Flex :: Connect A Pair Of Clients Together Via Server For An Online Game?

Oct 27, 2009

I'm developing a multi-player game and I know nothing about how to connect from one client to another via a server. Where do I start? Are there any whizzy open source projects which provide the communication framework into which I can drop my message data or do I have to write a load of complicated multi-threaded sockety code? Does the picture change at all if teh clients are running on phones?

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[Code]...

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[code]...

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[Code]....

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