Flex :: Add Additional Name-value Pair In An Existing Object?
Apr 5, 2012
adding additional name-value pairs to my existing object in Flex;
I have an object1 of Object Type and I declare a new object2 = object1 plus some extra name-value pairs, is there a way to attach new name-value pairs to an existing object?
I have a situation where I might be getting one or both of a pair of characters and I want to match either.
For example: str = 'cddd a dfsdf b sdfg ab uyeroi'
I want to match any "a" or "b" or "ab". If the "ab" comes together I want to catch it as a single match (not as two matches "a" "b"). If I get "ab" it will always be in that order ("a" will always precede "b")
What I have is: /[ab]|ab/
But I'm not sure if the ab is going to be a stronger match term than the [ab].
I'm working on a project which allowing end users to embed a flash in their own HTML pages while we offer different ways so user could choose one that works for their circumstances, for example, most blogs doesn't welcome users to inject JavaScript on their pages, therefore SWFObject wouldn't be possible, we offered two other ways: IFrame and the oldie but goodie Object/Embed pair. Just like old Youtube embedding code:
Parse XML to get name and value of tags in Flex.I am able to get the name and value pairs of the <id>,<width> etc XML tags.But I am not able to store them as a name-value pair in Array/ArrayCollection, i.e
id - "" width - 10 height - 10 name - Person1
I want to use them later in my application. How to do that ?
I'm developing a multi-player game and I know nothing about how to connect from one client to another via a server. Where do I start? Are there any whizzy open source projects which provide the communication framework into which I can drop my message data or do I have to write a load of complicated multi-threaded sockety code? Does the picture change at all if teh clients are running on phones?
I'm trying to extend ButtonBarButton to include an additional label that shows the number of updates for the respective box in a viewstack (which is the tabbar's dataProvider).
I can get the additional label (named indicatorLabel) to read an initial value from data, but I can't get it to update automatically like the actual "label" attribute. My understanding was that you could bind to the data object, but that doesn't appear to be the case.
I have a Flex application that automatically loads the SWF and it's contents and displays the default progress bar like in all Flex apps. Currently I have a class in the application using a Loader instance to load an external bitmap to be added to the stage/canvas. I'd like to handle the loading of this bitmap in the Flex default preloader and get rid of the Loader instance entirely.
I want to change or rather swap an existing object after a said event, say after the player collides five times with another object, but as my knowledge is very limited I don't know how to proceed.
I am trying to access a flash shared object using sharedObject.getLocal("sharedObjectName"); But, it always creates a new object and doesn't locate the existing object, then I searched the location where it saves the object and I got this location from the internet c:/Documents and Settings/username/Application Data/Macromedia/Flash Player/#SharedObjects But, I could not get this directory in my windows XP. access my shared object which is residing in my flash media serverapplication folder..
I have an object that I want to rotate in 3D (letter "Y"). I have some code that I gathered and edited a bit, but right now it rotates at the top left as it's anchor. I'm trying to get it to rotate at the "crux" of the Y (absolute center), so it basically rotates in place.My second problem is the speed. Ideally it needs to rotate very fast then slow down and stop.Any thoughts on how to either clean up this code to make it work? could try it with just transforming the shape, but I'm trying to see if it can be cleaner with Actionscript
ActionScript Code: scaleDirect = -1; function dec2hex (dec)
I'm trying to append a live stream to an existing file, but I cant figure out how to open the existing file and then append the live stream. This is server side as well.I know I need to open the existing file using stream = stream.get("file"). but I don't understand how to associate stream with the live stream coming in.
Everytime a clip is being started the line var so = SharedObject.getLocal('mysharedobject', '/'); creates new mysharedobject instead of returning the reference to the existing one. What might be the reason for this?
i want to use XML to save some configuration for elements in my app. in my example i want to add 6 additional configuration sets to one "main" XML. each set can be config1 or config2. In this case i added 3x config1 and 3x config2. if i trace my results i do not only get the wrong order of elements but also some "strange" binding behavior. Of course this is a simplified example. my configuration sets are more complex (this is why i use seperate xml-objects for each config).
I'm trying to create a new list from a query using the following code, but I get a script error left side of assignment operator must be variable or property.
I am trying to get every possible pair of objects out of an array. I only want unique objects, so the pairs (obj1, obj2) and (obj2, obj1) would be the same and thus not unique. I do not want any repeats either.
I'm having trouble updating a property value of a custom class (SubLoader) using a getter and setter. Inside the if() statement of the main fla you can see my attempt to set the percent value. Running a trace() method before the if() statement always outputs '0' for some reason. Tracing after the if() statment outputs an actual value. I can't figure out why the percent property always traces as '0' before the if statement even though I am updating it with each progress event.
I believe there is a few things that I am doing wrong in both my php and actionscript that is keeping the textvalue from the variable $username from being passed to flash.
I have an existing AIR app whose main content is App.swf.I would like to have another AIR app that hosts and runs App.swf. When I say run it, I mean displays it's WindowedApplication.Here's the code for the 2 AIR projects (imports are omitted for brevity):
// App AIR Project -> App.mxml -> App.swf (it's just a window) <?xml version="1.0" encoding="utf-8"?> <mx:WindowedApplication xmlns:mx="http://www.adobe.com/2006/mxml">[code]....
I get the following error while App.swf is being loaded:
TypeError: Error #1009: Cannot access a property or method of a null object reference.at mx.managers::SystemManager/initHandler()[C:autobuildgalagaframeworksprojectsframeworksrcmxmanagersSystemManager.as:3001]
I believe the issue has to do with AirAppHostApplication's SystemManager conflicting with App's SystemManager because they are both living in the same app domain. Can an AIR app be written where a WindowedApplication class isn't statically defined, but loaded at runtime by loading a swf and instantiating the WindowedApplication subclass that's contained in the swf.The reason I want to do this is for an automation scenario where I have to assume I don't have the source code for the app I'm automating, but I do have access to the names of the public classes and their public methods exposed for automation. I have complete control over the environment and don't have to deal with any constraints around that, so I can put 2 AIR apps in the same directory, etc.
I'm trying to compile an existing Flex3 project with the Flex4 SDK. I'm getting this error:
Warning: This compilation unit did not have a factoryClass specified in Frame metadata to load the configured runtime shared libraries. To compile without runtime shared libraries either set the -static-link-runtime-shared-libraries option to true or remove the -runtime-shared-libraries option.The resulting file is roughly the same as my old Flex3 compiled .swf file. Playing the resulting .swf file in the Flash Player also gives the following errors:
An Actionscript error ocurred: VerifyError: Error #1014: Class spark.core::SpriteVisualElement could not be found If I set the compiler attribute static-link-runtime-shared-libraries to true, then the error disappears and all is well. However, the size of the resulting .SWF is a couple of 100K's bigger. And that's not what I want.
I don't fully understand the concept of runtime shared libraries, but it seems that with the option to statically link them set to true, the libraries are included in the .swf. However, I like to exclude them from the .swf and only load the needed library at runtime, as my project seemed to do with Flex3 (I didn't know that by the way).
If I understand correctly, playerglobal.swc should hold all the necessary code for the external libraries that my .swf has to load. Do Flex4 compiled files need more libraries? Should I do something with the factoryClass in the Frame metadata tag?
I think my question boils down to this: How do I compile a Flex4 .swf that is the same size as my previous Flex3 compiled .swf?
I'm having trouble conceptually understanding how to integrate flex components -- forms, charts, data grids, etc. -- with an existing web app. There are certain aspects of the web application where I believe it makes more sense to use flex -- however, I DO NOT want to replace the (html/js/java) web-app with a pure flex based app.For example, currently the web app displays user data using html tables and java based charts, I'd like to re-implement this "data display" using flex. Would I have to create a flex "application" for the "data display"?
I have a AdvancedDataGrid in flex3 (Flex 3) with 4 columns: id : int category : String name : String isPreferred : Boolean
And I would like to add a fifth column favorite : Image The value of favorite will be based on the value of is Preferred : if true, then favorite will be a read-heart-icon, if false, a grey-heart-icon.
Below is my code : the mxml content <xml version="1.0"?> <mx:Application xmlns:mx="[URL]" applicationComplete="init()"> <mx:Script> [Code] .....
I have a data file on my computer that I need my flex mobile app to read from. Is it possible to put this file in a certain location on my computer so that the app will see it when I'm testing(ex-can i put it in a folder that is linked to the applicationstoragedirectory directory)?
From my ActionScript code I need to read in the fileProperties.txt and extract the Key/Value pair from this file wherein my key is for eg FileLocation1 & corresponding Value is C:/Test/Lookup.xml.
I created a flex component that hosts several built in (mx) components such as a listbox and combo box. My component relies on external data, and I need to expose events such as ComboBox.enter and List.click to get certain pieces of data.I was wondering if there is any easy way to do this without having to create my own custom event handlers. I'm simply trying to expose these events with different names so that when my component is used, I can do things such as:
I'm not a flash developer.We paid a developer to build us an app. It is nearly perfect, but a few things in the actionscript need tweaking (purely the values of some URL's for action when buttons are clicked.)I believe I need to rebuild the project to pull this information through.I believe he has sent me the full source. Do I need to install all of the dependencies to get this to work? I'm tempted to just go in and make the changes in a hex editor..