let them dye with Garbage Collection.
I need to know the best method to find an item inside a list (Vector, Array, Dictionary, whatever is faster) of complex type (extensions of Objects and Sprites).I've used "Needle in Haystack" method, but it seems that it isn't fast enough.
E.g.Suppose that I have a collection of Sprites (a pool, in fact).Each sprite will be added to the stage and perform some action. After that, it will die.I don't want to pay the cost to dispose it (garbage collect) and create another (new) one every time so I'll keep the dead sprites in a collection.
Sometimes times I'll call a method that will add a sprite to the stage.This sprite can be a old one, if it is already dead, or a new one, if the pool don't have any free sprite.
One of the scenarios that pushed me to this question was a Particle System.A "head" particle leaving a "trail" of particles every frame and exploding into a flashy multitude of particles... Every frame...Some times this counts up to 50.000 PNGs with motion, rotation, alpha, event dispatching, scale, etc...But, this is JUST ONE scenario...At the moment I'm trying to use a Object Pool with a Linked List...Hopes that it will be faster that running a whole Array/Vector or create new instances every frame an let them dye with Garbage Collection.
I built an advertising website for one of my clients. Hewould like the website members (advertisers) to be able to uploadvideos and have them automatically appear on the website(Sort oflike how YouTube works, but he doesn't want to use YouTube).
I want to store images from the flex application to a asp net web service and at a later point will be sending these images back to flex application . Can you please give a example web method in c# or suggest a website to read about how to do this.
I have a WCF Service running SOAP and allowing Flex / Flash to connect to it using basicHttpBinding by using the 'Data' 'Import Web Service' option. Unfortunately when I consume and invoke this service within Flex it throws the following error...
Error: Cannot find definition for type 'http://schemas.datacontract.org/2004/07/System.Drawing::Size' at mx.rpc.xml::XMLDecoder/decodeType()
...when using the following code...
// This will return an array of presentations var service:PresentationAuthoring = new PresentationAuthoring(); var token:AsyncToken = service.getAllPresentationByClientId(
[code]. ..
This method returns an array of Presentation objects that are retreived by the service. At the moment there are no DataContracts and I'm allowing the POCO Presentation object to be serialised and punted out by the service that works fine. However, this class has a readonly property of the type System.Drawing.Size that derived from appropriate height and width properties. Looking through the generated code, it doesn't register a 'Size' class in the base import schema although it still seems to create a Size class.
An alternative has been to stop the derived property from being serialised using the [XmlIgnore] but that has not worked. I need a way of allowing my Flex application to communicate with my WCF service but it seems to choke on the System.Drawing.Size type and while I could change this, there are other framework types such as Point, Rectangle, etc, etc. that are utilised within the project.
I am creating a flex collection in which as model I have an array collection of slides.Each of the slide has a set of objects like array of images , array of captions etc . I want to pass these slides to the web service coded using asp.net and C# , from where it will be saved to a sql server db. Is there a way to send the image Array directly to the web service or I have to send each of the image separately by making as many calls to the web service as the number of images in the array .
In general what would be the most efficient way to send these array of slides and the associated objects to the web service so that they could be stored in the database ?
want to make a sfw that receives parameters from the html tag. for example, when you embed youtube videos, in the <object> thingy you set the video you want to show. i want to do exactly the same, have a 'projector' (though not exactly videos), the swf knows what to do from the html tag params, and displays the right content. how do i red html params from the sfw (and how do i test it?).
also, is there any doumentation/examples on how to connect php/mysql to a flash movie?
I am trying to load a swf file in a browser and pass url parameters to the flash movie. How do I access the url parameters in the flash movie in actionscript?[url]...
I did find pointers on passing parameters through embed/object tags, but nothing on passing url parameters (and accessing them) just through a browser url.
I created a swf in swf where I have a video and also instantiate another swf using a loader.That other swf reads a xml (RSS) and displays a text with marquee at the bottom end ... What is wanted by main swf, pass parameters to another swf, being more specific, I want to pass the address (URL) of the RSS to be displayed.
I found at this Adobe tutorial a nice "RemoteService" class that creates a RemoteObject and contains the functions for handling the result and fault events. If I wanted to use this approach, how could I pass the data from the result handler to interfaces that modules from the main application could use?
I could put the RemoteService/RemoteObject in the modules, but (in my opinion- and I could be wrong) the best design seems to be using the remote calls in the main app and passing the data along to the modules.
I've created a very simple video player that I want to use with many different FLV files on my site. Rather than packaging SWF files with each FLV, I'd like to just design one SWF file and have the corresponding HTML file pass the URL of the FLV as a parameter to the SWF. I've read a lot about passing in parameters from HTML to SWF using AS3, and it seems pretty straightforward. Here's an example of the code I created using Flash CS3 and ActionScript 3.0:
this.loaderInfo.addEventListener(Event.COMPLETE,loaderComplete); function loaderComplete(evt:Event):void { //traceText.text = "Loaded";
[Code]....
Note that I'm using the variable "userName" to pass the parameter. Eventually I'd use a variable like "movieURL" to convey the actual URL of the FLV file. In any case, when I run the code, I get ... nothing! Nothing but a blank text box. Both the HTML and SWF files are on my local machine.
If I uncomment the "//traceText.text = Loaded" line, the text box says "Loaded", which would indicate that the event listener is functioning properly.