ActionScript 3.0 :: Using A Getter/Setter Pair?
Nov 9, 2009
I'm having trouble updating a property value of a custom class (SubLoader) using a getter and setter. Inside the if() statement of the main fla you can see my attempt to set the percent value. Running a trace() method before the if() statement always outputs '0' for some reason. Tracing after the if() statment outputs an actual value. I can't figure out why the percent property always traces as '0' before the if statement even though I am updating it with each progress event.
[Code]...
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Jun 3, 2010
I've created an AS class to use as a data model, shown here:
package
{
import mx.controls.Alert;
[code].....
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Dec 29, 2009
Anyone know a workaround to make static getter/setters?
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Mar 22, 2012
I seem to have run into a situation where when I push a value to an array held within a singleton via a getter/setter , Flash seem so access the getter over the setter method. Within my command/controller (I am using RobotLegs)
override public function execute():void {
// various line of code here
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The getter and setter within my model e.g. robot legs singleton
public function get unitScreenshots():Array {
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} public function set unitScreenshots(value:Array):void {
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When I set a break point on both the getter and setter, only the getter method is being called, why? I would think that a push value on the array would trigger the setter, not the getter.
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Oct 11, 2011
I'm trying to create a property that can be set by extending classed and read publicly.I couldn't think of a good naming convention for a protected property with a public getter, so I tried to do this:
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{[code]......
However I get the error (when trying to set name in an extending class): 1178: Attempted access of inaccessible property name through a
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Feb 19, 2012
I recently completed a tic-tac-toe game in AS3, using some simple function-based code I had written in C many years ago.Now I'm on a quest to do it the "right way" using OOP techniques and best practices.Everything is now divided into neat little packages, it looks pretty, and the last part of my journey is to get all the little buggers to communicate with each other.I want to move the code which holds the game state from my main to it's own class in com.okaygraphics.model.GameState.The problem is nearly every other package gets and sets these game state properties.I'm trying to figure out the simplest way to encapsulate this stuff, while still allowing my other classes to access it.
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Jun 28, 2009
i dont get the advantages of using getter and setter instead of setting the var public.
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May 26, 2010
I have two functions one that sets and one that gets a number. The set one works, but the get one doesn't. I have it trace the set it returns the correct number, but when I set the getY function, it doesn't give me anything at all. When i took the number out of the trace it just gave me back only text. What am I doing wrong here?
ActionScript Code:
public function setY(y):void {
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[code].....
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Mar 17, 2010
I have a .as file with class Main which contains:
Code:
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{
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[Code]....
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I have tried
[Code].....
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Oct 23, 2009
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[code].....
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Aug 2, 2011
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[Code]...
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Sep 9, 2011
Is it possible to have a property with a public getter and protected setter? I have the following code:
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// snip
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[Code]...
I did have this.health -= dmg; but I split it out to get more details on the compiler errors. I don't understand how the property would be considered read-only within the same class. I also don't understand how it's inaccessible. If I make the backing field, getter, and setter all protected, it compiles but it's not the result I want; I need health to be readable externally.
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[Code]...
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Code:
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[Code]...
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Below is some Pseudo code representing the question:
#########################################################
public class Foo(){
private var prop:Object;
public function get Prop():Object{return prop;}
[Code].....
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