Flex :: Adding A BitmapImage To A Canvas?

Sep 4, 2011

I am trying to load a BitmapImage from an embedded source image and add this to a UIComponent. I am attaching the code that I have below. I have not been able to get this to work.

var bitmap:BitmapImage = new BitmapImage();
bitmap.source ="@Embed('sample.jpg')";
var graphic:Graphic = new Graphic();
graphic.addElement(bitmap);
thumbHolder.addChild(graphic);

When I run this I dont get an error, but no image appears in thumbHolder (My UIComponent).

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